/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2006 by Barry Wardell * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ /* Taken from button-h10.c by Barry Wardell and reverse engineering by MrH. */ #include "system.h" #include "button.h" #include "backlight.h" #include "powermgmt.h" #define WHEEL_REPEAT_VELOCITY 35 /* deg/s */ #define WHEEL_SMOOTHING_VELOCITY 50 /* deg/s */ #define WHEEL_FAST_ON_VELOCITY 350 /* deg/s */ #define WHEEL_FAST_OFF_VELOCITY 150 /* deg/s */ #define WHEEL_BASE_SENSITIVITY 2 #define WHEELCLICKS_PER_ROTATION 48 /* wheelclicks per full rotation */ #ifndef BOOTLOADER /* Wheel */ static int read_wheel_keycode(void); /* Buttons */ static bool hold_button = false; static bool hold_button_old = false; #define _button_hold() hold_button #else #define _button_hold() ((GPIOF_INPUT_VAL & 0x80) != 0) #endif /* BOOTLOADER */ static int int_btn = BUTTON_NONE; void button_init_device(void) { /* Enable all buttons */ GPIO_CLEAR_BITWISE(GPIOF_OUTPUT_EN, 0xff); GPIO_SET_BITWISE(GPIOF_ENABLE, 0xff); /* Scrollwheel light - enable control through GPIOG pin 7 and set timeout */ GPIO_SET_BITWISE(GPIOG_OUTPUT_EN, 0x80); GPIO_SET_BITWISE(GPIOG_ENABLE, 0x80); #ifndef BOOTLOADER /* Mask these before performing init ... because init has possibly occurred before */ GPIO_CLEAR_BITWISE(GPIOF_INT_EN, 0xff); GPIO_CLEAR_BITWISE(GPIOH_INT_EN, 0xc0); GPIO_CLEAR_BITWISE(GPIOH_OUTPUT_EN, 0xc0); GPIO_SET_BITWISE(GPIOH_ENABLE, 0xc0); /* Read initial buttons */ button_int(); /* Read initial wheel value (bit 6-7 of GPIOH) */ read_wheel_keycode(); /* Enable button interrupts */ GPIO_SET_BITWISE(GPIOF_INT_EN, 0xff); GPIO_SET_BITWISE(GPIOH_INT_EN, 0xc0); CPU_INT_EN = HI_MASK; CPU_HI_INT_EN = GPIO1_MASK; #endif /* BOOTLOADER */ } bool button_hold(void) { return _button_hold(); } /* clickwheel */ #ifndef BOOTLOADER static int read_wheel_keycode(void) { /* Read wheel * Bits 6 and 7 of GPIOH change as follows: * Clockwise rotation 01 -> 00 -> 10 -> 11 * Counter-clockwise 11 -> 10 -> 00 -> 01 * * This is equivalent to wheel_value of: * Clockwise rotation 0x40 -> 0x00 -> 0x80 -> 0xc0 * Counter-clockwise 0xc0 -> 0x80 -> 0x00 -> 0x40 */ static const unsigned char wheel_tbl[2][4] = { /* 0x00 0x40 0x80 0xc0 */ /* Wheel value */ { 0x40, 0xc0, 0x00, 0x80 }, /* Clockwise rotation */ { 0x80, 0x00, 0xc0, 0x40 }, /* Counter-clockwise */ }; static unsigned long prev_value; int keycode = BUTTON_NONE; unsigned long value = GPIOH_INPUT_VAL & 0xc0; GPIO_WRITE_BITWISE(GPIOH_INT_LEV, value ^ 0xc0, 0xc0); GPIOH_INT_CLR = GPIOH_INT_STAT & 0xc0; if (!hold_button) { unsigned long prev = prev_value; int scroll = value >> 6; if (prev == wheel_tbl[0][scroll]) keycode = BUTTON_SCROLL_FWD; else if (prev == wheel_tbl[1][scroll]) keycode = BUTTON_SCROLL_BACK; } prev_value = value; return keycode; } void clickwheel_int(void) { static int prev_keycode = BUTTON_NONE; static int prev_keypost = BUTTON_NONE; static int count = 0; static int fast_mode = 0; static long next_backlight_on = 0; static unsigned long prev_usec[WHEEL_BASE_SENSITIVITY] = { 0 }; static unsigned long delta = 1ul << 24; static unsigned long velocity = 0; /* Velocity smoothed or unsmoothed */ unsigned long usec = USEC_TIMER; unsigned long v; /* Raw velocity */ int keycode = read_wheel_keycode(); if (keycode == BUTTON_NONE) return; /* Spurious wheel "reversals" are not uncommon. Resetting also helps * cover them up. As such, prev_keypost is also not reset or else false * non-repeats are generated when it happens. */ if (keycode != prev_keycode) { /* Direction reversals reset state */ unsigned long usec_back = 360000000ul / (WHEEL_REPEAT_VELOCITY*WHEELCLICKS_PER_ROTATION); prev_keycode = keycode; count = 0; fast_mode = 0; prev_usec[0] = usec - usec_back; prev_usec[1] = prev_usec[0] - usec_back; delta = 1ul << 24; velocity = 0; } if (TIME_AFTER(current_tick, next_backlight_on)) { /* Poke backlight to turn it on or maintain it no more often * than every 1/4 second */ next_backlight_on = current_tick + HZ/4; backlight_on(); #ifdef HAVE_BUTTON_LIGHT buttonlight_on(); #endif reset_poweroff_timer(); } /* Calculate deg/s based upon interval and number of clicks in that * interval - FIR moving average */ v = usec - prev_usec[1]; if ((long)v <= 0) { /* timer wrapped (no activity for awhile), skip acceleration */ v = 0; delta = 1ul << 24; } else { /* Check overflow below */ if (v > 0xfffffffful / WHEELCLICKS_PER_ROTATION) v = 0xfffffffful / WHEELCLICKS_PER_ROTATION; v = 360000000ul*WHEEL_BASE_SENSITIVITY / (v*WHEELCLICKS_PER_ROTATION); if (v > 0xfffffful) v = 0xfffffful; /* limit to 24 bits */ } prev_usec[1] = prev_usec[0]; prev_usec[0] = usec; if (v < WHEEL_SMOOTHING_VELOCITY) { /* Very slow - no smoothing */ velocity = v; /* Ensure backlight never gets stuck for an extended period if tick * wrapped such that next poke is very far ahead */ next_backlight_on = current_tick - 1; } else { /* Some velocity filtering to smooth things out */ velocity = (7*velocity + v) / 8; } if (fast_mode != 0) { /* Fast OFF happens immediately when velocity drops below threshold */ if (v < WHEEL_FAST_OFF_VELOCITY) { fast_mode = 0; /* moving out of fast mode */ velocity = v; /* delta is always 1 in slow mode */ delta = 1ul << 24; } } else { /* Fast ON gets filtered to avoid inadvertent jumps to fast mode */ if (velocity >= WHEEL_FAST_ON_VELOCITY) fast_mode = 1; /* moving into fast mode */ /* delta is always 1 in slow mode */ delta = 1ul << 24; } count += fast_mode + 1; if (count < WHEEL_BASE_SENSITIVITY) return; count = 0; if (queue_empty(&button_queue)) { /* Post wheel keycode with wheel data */ int key = keycode; if (v >= WHEEL_REPEAT_VELOCITY && prev_keypost == key) { /* Quick enough and same key is being posted more than once in a * row - generate repeats - use unsmoothed v */ key |= BUTTON_REPEAT; } prev_keypost = keycode; queue_post(&button_queue, key, (fast_mode << 31) | delta | velocity); /* Message posted - reset delta */ delta = 1ul << 24; } else { /* Skipped post - increment delta and limit to 7 bits */ delta += 1ul << 24; if (delta > (0x7ful << 24)) delta = 0x7ful << 24; } } #endif /* BOOTLOADER */ /* device buttons */ void button_int(void) { unsigned long state = GPIOF_INPUT_VAL & 0xff; #ifndef BOOTLOADER unsigned long status = GPIOF_INT_STAT; GPIO_WRITE_BITWISE(GPIOF_INT_LEV, state ^ 0xff, 0xff); GPIOF_INT_CLR = status; hold_button = (state & 0x80) != 0; #endif int_btn = BUTTON_NONE; if (!_button_hold()) { /* Read normal buttons */ if ((state & 0x01) == 0) int_btn |= BUTTON_REC; if ((state & 0x02) == 0) int_btn |= BUTTON_DOWN; if ((state & 0x04) == 0) int_btn |= BUTTON_RIGHT; if ((state & 0x08) == 0) int_btn |= BUTTON_LEFT; if ((state & 0x10) == 0) int_btn |= BUTTON_SELECT; /* The centre button */ if ((state & 0x20) == 0) int_btn |= BUTTON_UP; /* The "play" button */ if ((state & 0x40) != 0) int_btn |= BUTTON_POWER; } } /* * Get button pressed from hardware */ int button_read_device(void) { #ifdef BOOTLOADER /* Read buttons directly in the bootloader */ button_int(); #else /* light handling */ if (hold_button != hold_button_old) { hold_button_old = hold_button; backlight_hold_changed(hold_button); } #endif /* BOOTLOADER */ /* The int_btn variable is set in the button interrupt handler */ return int_btn; }