// Common aspects of emulators which use rom data // Game_Music_Emu 0.5.2 #ifndef ROM_DATA_H #define ROM_DATA_H #include "blargg_common.h" #include "blargg_source.h" // ROM data handler, used by several Classic_Emu derivitives. Loads file data // with padding on both sides, allowing direct use in bank mapping. The main purpose // is to allow all file data to be loaded with only one read() call (for efficiency). extern const char gme_wrong_file_type []; // declared in gme.h enum { pad_extra = 8 }; enum { max_bank_size = 0x4000 }; enum { max_pad_size = max_bank_size + pad_extra }; enum { max_rom_size = 2 * max_pad_size }; struct Rom_Data { byte* file_data; unsigned file_size; int rom_addr; int bank_size; int rom_size; unsigned pad_size; int mask; int size; // TODO: eliminate int rsize_; // Unmapped space byte unmapped [max_rom_size]; }; // Initialize rom static inline void Rom_init( struct Rom_Data* this, int bank_size ) { this->bank_size = bank_size; this->pad_size = this->bank_size + pad_extra; this->rom_size = 2 * this->pad_size; } // Load file data, using already-loaded header 'h' if not NULL. Copy header // from loaded file data into *out and fill unmapped bytes with 'fill'. blargg_err_t Rom_load( struct Rom_Data* this, const void* data, long size, int header_size, void* header_out, int fill ); // Set address that file data should start at void Rom_set_addr( struct Rom_Data* this, int addr ); // Mask address to nearest power of two greater than size() static inline int mask_addr( int addr, int mask ) { #ifdef check check( addr <= mask ); #endif return addr & mask; } // Pointer to page starting at addr. Returns unmapped() if outside data. static inline byte* Rom_at_addr( struct Rom_Data* this, int addr ) { unsigned offset = mask_addr( addr, this->mask ) - this->rom_addr; if ( offset > (unsigned) (this->rsize_ - this->pad_size) ) offset = 0; // unmapped if ( offset < this->pad_size ) return &this->unmapped [offset]; else return &this->file_data [offset - this->pad_size]; } #ifndef GME_APU_HOOK #define GME_APU_HOOK( emu, addr, data ) ((void) 0) #endif #ifndef GME_FRAME_HOOK #define GME_FRAME_HOOK( emu ) ((void) 0) #else #define GME_FRAME_HOOK_DEFINED 1 #endif #endif