#include "rockmacros.h" #include "defs.h" #include "regs.h" #include "hw.h" #include "cpu-gb.h" #include "mem.h" #include "lcd-gb.h" #include "sound.h" #include "rtc-gb.h" #include "pcm.h" /* * emu_reset is called to initialize the state of the emulated * system. It should set cpu registers, hardware registers, etc. to * their appropriate values at powerup time. */ void emu_reset(void) { hw_reset(); lcd_reset(); cpu_reset(); mbc_reset(); sound_reset(); } static void emu_step(void) { cpu_emulate(cpu.lcdc); } /* This mess needs to be moved to another module; it's just here to * make things work in the mean time. */ void emu_run(void) { int framesin=0,frames=0,timeten=*rb->current_tick, timehun=*rb->current_tick; setvidmode(); vid_begin(); lcd_begin(); #ifdef HAVE_ADJUSTABLE_CPU_FREQ rb->cpu_boost(true); #endif #ifdef HAVE_LCD_COLOR set_pal(); #endif while(!shut) { cpu_emulate(2280); while (R_LY > 0 && R_LY < 144) emu_step(); rtc_tick(); if (options.sound || !plugbuf) { sound_mix(); rockboy_pcm_submit(); } doevents(); vid_begin(); if (!(R_LCDC & 0x80)) cpu_emulate(32832); while (R_LY > 0) /* wait for next frame */ { emu_step(); rb->yield(); } frames++; framesin++; if(*rb->current_tick-timeten>=10) { timeten=*rb->current_tick; if(framesin<6) options.frameskip++; if(framesin>6) options.frameskip--; if(options.frameskip>options.maxskip) options.frameskip=options.maxskip; if(options.frameskip<0) options.frameskip=0; framesin=0; } if(options.showstats) if(*rb->current_tick-timehun>=100) { options.fps=frames; frames=0; timehun=*rb->current_tick; } } #ifdef HAVE_ADJUSTABLE_CPU_FREQ rb->cpu_boost(false); #endif }