/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id:$ * * Copyright (C) 2007 David Bryant * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include #include #include #include #include "system.h" #include "id3.h" #include "metadata_common.h" #include "logf.h" #define ID_UNIQUE 0x3f #define ID_LARGE 0x80 #define ID_SAMPLE_RATE 0x27 #define MONO_FLAG 4 #define HYBRID_FLAG 8 static const long wavpack_sample_rates [] = { 6000, 8000, 9600, 11025, 12000, 16000, 22050, 24000, 32000, 44100, 48000, 64000, 88200, 96000, 192000 }; /* A simple parser to read basic information from a WavPack file. This * now works with self-extrating WavPack files and also will scan the * metadata for non-standard sampling rates. This no longer fails on * WavPack files containing floating-point audio data because these are * now converted to standard Rockbox format in the decoder. */ bool get_wavpack_metadata(int fd, struct mp3entry* id3) { /* Use the trackname part of the id3 structure as a temporary buffer */ unsigned char* buf = (unsigned char *)id3->path; uint32_t totalsamples, blocksamples, flags; int i; for (i = 0; i < 256; ++i) { /* at every 256 bytes into file, try to read a WavPack header */ if ((lseek(fd, i * 256, SEEK_SET) < 0) || (read(fd, buf, 32) < 32)) return false; /* if valid WavPack 4 header version, break */ if (memcmp (buf, "wvpk", 4) == 0 && buf [9] == 4 && (buf [8] >= 2 && buf [8] <= 0x10)) break; } if (i == 256) { logf ("Not a WavPack file"); return false; } id3->vbr = true; /* All WavPack files are VBR */ id3->filesize = filesize (fd); totalsamples = get_long_le(&buf[12]); blocksamples = get_long_le(&buf[20]); flags = get_long_le(&buf[24]); if (blocksamples) { int srindx = ((buf [26] >> 7) & 1) + ((buf [27] << 1) & 14); if (srindx == 15) { uint32_t meta_bytes = buf [4] + (buf [5] << 8) + (buf [6] << 16) - 24; uint32_t meta_size; id3->frequency = 44100; while (meta_bytes >= 6) { if (read(fd, buf, 2) < 2) break; if (buf [0] & ID_LARGE) { if (read(fd, buf + 2, 2) < 2) break; meta_size = (buf [1] << 1) + (buf [2] << 9) + (buf [3] << 17); meta_bytes -= meta_size + 4; } else { meta_size = buf [1] << 1; meta_bytes -= meta_size + 2; if ((buf [0] & ID_UNIQUE) == ID_SAMPLE_RATE) { if (meta_size == 4 && read(fd, buf + 2, 4) == 4) id3->frequency = buf [2] + (buf [3] << 8) + (buf [4] << 16); break; } } if (meta_size > 0 && lseek(fd, meta_size, SEEK_CUR) < 0) break; } } else id3->frequency = wavpack_sample_rates[srindx]; /* if the total number of samples is unknown, make a guess on the high side (for now) */ if (totalsamples == (uint32_t) -1) { totalsamples = filesize (fd) * 3; if (!(flags & HYBRID_FLAG)) totalsamples /= 2; if (!(flags & MONO_FLAG)) totalsamples /= 2; } id3->length = ((int64_t) totalsamples * 1000) / id3->frequency; id3->bitrate = filesize (fd) / (id3->length / 8); return true; } return false; }