/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2006 by Linus Nielsen Feltzing * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "config.h" #include "cpu.h" #include "system.h" #include "button.h" #include "kernel.h" #include "backlight.h" #include "adc.h" #include "system.h" #include "backlight-target.h" static bool headphones_detect; static int const remote_buttons[] = { BUTTON_NONE, /* Headphones connected - remote disconnected */ BUTTON_SELECT, BUTTON_MENU, /* could be changed to BUTTON_A */ BUTTON_LEFT, BUTTON_RIGHT, BUTTON_UP, /* could be changed to BUTTON_VOL_UP */ BUTTON_DOWN, /* could be changed to BUTTON_VOL_DOWN */ BUTTON_NONE, /* Remote control attached - no buttons pressed */ BUTTON_NONE, /* Nothing in the headphone socket */ }; void button_init_device(void) { /* Power, Remote Play & Hold switch */ } inline bool button_hold(void) { return (GPGDAT & (1 << 15)); } int button_read_device(void) { int touchpad; int buttons; static int lastbutton; unsigned short remote_adc; int btn = BUTTON_NONE; /* See header for ADC values when remote control buttons are pressed */ /* Only one button can be sensed at a time on the remote. */ /* Need to filter the remote button because the ADC is so fast */ remote_adc = adc_read(ADC_HPREMOTE); btn = remote_buttons[(remote_adc + 64) / 128]; if (btn != lastbutton) { /* if the buttons dont agree twice in a row, then its none */ lastbutton = btn; btn = BUTTON_NONE; } /* Check for hold first - exit if asserted with no button pressed */ if (button_hold()) return btn; /* the side buttons - Check before doing all of the work on each bit */ buttons = GPGDAT & 0x1F; if (buttons) { if (buttons & (1 << 0)) btn |= BUTTON_POWER; if (buttons & (1 << 1)) btn |= BUTTON_MENU; if (buttons & (1 << 2)) btn |= BUTTON_VOL_UP; if (buttons & (1 << 3)) btn |= BUTTON_VOL_DOWN; if (buttons & (1 << 4)) btn |= BUTTON_A; } /* the touchpad */ touchpad = GPJDAT & 0x10C9; if (touchpad) { if (touchpad & (1 << 0)) btn |= BUTTON_UP; if (touchpad & (1 << 12)) btn |= BUTTON_RIGHT; if (touchpad & (1 << 6)) btn |= BUTTON_DOWN; if (touchpad & (1 << 7)) btn |= BUTTON_LEFT; if (touchpad & (1 << 3)) btn |= BUTTON_SELECT; } return btn; } bool headphones_inserted(void) { unsigned short remote_adc = adc_read(ADC_HPREMOTE); if (remote_adc != ADC_READ_ERROR) { /* If there is nothing in the headphone socket, the ADC reads high */ if (remote_adc < 940) headphones_detect = true; else headphones_detect = false; } return headphones_detect; }