/*************************************************************************** * __________ __ ___ * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * * Copyright (C) 2017 Marcin Bukat * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "sysfs.h" #include "button.h" #include "button-target.h" int button_map(int keycode) { switch(keycode) { case KEY_LEFT: return BUTTON_LEFT; case KEY_RIGHT: return BUTTON_RIGHT; case KEY_UP: return BUTTON_UP; case KEY_DOWN: return BUTTON_DOWN; case KEY_PLAYPAUSE: return BUTTON_SELECT; case KEY_VOLUMEUP: return BUTTON_VOLUP; case KEY_VOLUMEDOWN: return BUTTON_VOLDOWN; case KEY_POWER: return BUTTON_POWER; default: return 0; } } bool headphones_inserted(void) { int status = 0; const char * const sysfs_hp_switch = "/sys/class/switch/headset/state"; sysfs_get_int(sysfs_hp_switch, &status); return status ? true : false; }