/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 by Thom Johansen * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ /* this will also be the home to III_imdct_l in the future */ .global III_imdct_s III_imdct_s: /* we need to save 9 registers and 36 samples of temp buffer */ lea.l (-45*4, %sp), %sp movem.l %d2-%d7/%a2-%a4, (36*4, %sp) move.l (45*4 + 4, %sp), %a2 /* a2 = X */ move.l %sp, %a3 /* IMDCT */ /* if additional precision is needed in this block, it is possible to * get more low bits out of the accext01 register _before_ doing the * movclrs. */ move.l #0xb0, %macsr /* frac mode, saturation, rounding */ sub.l %a0, %a0 /* clear loop variable */ .imdctloop: /* outer loop label */ lea.l imdct_s, %a1 /* load pointer to imdct coefs in a1 */ movem.l (%a2), %d0-%d5 /* load some input data in d0-d5 */ lea.l (6*4, %a2), %a2 clr.l %d7 /* clear loop variable */ move.l (%a1)+, %a4 /* load imdct coef in a4 */ .macloop: /* inner loop label */ mac.l %d0, %a4, (%a1)+, %a4, %acc0 /* mac sequence */ mac.l %d1, %a4, (%a1)+, %a4, %acc0 mac.l %d2, %a4, (%a1)+, %a4, %acc0 mac.l %d3, %a4, (%a1)+, %a4, %acc0 mac.l %d4, %a4, (%a1)+, %a4, %acc0 mac.l %d5, %a4, (%a1)+, %a4, %acc0 movclr.l %acc0, %d6 /* get result, left shifted once */ asl.l #3, %d6 /* one shift free, shift three more */ move.l %d6, (%a3, %d7.l*4) /* yptr[i] = result */ neg.l %d6 neg.l %d7 move.l %d6, (5*4, %a3, %d7.l*4) /* yptr[5 - i] = -result */ mac.l %d0, %a4, (%a1)+, %a4, %acc0 /* mac sequence */ mac.l %d1, %a4, (%a1)+, %a4, %acc0 mac.l %d2, %a4, (%a1)+, %a4, %acc0 mac.l %d3, %a4, (%a1)+, %a4, %acc0 mac.l %d4, %a4, (%a1)+, %a4, %acc0 mac.l %d5, %a4, (%a1)+, %a4, %acc0 movclr.l %acc0, %d6 /* get result */ asl.l #3, %d6 move.l %d6, (11*4, %a3, %d7.l*4) /* yptr[11 - i] = result */ neg.l %d7 move.l %d6, (6*4, %a3, %d7.l*4) /* yptr[i + 6] = result */ addq.l #1, %d7 /* increment inner loop variable */ moveq.l #3, %d6 cmp.l %d6, %d7 /* we do three inner loop iterations */ jne .macloop lea.l (12*4, %a3), %a3 /* add pointer increment */ addq.l #1, %a0 /* increment outer loop variable */ moveq.l #3, %d0 cmp.l %d0, %a0 /* we do three outer loop iterations */ jne .imdctloop /* windowing, overlapping and concatenation */ move.l (45*4 + 8, %sp), %a2 /* a2 = z */ move.l %sp, %a3 /* a3 = tmp buffer ptr */ lea.l window_s, %a4 /* a4 = window coef pointer */ moveq.l #6, %d7 /* six iterations */ .overlaploop: clr.l (%a2) /* z[i + 0] = 0 */ move.l (%a4), %d0 move.l (%a3), %d2 mac.l %d0, %d2, (6*4, %a4), %d1, %acc0 move.l (6*4, %a3), %d2 movclr.l %acc0, %d6 asl.l #3, %d6 move.l %d6, (6*4, %a2) /* z[i + 6] = result */ mac.l %d1, %d2, (12*4, %a3), %d2, %acc0 mac.l %d0, %d2, (18*4, %a3), %d2, %acc0 movclr.l %acc0, %d6 asl.l #3, %d6 move.l %d6, (12*4, %a2) /* z[i + 12] = result */ mac.l %d1, %d2, (24*4, %a3), %d2, %acc0 mac.l %d0, %d2, (30*4, %a3), %d2, %acc0 movclr.l %acc0, %d6 asl.l #3, %d6 move.l %d6, (18*4, %a2) /* z[i + 18] = result */ mac.l %d1, %d2, %acc0 movclr.l %acc0, %d6 asl.l #3, %d6 move.l %d6, (24*4, %a2) /* z[i + 24] = result */ clr.l (30*4, %a2) /* z[i + 30] = 0 */ addq.l #4, %a2 /* increment all pointers */ addq.l #4, %a3 addq.l #4, %a4 subq.l #1, %d7 /* decrement loop counter */ jne .overlaploop /* fall through to exit if we're done */ /* clean up */ movem.l (36*4, %sp), %d2-%d7/%a2-%a4 lea.l (45*4, %sp), %sp rts