/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 by Kevin Ferrare * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "config.h" #include "lcd.h" #include "font.h" #include "button.h" #include "sprintf.h" #include "string.h" #include "settings.h" #include "kernel.h" #include "system.h" #include "action.h" #include "screen_access.h" #include "list.h" #include "scrollbar.h" #include "statusbar.h" #include "lang.h" #include "sound.h" #include "misc.h" #include "talk.h" #include "viewport.h" #include "list.h" #ifdef HAVE_LCD_CHARCELLS #define SCROLL_LIMIT 1 #else #define SCROLL_LIMIT (nb_lines<3?1:2) #endif /* The minimum number of pending button events in queue before starting * to limit list drawing interval. */ #define FRAMEDROP_TRIGGER 6 #ifdef HAVE_LCD_BITMAP static int offset_step = 16; /* pixels per screen scroll step */ /* should lines scroll out of the screen */ static bool offset_out_of_view = false; #endif static int force_list_reinit = false; static void gui_list_select_at_offset(struct gui_synclist * gui_list, int offset); void list_draw(struct screen *display, struct gui_synclist *list); #ifdef HAVE_LCD_BITMAP static struct viewport parent[NB_SCREENS]; void list_init_viewports(struct gui_synclist *list) { int i; struct viewport *vp; FOR_NB_SCREENS(i) { vp = &parent[i]; if (!list || list->parent[i] == vp) viewport_set_defaults(vp, i); } #ifdef HAVE_BUTTONBAR if (list && (list->parent[0] == &parent[0]) && global_settings.buttonbar) list->parent[0]->height -= BUTTONBAR_HEIGHT; #endif force_list_reinit = false; } #else static struct viewport parent[NB_SCREENS] = { [SCREEN_MAIN] = { .x = 0, .y = 0, .width = LCD_WIDTH, .height = LCD_HEIGHT }, }; void list_init_viewports(struct gui_synclist *list) { (void)list; force_list_reinit = false; } #endif #ifdef HAVE_LCD_BITMAP bool list_display_title(struct gui_synclist *list, enum screen_type screen) { return list->title != NULL && viewport_get_nb_lines(list->parent[screen])>2; } #else #define list_display_title(l, i) false #endif /* * Initializes a scrolling list * - gui_list : the list structure to initialize * - callback_get_item_name : pointer to a function that associates a label * to a given item number * - data : extra data passed to the list callback * - scroll_all : * - selected_size : * - parent : the parent viewports to use. NULL means the full screen minus * statusbar if enabled. NOTE: new screens should NOT set this to NULL. */ void gui_synclist_init(struct gui_synclist * gui_list, list_get_name callback_get_item_name, void * data, bool scroll_all, int selected_size, struct viewport list_parent[NB_SCREENS] ) { int i; gui_list->callback_get_item_icon = NULL; gui_list->callback_get_item_name = callback_get_item_name; gui_list->callback_speak_item = NULL; gui_list->nb_items = 0; gui_list->selected_item = 0; FOR_NB_SCREENS(i) { gui_list->start_item[i] = 0; gui_list->last_displayed_start_item[i] = -1 ; #ifdef HAVE_LCD_BITMAP gui_list->offset_position[i] = 0; #endif if (list_parent) gui_list->parent[i] = &list_parent[i]; else { gui_list->parent[i] = &parent[i]; } } list_init_viewports(gui_list); gui_list->limit_scroll = false; gui_list->data=data; gui_list->scroll_all=scroll_all; gui_list->selected_size=selected_size; gui_list->title = NULL; gui_list->title_width = 0; gui_list->title_icon = Icon_NOICON; gui_list->scheduled_talk_tick = gui_list->last_talked_tick = 0; gui_list->show_selection_marker = true; gui_list->last_displayed_selected_item = -1 ; #ifdef HAVE_LCD_COLOR gui_list->title_color = -1; gui_list->callback_get_item_color = NULL; #endif force_list_reinit = true; } /* this toggles the selection bar or cursor */ void gui_synclist_hide_selection_marker(struct gui_synclist * lists, bool hide) { lists->show_selection_marker = !hide; } #ifdef HAVE_LCD_BITMAP int gui_list_get_item_offset(struct gui_synclist * gui_list, int item_width, int text_pos, struct screen * display, struct viewport *vp) { int item_offset; if (offset_out_of_view) { item_offset = gui_list->offset_position[display->screen_type]; } else { /* if text is smaller then view */ if (item_width <= vp->width - text_pos) { item_offset = 0; } else { /* if text got out of view */ if (gui_list->offset_position[display->screen_type] > item_width - (vp->width - text_pos)) item_offset = item_width - (vp->width - text_pos); else item_offset = gui_list->offset_position[display->screen_type]; } } return item_offset; } #endif /* * Force a full screen update. */ void gui_synclist_draw(struct gui_synclist *gui_list) { int i; static struct gui_synclist *last_list = NULL; static int last_count = -1; #ifdef HAVE_BUTTONBAR static bool last_buttonbar = false; #endif if (force_list_reinit || #ifdef HAVE_BUTTONBAR last_buttonbar != screens[SCREEN_MAIN].has_buttonbar || #endif last_list != gui_list || gui_list->nb_items != last_count) { list_init_viewports(gui_list); gui_synclist_select_item(gui_list, gui_list->selected_item); } #ifdef HAVE_BUTTONBAR last_buttonbar = screens[SCREEN_MAIN].has_buttonbar; #endif last_count = gui_list->nb_items; last_list = gui_list; FOR_NB_SCREENS(i) { list_draw(&screens[i], gui_list); } } /* sets up the list so the selection is shown correctly on the screen */ static void gui_list_put_selection_on_screen(struct gui_synclist * gui_list, enum screen_type screen) { int nb_lines; int difference = gui_list->selected_item - gui_list->start_item[screen]; struct viewport vp = *gui_list->parent[screen]; #ifdef HAVE_LCD_BITMAP if (list_display_title(gui_list, screen)) vp.height -= font_get(gui_list->parent[screen]->font)->height; #endif nb_lines = viewport_get_nb_lines(&vp); /* edge case,, selected last item */ if (gui_list->selected_item == gui_list->nb_items -1) { gui_list->start_item[screen] = MAX(0, gui_list->nb_items - nb_lines); } /* selected first item */ else if (gui_list->selected_item == 0) { gui_list->start_item[screen] = 0; } else if (difference < SCROLL_LIMIT) /* list moved up */ { if (global_settings.scroll_paginated) { if (gui_list->start_item[screen] > gui_list->selected_item) { gui_list->start_item[screen] = (gui_list->selected_item/nb_lines) *nb_lines; } if (gui_list->nb_items <= nb_lines) gui_list->start_item[screen] = 0; } else { int top_of_screen = gui_list->selected_item - SCROLL_LIMIT + 1; int temp = MIN(top_of_screen, gui_list->nb_items - nb_lines); gui_list->start_item[screen] = MAX(0, temp); } } else if (difference > nb_lines - SCROLL_LIMIT) /* list moved down */ { int bottom = gui_list->nb_items - nb_lines; /* always move the screen if selection isnt "visible" */ if (gui_list->show_selection_marker == false) { if (bottom < 0) bottom = 0; gui_list->start_item[screen] = MIN(bottom, gui_list->start_item[screen] + 2*gui_list->selected_size); } else if (global_settings.scroll_paginated) { if (gui_list->start_item[screen] + nb_lines <= gui_list->selected_item) gui_list->start_item[screen] = MIN(bottom, gui_list->selected_item); } else { int top_of_screen = gui_list->selected_item + SCROLL_LIMIT - nb_lines; int temp = MAX(0, top_of_screen); gui_list->start_item[screen] = MIN(bottom, temp); } } } /* * Selects an item in the list * - gui_list : the list structure * - item_number : the number of the item which will be selected */ void gui_synclist_select_item(struct gui_synclist * gui_list, int item_number) { int i; if( item_number > gui_list->nb_items-1 || item_number < 0 ) return; gui_list->selected_item = item_number; FOR_NB_SCREENS(i) gui_list_put_selection_on_screen(gui_list, i); } static void gui_list_select_at_offset(struct gui_synclist * gui_list, int offset) { int new_selection; if (gui_list->selected_size > 1) { offset *= gui_list->selected_size; /* always select the first item of multi-line lists */ offset -= offset%gui_list->selected_size; } new_selection = gui_list->selected_item + offset; if (new_selection >= gui_list->nb_items) { gui_list->selected_item = gui_list->limit_scroll ? gui_list->nb_items - gui_list->selected_size : 0; } else if (new_selection < 0) { gui_list->selected_item = gui_list->limit_scroll ? 0 : gui_list->nb_items - gui_list->selected_size; } else if (gui_list->show_selection_marker == false) { int i, nb_lines, screen_top; FOR_NB_SCREENS(i) { struct viewport vp = *gui_list->parent[i]; #ifdef HAVE_LCD_BITMAP if (list_display_title(gui_list, i)) vp.height -= font_get(gui_list->parent[i]->font)->height; #endif nb_lines = viewport_get_nb_lines(&vp); if (offset > 0) { screen_top = gui_list->nb_items-nb_lines; if (screen_top < 0) screen_top = 0; gui_list->start_item[i] = MIN(screen_top, gui_list->start_item[i] + gui_list->selected_size); gui_list->selected_item = gui_list->start_item[i]; } else { gui_list->start_item[i] = MAX(0, gui_list->start_item[i] - gui_list->selected_size); gui_list->selected_item = gui_list->start_item[i] + nb_lines; } } return; } else gui_list->selected_item += offset; gui_synclist_select_item(gui_list, gui_list->selected_item); } /* * Adds an item to the list (the callback will be asked for one more item) * - gui_list : the list structure */ void gui_synclist_add_item(struct gui_synclist * gui_list) { gui_list->nb_items++; /* if only one item in the list, select it */ if(gui_list->nb_items == 1) gui_list->selected_item = 0; } /* * Removes an item to the list (the callback will be asked for one less item) * - gui_list : the list structure */ void gui_synclist_del_item(struct gui_synclist * gui_list) { if(gui_list->nb_items > 0) { if (gui_list->selected_item == gui_list->nb_items-1) gui_list->selected_item--; gui_list->nb_items--; gui_synclist_select_item(gui_list, gui_list->selected_item); } } #ifdef HAVE_LCD_BITMAP void gui_list_screen_scroll_step(int ofs) { offset_step = ofs; } void gui_list_screen_scroll_out_of_view(bool enable) { if (enable) offset_out_of_view = true; else offset_out_of_view = false; } #endif /* HAVE_LCD_BITMAP */ /* * Set the title and title icon of the list. Setting title to NULL disables * both the title and icon. Use NOICON if there is no icon. */ void gui_synclist_set_title(struct gui_synclist * gui_list, char * title, enum themable_icons icon) { gui_list->title = title; gui_list->title_icon = icon; if (title) { #ifdef HAVE_LCD_BITMAP int i; FOR_NB_SCREENS(i) screens[i].getstringsize(title, &gui_list->title_width, NULL); #else gui_list->title_width = strlen(title); #endif } else { gui_list->title_width = 0; } force_list_reinit = true; } void gui_synclist_set_nb_items(struct gui_synclist * lists, int nb_items) { #ifdef HAVE_LCD_BITMAP int i; #endif lists->nb_items = nb_items; #ifdef HAVE_LCD_BITMAP FOR_NB_SCREENS(i) { lists->offset_position[i] = 0; } #endif } int gui_synclist_get_nb_items(struct gui_synclist * lists) { return lists->nb_items; } int gui_synclist_get_sel_pos(struct gui_synclist * lists) { return lists->selected_item; } void gui_synclist_set_icon_callback(struct gui_synclist * lists, list_get_icon icon_callback) { lists->callback_get_item_icon = icon_callback; } void gui_synclist_set_voice_callback(struct gui_synclist * lists, list_speak_item voice_callback) { lists->callback_speak_item = voice_callback; } #ifdef HAVE_LCD_COLOR void gui_synclist_set_color_callback(struct gui_synclist * lists, list_get_color color_callback) { lists->callback_get_item_color = color_callback; } #endif static void gui_synclist_select_next_page(struct gui_synclist * lists, enum screen_type screen) { int nb_lines = viewport_get_nb_lines(lists->parent[screen]); gui_list_select_at_offset(lists, nb_lines); } static void gui_synclist_select_previous_page(struct gui_synclist * lists, enum screen_type screen) { int nb_lines = viewport_get_nb_lines(lists->parent[screen]); gui_list_select_at_offset(lists, -nb_lines); } void gui_synclist_limit_scroll(struct gui_synclist * lists, bool scroll) { lists->limit_scroll = scroll; } #ifdef HAVE_LCD_BITMAP /* * Makes all the item in the list scroll by one step to the right. * Should stop increasing the value when reaching the widest item value * in the list. */ static void gui_synclist_scroll_right(struct gui_synclist * lists) { int i; FOR_NB_SCREENS(i) { /* FIXME: This is a fake right boundry limiter. there should be some * callback function to find the longest item on the list in pixels, * to stop the list from scrolling past that point */ lists->offset_position[i]+=offset_step; if (lists->offset_position[i] > 1000) lists->offset_position[i] = 1000; } } /* * Makes all the item in the list scroll by one step to the left. * stops at starting position. */ static void gui_synclist_scroll_left(struct gui_synclist * lists) { int i; FOR_NB_SCREENS(i) { lists->offset_position[i]-=offset_step; if (lists->offset_position[i] < 0) lists->offset_position[i] = 0; } } #endif /* HAVE_LCD_BITMAP */ static void _gui_synclist_speak_item(struct gui_synclist *lists, bool repeating) { list_speak_item *cb = lists->callback_speak_item; if(cb && gui_synclist_get_nb_items(lists) != 0) { int sel = gui_synclist_get_sel_pos(lists); talk_shutup(); /* If we got a repeating key action, or we have just very recently started talking, then we want to stay silent for a while until things settle. Likewise if we already had a pending scheduled announcement not yet due: we need to reschedule it. */ if(repeating || (lists->scheduled_talk_tick && TIME_BEFORE(current_tick, lists->scheduled_talk_tick)) || (lists->last_talked_tick && TIME_BEFORE(current_tick, lists->last_talked_tick +HZ/4))) { lists->scheduled_talk_tick = current_tick +HZ/4; return; } else { lists->scheduled_talk_tick = 0; /* work done */ cb(sel, lists->data); lists->last_talked_tick = current_tick; } } } void gui_synclist_speak_item(struct gui_synclist * lists) /* The list user should call this to speak the first item on entering the list, and whenever the list is updated. */ { if(gui_synclist_get_nb_items(lists) == 0 && global_settings.talk_menu) talk_id(VOICE_EMPTY_LIST, true); else _gui_synclist_speak_item(lists, false); } extern intptr_t get_action_data(void); #if defined(HAVE_TOUCHSCREEN) /* this needs to be fixed if we ever get more than 1 touchscreen on a target */ unsigned gui_synclist_do_touchscreen(struct gui_synclist * gui_list); #endif bool gui_synclist_do_button(struct gui_synclist * lists, int *actionptr, enum list_wrap wrap) { int action = *actionptr; #ifdef HAVE_LCD_BITMAP static bool scrolling_left = false; #endif #ifdef HAVE_WHEEL_ACCELERATION int next_item_modifier = button_apply_acceleration(get_action_data()); #else static int next_item_modifier = 1; static int last_accel_tick = 0; if (global_settings.list_accel_start_delay) { int start_delay = global_settings.list_accel_start_delay * (HZ/2); int accel_wait = global_settings.list_accel_wait * HZ/2; if (get_action_statuscode(NULL)&ACTION_REPEAT) { if (!last_accel_tick) last_accel_tick = current_tick + start_delay; else if (current_tick >= last_accel_tick + accel_wait) { last_accel_tick = current_tick; next_item_modifier++; } } else if (last_accel_tick) { next_item_modifier = 1; last_accel_tick = 0; } } #endif #if defined(HAVE_TOUCHSCREEN) if (action == ACTION_TOUCHSCREEN) action = *actionptr = gui_synclist_do_touchscreen(lists); #endif switch (wrap) { case LIST_WRAP_ON: gui_synclist_limit_scroll(lists, false); break; case LIST_WRAP_OFF: gui_synclist_limit_scroll(lists, true); break; case LIST_WRAP_UNLESS_HELD: if (action == ACTION_STD_PREVREPEAT || action == ACTION_STD_NEXTREPEAT || action == ACTION_LISTTREE_PGUP || action == ACTION_LISTTREE_PGDOWN) gui_synclist_limit_scroll(lists, true); else gui_synclist_limit_scroll(lists, false); break; }; switch (action) { case ACTION_REDRAW: gui_synclist_draw(lists); return true; #ifdef HAVE_VOLUME_IN_LIST case ACTION_LIST_VOLUP: global_settings.volume += 2; /* up two because the falthrough brings it down one */ case ACTION_LIST_VOLDOWN: global_settings.volume--; setvol(); return true; #endif case ACTION_STD_PREV: case ACTION_STD_PREVREPEAT: gui_list_select_at_offset(lists, -next_item_modifier); #ifndef HAVE_WHEEL_ACCELERATION if (button_queue_count() < FRAMEDROP_TRIGGER) #endif gui_synclist_draw(lists); _gui_synclist_speak_item(lists, action == ACTION_STD_PREVREPEAT || next_item_modifier >1); yield(); *actionptr = ACTION_STD_PREV; return true; case ACTION_STD_NEXT: case ACTION_STD_NEXTREPEAT: gui_list_select_at_offset(lists, next_item_modifier); #ifndef HAVE_WHEEL_ACCELERATION if (button_queue_count() < FRAMEDROP_TRIGGER) #endif gui_synclist_draw(lists); _gui_synclist_speak_item(lists, action == ACTION_STD_NEXTREPEAT || next_item_modifier >1); yield(); *actionptr = ACTION_STD_NEXT; return true; #ifdef HAVE_LCD_BITMAP case ACTION_TREE_PGRIGHT: gui_synclist_scroll_right(lists); gui_synclist_draw(lists); return true; case ACTION_TREE_ROOT_INIT: /* After this button press ACTION_TREE_PGLEFT is allowed to skip to root. ACTION_TREE_ROOT_INIT must be defined in the keymaps as a repeated button press (the same as the repeated ACTION_TREE_PGLEFT) with the pre condition being the non-repeated button press */ if (lists->offset_position[0] == 0) { scrolling_left = false; *actionptr = ACTION_STD_CANCEL; return true; } *actionptr = ACTION_TREE_PGLEFT; case ACTION_TREE_PGLEFT: if(!scrolling_left && (lists->offset_position[0] == 0)) { *actionptr = ACTION_STD_CANCEL; return false; } gui_synclist_scroll_left(lists); gui_synclist_draw(lists); scrolling_left = true; /* stop ACTION_TREE_PAGE_LEFT skipping to root */ return true; #endif /* for pgup / pgdown, we are obliged to have a different behaviour depending * on the screen for which the user pressed the key since for example, remote * and main screen doesn't have the same number of lines */ case ACTION_LISTTREE_PGUP: { int screen = #ifdef HAVE_REMOTE_LCD get_action_statuscode(NULL)&ACTION_REMOTE ? SCREEN_REMOTE : #endif SCREEN_MAIN; gui_synclist_select_previous_page(lists, screen); gui_synclist_draw(lists); _gui_synclist_speak_item(lists, false); yield(); *actionptr = ACTION_STD_NEXT; } return true; case ACTION_LISTTREE_PGDOWN: { int screen = #ifdef HAVE_REMOTE_LCD get_action_statuscode(NULL)&ACTION_REMOTE ? SCREEN_REMOTE : #endif SCREEN_MAIN; gui_synclist_select_next_page(lists, screen); gui_synclist_draw(lists); _gui_synclist_speak_item(lists, false); yield(); *actionptr = ACTION_STD_PREV; } return true; } if(lists->scheduled_talk_tick && TIME_AFTER(current_tick, lists->scheduled_talk_tick)) /* scheduled postponed item announcement is due */ _gui_synclist_speak_item(lists, false); return false; } int list_do_action_timeout(struct gui_synclist *lists, int timeout) /* Returns the lowest of timeout or the delay until a postponed scheduled announcement is due (if any). */ { if(lists->scheduled_talk_tick) { long delay = lists->scheduled_talk_tick -current_tick +1; /* +1 because the trigger condition uses TIME_AFTER(), which is implemented as strictly greater than. */ if(delay < 0) delay = 0; if(timeout > delay || timeout == TIMEOUT_BLOCK) timeout = delay; } return timeout; } bool list_do_action(int context, int timeout, struct gui_synclist *lists, int *action, enum list_wrap wrap) /* Combines the get_action() (with possibly overridden timeout) and gui_synclist_do_button() calls. Returns the list action from do_button, and places the action from get_action in *action. */ { timeout = list_do_action_timeout(lists, timeout); *action = get_action(context, timeout); return gui_synclist_do_button(lists, action, wrap); } bool gui_synclist_item_is_onscreen(struct gui_synclist *lists, enum screen_type screen, int item) { struct viewport vp = *lists->parent[screen]; #ifdef HAVE_LCD_BITMAP if (list_display_title(lists, screen)) vp.height -= font_get(lists->parent[screen]->font)->height; #endif return item <= (lists->start_item[screen] + viewport_get_nb_lines(&vp)); } /* Simple use list implementation */ static int simplelist_line_count = 0; static char simplelist_text[SIMPLELIST_MAX_LINES][SIMPLELIST_MAX_LINELENGTH]; /* set the amount of lines shown in the list */ void simplelist_set_line_count(int lines) { if (lines < 0) simplelist_line_count = 0; else if (lines >= SIMPLELIST_MAX_LINES) simplelist_line_count = SIMPLELIST_MAX_LINES; else simplelist_line_count = lines; } /* get the current amount of lines shown */ int simplelist_get_line_count(void) { return simplelist_line_count; } /* add/edit a line in the list. if line_number > number of lines shown it adds the line, else it edits the line */ void simplelist_addline(int line_number, const char *fmt, ...) { va_list ap; if (line_number > simplelist_line_count) { if (simplelist_line_count < SIMPLELIST_MAX_LINES) line_number = simplelist_line_count++; else return; } va_start(ap, fmt); vsnprintf(simplelist_text[line_number], SIMPLELIST_MAX_LINELENGTH, fmt, ap); va_end(ap); } static char* simplelist_static_getname(int item, void * data, char *buffer, size_t buffer_len) { (void)data; (void)buffer; (void)buffer_len; return simplelist_text[item]; } bool simplelist_show_list(struct simplelist_info *info) { struct gui_synclist lists; int action, old_line_count = simplelist_line_count; int oldbars = viewportmanager_set_statusbar(VP_SB_ALLSCREENS); char* (*getname)(int item, void * data, char *buffer, size_t buffer_len); int wrap = LIST_WRAP_UNLESS_HELD; if (info->get_name) getname = info->get_name; else getname = simplelist_static_getname; gui_synclist_init(&lists, getname, info->callback_data, info->scroll_all, info->selection_size, NULL); if (info->title) gui_synclist_set_title(&lists, info->title, NOICON); if (info->get_icon) gui_synclist_set_icon_callback(&lists, info->get_icon); if (info->get_talk) gui_synclist_set_voice_callback(&lists, info->get_talk); if (info->hide_selection) { gui_synclist_hide_selection_marker(&lists, true); wrap = LIST_WRAP_OFF; } if (info->action_callback) info->action_callback(ACTION_REDRAW, &lists); if (info->get_name == NULL) gui_synclist_set_nb_items(&lists, simplelist_line_count*info->selection_size); else gui_synclist_set_nb_items(&lists, info->count*info->selection_size); gui_synclist_select_item(&lists, info->selection); gui_synclist_draw(&lists); gui_synclist_speak_item(&lists); while(1) { list_do_action(CONTEXT_STD, info->timeout, &lists, &action, wrap); /* We must yield in this case or no other thread can run */ if (info->timeout == TIMEOUT_NOBLOCK) yield(); if (info->action_callback) { bool stdok = action==ACTION_STD_OK; action = info->action_callback(action, &lists); if (stdok && action == ACTION_STD_CANCEL) { /* callback asked us to exit */ info->selection = gui_synclist_get_sel_pos(&lists); break; } if (info->get_name == NULL) gui_synclist_set_nb_items(&lists, simplelist_line_count*info->selection_size); } if (action == ACTION_STD_CANCEL) { info->selection = -1; break; } else if ((action == ACTION_REDRAW) || (old_line_count != simplelist_line_count)) { if (info->get_name == NULL) { gui_synclist_set_nb_items(&lists, simplelist_line_count*info->selection_size); } gui_synclist_draw(&lists); old_line_count = simplelist_line_count; } else if(default_event_handler(action) == SYS_USB_CONNECTED) return true; } talk_shutup(); viewportmanager_set_statusbar(oldbars); return false; } void simplelist_info_init(struct simplelist_info *info, char* title, int count, void* data) { info->title = title; info->count = count; info->selection_size = 1; info->hide_selection = false; info->scroll_all = false; info->timeout = HZ/10; info->selection = 0; info->action_callback = NULL; info->get_icon = NULL; info->get_name = NULL; info->get_talk = NULL; info->callback_data = data; }