/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 by Alan Korr * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef __LCD_H__ #define __LCD_H__ #include #include "cpu.h" #include "config.h" struct viewport { int x; int y; int width; int height; #ifdef HAVE_LCD_BITMAP int font; int drawmode; #endif #if LCD_DEPTH > 1 unsigned fg_pattern; unsigned bg_pattern; #ifdef HAVE_LCD_COLOR unsigned lss_pattern; unsigned lse_pattern; unsigned lst_pattern; #endif #endif }; #define STYLE_DEFAULT 0x00000000 #define STYLE_COLORED 0x10000000 #define STYLE_INVERT 0x20000000 #define STYLE_COLORBAR 0x40000000 #define STYLE_GRADIENT 0x80000000 #define STYLE_MODE_MASK 0xF0000000 #define STYLE_COLOR_MASK 0x0000FFFF #ifdef HAVE_LCD_COLOR #define STYLE_CURLN_MASK 0x0000FF00 #define STYLE_MAXLN_MASK 0x000000FF #define CURLN_PACK(x) (((x)<<8) & STYLE_CURLN_MASK) #define CURLN_UNPACK(x) ((unsigned char)(((x)&STYLE_CURLN_MASK) >> 8)) #define NUMLN_PACK(x) ((x) & STYLE_MAXLN_MASK) #define NUMLN_UNPACK(x) ((unsigned char)((x) & STYLE_MAXLN_MASK)) #endif #ifdef SIMULATOR #ifndef MAX_PATH #define MAX_PATH 260 #endif #else #include "file.h" /* for MAX_PATH; FIXME: Why does this not work for sims? */ #endif /* SIMULATOR */ #ifdef HAVE_LCD_BITMAP #if LCD_DEPTH <=8 #if (LCD_PIXELFORMAT == VERTICAL_INTERLEAVED) \ || (LCD_PIXELFORMAT == HORIZONTAL_INTERLEAVED) typedef unsigned short fb_data; #define FB_DATA_SZ 2 #else typedef unsigned char fb_data; #define FB_DATA_SZ 1 #endif #elif LCD_DEPTH <= 16 typedef unsigned short fb_data; #define FB_DATA_SZ 2 #else /* LCD_DEPTH > 16 */ typedef unsigned long fb_data; #define FB_DATA_SZ 4 #endif /* LCD_DEPTH */ #else /* LCD_CHARCELLS */ typedef unsigned char fb_data; #endif #if defined(HAVE_LCD_MODES) void lcd_set_mode(int mode); #define LCD_MODE_RGB565 0x00000001 #define LCD_MODE_YUV 0x00000002 #define LCD_MODE_PAL256 0x00000004 #endif /* common functions */ extern void lcd_write_command(int byte); extern void lcd_write_command_e(int cmd, int data); extern void lcd_write_command_ex(int cmd, int data1, int data2); extern void lcd_write_data(const fb_data* p_bytes, int count); extern void lcd_init(void); #ifdef SIMULATOR /* Define a dummy device specific init for the sims */ #define lcd_init_device() #else extern void lcd_init_device(void); #endif /* SIMULATOR */ extern void lcd_backlight(bool on); extern int lcd_default_contrast(void); extern void lcd_set_contrast(int val); extern int lcd_getwidth(void); extern int lcd_getheight(void); extern int lcd_getstringsize(const unsigned char *str, int *w, int *h); extern void lcd_set_viewport(struct viewport* vp); extern void lcd_update(void); extern void lcd_update_viewport(void); extern void lcd_clear_viewport(void); extern void lcd_clear_display(void); extern void lcd_putsxy(int x, int y, const unsigned char *string); extern void lcd_puts(int x, int y, const unsigned char *string); extern void lcd_puts_style(int x, int y, const unsigned char *string, int style); extern void lcd_puts_offset(int x, int y, const unsigned char *str, int offset); extern void lcd_puts_scroll_offset(int x, int y, const unsigned char *string, int offset); extern void lcd_putc(int x, int y, unsigned long ucs); extern void lcd_stop_scroll(void); extern void lcd_bidir_scroll(int threshold); extern void lcd_scroll_speed(int speed); extern void lcd_scroll_delay(int ms); extern void lcd_puts_scroll(int x, int y, const unsigned char* string); extern void lcd_puts_scroll_style(int x, int y, const unsigned char* string, int style); #ifdef HAVE_LCD_BITMAP /* performance function */ #if defined(HAVE_LCD_COLOR) #define LCD_YUV_DITHER 0x1 extern void lcd_yuv_set_options(unsigned options); extern void lcd_blit_yuv(unsigned char * const src[3], int src_x, int src_y, int stride, int x, int y, int width, int height); #else extern void lcd_blit_mono(const unsigned char *data, int x, int by, int width, int bheight, int stride); extern void lcd_blit_grey_phase(unsigned char *values, unsigned char *phases, int bx, int by, int bwidth, int bheight, int stride); #endif /* update a fraction of the screen */ extern void lcd_update_rect(int x, int y, int width, int height); extern void lcd_update_viewport_rect(int x, int y, int width, int height); #ifdef HAVE_REMOTE_LCD extern void lcd_remote_update(void); /* update a fraction of the screen */ extern void lcd_remote_update_rect(int x, int y, int width, int height); #endif /* HAVE_REMOTE_LCD */ #endif /* HAVE_LCD_BITMAP */ #ifdef HAVE_LCD_CHARCELLS /* Icon definitions for lcd_icon() */ enum { ICON_BATTERY = 0, ICON_BATTERY_1, ICON_BATTERY_2, ICON_BATTERY_3, ICON_USB, ICON_PLAY, ICON_RECORD, ICON_PAUSE, ICON_AUDIO, ICON_REPEAT, ICON_1, ICON_VOLUME, ICON_VOLUME_1, ICON_VOLUME_2, ICON_VOLUME_3, ICON_VOLUME_4, ICON_VOLUME_5, ICON_PARAM }; void lcd_icon(int icon, bool enable); void lcd_double_height(bool on); void lcd_define_pattern(unsigned long ucs, const char *pattern); unsigned long lcd_get_locked_pattern(void); void lcd_unlock_pattern(unsigned long ucs); void lcd_put_cursor(int x, int y, unsigned long cursor_ucs); void lcd_remove_cursor(void); #define JUMP_SCROLL_ALWAYS 5 extern void lcd_jump_scroll(int mode); /* 0=off, 1=once, ..., ALWAYS */ extern void lcd_jump_scroll_delay(int ms); #endif /* HAVE_LCD_CHARCELLS */ /* Draw modes */ #define DRMODE_COMPLEMENT 0 #define DRMODE_BG 1 #define DRMODE_FG 2 #define DRMODE_SOLID 3 #define DRMODE_INVERSEVID 4 /* used as bit modifier for basic modes */ /* Low-level drawing function types */ typedef void lcd_pixelfunc_type(int x, int y); typedef void lcd_blockfunc_type(fb_data *address, unsigned mask, unsigned bits); #if LCD_DEPTH >= 8 typedef void lcd_fastpixelfunc_type(fb_data *address); #endif #ifdef HAVE_LCD_BITMAP #if defined(HAVE_LCD_COLOR) && defined(LCD_REMOTE_DEPTH) && \ LCD_REMOTE_DEPTH > 1 /* Just return color for screens use */ static inline unsigned lcd_color_to_native(unsigned color) { return color; } #define SCREEN_COLOR_TO_NATIVE(screen, color) (screen)->color_to_native(color) #else #define SCREEN_COLOR_TO_NATIVE(screen, color) (color) #endif #ifdef HAVE_LCD_COLOR #if LCD_PIXELFORMAT == RGB565 || LCD_PIXELFORMAT == RGB565SWAPPED #define LCD_MAX_RED 31 #define LCD_MAX_GREEN 63 #define LCD_MAX_BLUE 31 #define LCD_RED_BITS 5 #define LCD_GREEN_BITS 6 #define LCD_BLUE_BITS 5 /* pack/unpack native RGB values */ #define _RGBPACK_LCD(r, g, b) ( ((r) << 11) | ((g) << 5) | (b) ) #define _RGB_UNPACK_RED_LCD(x) ( (((x) >> 11) ) ) #define _RGB_UNPACK_GREEN_LCD(x) ( (((x) >> 5) & 0x3f) ) #define _RGB_UNPACK_BLUE_LCD(x) ( (((x) ) & 0x1f) ) /* pack/unpack 24-bit RGB values */ #define _RGBPACK(r, g, b) _RGBPACK_LCD((r) >> 3, (g) >> 2, (b) >> 3) #define _RGB_UNPACK_RED(x) ( (((x) >> 8) & 0xf8) | (((x) >> 13) & 0x07) ) #define _RGB_UNPACK_GREEN(x) ( (((x) >> 3) & 0xfc) | (((x) >> 9) & 0x03) ) #define _RGB_UNPACK_BLUE(x) ( (((x) << 3) & 0xf8) | (((x) >> 2) & 0x07) ) #if (LCD_PIXELFORMAT == RGB565SWAPPED) /* RGB3553 */ #define _LCD_UNSWAP_COLOR(x) swap16(x) #define LCD_RGBPACK_LCD(r, g, b) ( (((r) << 3) ) | \ (((g) >> 3) ) | \ (((g) & 0x07) << 13) | \ (((b) << 8) ) ) #define LCD_RGBPACK(r, g, b) ( (((r) >> 3) << 3) | \ (((g) >> 5) ) | \ (((g) & 0x1c) << 11) | \ (((b) >> 3) << 8) ) /* swap color once - not currenly used in static inits */ #define _SWAPUNPACK(x, _unp_) \ ({ typeof (x) _x_ = swap16(x); _unp_(_x_); }) #define RGB_UNPACK_RED(x) _SWAPUNPACK((x), _RGB_UNPACK_RED) #define RGB_UNPACK_GREEN(x) _SWAPUNPACK((x), _RGB_UNPACK_GREEN) #define RGB_UNPACK_BLUE(x) _SWAPUNPACK((x), _RGB_UNPACK_BLUE) #define RGB_UNPACK_RED_LCD(x) _SWAPUNPACK((x), _RGB_UNPACK_RED_LCD) #define RGB_UNPACK_GREEN_LCD(x) _SWAPUNPACK((x), _RGB_UNPACK_GREEN_LCD) #define RGB_UNPACK_BLUE_LCD(x) _SWAPUNPACK((x), _RGB_UNPACK_BLUE_LCD) #else /* LCD_PIXELFORMAT == RGB565 */ /* RGB565 */ #define _LCD_UNSWAP_COLOR(x) (x) #define LCD_RGBPACK(r, g, b) _RGBPACK((r), (g), (b)) #define LCD_RGBPACK_LCD(r, g, b) _RGBPACK_LCD((r), (g), (b)) #define RGB_UNPACK_RED(x) _RGB_UNPACK_RED(x) #define RGB_UNPACK_GREEN(x) _RGB_UNPACK_GREEN(x) #define RGB_UNPACK_BLUE(x) _RGB_UNPACK_BLUE(x) #define RGB_UNPACK_RED_LCD(x) _RGB_UNPACK_RED_LCD(x) #define RGB_UNPACK_GREEN_LCD(x) _RGB_UNPACK_GREEN_LCD(x) #define RGB_UNPACK_BLUE_LCD(x) _RGB_UNPACK_BLUE_LCD(x) #endif /* RGB565* */ #else /* other colour depths */ #endif #define LCD_BLACK LCD_RGBPACK(0, 0, 0) #define LCD_DARKGRAY LCD_RGBPACK(85, 85, 85) #define LCD_LIGHTGRAY LCD_RGBPACK(170, 170, 170) #define LCD_WHITE LCD_RGBPACK(255, 255, 255) #define LCD_DEFAULT_FG LCD_WHITE #define LCD_DEFAULT_BG LCD_BLACK #define LCD_DEFAULT_LS LCD_WHITE #elif LCD_DEPTH > 1 /* greyscale */ #define LCD_MAX_LEVEL ((1 << LCD_DEPTH) - 1) #define LCD_BRIGHTNESS(y) (((y) * LCD_MAX_LEVEL + 127) / 255) #define LCD_BLACK LCD_BRIGHTNESS(0) #define LCD_DARKGRAY LCD_BRIGHTNESS(85) #define LCD_LIGHTGRAY LCD_BRIGHTNESS(170) #define LCD_WHITE LCD_BRIGHTNESS(255) #define LCD_DEFAULT_FG LCD_BLACK #define LCD_DEFAULT_BG LCD_WHITE #endif /* HAVE_LCD_COLOR */ /* Frame buffer dimensions */ #if LCD_DEPTH == 1 #if LCD_PIXELFORMAT == HORIZONTAL_PACKING #define LCD_FBWIDTH ((LCD_WIDTH+7)/8) #else /* LCD_PIXELFORMAT == VERTICAL_PACKING */ #define LCD_FBHEIGHT ((LCD_HEIGHT+7)/8) #endif /* LCD_PIXELFORMAT */ #elif LCD_DEPTH == 2 #if LCD_PIXELFORMAT == HORIZONTAL_PACKING #define LCD_FBWIDTH ((LCD_WIDTH+3)/4) #elif LCD_PIXELFORMAT == VERTICAL_PACKING #define LCD_FBHEIGHT ((LCD_HEIGHT+3)/4) #elif LCD_PIXELFORMAT == VERTICAL_INTERLEAVED #define LCD_FBHEIGHT ((LCD_HEIGHT+7)/8) #endif /* LCD_PIXELFORMAT */ #endif /* LCD_DEPTH */ /* Set defaults if not defined different yet. The defaults apply to both * dimensions for LCD_DEPTH >= 8 */ #ifndef LCD_FBWIDTH #define LCD_FBWIDTH LCD_WIDTH #endif #ifndef LCD_FBHEIGHT #define LCD_FBHEIGHT LCD_HEIGHT #endif /* The actual framebuffer */ extern fb_data lcd_framebuffer[LCD_FBHEIGHT][LCD_FBWIDTH]; /** Port-specific functions. Enable in port config file. **/ #ifdef HAVE_REMOTE_LCD_AS_MAIN void lcd_on(void); void lcd_off(void); void lcd_poweroff(void); #endif #ifdef HAVE_LCD_ENABLE /* Enable/disable the main display. */ extern void lcd_enable(bool on); #endif /* HAVE_LCD_ENABLE */ #ifdef HAVE_LCD_SLEEP /* Put the LCD into a power saving state deeper than lcd_enable(false). */ extern void lcd_sleep(void); #endif /* HAVE_LCD_SLEEP */ #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP) /* Register a hook that is called when the lcd is powered and after the * framebuffer data is synchronized */ /* Sansa Clip has these function in it's lcd driver, since it's the only * 1-bit display featuring lcd_active, so far */ extern bool lcd_active(void); extern void lcd_activation_set_hook(void (*enable_hook)(void)); extern void lcd_activation_call_hook(void); #endif #ifdef HAVE_LCD_SHUTDOWN void lcd_shutdown(void); #endif /* Bitmap formats */ enum { FORMAT_MONO, FORMAT_NATIVE, FORMAT_ANY /* For passing to read_bmp_file() */ }; #define FORMAT_TRANSPARENT 0x40000000 #define FORMAT_DITHER 0x20000000 #define FORMAT_REMOTE 0x10000000 #define FORMAT_RESIZE 0x08000000 #define FORMAT_KEEP_ASPECT 0x04000000 #define TRANSPARENT_COLOR LCD_RGBPACK(255,0,255) #define REPLACEWITHFG_COLOR LCD_RGBPACK(0,255,255) struct bitmap { int width; int height; #if (LCD_DEPTH > 1) || defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1) int format; unsigned char *maskdata; #endif unsigned char *data; }; extern void lcd_set_invert_display(bool yesno); #ifdef HAVE_BACKLIGHT_INVERSION extern void lcd_set_backlight_inversion(bool yesno); #endif /* HAVE_BACKLIGHT_INVERSION */ extern void lcd_set_flip(bool yesno); extern void lcd_set_drawmode(int mode); extern int lcd_get_drawmode(void); extern void lcd_setfont(int font); extern int lcd_getfont(void); extern void lcd_puts_style_offset(int x, int y, const unsigned char *str, int style, int offset); extern void lcd_puts_scroll_style_offset(int x, int y, const unsigned char *string, int style, int offset); /* low level drawing function pointer arrays */ #if LCD_DEPTH >= 8 extern lcd_fastpixelfunc_type* const *lcd_fastpixelfuncs; #elif LCD_DEPTH > 1 extern lcd_pixelfunc_type* const *lcd_pixelfuncs; extern lcd_blockfunc_type* const *lcd_blockfuncs; #else /* LCD_DEPTH == 1*/ extern lcd_pixelfunc_type* const lcd_pixelfuncs[8]; extern lcd_blockfunc_type* const lcd_blockfuncs[8]; #endif /* LCD_DEPTH */ extern void lcd_drawpixel(int x, int y); extern void lcd_drawline(int x1, int y1, int x2, int y2); extern void lcd_hline(int x1, int x2, int y); extern void lcd_vline(int x, int y1, int y2); extern void lcd_drawrect(int x, int y, int width, int height); extern void lcd_fillrect(int x, int y, int width, int height); extern void lcd_bitmap_part(const fb_data *src, int src_x, int src_y, int stride, int x, int y, int width, int height); extern void lcd_bitmap(const fb_data *src, int x, int y, int width, int height); extern void lcd_scroll_step(int pixels); #if LCD_DEPTH > 1 extern void lcd_set_foreground(unsigned foreground); extern unsigned lcd_get_foreground(void); extern void lcd_set_background(unsigned background); extern unsigned lcd_get_background(void); #ifdef HAVE_LCD_COLOR extern void lcd_set_selector_start(unsigned selector); extern void lcd_set_selector_end(unsigned selector); extern void lcd_set_selector_text(unsigned selector_text); #endif extern void lcd_set_drawinfo(int mode, unsigned foreground, unsigned background); void lcd_set_backdrop(fb_data* backdrop); fb_data* lcd_get_backdrop(void); extern void lcd_mono_bitmap_part(const unsigned char *src, int src_x, int src_y, int stride, int x, int y, int width, int height); extern void lcd_mono_bitmap(const unsigned char *src, int x, int y, int width, int height); extern void lcd_bitmap_transparent_part(const fb_data *src, int src_x, int src_y, int stride, int x, int y, int width, int height); extern void lcd_bitmap_transparent(const fb_data *src, int x, int y, int width, int height); #else /* LCD_DEPTH == 1 */ #define lcd_mono_bitmap lcd_bitmap #define lcd_mono_bitmap_part lcd_bitmap_part #endif /* LCD_DEPTH */ #endif /* HAVE_LCD_BITMAP */ #endif /* __LCD_H__ */