/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 by Björn Stenberg * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include #include #include "debug.h" #include "screens.h" #include "button.h" #include "menu.h" #include "string.h" #include "lcd.h" #include "ata.h" /* for volume definitions */ extern char having_new_lcd; static bool playing = false; /* Stubs for PCM audio playback. */ bool pcm_is_playing(void) { return playing; } void pcm_play_pause(bool state) { (void)state; } bool pcm_is_paused(void) { return false; } void pcm_play_stop(void) { playing = false; } void pcm_init(void) { } void (*sound_get_pcm)(unsigned char** start, long* size); void pcm_play_data(void (*get_more)(unsigned char** start, long* size)) { sound_get_pcm = get_more; playing = true; } long pcm_get_bytes_waiting(void) { return 0; } #if CONFIG_HWCODEC != MASNONE void audio_set_buffer_margin(int seconds) { (void)seconds; } #endif /* Generic firmware stubs. */ void backlight_on(void) { /* we could do something better here! */ } void backlight_off(void) { /* we could do something better here! */ } void backlight_time(int dummy) { (void)dummy; } int fat_startsector(void) { return 63; } int ata_write_sectors(IF_MV2(int drive,) unsigned long start, int count, const void* buf) { int i; for (i=0; itm_hour%10) | ((teem->tm_hour/10) << 4); case 2: /* minute */ return (teem->tm_min%10) | ((teem->tm_min/10) << 4); case 1: /* seconds */ return (teem->tm_sec%10) | ((teem->tm_sec/10) << 4); case 7: /* year */ return ((teem->tm_year-100)%10) | (((teem->tm_year-100)/10) << 4); case 6: /* month */ return ((teem->tm_mon+1)%10) | (((teem->tm_mon+1)/10) << 4); case 5: /* day */ return (teem->tm_mday%10) | ((teem->tm_mday/10) << 4); } return address ^ 0x55; } int rtc_write(int address, int value) { (void)address; (void)value; return 0; } bool is_new_player(void) { return having_new_lcd; } void lcd_set_contrast( int x ) { (void)x; } void mpeg_set_pitch(int pitch) { (void)pitch; } static int sleeptime; void set_sleep_timer(int seconds) { sleeptime = seconds; } int get_sleep_timer(void) { return sleeptime; } #ifdef HAVE_LCD_CHARCELLS void lcd_clearrect (int x, int y, int nx, int ny) { /* Reprint char if you want to change anything */ (void)x; (void)y; (void)nx; (void)ny; } void lcd_fillrect (int x, int y, int nx, int ny) { /* Reprint char if you want to change display anything */ (void)x; (void)y; (void)nx; (void)ny; } #endif void cpu_sleep(bool enabled) { (void)enabled; } void button_set_flip(bool yesno) { (void)yesno; } #if CONFIG_HWCODEC != MASNONE void talk_init(void) { } int talk_buffer_steal(void) { return 0; } int talk_id(int id, bool enqueue) { (void)id; (void)enqueue; return 0; } int talk_file(char* filename, bool enqueue) { (void)filename; (void)enqueue; return 0; } int talk_value(int n, int unit, bool enqueue) { (void)n; (void)unit; (void)enqueue; return 0; } int talk_number(int n, bool enqueue) { (void)n; (void)enqueue; return 0; } int talk_spell(char* spell, bool enqueue) { (void)spell; (void)enqueue; return 0; } const char* const dir_thumbnail_name = "_dirname.talk"; const char* const file_thumbnail_ext = ".talk"; #endif /* FIXME: this shoudn't be a stub, rather the real thing. I'm afraid on Win32/X11 it'll be hard to kill a thread from outside. */ void remove_thread(int threadnum) { (void)threadnum; } /* assure an unused place to direct virtual pointers to */ #define VIRT_SIZE 0xFFFF /* more than enough for our string ID range */ unsigned char vp_dummy[VIRT_SIZE];