/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2006 by Barry Wardell * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ /* Custom written for the H10 based on analysis of the GPIO data */ #include #include "config.h" #include "cpu.h" #include "system.h" #include "button.h" #include "kernel.h" #include "backlight.h" #include "adc.h" #include "system.h" void button_init_device(void) { /* We need to output to pin 6 of GPIOD when reading the scroll pad value */ GPIOD_OUTPUT_EN |= 0x40; GPIOD_OUTPUT_VAL |= 0x40; } bool button_hold(void) { return (GPIOA_INPUT_VAL & 0x4)?false:true; } /* * Get button pressed from hardware */ int button_read_device(void) { int btn = BUTTON_NONE; unsigned char state; static bool hold_button = false; #ifndef BOOTLOADER /* light handling */ if (hold_button && !button_hold()) { backlight_hold_changed(hold_button); } #endif hold_button = button_hold(); if (!hold_button) { /* Read normal buttons */ state = GPIOA_INPUT_VAL & 0xf8; if ((state & 0x8) == 0) btn |= BUTTON_FF; if ((state & 0x10) == 0) btn |= BUTTON_PLAY; if ((state & 0x20) == 0) btn |= BUTTON_REW; if ((state & 0x40) == 0) btn |= BUTTON_RIGHT; if ((state & 0x80) == 0) btn |= BUTTON_LEFT; /* Read power button */ if (GPIOB_INPUT_VAL & 0x1) btn |= BUTTON_POWER; /* Read scroller */ if ( GPIOD_INPUT_VAL & 0x20 ) { int scroll_pos; GPIOD_OUTPUT_VAL &=~ 0x40; udelay(50); scroll_pos = adc_scan(ADC_SCROLLPAD); GPIOD_OUTPUT_VAL |= 0x40; if(scroll_pos < 0x210) { btn |= BUTTON_SCROLL_DOWN; } else { btn |= BUTTON_SCROLL_UP; } } } return btn; }