/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 Björn Stenberg * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "config.h" #include #include #include "lcd.h" #include "menu.h" #include "button.h" #include "mpeg.h" #include "settings.h" static char *fmt[] = { "", /* no decimals */ "%d.%d %s ", /* 1 decimal */ "%d.%02d %s " /* 2 decimals */ }; void set_sound(char* string, int* variable, int setting) { bool done = false; int min, max; int val; int numdec; int integer; int dec; char* unit; char str[32]; unit = mpeg_sound_unit(setting); numdec = mpeg_sound_numdecimals(setting); min = mpeg_sound_min(setting); max = mpeg_sound_max(setting); lcd_clear_display(); lcd_puts_scroll(0,0,string); while (!done) { val = mpeg_val2phys(setting, *variable); if(numdec) { integer = val / (10 * numdec); dec = val % (10 * numdec); snprintf(str,sizeof str, fmt[numdec], integer, dec, unit); } else { snprintf(str,sizeof str,"%d %s ", val, unit); } lcd_puts(0,1,str); lcd_update(); switch( button_get(true) ) { #ifdef HAVE_RECORDER_KEYPAD case BUTTON_UP: #else case BUTTON_RIGHT: #endif (*variable)++; if(*variable > max ) *variable = max; break; #ifdef HAVE_RECORDER_KEYPAD case BUTTON_DOWN: #else case BUTTON_LEFT: #endif (*variable)--; if(*variable < min ) *variable = min; break; #ifdef HAVE_RECORDER_KEYPAD case BUTTON_LEFT: #else case BUTTON_STOP: case BUTTON_MENU: #endif done = true; break; } mpeg_sound_set(setting, *variable); } lcd_stop_scroll(); } static void volume(void) { set_sound("Volume", &global_settings.volume, SOUND_VOLUME); } static void bass(void) { set_sound("Bass", &global_settings.bass, SOUND_BASS); }; static void treble(void) { set_sound("Treble", &global_settings.treble, SOUND_TREBLE); } void sound_menu(void) { int m; struct menu_items items[] = { { "Volume", volume }, { "Bass", bass }, { "Treble", treble } }; m=menu_init( items, sizeof items / sizeof(struct menu_items) ); menu_run(m); menu_exit(m); }