/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 Dave Chapman * Text rendering * Copyright (C) 2006 Shachar Liberman * Offset text, scrolling * Copyright (C) 2007 Nicolas Pennequin, Tom Ross, Ken Fazzone, Akio Idehara * Color gradient background * Copyright (C) 2009 Andrew Mahone * Merged common LCD bitmap code * * Rockbox common bitmap LCD functions * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include #include "string-extra.h" #include "diacritic.h" #ifdef LOGF_ENABLE #include "panic.h" #endif #ifndef LCDFN /* Not compiling for remote - define macros for main LCD. */ #define LCDFN(fn) lcd_ ## fn #define FBFN(fn) fb_ ## fn #define LCDM(ma) LCD_ ## ma #define LCDNAME "lcd_" #define MAIN_LCD #endif #ifdef MAIN_LCD #define THIS_STRIDE STRIDE_MAIN #else #define THIS_STRIDE STRIDE_REMOTE #endif extern void viewport_set_buffer(struct viewport *vp, struct frame_buffer_t *buffer, const enum screen_type screen); /* viewport.c */ /* * draws the borders of the current viewport **/ void LCDFN(draw_border_viewport)(void) { LCDFN(drawrect)(0, 0, LCDFN(current_viewport)->width, LCDFN(current_viewport)->height); } /* * fills the rectangle formed by LCDFN(current_viewport) **/ void LCDFN(fill_viewport)(void) { LCDFN(fillrect)(0, 0, LCDFN(current_viewport)->width, LCDFN(current_viewport)->height); } /*** Viewports ***/ /* init_viewport Notes: When a viewport is initialized * if vp->buffer is NULL the default frame_buffer is assigned * likewise the actual buffer, stride, get_address_fn * are all filled with values from the default buffer if they are not set * RETURNS either the viewport you passed or the default viewport if vp == NULL */ struct viewport* LCDFN(init_viewport)(struct viewport* vp) { struct frame_buffer_t *fb_default = &LCDFN(framebuffer_default); if (!vp) /* NULL vp grabs default viewport */ { vp = &default_vp; vp->buffer = fb_default; return vp; } /* use defaults if no buffer is provided */ if (vp->buffer == NULL || vp->buffer->elems == 0) vp->buffer = fb_default; else { if (vp->buffer->stride == 0) vp->buffer->stride = fb_default->stride; if (vp->buffer->data == NULL) vp->buffer->data = fb_default->data; if (vp->buffer->get_address_fn == NULL) vp->buffer->get_address_fn = fb_default->get_address_fn; #ifdef LOGF_ENABLE if ((size_t)LCD_NBELEMS(vp->width, vp->height) > vp->buffer->elems) { if (vp->buffer != fb_default) panicf("viewport %d x %d > buffer", vp->width, vp->height); logf("viewport %d x %d, %d x %d [%lu] > buffer [%lu]", vp->x, vp->y, vp->width, vp->height, (unsigned long) LCD_NBELEMS(vp->width, vp->height), (unsigned long) vp->buffer->elems); } #endif } return vp; } struct viewport* LCDFN(set_viewport_ex)(struct viewport* vp, int flags) { vp = LCDFN(init_viewport)(vp); struct viewport* last_vp = LCDFN(current_viewport); LCDFN(current_viewport) = vp; #if LCDM(DEPTH) > 1 LCDFN(set_foreground)(vp->fg_pattern); LCDFN(set_background)(vp->bg_pattern); #endif #if defined(SIMULATOR) /* Force the viewport to be within bounds. If this happens it should * be considered an error - the viewport will not draw as it might be * expected. */ if( vp->x < 0 || vp->y < 0 || vp->x > LCDM(WIDTH) || vp->y > LCDM(HEIGHT) || vp->x + vp->width > LCDM(WIDTH) || vp->y + vp->height > LCDM(HEIGHT)) { #if !defined(HAVE_VIEWPORT_CLIP) DEBUGF("ERROR: " #else DEBUGF("NOTE: " #endif "set_viewport out of bounds: x: %d y: %d width: %d height:%d\n", vp->x, vp->y, vp->width, vp->height); } #endif if(last_vp) { if ((flags & VP_FLAG_CLEAR_FLAG) == VP_FLAG_CLEAR_FLAG) last_vp->flags &= ~flags; else last_vp->flags |= flags; } return last_vp; } struct viewport* LCDFN(set_viewport)(struct viewport* vp) { return LCDFN(set_viewport_ex)(vp, VP_FLAG_VP_DIRTY); } struct viewport *LCDFN(get_viewport)(bool *is_default) { #if 0 *is_default = memcmp(LCDFN(current_viewport), &default_vp, sizeof(struct viewport)) == 0; #else *is_default = LCDFN(current_viewport) == &default_vp; #endif return LCDFN(current_viewport); } void LCDFN(update_viewport)(void) { struct viewport* vp = LCDFN(current_viewport); if ((vp->flags & VP_FLAG_OWNER_UPDATE) == VP_FLAG_OWNER_UPDATE) { #ifdef LOGF_ENABLE logf("%s ignored - owner update", __func__); #endif return; } int x, y; if (vp->buffer->stride != LCDFN(framebuffer_default.stride)) { x = 0; y = 0; } else { x = vp->x; y = vp->y; } LCDFN(update_rect)(x, y, vp->width, vp->height); } void LCDFN(update_viewport_rect)(int x, int y, int width, int height) { struct viewport* vp = LCDFN(current_viewport); if ((vp->flags & VP_FLAG_OWNER_UPDATE) == VP_FLAG_OWNER_UPDATE) { #ifdef LOGF_ENABLE logf("%s ignored - owner update", __func__); #endif return; } /* handle the case of viewport with differing stride from main screen */ if (vp->buffer->stride != LCDFN(framebuffer_default.stride)) { struct frame_buffer_t *fb = vp->buffer; viewport_set_buffer(vp, NULL, 0); LCDFN(bitmap_part) (fb->FBFN(ptr), vp->x, vp->y, fb->stride, vp->x + x, vp->y + y, width, height); LCDFN(update_rect)(vp->x + x, vp->y + y, width, height); viewport_set_buffer(vp, fb, 0); return; } LCDFN(update_rect)(vp->x + x, vp->y + y, width, height); } #ifndef BOOTLOADER /* put a string at a given pixel position, skipping first ofs pixel columns */ static void LCDFN(putsxyofs)(int x, int y, int ofs, const unsigned char *str) { unsigned short *ucs; font_lock(LCDFN(current_viewport)->font, true); struct font* pf = font_get(LCDFN(current_viewport)->font); int vp_flags = LCDFN(current_viewport)->flags; int rtl_next_non_diac_width, last_non_diacritic_width; if ((vp_flags & VP_FLAG_ALIGNMENT_MASK) != 0) { int w; LCDFN(getstringsize)(str, &w, NULL); /* center takes precedence */ if (vp_flags & VP_FLAG_ALIGN_CENTER) { x = ((LCDFN(current_viewport)->width - w)/ 2) + x; if (x < 0) x = 0; } else { x = LCDFN(current_viewport)->width - w - x; x += ofs; ofs = 0; } } rtl_next_non_diac_width = 0; last_non_diacritic_width = 0; /* Mark diacritic and rtl flags for each character */ for (ucs = bidi_l2v(str, 1); *ucs; ucs++) { bool is_rtl, is_diac; const unsigned char *bits; int width, base_width, drawmode = 0, base_ofs = 0; const unsigned short next_ch = ucs[1]; if (x >= LCDFN(current_viewport)->width) break; is_diac = is_diacritic(*ucs, &is_rtl); /* Get proportional width and glyph bits */ width = font_get_width(pf, *ucs); /* Calculate base width */ if (is_rtl) { /* Forward-seek the next non-diacritic character for base width */ if (is_diac) { if (!rtl_next_non_diac_width) { const unsigned short *u; /* Jump to next non-diacritic char, and calc its width */ for (u = &ucs[1]; *u && is_diacritic(*u, NULL); u++); rtl_next_non_diac_width = *u ? font_get_width(pf, *u) : 0; } base_width = rtl_next_non_diac_width; } else { rtl_next_non_diac_width = 0; /* Mark */ base_width = width; } } else { if (!is_diac) last_non_diacritic_width = width; base_width = last_non_diacritic_width; } if (ofs > width) { ofs -= width; continue; } if (is_diac) { /* XXX: Suggested by amiconn: * This will produce completely wrong results if the original * drawmode is DRMODE_COMPLEMENT. We need to pre-render the current * character with all its diacritics at least (in mono) and then * finally draw that. And we'll need an extra buffer that can hold * one char's bitmap. Basically we can't just change the draw mode * to something else irrespective of the original mode and expect * the result to look as intended and with DRMODE_COMPLEMENT (which * means XORing pixels), overdrawing this way will cause odd results * if the diacritics and the base char both have common pixels set. * So we need to combine the char and its diacritics in a temp * buffer using OR, and then draw the final bitmap instead of the * chars, without touching the drawmode **/ drawmode = LCDFN(current_viewport)->drawmode; LCDFN(current_viewport)->drawmode = DRMODE_FG; base_ofs = (base_width - width) / 2; } bits = font_get_bits(pf, *ucs); #if defined(MAIN_LCD) && defined(HAVE_LCD_COLOR) if (pf->depth) lcd_alpha_bitmap_part(bits, ofs, 0, width, x + base_ofs, y, width - ofs, pf->height); else #endif LCDFN(mono_bitmap_part)(bits, ofs, 0, width, x + base_ofs, y, width - ofs, pf->height); if (is_diac) { LCDFN(current_viewport)->drawmode = drawmode; } if (next_ch) { bool next_is_rtl; bool next_is_diacritic = is_diacritic(next_ch, &next_is_rtl); /* Increment if: * LTR: Next char is not diacritic, * RTL: Current char is non-diacritic and next char is diacritic */ if ((is_rtl && !is_diac) || (!is_rtl && (!next_is_diacritic || next_is_rtl))) { x += base_width - ofs; ofs = 0; } } } font_lock(LCDFN(current_viewport)->font, false); } #else /* BOOTLOADER */ /* put a string at a given pixel position, skipping first ofs pixel columns */ static void LCDFN(putsxyofs)(int x, int y, int ofs, const unsigned char *str) { unsigned short *ucs; struct font* pf = font_get(LCDFN(current_viewport)->font); int vp_flags = LCDFN(current_viewport)->flags; const unsigned char *bits; int width; if ((vp_flags & VP_FLAG_ALIGNMENT_MASK) != 0) { int w; LCDFN(getstringsize)(str, &w, NULL); /* center takes precedence */ if (vp_flags & VP_FLAG_ALIGN_CENTER) { x = ((LCDFN(current_viewport)->width - w)/ 2) + x; if (x < 0) x = 0; } else { x = LCDFN(current_viewport)->width - w - x; x += ofs; ofs = 0; } } /* allow utf but no diacritics or rtl lang */ for (ucs = bidi_l2v(str, 1); *ucs; ucs++) { const unsigned short next_ch = ucs[1]; if (x >= LCDFN(current_viewport)->width) break; /* Get proportional width and glyph bits */ width = font_get_width(pf, *ucs); if (ofs > width) { ofs -= width; continue; } bits = font_get_bits(pf, *ucs); #if defined(MAIN_LCD) && defined(HAVE_LCD_COLOR) if (pf->depth) lcd_alpha_bitmap_part(bits, ofs, 0, width, x, y, width - ofs, pf->height); else #endif LCDFN(mono_bitmap_part)(bits, ofs, 0, width, x, y, width - ofs, pf->height); if (next_ch) { x += width - ofs; ofs = 0; } } } #endif /*** pixel oriented text output ***/ /* put a string at a given pixel position */ void LCDFN(putsxy)(int x, int y, const unsigned char *str) { LCDFN(putsxyofs)(x, y, 0, str); } /* Formatting version of LCDFN(putsxy) */ void LCDFN(putsxyf)(int x, int y, const unsigned char *fmt, ...) { va_list ap; char buf[256]; va_start(ap, fmt); vsnprintf(buf, sizeof (buf), fmt, ap); va_end(ap); LCDFN(putsxy)(x, y, buf); } /*** Line oriented text output ***/ void LCDFN(puts)(int x, int y, const unsigned char *str) { int h; x *= LCDFN(getstringsize)(" ", NULL, &h); y *= h; LCDFN(putsxyofs)(x, y, 0, str); } /* Formatting version of LCDFN(puts) */ void LCDFN(putsf)(int x, int y, const unsigned char *fmt, ...) { va_list ap; char buf[256]; va_start(ap, fmt); vsnprintf(buf, sizeof (buf), fmt, ap); va_end(ap); LCDFN(puts)(x, y, buf); } /*** scrolling ***/ static struct scrollinfo* find_scrolling_line(int x, int y) { struct scrollinfo* s = NULL; int i; for(i=0; ix == x && s->y == y && s->vp == LCDFN(current_viewport)) return s; } return NULL; } void LCDFN(scroll_fn)(struct scrollinfo* s) { /* with line == NULL when scrolling stops. This scroller * maintains no userdata so there is nothing left to do */ if (!s->line) return; /* Fill with background/backdrop to clear area. * cannot use clear_viewport_rect() since would stop scrolling as well */ LCDFN(set_drawmode)(DRMODE_SOLID|DRMODE_INVERSEVID); LCDFN(fillrect)(s->x, s->y, s->width, s->height); LCDFN(set_drawmode)(DRMODE_SOLID); LCDFN(putsxyofs)(s->x, s->y, s->offset, s->line); } static bool LCDFN(puts_scroll_worker)(int x, int y, const unsigned char *string, int x_offset, bool linebased, void (*scroll_func)(struct scrollinfo *), void *data) { struct scrollinfo* s; int width, height; int w, h, cwidth; bool restart; struct viewport * vp = LCDFN(current_viewport); if (!string) return false; /* prepare rectangle for scrolling. x and y must be calculated early * for find_scrolling_line() to work */ cwidth = font_get(vp->font)->maxwidth; /* get width (pixels) of the string */ LCDFN(getstringsize)(string, &w, &h); height = h; y = y * (linebased ? height : 1); x = x * (linebased ? cwidth : 1); width = vp->width - x; if (y >= vp->height) return false; if ((height + y) > (vp->height)) height = vp->height - y; s = find_scrolling_line(x, y); restart = !s; /* Remove any previously scrolling line at the same location. If * the string width is too small to scroll the scrolling line is * cleared as well */ if (w < width || restart) { LCDFN(scroll_stop_viewport_rect)(vp, x, y, width, height); LCDFN(putsxyofs)(x, y, x_offset, string); /* nothing to scroll, or out of scrolling lines. Either way, get out */ if (w < width || LCDFN(scroll_info).lines >= LCDM(SCROLLABLE_LINES)) return false; /* else restarting: prepare scroll line */ s = &LCDFN(scroll_info).scroll[LCDFN(scroll_info).lines]; } /* copy contents to the line buffer */ strlcpy(s->linebuffer, string, sizeof(s->linebuffer)); /* scroll bidirectional or forward only depending on the string width */ if ( LCDFN(scroll_info).bidir_limit ) { s->bidir = w < (vp->width) * (100 + LCDFN(scroll_info).bidir_limit) / 100; } else s->bidir = false; if (restart) { s->offset = x_offset; s->backward = false; /* assign the rectangle. not necessary if continuing an earlier line */ s->x = x; s->y = y; s->width = width; s->height = height; s->vp = vp; s->start_tick = current_tick + LCDFN(scroll_info).delay; LCDFN(scroll_info).lines++; } else { /* not restarting, however we are about to assign new userdata; * therefore tell the scroller that it can release the previous userdata */ s->line = NULL; s->scroll_func(s); } s->scroll_func = scroll_func; s->userdata = data; /* if only the text was updated render immediately */ if (!restart) LCDFN(scroll_now(s)); return true; } bool LCDFN(putsxy_scroll_func)(int x, int y, const unsigned char *string, void (*scroll_func)(struct scrollinfo *), void *data, int x_offset) { bool retval = false; if (!scroll_func) LCDFN(putsxyofs)(x, y, x_offset, string); else retval = LCDFN(puts_scroll_worker)(x, y, string, x_offset, false, scroll_func, data); return retval; } bool LCDFN(puts_scroll)(int x, int y, const unsigned char *string) { return LCDFN(puts_scroll_worker)(x, y, string, 0, true, LCDFN(scroll_fn), NULL); } #if !defined(HAVE_LCD_COLOR) || !defined(MAIN_LCD) /* see lcd-16bit-common.c for others */ void LCDFN(bmp_part)(const struct bitmap* bm, int src_x, int src_y, int x, int y, int width, int height) { #if LCDM(DEPTH) > 1 if (bm->format != FORMAT_MONO) LCDFN(bitmap_part)((FBFN(data)*)(bm->data), src_x, src_y, THIS_STRIDE(bm->width, bm->height), x, y, width, height); else #endif LCDFN(mono_bitmap_part)(bm->data, src_x, src_y, THIS_STRIDE(bm->width, bm->height), x, y, width, height); } void LCDFN(bmp)(const struct bitmap* bm, int x, int y) { LCDFN(bmp_part)(bm, 0, 0, x, y, bm->width, bm->height); } #endif void LCDFN(nine_segment_bmp)(const struct bitmap* bm, int x, int y, int width, int height) { int seg_w, seg_h, src_x, src_y, dst_x, dst_y; /* if the bitmap dimensions are not multiples of 3 bytes reduce the * inner segments accordingly. A 8x8 image becomes 3x3 for each * corner, and 2x2 for the inner segments */ int corner_w = (bm->width + 2) / 3; int corner_h = (bm->height + 2) / 3; seg_w = bm->width - (2 * corner_w); seg_h = bm->height - (2 * corner_h); /* top & bottom in a single loop*/ src_x = corner_w; dst_x = corner_w; int src_y_top = 0; int dst_y_top = 0; int src_y_btm = bm->height - corner_h; int dst_y_btm = height - corner_h; for (; dst_x < width - seg_w; dst_x += seg_w) { /* cap the last segment to the remaining width */ int w = MIN(seg_w, (width - dst_x - seg_w)); LCDFN(bmp_part)(bm, src_x, src_y_top, dst_x, dst_y_top, w, seg_h); LCDFN(bmp_part)(bm, src_x, src_y_btm, dst_x, dst_y_btm, w, seg_h); } /* left & right in a single loop */ src_y = corner_h; dst_y = corner_h; int src_x_l = 0; int dst_x_l = 0; int src_x_r = bm->width - corner_w; int dst_x_r = width - corner_w; for (; dst_y < height - seg_h; dst_y += seg_h) { /* cap the last segment to the remaining height */ int h = MIN(seg_h, (height - dst_y - seg_h)); LCDFN(bmp_part)(bm, src_x_l, src_y, dst_x_l, dst_y, seg_w, h); LCDFN(bmp_part)(bm, src_x_r, src_y, dst_x_r, dst_y, seg_w, h); } /* center, need not be drawn if the desired rectangle is smaller than * the sides. in that case the rect is completely filled already */ if (width > (2*corner_w) && height > (2*corner_h)) { dst_y = src_y = corner_h; src_x = corner_w; for (; dst_y < height - seg_h; dst_y += seg_h) { /* cap the last segment to the remaining height */ int h = MIN(seg_h, (height - dst_y - seg_h)); dst_x = corner_w; for (; dst_x < width - seg_w; dst_x += seg_w) { /* cap the last segment to the remaining width */ int w = MIN(seg_w, (width - dst_x - seg_w)); LCDFN(bmp_part)(bm, src_x, src_y, dst_x, dst_y, w, h); } } } /* 4 corners */ LCDFN(bmp_part)(bm, 0, 0, x, y, corner_w, corner_h); LCDFN(bmp_part)(bm, bm->width - corner_w, 0, width - corner_w, 0, corner_w, corner_h); LCDFN(bmp_part)(bm, 0, bm->width - corner_h, 0, height - corner_h, corner_w, corner_h); LCDFN(bmp_part)(bm, bm->width - corner_w, bm->width - corner_h, width - corner_w, height - corner_h, corner_w, corner_h); }