/* * $ProjectName$ * $ProjectRevision$ * ----------------------------------------------------------- * $Id$ * ----------------------------------------------------------- * * $Author$ * * Description: * * Copyright 2002-2003 Tor-Einar Jarnbjo * ----------------------------------------------------------- * * Change History * ----------------------------------------------------------- * $Log$ * Revision 1.1 2005/07/11 15:42:36 hcl * Songdb java version, source. only 1.5 compatible * * Revision 1.1.1.1 2004/04/04 22:09:12 shred * First Import * * Revision 1.3 2003/04/10 19:49:04 jarnbjo * no message * * Revision 1.2 2003/03/16 01:11:12 jarnbjo * no message * * */ package de.jarnbjo.vorbis; final public class Util { public static final int ilog(int x) { int res=0; for(; x>0; x>>=1, res++); return res; } public static final float float32unpack(int x) { float mantissa=x&0x1fffff; float e=(x&0x7fe00000)>>21; if((x&0x80000000)!=0) { mantissa=-mantissa; } return mantissa*(float)Math.pow(2.0, e-788.0); } public static final int lookup1Values(int a, int b) { int res=(int)Math.pow(Math.E, Math.log(a)/b); return intPow(res+1, b)<=a?res+1:res; } public static final int intPow(int base, int e) { int res=1; for(; e>0; e--, res*=base); return res; } public static final boolean isBitSet(int value, int bit) { return (value&(1<0) { res+=value&1; value>>=1; } return res; } public static final int lowNeighbour(int[] v, int x) { int max=-1, n=0; for(int i=0; imax && v[i]v[x]) { min=v[i]; n=i; } } return n; } public static final int renderPoint(int x0, int x1, int y0, int y1, int x) { int dy=y1-y0; int ady=dy<0?-dy:dy; int off=(ady*(x-x0))/(x1-x0); return dy<0?y0-off:y0+off; } public static final void renderLine(final int x0, final int y0, final int x1, final int y1, final float[] v) { final int dy=y1-y0; final int adx=x1-x0; final int base=dy/adx; final int sy=dy<0?base-1:base+1; int x=x0; int y=y0; int err=0; final int ady=(dy<0?-dy:dy)-(base>0?base*adx:-base*adx); v[x]*=Floor.DB_STATIC_TABLE[y]; for(x=x0+1; x=adx) { err-=adx; v[x]*=Floor.DB_STATIC_TABLE[y+=sy]; } else { v[x]*=Floor.DB_STATIC_TABLE[y+=base]; } } } }