/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 by Thom Johansen * Copyright (C) 2010 by Thomas Martitz (Android-suitable core_sleep()) * * Generic ARM threading support * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include /*--------------------------------------------------------------------------- * Start the thread running and terminate it if it returns *--------------------------------------------------------------------------- */ static void __attribute__((naked,used)) start_thread(void) { /* r0 = context */ asm volatile ( "ldr sp, [r0, #32] \n" /* Load initial sp */ "ldr r4, [r0, #40] \n" /* start in r4 since it's non-volatile */ "mov r1, #0 \n" /* Mark thread as running */ "str r1, [r0, #40] \n" "mov lr, pc \n" /* Call thread function */ "bx r4 \n" ); /* No clobber list - new thread doesn't care */ thread_exit(); } /* For startup, place context pointer in r4 slot, start_thread pointer in r5 * slot, and thread function pointer in context.start. See load_context for * what happens when thread is initially going to run. */ #define THREAD_STARTUP_INIT(core, thread, function) \ ({ (thread)->context.r[0] = (uint32_t)&(thread)->context, \ (thread)->context.r[1] = (uint32_t)start_thread, \ (thread)->context.start = (uint32_t)function; }) /*--------------------------------------------------------------------------- * Store non-volatile context. *--------------------------------------------------------------------------- */ static inline void store_context(void* addr) { asm volatile( "stmia %0, { r4-r11, sp, lr } \n" : : "r" (addr) ); } /*--------------------------------------------------------------------------- * Load non-volatile context. *--------------------------------------------------------------------------- */ static inline void load_context(const void* addr) { asm volatile( "ldr r0, [%0, #40] \n" /* Load start pointer */ "cmp r0, #0 \n" /* Check for NULL */ /* If not already running, jump to start */ "ldmneia %0, { r0, pc } \n" "ldmia %0, { r4-r11, sp, lr } \n" /* Load regs r4 to r14 from context */ : : "r" (addr) : "r0" /* only! */ ); } /* * this core sleep suspends the OS thread rockbox runs under, which greatly * reduces cpu usage (~100% to <10%) * * it returns when when the tick timer is called, other interrupt-like * events occur * * wait_for_interrupt is implemented in kernel-.c **/ static inline void core_sleep(void) { enable_irq(); wait_for_interrupt(); }