/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 by Björn Stenberg * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "kernel.h" #include "system.h" #include "string-extra.h" #include "font.h" #include "screens.h" #include "talk.h" #include "settings.h" #include "misc.h" #include "rbunicode.h" #include "buttonbar.h" #include "logf.h" #include "hangul.h" #include "action.h" #include "icon.h" #include "pcmbuf.h" #include "lang.h" #include "keyboard.h" #include "viewport.h" #include "file.h" #include "splash.h" #ifndef O_BINARY #define O_BINARY 0 #endif #define DEFAULT_MARGIN 6 #define KBD_BUF_SIZE 500 #ifdef HAVE_TOUCHSCREEN #define MIN_GRID_SIZE 16 #define GRID_SIZE(s, x) \ ((s) == SCREEN_MAIN && MIN_GRID_SIZE > (x) ? MIN_GRID_SIZE: (x)) #endif #if (CONFIG_KEYPAD == IRIVER_H100_PAD) \ || (CONFIG_KEYPAD == IRIVER_H300_PAD) \ || (CONFIG_KEYPAD == IPOD_1G2G_PAD) \ || (CONFIG_KEYPAD == IPOD_3G_PAD) \ || (CONFIG_KEYPAD == IPOD_4G_PAD) \ || (CONFIG_KEYPAD == IRIVER_H10_PAD) \ || (CONFIG_KEYPAD == GIGABEAT_PAD) \ || (CONFIG_KEYPAD == GIGABEAT_S_PAD) \ || (CONFIG_KEYPAD == MROBE100_PAD) \ || (CONFIG_KEYPAD == SANSA_E200_PAD) \ || (CONFIG_KEYPAD == PHILIPS_HDD1630_PAD) \ || (CONFIG_KEYPAD == PHILIPS_HDD6330_PAD) \ || (CONFIG_KEYPAD == PHILIPS_SA9200_PAD) \ || (CONFIG_KEYPAD == PBELL_VIBE500_PAD) \ || (CONFIG_KEYPAD == SANSA_CONNECT_PAD) \ || (CONFIG_KEYPAD == SAMSUNG_YH820_PAD) \ || (CONFIG_KEYPAD == SAMSUNG_YH920_PAD) /* certain key combos toggle input mode between keyboard input and Morse input */ #define KBD_TOGGLE_INPUT #endif #define CHANGED_PICKER 1 #define CHANGED_CURSOR 2 #define CHANGED_TEXT 3 struct keyboard_parameters { unsigned short kbd_buf[KBD_BUF_SIZE]; unsigned short max_line_len; int default_lines; int last_k; int last_i; int font_w; int font_h; int text_w; int curfont; int main_y; #ifdef HAVE_MORSE_INPUT int old_main_y; #endif int max_chars; int max_chars_text; int lines; int pages; int keyboard_margin; int curpos; int leftpos; int page; int x; int y; bool line_edit; #ifdef HAVE_TOUCHSCREEN bool show_buttons; #endif }; struct edit_state { char* text; int buflen; int len_utf8; int editpos; /* Edit position on all screens */ bool cur_blink; /* Cursor on/off flag */ bool hangul; unsigned short hlead, hvowel, htail; #ifdef HAVE_MORSE_INPUT bool morse_mode; bool morse_reading; unsigned char morse_code; int morse_tick; #endif int changed; }; static struct keyboard_parameters kbd_param[NB_SCREENS]; static bool kbd_loaded = false; #ifdef HAVE_MORSE_INPUT /* FIXME: We should put this to a configuration file. */ static const char * const morse_alphabets = "abcdefghijklmnopqrstuvwxyz1234567890,.?-@ "; static const unsigned char morse_codes[] = { 0x05,0x18,0x1a,0x0c,0x02,0x12,0x0e,0x10,0x04,0x17,0x0d,0x14,0x07, 0x06,0x0f,0x16,0x1d,0x0a,0x08,0x03,0x09,0x11,0x0b,0x19,0x1b,0x1c, 0x2f,0x27,0x23,0x21,0x20,0x30,0x38,0x3c,0x3e,0x3f, 0x73,0x55,0x4c,0x61,0x5a,0x80 }; #endif /* Loads a custom keyboard into memory call with NULL to reset keyboard */ int load_kbd(unsigned char* filename) { int fd; int i, line_len, max_line_len; unsigned char buf[4]; unsigned short *pbuf; if (filename == NULL) { kbd_loaded = false; return 0; } fd = open_utf8(filename, O_RDONLY|O_BINARY); if (fd < 0) return 1; pbuf = kbd_param[0].kbd_buf; line_len = 0; max_line_len = 1; i = 1; while (read(fd, buf, 1) == 1 && i < KBD_BUF_SIZE-1) { /* check how many bytes to read for this character */ static const unsigned char sizes[4] = { 0x80, 0xe0, 0xf0, 0xf5 }; size_t count; unsigned short ch; for (count = 0; count < ARRAYLEN(sizes); count++) { if (buf[0] < sizes[count]) break; } if (count >= ARRAYLEN(sizes)) continue; /* Invalid size. */ if (read(fd, &buf[1], count) != (ssize_t)count) { close(fd); kbd_loaded = false; return 1; } utf8decode(buf, &ch); if (ch != 0xFEFF && ch != '\r') /* skip BOM & carriage returns */ { i++; if (ch == '\n') { if (max_line_len < line_len) max_line_len = line_len; *pbuf = line_len; pbuf += line_len + 1; line_len = 0; } else pbuf[++line_len] = ch; } } close(fd); kbd_loaded = true; if (max_line_len < line_len) max_line_len = line_len; if (i == 1 || line_len != 0) /* ignore last empty line */ { *pbuf = line_len; pbuf += line_len + 1; } *pbuf = 0xFEFF; /* mark end of characters */ i++; FOR_NB_SCREENS(l) { struct keyboard_parameters *pm = &kbd_param[l]; #if NB_SCREENS > 1 if (l > 0) memcpy(pm->kbd_buf, kbd_param[0].kbd_buf, i*sizeof(unsigned short)); #endif /* initialize parameters */ pm->x = pm->y = pm->page = 0; pm->default_lines = 0; pm->max_line_len = max_line_len; } return 0; } /* helper function to spell a char */ static void kbd_spellchar(unsigned short c) { unsigned char tmp[5]; /* store char to pass to talk_spell */ unsigned char* utf8 = utf8encode(c, tmp); *utf8 = 0; if (c == ' ') talk_id(VOICE_BLANK, false); else talk_spell(tmp, false); } static void kbd_inschar(struct edit_state *state, unsigned short ch) { int i, j, len; unsigned char tmp[4]; unsigned char* utf8; len = strlen(state->text); utf8 = utf8encode(ch, tmp); j = (long)utf8 - (long)tmp; if (len + j < state->buflen) { i = utf8seek(state->text, state->editpos); utf8 = state->text + i; memmove(utf8 + j, utf8, len - i + 1); memcpy(utf8, tmp, j); state->editpos++; state->changed = CHANGED_TEXT; } } static void kbd_delchar(struct edit_state *state) { int i, j, len; unsigned char* utf8; if (state->editpos > 0) { state->editpos--; len = strlen(state->text); i = utf8seek(state->text, state->editpos); utf8 = state->text + i; j = utf8seek(utf8, 1); memmove(utf8, utf8 + j, len - i - j + 1); state->changed = CHANGED_TEXT; } } /* Lookup k value based on state of param (pm) */ static unsigned short get_kbd_ch(struct keyboard_parameters *pm, int x, int y) { int i = 0, k = pm->page*pm->lines + y, n; unsigned short *pbuf; if (k >= pm->last_k) { i = pm->last_i; k -= pm->last_k; } for (pbuf = &pm->kbd_buf[i]; (i = *pbuf) != 0xFEFF; pbuf += i + 1) { n = i ? (i + pm->max_chars - 1) / pm->max_chars : 1; if (k < n) break; k -= n; } if (y == 0 && i != 0xFEFF) { pm->last_k = pm->page*pm->lines - k; pm->last_i = pbuf - pm->kbd_buf; } k = k * pm->max_chars + x; return (*pbuf != 0xFEFF && k < *pbuf)? pbuf[k+1]: ' '; } static void kbd_calc_params(struct keyboard_parameters *pm, struct screen *sc, struct edit_state *state); static void kbd_draw_picker(struct keyboard_parameters *pm, struct screen *sc, struct edit_state *state); static void kbd_draw_edit_line(struct keyboard_parameters *pm, struct screen *sc, struct edit_state *state); #ifdef HAVE_TOUCHSCREEN static void kbd_draw_buttons(struct keyboard_parameters *pm, struct screen *sc); static int keyboard_touchscreen(struct keyboard_parameters *pm, struct screen *sc, struct edit_state *state); #endif static void kbd_insert_selected(struct keyboard_parameters *pm, struct edit_state *state); static void kbd_backspace(struct edit_state *state); static void kbd_move_cursor(struct edit_state *state, int dir); static void kbd_move_picker_horizontal(struct keyboard_parameters *pm, struct edit_state *state, int dir); static void kbd_move_picker_vertical(struct keyboard_parameters *pm, struct edit_state *state, int dir); int kbd_input(char* text, int buflen) { bool done = false; struct keyboard_parameters * const param = kbd_param; struct edit_state state; unsigned short ch; int ret = 0; /* assume success */ FOR_NB_SCREENS(l) { viewportmanager_theme_enable(l, false, NULL); } #ifdef HAVE_BUTTONBAR struct gui_buttonbar buttonbar; bool buttonbar_config = global_settings.buttonbar; global_settings.buttonbar = true; gui_buttonbar_init(&buttonbar); gui_buttonbar_set_display(&buttonbar, &screens[SCREEN_MAIN]); #endif /* initialize state */ state.text = text; state.buflen = buflen; /* Initial edit position is after last character */ state.editpos = utf8length(state.text); state.cur_blink = true; #ifdef HAVE_MORSE_INPUT state.morse_mode = global_settings.morse_input; state.morse_reading = false; #endif state.hangul = false; state.changed = 0; if (!kbd_loaded) { /* Copy default keyboard to buffer */ FOR_NB_SCREENS(l) { struct keyboard_parameters *pm = ¶m[l]; unsigned short *pbuf; const unsigned char *p; int len = 0; #if LCD_WIDTH >= 160 && LCD_HEIGHT >= 96 struct screen *sc = &screens[l]; if (sc->getwidth() >= 160 && sc->getheight() >= 96) { p = "ABCDEFG abcdefg !?\" @#$%+'\n" "HIJKLMN hijklmn 789 &_()-`\n" "OPQRSTU opqrstu 456 §|{}/<\n" "VWXYZ., vwxyz.,0123 ~=[]*>\n" "ÀÁÂÃÄÅÆ ÌÍÎÏ ÈÉÊË ¢£¤¥¦§©®\n" "àáâãäåæ ìíîï èéêë «»°ºª¹²³\n" "ÓÒÔÕÖØ ÇÐÞÝß ÙÚÛÜ ¯±×÷¡¿µ·\n" "òóôõöø çðþýÿ ùúûü ¼½¾¬¶¨:;"; pm->default_lines = 8; pm->max_line_len = 26; } else #endif /* LCD_WIDTH >= 160 && LCD_HEIGHT >= 96 */ { p = "ABCDEFG !?\" @#$%+'\n" "HIJKLMN 789 &_()-`\n" "OPQRSTU 456 §|{}/<\n" "VWXYZ.,0123 ~=[]*>\n" "abcdefg ¢£¤¥¦§©®¬\n" "hijklmn «»°ºª¹²³¶\n" "opqrstu ¯±×÷¡¿µ·¨\n" "vwxyz., :;¼½¾ \n" "ÀÁÂÃÄÅÆ ÌÍÎÏ ÈÉÊË\n" "àáâãäåæ ìíîï èéêë\n" "ÓÒÔÕÖØ ÇÐÞÝß ÙÚÛÜ\n" "òóôõöø çðþýÿ ùúûü"; pm->default_lines = 4; pm->max_line_len = 18; } pbuf = pm->kbd_buf; while (*p) { p = utf8decode(p, &pbuf[len+1]); if (pbuf[len+1] == '\n') { *pbuf = len; pbuf += len+1; len = 0; } else len++; } *pbuf = len; pbuf[len+1] = 0xFEFF; /* mark end of characters */ /* initialize parameters */ pm->x = pm->y = pm->page = 0; } kbd_loaded = true; } FOR_NB_SCREENS(l) { struct keyboard_parameters *pm = ¶m[l]; struct screen *sc = &screens[l]; kbd_calc_params(pm, sc, &state); } if (global_settings.talk_menu) /* voice UI? */ talk_spell(state.text, true); /* spell initial text */ while (!done) { /* These declarations are assigned to the screen on which the key action occurred - pointers save a lot of space over array notation when accessing the same array element countless times */ int button; #if NB_SCREENS > 1 int button_screen; #else const int button_screen = 0; #endif struct keyboard_parameters *pm; state.len_utf8 = utf8length(state.text); FOR_NB_SCREENS(l) { /* declare scoped pointers inside screen loops - hide the declarations from previous block level */ struct keyboard_parameters *pm = ¶m[l]; struct screen *sc = &screens[l]; sc->clear_display(); kbd_draw_picker(pm, sc, &state); kbd_draw_edit_line(pm, sc, &state); #ifdef HAVE_TOUCHSCREEN if (pm->show_buttons) kbd_draw_buttons(pm, sc); #endif } #ifdef HAVE_BUTTONBAR /* draw the button bar */ gui_buttonbar_set(&buttonbar, "Shift", "OK", "Del"); gui_buttonbar_draw(&buttonbar); #endif FOR_NB_SCREENS(l) screens[l].update(); state.cur_blink = !state.cur_blink; button = get_action( #ifdef HAVE_MORSE_INPUT state.morse_mode? CONTEXT_MORSE_INPUT: #endif CONTEXT_KEYBOARD, HZ/2); #if NB_SCREENS > 1 button_screen = (get_action_statuscode(NULL) & ACTION_REMOTE) ? 1 : 0; #endif pm = ¶m[button_screen]; #ifdef HAVE_TOUCHSCREEN if (button == ACTION_TOUCHSCREEN) { struct screen *sc = &screens[button_screen]; button = keyboard_touchscreen(pm, sc, &state); } #endif /* Remap some buttons to allow to move * cursor in line edit mode and morse mode. */ if (pm->line_edit #ifdef HAVE_MORSE_INPUT || state.morse_mode #endif /* HAVE_MORSE_INPUT */ ) { if (button == ACTION_KBD_LEFT) button = ACTION_KBD_CURSOR_LEFT; if (button == ACTION_KBD_RIGHT) button = ACTION_KBD_CURSOR_RIGHT; } switch ( button ) { case ACTION_KBD_DONE: /* accepts what was entered and continues */ ret = 0; done = true; break; case ACTION_KBD_ABORT: ret = -1; done = true; break; case ACTION_KBD_PAGE_FLIP: #ifdef HAVE_MORSE_INPUT if (state.morse_mode) break; #endif if (++pm->page >= pm->pages) pm->page = 0; state.changed = CHANGED_PICKER; break; case ACTION_KBD_RIGHT: kbd_move_picker_horizontal(pm, &state, 1); break; case ACTION_KBD_LEFT: kbd_move_picker_horizontal(pm, &state, -1); break; case ACTION_KBD_DOWN: kbd_move_picker_vertical(pm, &state, 1); break; case ACTION_KBD_UP: kbd_move_picker_vertical(pm, &state, -1); break; #ifdef HAVE_MORSE_INPUT #ifdef KBD_TOGGLE_INPUT case ACTION_KBD_MORSE_INPUT: state.morse_mode = !state.morse_mode; state.changed = CHANGED_PICKER; FOR_NB_SCREENS(l) { struct keyboard_parameters *pm = ¶m[l]; int y = pm->main_y; pm->main_y = pm->old_main_y; pm->old_main_y = y; } break; #endif /* KBD_TOGGLE_INPUT */ case ACTION_KBD_MORSE_SELECT: if (state.morse_mode && state.morse_reading) { state.morse_code <<= 1; if ((current_tick - state.morse_tick) > HZ/5) state.morse_code |= 0x01; } break; #endif /* HAVE_MORSE_INPUT */ case ACTION_KBD_SELECT: /* select doubles as backspace in line_edit */ if (pm->line_edit) kbd_backspace(&state); else #ifdef HAVE_MORSE_INPUT if (state.morse_mode) { state.morse_tick = current_tick; if (!state.morse_reading) { state.morse_reading = true; state.morse_code = 1; } } else #endif /* HAVE_MORSE_INPUT */ kbd_insert_selected(pm, &state); break; case ACTION_KBD_BACKSPACE: kbd_backspace(&state); break; case ACTION_KBD_CURSOR_RIGHT: kbd_move_cursor(&state, 1); break; case ACTION_KBD_CURSOR_LEFT: kbd_move_cursor(&state, -1); break; case ACTION_NONE: #ifdef HAVE_MORSE_INPUT if (state.morse_reading) { int j; logf("Morse: 0x%02x", state.morse_code); state.morse_reading = false; for (j = 0; morse_alphabets[j] != '\0'; j++) { if (morse_codes[j] == state.morse_code) break ; } if (morse_alphabets[j] == '\0') { logf("Morse code not found"); break ; } /* turn off hangul input */ state.hangul = false; kbd_inschar(&state, morse_alphabets[j]); } #endif /* HAVE_MORSE_INPUT */ break; default: if (default_event_handler(button) == SYS_USB_CONNECTED) { FOR_NB_SCREENS(l) screens[l].setfont(FONT_SYSFIXED); } break; } /* end switch */ if (button != ACTION_NONE) { state.cur_blink = true; } if (global_settings.talk_menu) /* voice UI? */ { if (state.changed == CHANGED_PICKER) { if (pm->line_edit) { talk_id(VOICE_EDIT, false); } else #ifdef HAVE_MORSE_INPUT /* FIXME: We should talk something like Morse mode.. */ if (!state.morse_mode) #endif { ch = get_kbd_ch(pm, pm->x, pm->y); kbd_spellchar(ch); } } else if (state.changed == CHANGED_CURSOR) { int c = utf8seek(state.text, state.editpos); kbd_spellchar(state.text[c]); } else if (state.changed == CHANGED_TEXT) talk_spell(state.text, false); /* speak revised text */ } state.changed = 0; } #ifdef HAVE_BUTTONBAR global_settings.buttonbar = buttonbar_config; #endif if (ret < 0) splash(HZ/2, ID2P(LANG_CANCEL)); #if defined(HAVE_MORSE_INPUT) && defined(KBD_TOGGLE_INPUT) if (global_settings.morse_input != state.morse_mode) { global_settings.morse_input = state.morse_mode; settings_save(); } #endif /* HAVE_MORSE_INPUT && KBD_TOGGLE_INPUT */ FOR_NB_SCREENS(l) { screens[l].setfont(FONT_UI); viewportmanager_theme_undo(l, false); } return ret; } static void kbd_calc_params(struct keyboard_parameters *pm, struct screen *sc, struct edit_state *state) { struct font* font; const unsigned char *p; unsigned short ch, *pbuf; int icon_w, sc_w, sc_h, w; int i, total_lines; #ifdef HAVE_TOUCHSCREEN int button_h = 0; bool flippage_button = false; pm->show_buttons = (sc->screen_type == SCREEN_MAIN && (touchscreen_get_mode() == TOUCHSCREEN_POINT)); #endif pm->curfont = pm->default_lines ? FONT_SYSFIXED : sc->getuifont(); font = font_get(pm->curfont); pm->font_h = font->height; /* check if FONT_UI fits the screen */ if (2*pm->font_h + 3 + BUTTONBAR_HEIGHT > sc->getheight()) { pm->curfont = FONT_SYSFIXED; font = font_get(FONT_SYSFIXED); pm->font_h = font->height; } #ifdef HAVE_TOUCHSCREEN pm->font_h = GRID_SIZE(sc->screen_type, pm->font_h); #endif /* find max width of keyboard glyphs. * since we're going to be adding spaces, * max width is at least their width */ pm->font_w = font_get_width(font, ' '); for (pbuf = pm->kbd_buf; *pbuf != 0xFEFF; pbuf += i) { for (i = 0; ++i <= *pbuf; ) { w = font_get_width(font, pbuf[i]); if (pm->font_w < w) pm->font_w = w; } } /* Find max width for text string */ pm->text_w = pm->font_w; p = state->text; while (*p) { p = utf8decode(p, &ch); w = font_get_width(font, ch); if (pm->text_w < w) pm->text_w = w; } #ifdef HAVE_TOUCHSCREEN pm->font_w = GRID_SIZE(sc->screen_type, pm->font_w); #endif /* calculate how many characters to put in a row. */ icon_w = get_icon_width(sc->screen_type); sc_w = sc->getwidth(); if (pm->font_w < sc_w / pm->max_line_len) pm->font_w = sc_w / pm->max_line_len; pm->max_chars = sc_w / pm->font_w; pm->max_chars_text = (sc_w - icon_w * 2 - 2) / pm->text_w; if (pm->max_chars_text < 3 && icon_w > pm->text_w) pm->max_chars_text = sc_w / pm->text_w - 2; /* calculate pm->pages and pm->lines */ sc_h = sc->getheight(); #ifdef HAVE_TOUCHSCREEN /* add space for buttons */ if (pm->show_buttons) { /* reserve place for OK/Del/Cancel buttons, use ui font for them */ button_h = GRID_SIZE(sc->screen_type, sc->getcharheight()); sc_h -= MAX(MIN_GRID_SIZE*2, button_h); } recalc_param: #endif pm->lines = (sc_h - BUTTONBAR_HEIGHT) / pm->font_h - 1; if (pm->default_lines && pm->lines > pm->default_lines) pm->lines = pm->default_lines; pm->keyboard_margin = sc_h - BUTTONBAR_HEIGHT - (pm->lines+1)*pm->font_h; if (pm->keyboard_margin < 3 && pm->lines > 1) { pm->lines--; pm->keyboard_margin += pm->font_h; } if (pm->keyboard_margin > DEFAULT_MARGIN) pm->keyboard_margin = DEFAULT_MARGIN; total_lines = 0; for (pbuf = pm->kbd_buf; (i = *pbuf) != 0xFEFF; pbuf += i + 1) total_lines += (i ? (i + pm->max_chars - 1) / pm->max_chars : 1); pm->pages = (total_lines + pm->lines - 1) / pm->lines; pm->lines = (total_lines + pm->pages - 1) / pm->pages; #ifdef HAVE_TOUCHSCREEN if (pm->pages > 1 && pm->show_buttons && !flippage_button) { /* add space for flip page button */ sc_h -= button_h; flippage_button = true; goto recalc_param; } #endif if (pm->page >= pm->pages) pm->x = pm->y = pm->page = 0; pm->main_y = pm->font_h*pm->lines + pm->keyboard_margin; pm->keyboard_margin -= pm->keyboard_margin/2; #ifdef HAVE_TOUCHSCREEN /* flip page button is put between piker and edit line */ if (flippage_button) pm->main_y += button_h; #endif #ifdef HAVE_MORSE_INPUT pm->old_main_y = sc_h - pm->font_h - BUTTONBAR_HEIGHT; if (state->morse_mode) { int y = pm->main_y; pm->main_y = pm->old_main_y; pm->old_main_y = y; } #endif } static void kbd_draw_picker(struct keyboard_parameters *pm, struct screen *sc, struct edit_state *state) { char outline[8]; #ifdef HAVE_MORSE_INPUT if (state->morse_mode) { const int w = 6, h = 8; /* sysfixed font width, height */ int i, j, x, y; int sc_w = sc->getwidth(), sc_h = pm->main_y - pm->keyboard_margin - 1; /* Draw morse code screen with sysfont */ sc->setfont(FONT_SYSFIXED); x = 0; y = 0; outline[1] = '\0'; /* Draw morse code table with code descriptions. */ for (i = 0; morse_alphabets[i] != '\0'; i++) { int morse_code; outline[0] = morse_alphabets[i]; sc->putsxy(x, y, outline); morse_code = morse_codes[i]; for (j = 0; morse_code > 0x01; morse_code >>= 1) j++; x += w + 3 + j*4; morse_code = morse_codes[i]; for (; morse_code > 0x01; morse_code >>= 1) { x -= 4; if (morse_code & 0x01) sc->fillrect(x, y + 2, 3, 4); else sc->fillrect(x, y + 3, 1, 2); } x += w*5 - 3; if (x + w*6 >= sc_w) { x = 0; y += h; if (y + h >= sc_h) break; } } } else #else (void) state; #endif /* HAVE_MORSE_INPUT */ { /* draw page */ int i, j; int w, h; unsigned short ch; unsigned char *utf8; sc->setfont(pm->curfont); for (j = 0; j < pm->lines; j++) { for (i = 0; i < pm->max_chars; i++) { ch = get_kbd_ch(pm, i, j); utf8 = utf8encode(ch, outline); *utf8 = 0; sc->getstringsize(outline, &w, &h); sc->putsxy(i*pm->font_w + (pm->font_w-w) / 2, j*pm->font_h + (pm->font_h-h) / 2, outline); } } if (!pm->line_edit) { /* highlight the key that has focus */ sc->set_drawmode(DRMODE_COMPLEMENT); sc->fillrect(pm->font_w*pm->x, pm->font_h*pm->y, pm->font_w, pm->font_h); sc->set_drawmode(DRMODE_SOLID); } } } static void kbd_draw_edit_line(struct keyboard_parameters *pm, struct screen *sc, struct edit_state *state) { char outline[8]; unsigned char *utf8; int i = 0, j = 0, icon_w, w; int sc_w = sc->getwidth(); int y = pm->main_y - pm->keyboard_margin; int text_margin = (sc_w - pm->text_w * pm->max_chars_text) / 2; /* Clear text area one pixel above separator line so any overdraw doesn't collide */ screen_clear_area(sc, 0, y - 1, sc_w, pm->font_h + 6); sc->hline(0, sc_w - 1, y); /* write out the text */ sc->setfont(pm->curfont); pm->leftpos = MAX(0, MIN(state->len_utf8, state->editpos + 2) - pm->max_chars_text); pm->curpos = state->editpos - pm->leftpos; utf8 = state->text + utf8seek(state->text, pm->leftpos); while (*utf8 && i < pm->max_chars_text) { j = utf8seek(utf8, 1); strlcpy(outline, utf8, j+1); sc->getstringsize(outline, &w, NULL); sc->putsxy(text_margin + i*pm->text_w + (pm->text_w-w)/2, pm->main_y, outline); utf8 += j; i++; } icon_w = get_icon_width(sc->screen_type); if (pm->leftpos > 0) { /* Draw nicer bitmap arrow if room, else settle for "<". */ if (text_margin >= icon_w) { screen_put_icon_with_offset(sc, 0, 0, (text_margin - icon_w) / 2, pm->main_y, Icon_Reverse_Cursor); } else { sc->getstringsize("<", &w, NULL); sc->putsxy(text_margin - w, pm->main_y, "<"); } } if (state->len_utf8 - pm->leftpos > pm->max_chars_text) { /* Draw nicer bitmap arrow if room, else settle for ">". */ if (text_margin >= icon_w) { screen_put_icon_with_offset(sc, 0, 0, sc_w - (text_margin + icon_w) / 2, pm->main_y, Icon_Cursor); } else { sc->putsxy(sc_w - text_margin, pm->main_y, ">"); } } /* cursor */ i = text_margin + pm->curpos * pm->text_w; if (state->cur_blink) sc->vline(i, pm->main_y, pm->main_y + pm->font_h - 1); if (state->hangul) /* draw underbar */ sc->hline(i - pm->text_w, i, pm->main_y + pm->font_h - 1); if (pm->line_edit) { sc->set_drawmode(DRMODE_COMPLEMENT); sc->fillrect(0, y + 2, sc_w, pm->font_h + 2); sc->set_drawmode(DRMODE_SOLID); } } #ifdef HAVE_TOUCHSCREEN static void kbd_draw_buttons(struct keyboard_parameters *pm, struct screen *sc) { struct viewport vp; int button_h, text_h, text_y; int sc_w = sc->getwidth(), sc_h = sc->getheight(); viewport_set_defaults(&vp, sc->screen_type); vp.flags |= VP_FLAG_ALIGN_CENTER; sc->set_viewport(&vp); text_h = sc->getcharheight(); button_h = GRID_SIZE(sc->screen_type, text_h); text_y = (button_h - text_h) / 2 + 1; vp.x = 0; vp.y = 0; vp.width = sc_w; vp.height = button_h; /* draw buttons */ if (pm->pages > 1) { /* button to flip page. */ vp.y = pm->lines*pm->font_h; sc->hline(0, sc_w - 1, 0); sc->putsxy(0, text_y, ">"); } /* OK/Del/Cancel buttons */ button_h = MAX(MIN_GRID_SIZE*2, button_h); text_y = (button_h - text_h) / 2 + 1; vp.y = sc_h - button_h - 1; vp.height = button_h; sc->hline(0, sc_w - 1, 0); vp.width = sc_w/3; sc->putsxy(0, text_y, str(LANG_KBD_OK)); vp.x += vp.width; sc->vline(0, 0, button_h); sc->putsxy(0, text_y, str(LANG_KBD_DELETE)); vp.x += vp.width; sc->vline(0, 0, button_h); sc->putsxy(0, text_y, str(LANG_KBD_CANCEL)); sc->set_viewport(NULL); } static int keyboard_touchscreen(struct keyboard_parameters *pm, struct screen *sc, struct edit_state *state) { short x, y; const int button = action_get_touchscreen_press(&x, &y); const int sc_w = sc->getwidth(), sc_h = sc->getheight(); int button_h = MAX(MIN_GRID_SIZE*2, sc->getcharheight()); #ifdef HAVE_MORSE_INPUT if (state->morse_mode && y < pm->main_y - pm->keyboard_margin) { /* don't return ACTION_NONE since it has effect in morse mode. */ return button == BUTTON_TOUCHSCREEN? ACTION_KBD_SELECT: button & BUTTON_REL? ACTION_KBD_MORSE_SELECT: ACTION_STD_OK; } #else (void) state; #endif if (x < 0 || y < 0) return ACTION_NONE; if (y < pm->lines*pm->font_h) { if (x/pm->font_w < pm->max_chars) { /* picker area */ state->changed = CHANGED_PICKER; pm->x = x/pm->font_w; pm->y = y/pm->font_h; pm->line_edit = false; if (button == BUTTON_REL) return ACTION_KBD_SELECT; } } else if (y < pm->main_y - pm->keyboard_margin) { /* button to flip page */ if (button == BUTTON_REL) return ACTION_KBD_PAGE_FLIP; } else if (y < sc_h - button_h) { /* edit line */ if (button & (BUTTON_REPEAT|BUTTON_REL)) { if (x < sc_w/2) return ACTION_KBD_CURSOR_LEFT; else return ACTION_KBD_CURSOR_RIGHT; } } else { /* OK/Del/Cancel button */ if (button == BUTTON_REL) { if (x < sc_w/3) return ACTION_KBD_DONE; else if (x < (sc_w/3) * 2) return ACTION_KBD_BACKSPACE; else return ACTION_KBD_ABORT; } } return ACTION_NONE; } #endif /* inserts the selected char */ static void kbd_insert_selected(struct keyboard_parameters *pm, struct edit_state *state) { /* find input char */ unsigned short ch = get_kbd_ch(pm, pm->x, pm->y); /* check for hangul input */ if (ch >= 0x3131 && ch <= 0x3163) { unsigned short tmp; if (!state->hangul) { state->hlead = state->hvowel = state->htail = 0; state->hangul = true; } if (!state->hvowel) { state->hvowel = ch; } else if (!state->htail) { state->htail = ch; } else { /* previous hangul complete */ /* check whether tail is actually lead of next char */ tmp = hangul_join(state->htail, ch, 0); if (tmp != 0xfffd) { tmp = hangul_join(state->hlead, state->hvowel, 0); kbd_delchar(state); kbd_inschar(state, tmp); /* insert dummy char */ kbd_inschar(state, ' '); state->hlead = state->htail; state->hvowel = ch; state->htail = 0; } else { state->hvowel = state->htail = 0; state->hlead = ch; } } /* combine into hangul */ tmp = hangul_join(state->hlead, state->hvowel, state->htail); if (tmp != 0xfffd) { kbd_delchar(state); ch = tmp; } else { state->hvowel = state->htail = 0; state->hlead = ch; } } else { state->hangul = false; } /* insert char */ kbd_inschar(state, ch); } static void kbd_backspace(struct edit_state *state) { unsigned short ch; if (state->hangul) { if (state->htail) state->htail = 0; else if (state->hvowel) state->hvowel = 0; else state->hangul = false; } kbd_delchar(state); if (state->hangul) { if (state->hvowel) ch = hangul_join(state->hlead, state->hvowel, state->htail); else ch = state->hlead; kbd_inschar(state, ch); } } static void kbd_move_cursor(struct edit_state *state, int dir) { state->hangul = false; state->editpos += dir; if (state->editpos >= 0 && state->editpos <= state->len_utf8) { state->changed = CHANGED_CURSOR; } else if (state->editpos > state->len_utf8) { state->editpos = 0; #if CONFIG_CODEC == SWCODEC if (global_settings.talk_menu) beep_play(1000, 150, 1500); #endif } else if (state->editpos < 0) { state->editpos = state->len_utf8; #if CONFIG_CODEC == SWCODEC if (global_settings.talk_menu) beep_play(1000, 150, 1500); #endif } } static void kbd_move_picker_horizontal(struct keyboard_parameters *pm, struct edit_state *state, int dir) { state->changed = CHANGED_PICKER; pm->x += dir; if (pm->x < 0) { if (--pm->page < 0) pm->page = pm->pages - 1; pm->x = pm->max_chars - 1; } else if (pm->x >= pm->max_chars) { if (++pm->page >= pm->pages) pm->page = 0; pm->x = 0; } } static void kbd_move_picker_vertical(struct keyboard_parameters *pm, struct edit_state *state, int dir) { state->changed = CHANGED_PICKER; #ifdef HAVE_MORSE_INPUT if (state->morse_mode) { pm->line_edit = !pm->line_edit; return; } #endif /* HAVE_MORSE_INPUT */ pm->y += dir; if (pm->line_edit) { pm->y = (dir > 0 ? 0 : pm->lines - 1); pm->line_edit = false; } else if (pm->y < 0 || pm->y >= pm->lines) { pm->line_edit = true; } }