/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2011 by Amaury Pouly * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "button-target.h" #include "system.h" #include "system-target.h" #include "pinctrl-imx233.h" #include "power-imx233.h" #include "string.h" #include "usb.h" #include "touchscreen.h" #include "touchscreen-imx233.h" #include "button-imx233.h" struct imx233_button_map_t imx233_button_map[] = { IMX233_BUTTON(POWER, GPIO(0, 11), "power", INVERTED), IMX233_BUTTON(MENU, GPIO(0, 14), "menu", INVERTED), IMX233_BUTTON_(JACK, GPIO(2, 7), "jack"), IMX233_BUTTON_(END, END(), "") }; struct touch_calibration_point { short px_x; /* known pixel value */ short px_y; short val_x; /* touchscreen value at the known pixel */ short val_y; }; static struct touch_calibration_point topleft, bottomright; /* Amaury Pouly: values on my device * Portait: (x and y are swapped) * (0,0) = 200, 300 * (240,400) = 3900, 3800 * Landscape: * (0,0) = 200, 3800 * (400,240) = 3900, 300 */ void button_init_device(void) { #if CONFIG_ORIENTATION == SCREEN_PORTRAIT topleft.val_x = 300; topleft.val_y = 200; bottomright.val_x = 3800; bottomright.val_y = 3900; #else topleft.val_x = 300; topleft.val_y = 3900; bottomright.val_x = 3800; bottomright.val_y = 200; #endif topleft.px_x = 0; topleft.px_y = 0; bottomright.px_x = LCD_WIDTH; bottomright.px_y = LCD_HEIGHT; imx233_touchscreen_init(); imx233_touchscreen_enable(true); /* generic */ imx233_button_init(); } static int touch_to_pixels(int *val_x, int *val_y) { short x,y; #if CONFIG_ORIENTATION == SCREEN_PORTRAIT x = *val_y; y = *val_x; #else x = *val_x; y = *val_y; #endif x = (x - topleft.val_x) * (bottomright.px_x - topleft.px_x) / (bottomright.val_x - topleft.val_x) + topleft.px_x; y = (y - topleft.val_y) * (bottomright.px_y - topleft.px_y) / (bottomright.val_y - topleft.val_y) + topleft.px_y; x = MAX(0, MIN(x, LCD_WIDTH - 1)); y = MAX(0, MIN(y, LCD_HEIGHT - 1)); *val_x = x; *val_y = y; return (x<<16)|y; } void touchscreen_enable_device(bool en) { imx233_touchscreen_enable(en); } static int touchscreen_read_device(int *data) { int x, y; if(!imx233_touchscreen_get_touch(&x, &y)) return 0; if(data) *data = touch_to_pixels(&x, &y); return touchscreen_to_pixels(x, y, data); } int button_read_device(int *data) { return imx233_button_read(touchscreen_read_device(data)); }