/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2008 by Akio Idehara * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef _RESIZE_H_ #define _RESIZE_H_ #include "config.h" #include "lcd.h" /**************************************************************** * resize_on_load() * * resize bitmap on load with scaling * * If HAVE_LCD_COLOR then this func use smooth scaling algorithm * - downscaling both way use "Area Sampling" * if IMG_RESIZE_BILINER or IMG_RESIZE_NEAREST is NOT set * - otherwise "Bilinear" or "Nearest Neighbour" * * If !(HAVE_LCD_COLOR) then use simple scaling algorithm "Nearest Neighbour" * * return -1 for error ****************************************************************/ /* nothing needs the on-stack buffer right now */ #define MAX_SC_STACK_ALLOC 0 #define HAVE_UPSCALER 1 struct img_part { int len; struct uint8_rgb* buf; }; int resize_on_load(struct bitmap *bm, bool dither, struct dim *src, struct rowset *tmp_row, bool remote, #ifdef HAVE_LCD_COLOR unsigned char *buf, unsigned int len, #endif struct img_part* (*store_part)(void *args), bool (*skip_lines)(void *args, unsigned int lines), void *args); #endif /* _RESIZE_H_ */