// NES MMC5 sound chip emulator // Nes_Snd_Emu 0.2.0-pre #ifndef NES_MMC5_APU_H #define NES_MMC5_APU_H #include "blargg_common.h" #include "nes_apu.h" enum { mmc5_regs_addr = 0x5000 }; enum { mmc5_regs_size = 0x16 }; enum { mmc5_osc_count = 3 }; enum { mmc5_exram_size = 1024 }; struct Nes_Mmc5_Apu { struct Nes_Apu apu; unsigned char exram [mmc5_exram_size]; }; static inline void Mmc5_init( struct Nes_Mmc5_Apu* this ) { Apu_init( &this->apu ); } static inline void Mmc5_set_output( struct Nes_Mmc5_Apu* this, int i, struct Blip_Buffer* b ) { // in: square 1, square 2, PCM // out: square 1, square 2, skipped, skipped, PCM if ( i > 1 ) i += 2; Apu_osc_output( &this->apu, i, b ); } static inline void Mmc5_write_register( struct Nes_Mmc5_Apu* this, blip_time_t time, unsigned addr, int data ) { switch ( addr ) { case 0x5015: // channel enables data &= 0x03; // enable the square waves only // fall through case 0x5000: // Square 1 case 0x5002: case 0x5003: case 0x5004: // Square 2 case 0x5006: case 0x5007: case 0x5011: // DAC Apu_write_register( &this->apu, time, addr - 0x1000, data ); break; case 0x5010: // some things write to this for some reason break; #ifdef BLARGG_DEBUG_H default: dprintf( "Unmapped MMC5 APU write: $%04X <- $%02X\n", addr, data ); #endif } } #endif