#include "zxconfig.h" #include "zxbox_keyb.h" //#define ZX_WRITE_OUT_TEXT #ifndef O_BINARY #define O_BINARY 0 #endif #if CONFIG_KEYPAD == RECORDER_PAD #define BUTTONBAR_HEIGHT 8 #else #define BUTTONBAR_HEIGHT 0 #endif #define DEFAULT_MARGIN 6 #define KBD_BUF_SIZE 500 #define kbd_loaded false #define statusbar_size 0 #if (CONFIG_KEYPAD == IRIVER_H100_PAD) || \ (CONFIG_KEYPAD == IRIVER_H300_PAD) #define KBD_SELECT BUTTON_SELECT #define KBD_ABORT BUTTON_OFF #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == RECORDER_PAD #define KBD_SELECT BUTTON_PLAY #define KBD_ABORT BUTTON_OFF #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == ONDIO_PAD /* restricted Ondio keypad */ #define KBD_SELECT BUTTON_MENU #define KBD_ABORT BUTTON_OFF #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \ (CONFIG_KEYPAD == IPOD_3G_PAD) || \ (CONFIG_KEYPAD == IPOD_1G2G_PAD) #define KBD_SELECT BUTTON_SELECT #define KBD_ABORT BUTTON_MENU #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_SCROLL_BACK #define KBD_DOWN BUTTON_SCROLL_FWD #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD /* TODO: Check keyboard mappings */ #define KBD_SELECT BUTTON_SELECT #define KBD_ABORT BUTTON_PLAY #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD /* TODO: Check keyboard mappings */ #define KBD_SELECT BUTTON_SELECT #define KBD_ABORT BUTTON_REC #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == GIGABEAT_PAD #define KBD_SELECT BUTTON_SELECT #define KBD_ABORT BUTTON_POWER #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == GIGABEAT_S_PAD #define KBD_SELECT BUTTON_SELECT #define KBD_ABORT BUTTON_POWER #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == IRIVER_H10_PAD /* TODO: Check keyboard mappings */ #define KBD_SELECT BUTTON_REW #define KBD_ABORT BUTTON_FF #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_SCROLL_UP #define KBD_DOWN BUTTON_SCROLL_DOWN #elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \ (CONFIG_KEYPAD == SANSA_C200_PAD) || \ (CONFIG_KEYPAD == SANSA_CLIP_PAD) || \ (CONFIG_KEYPAD == SANSA_M200_PAD) || \ (CONFIG_KEYPAD == SANSA_FUZE_PAD) || \ (CONFIG_KEYPAD == MROBE100_PAD) || \ (CONFIG_KEYPAD == SANSA_CONNECT_PAD) /* TODO: Check keyboard mappings */ #define KBD_SELECT BUTTON_SELECT #define KBD_ABORT BUTTON_POWER #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == IAUDIO_M3_PAD #define KBD_SELECT BUTTON_RC_PLAY #define KBD_ABORT BUTTON_RC_REC #define KBD_LEFT BUTTON_RC_REW #define KBD_RIGHT BUTTON_RC_FF #define KBD_UP BUTTON_RC_VOL_UP #define KBD_DOWN BUTTON_RC_VOL_DOWN #elif CONFIG_KEYPAD == COWON_D2_PAD #define KBD_ABORT BUTTON_POWER #elif CONFIG_KEYPAD == IAUDIO67_PAD #define KBD_SELECT BUTTON_MENU #define KBD_ABORT BUTTON_POWER #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_STOP #define KBD_DOWN BUTTON_PLAY #elif CONFIG_KEYPAD == CREATIVEZVM_PAD #define KBD_SELECT BUTTON_SELECT #define KBD_ABORT BUTTON_BACK #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD #define KBD_SELECT (BUTTON_PLAY|BUTTON_REL) #define KBD_ABORT (BUTTON_PLAY|BUTTON_REPEAT) #define KBD_LEFT BUTTON_BACK #define KBD_RIGHT BUTTON_MENU #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD #define KBD_SELECT BUTTON_MENU #define KBD_ABORT BUTTON_POWER #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD #define KBD_SELECT BUTTON_MENU #define KBD_ABORT BUTTON_POWER #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD #define KBD_SELECT BUTTON_MENU #define KBD_ABORT BUTTON_POWER #define KBD_LEFT BUTTON_PREV #define KBD_RIGHT BUTTON_NEXT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif (CONFIG_KEYPAD == SAMSUNG_YH820_PAD) || \ (CONFIG_KEYPAD == SAMSUNG_YH92X_PAD) #define KBD_SELECT BUTTON_PLAY #define KBD_ABORT BUTTON_REW #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD #define KBD_SELECT BUTTON_OK #define KBD_ABORT BUTTON_CANCEL #define KBD_LEFT BUTTON_PREV #define KBD_RIGHT BUTTON_NEXT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == MPIO_HD200_PAD #define KBD_SELECT BUTTON_FUNC #define KBD_ABORT BUTTON_REC #define KBD_LEFT BUTTON_VOL_DOWN #define KBD_RIGHT BUTTON_VOL_UP #define KBD_UP BUTTON_REW #define KBD_DOWN BUTTON_FF #elif CONFIG_KEYPAD == MPIO_HD300_PAD #define KBD_SELECT BUTTON_ENTER #define KBD_ABORT BUTTON_MENU #define KBD_LEFT BUTTON_REW #define KBD_RIGHT BUTTON_FF #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD || \ CONFIG_KEYPAD == SAMSUNG_YPR0_PAD #define KBD_SELECT BUTTON_SELECT #define KBD_ABORT BUTTON_BACK #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif (CONFIG_KEYPAD == HM60X_PAD) || \ (CONFIG_KEYPAD == HM801_PAD) #define KBD_SELECT BUTTON_SELECT #define KBD_ABORT BUTTON_POWER #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif (CONFIG_KEYPAD == SONY_NWZ_PAD) #define KBD_SELECT BUTTON_PLAY #define KBD_ABORT BUTTON_BACK #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif (CONFIG_KEYPAD == CREATIVE_ZEN_PAD) #define KBD_SELECT BUTTON_SELECT #define KBD_ABORT BUTTON_BACK #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif (CONFIG_KEYPAD == AGPTEK_ROCKER_PAD) #define KBD_SELECT BUTTON_SELECT #define KBD_ABORT BUTTON_POWER #define KBD_LEFT BUTTON_LEFT #define KBD_RIGHT BUTTON_RIGHT #define KBD_UP BUTTON_UP #define KBD_DOWN BUTTON_DOWN #elif CONFIG_KEYPAD == XDUOO_X3_PAD #define KBD_SELECT BUTTON_PLAY #define KBD_ABORT BUTTON_POWER #define KBD_LEFT BUTTON_PREV #define KBD_RIGHT BUTTON_NEXT #define KBD_UP BUTTON_HOME #define KBD_DOWN BUTTON_OPTION #elif CONFIG_KEYPAD == XDUOO_X3II_PAD #define KBD_SELECT BUTTON_PLAY #define KBD_ABORT BUTTON_POWER #define KBD_LEFT BUTTON_PREV #define KBD_RIGHT BUTTON_NEXT #define KBD_UP BUTTON_HOME #define KBD_DOWN BUTTON_OPTION #elif CONFIG_KEYPAD == XDUOO_X20_PAD #define KBD_SELECT BUTTON_PLAY #define KBD_ABORT BUTTON_POWER #define KBD_LEFT BUTTON_PREV #define KBD_RIGHT BUTTON_NEXT #define KBD_UP BUTTON_HOME #define KBD_DOWN BUTTON_OPTION #elif CONFIG_KEYPAD == IHIFI_770_PAD #define KBD_SELECT BUTTON_PLAY #define KBD_ABORT BUTTON_POWER #define KBD_LEFT BUTTON_HOME #define KBD_RIGHT BUTTON_VOL_DOWN #define KBD_UP BUTTON_PREV #define KBD_DOWN BUTTON_NEXT #elif CONFIG_KEYPAD == IHIFI_800_PAD #define KBD_SELECT BUTTON_PLAY #define KBD_ABORT BUTTON_POWER #define KBD_LEFT BUTTON_HOME #define KBD_RIGHT BUTTON_VOL_DOWN #define KBD_UP BUTTON_PREV #define KBD_DOWN BUTTON_NEXT #endif #ifdef HAVE_TOUCHSCREEN #ifndef KBD_SELECT #define KBD_SELECT BUTTON_CENTER #endif #ifndef KBD_ABORT #define KBD_ABORT BUTTON_TOPLEFT #endif #ifndef KBD_LEFT #define KBD_LEFT BUTTON_MIDLEFT #endif #ifndef KBD_RIGHT #define KBD_RIGHT BUTTON_MIDRIGHT #endif #ifndef KBD_UP #define KBD_UP BUTTON_TOPMIDDLE #endif #ifndef KBD_DOWN #define KBD_DOWN BUTTON_BOTTOMMIDDLE #endif #endif struct keyboard_parameters { const unsigned char* default_kbd; int DEFAULT_LINES; unsigned short kbd_buf[KBD_BUF_SIZE]; int nchars; int font_w; int font_h; struct font* font; int curfont; int main_x; int main_y; int max_chars; int max_chars_text; int lines; int pages; int keyboard_margin; int old_main_y; int curpos; int leftpos; int page; int x; int y; }; struct keyboard_parameters param[NB_SCREENS]; int zx_kbd_input(char* text/*, int buflen*/) { bool done = false; int i, j, k, w; int text_w = 0; #ifdef ZX_WRITE_OUT_TEXT int editpos, len_utf8; #endif /* int statusbar_size = global_settings.statusbar ? STATUSBAR_HEIGHT : 0;*/ unsigned short ch/*, tmp, hlead = 0, hvowel = 0, htail = 0*/; /*bool hangul = false;*/ unsigned char *utf8; const unsigned char *p; bool cur_blink = true; int char_screen = 0; FOR_NB_SCREENS(l) { param[l].default_kbd = "1234567890\n" "qwertyuiop\n" "asdfghjkl\n" "zxcvbnm\n" "S\n" "E"; param[l].DEFAULT_LINES = 7; } char outline[256]; int button; FOR_NB_SCREENS(l) { /* Copy default keyboard to buffer */ i = 0; param[l].curfont = FONT_SYSFIXED; p = param[l].default_kbd; while (*p != 0) p = rb->utf8decode(p, ¶m[l].kbd_buf[i++]); param[l].nchars = i; /* param[l].curfont = FONT_UI;*/ } FOR_NB_SCREENS(l) { param[l].font = rb->font_get(param[l].curfont); param[l].font_h = param[l].font->height; /* check if FONT_UI fits the screen */ if (2*param[l].font_h+3 + BUTTONBAR_HEIGHT > rb->screens[l]->getheight()) { param[l].font = rb->font_get(FONT_SYSFIXED); param[l].font_h = param[l].font->height; param[l].curfont = FONT_SYSFIXED; } rb->screens[l]->setfont(param[l].curfont); /* find max width of keyboard glyphs */ for (i=0; ifont_get_width(param[l].font, param[l].kbd_buf[i]); if (w > param[l].font_w) param[l].font_w = w; } /* Since we're going to be adding spaces, make sure that we check * their width too */ w = rb->font_get_width( param[l].font, ' ' ); if( w > param[l].font_w ) param[l].font_w = w; } FOR_NB_SCREENS(l) { i = 0; /* Pad lines with spaces */ while( i < param[l].nchars ) { if( param[l].kbd_buf[i] == '\n' ) { k = ( rb->screens[l]->getwidth() / param[l].font_w ) - i % ( rb->screens[l]->getwidth() / param[l].font_w ) - 1; if( k == ( rb->screens[l]->getwidth() / param[l].font_w ) - 1 ) { param[l].nchars--; for( j = i; j < param[l].nchars; j++ ) { param[l].kbd_buf[j] = param[l].kbd_buf[j+1]; } } else { if( param[l].nchars + k - 1 >= KBD_BUF_SIZE ) { /* We don't want to overflow the buffer */ k = KBD_BUF_SIZE - param[l].nchars; } for( j = param[l].nchars + k - 1; j > i+k; j-- ) { param[l].kbd_buf[j] = param[l].kbd_buf[j-k]; } param[l].nchars += k; k++; while( k-- ) { param[l].kbd_buf[i++] = ' '; } } } else i++; } } /* find max width for text string */ utf8 = text; FOR_NB_SCREENS(l) { text_w = param[l].font_w; while (*utf8) { utf8 = (unsigned char*)rb->utf8decode(utf8, &ch); w = rb->font_get_width(param[l].font, ch); if (w > text_w) text_w = w; } param[l].max_chars_text = rb->screens[l]->getwidth() / text_w - 2; /* calculate keyboard grid size */ param[l].max_chars = rb->screens[l]->getwidth() / param[l].font_w; if (!kbd_loaded) { param[l].lines = param[l].DEFAULT_LINES; param[l].keyboard_margin = DEFAULT_MARGIN; } else { param[l].lines = (rb->screens[l]->lcdheight - BUTTONBAR_HEIGHT - statusbar_size) / param[l].font_h - 1; param[l].keyboard_margin = rb->screens[l]->lcdheight - BUTTONBAR_HEIGHT - statusbar_size - (param[l].lines+1)*param[l].font_h; if (param[l].keyboard_margin < 3) { param[l].lines--; param[l].keyboard_margin += param[l].font_h; } if (param[l].keyboard_margin > 6) param[l].keyboard_margin = 6; } param[l].pages = (param[l].nchars + (param[l].lines*param[l].max_chars-1)) /(param[l].lines*param[l].max_chars); if (param[l].pages == 1 && kbd_loaded) param[l].lines = (param[l].nchars + param[l].max_chars - 1) / param[l].max_chars; param[l].main_y = param[l].font_h*param[l].lines + param[l].keyboard_margin + statusbar_size; param[l].main_x = 0; param[l].keyboard_margin -= param[l].keyboard_margin/2; } #ifdef ZX_WRITE_OUT_TEXT editpos = rb->utf8length(text); #endif while(!done) { #ifdef ZX_WRITE_OUT_TEXT len_utf8 = rb->utf8length(text); #endif FOR_NB_SCREENS(l) rb->screens[l]->clear_display(); /* draw page */ FOR_NB_SCREENS(l) { rb->screens[l]->setfont(param[l].curfont); k = param[l].page*param[l].max_chars*param[l].lines; for (i=j=0; j < param[l].lines && k < param[l].nchars; k++) { utf8 = rb->utf8encode(param[l].kbd_buf[k], outline); *utf8 = 0; rb->screens[l]->getstringsize(outline, &w, NULL); rb->screens[l]->putsxy(i*param[l].font_w + (param[l].font_w-w)/2, j*param[l].font_h + statusbar_size, outline); if (++i == param[l].max_chars) { i = 0; j++; } } } /* separator */ FOR_NB_SCREENS(l) { rb->screens[l]->hline(0, rb->screens[l]->getwidth() - 1, param[l].main_y - param[l].keyboard_margin); /* write out the text */ #ifdef ZX_WRITE_OUT_TEXT rb->screens[l]->setfont(param[l].curfont); i=j=0; param[l].curpos = MIN(editpos, param[l].max_chars_text - MIN(len_utf8 - editpos, 2)); param[l].leftpos = editpos - param[l].curpos; utf8 = text + rb->utf8seek(text, param[l].leftpos); text_w = param[l].font_w; while (*utf8 && i < param[l].max_chars_text) { outline[j++] = *utf8++; if ((*utf8 & MASK) != COMP) { outline[j] = 0; j=0; i++; rb->screens[l]->getstringsize(outline, &w, NULL); rb->screens[l]->putsxy(i*text_w + (text_w-w)/2, param[l].main_y, outline); } } if (param[l].leftpos) { rb->screens[l]->getstringsize("<", &w, NULL); rb->screens[l]->putsxy(text_w - w, param[l].main_y, "<"); } if (len_utf8 - param[l].leftpos > param[l].max_chars_text) rb->screens[l]->putsxy(rb->screens[l]->width - text_w, param[l].main_y, ">"); /* cursor */ i = (param[l].curpos + 1) * text_w; if (cur_blink) rb->screens[l]->vline(i, param[l].main_y, param[l].main_y + param[l].font_h-1); if (hangul) /* draw underbar */ rb->screens[l]->hline(param[l].curpos*text_w, (param[l].curpos+1)*text_w, param[l].main_y+param[l].font_h-1); #endif } cur_blink = !cur_blink; /* highlight the key that has focus */ FOR_NB_SCREENS(l) { rb->screens[l]->set_drawmode(DRMODE_COMPLEMENT); rb->screens[l]->fillrect(param[l].font_w * param[l].x, statusbar_size + param[l].font_h * param[l].y, param[l].font_w, param[l].font_h); rb->screens[l]->set_drawmode(DRMODE_SOLID); } FOR_NB_SCREENS(l) rb->screens[l]->update(); button = rb->button_get_w_tmo(HZ/2); switch ( button ) { case KBD_ABORT: FOR_NB_SCREENS(l) rb->screens[l]->setfont(FONT_UI); return -1; break; case KBD_RIGHT: case KBD_RIGHT | BUTTON_REPEAT: { FOR_NB_SCREENS(l) { if (++param[l].x == param[l].max_chars) { param[l].x = 0; /* no dedicated flip key - flip page on wrap */ if (++param[l].page == param[l].pages) param[l].page = 0; } k = (param[l].page*param[l].lines + param[l].y)*param[l].max_chars + param[l].x; /*kbd_spellchar(param[l].kbd_buf[k]);*/ } } break; case KBD_LEFT: case KBD_LEFT | BUTTON_REPEAT: { FOR_NB_SCREENS(l) { if (param[l].x) param[l].x--; else { /* no dedicated flip key - flip page on wrap */ if (--param[l].page < 0) param[l].page = (param[l].pages-1); param[l].x = param[l].max_chars - 1; } k = (param[l].page*param[l].lines + param[l].y)*param[l].max_chars + param[l].x; /* kbd_spellchar(param[l].kbd_buf[k]);*/ } } break; case KBD_DOWN: case KBD_DOWN | BUTTON_REPEAT: { FOR_NB_SCREENS(l) { if (param[l].y < param[l].lines - 1) param[l].y++; else param[l].y=0; } FOR_NB_SCREENS(l) { k = (param[l].page*param[l].lines + param[l].y)* param[l].max_chars + param[l].x; /*kbd_spellchar(param[l].kbd_buf[k]);*/ } } break; case KBD_UP: case KBD_UP | BUTTON_REPEAT: { FOR_NB_SCREENS(l) { if (param[l].y) param[l].y--; else param[l].y = param[l].lines - 1; } FOR_NB_SCREENS(l) { k = (param[l].page*param[l].lines + param[l].y)* param[l].max_chars + param[l].x; /*kbd_spellchar(param[l].kbd_buf[k]);*/ } } break; case KBD_SELECT: { if (button == KBD_SELECT) char_screen = 0; /* inserts the selected char */ /* find input char */ k = (param[char_screen].page*param[char_screen].lines + param[char_screen].y)*param[char_screen].max_chars + param[char_screen].x; if (k < param[char_screen].nchars) ch = param[char_screen].kbd_buf[k]; else ch = ' '; text[0]=ch; done = true; } break; default: if(rb->default_event_handler(button) == SYS_USB_CONNECTED) FOR_NB_SCREENS(l) rb->screens[l]->setfont(FONT_SYSFIXED); break; } if (button != BUTTON_NONE) { cur_blink = true; } } FOR_NB_SCREENS(l) rb->screens[l]->setfont(FONT_UI); return 0; }