#ifndef NULL #define NULL ((void*)0) #endif #define TRUE 1 #define FALSE 0 // scalar types typedef unsigned char UINT8; typedef unsigned short UINT16; typedef unsigned long UINT32; typedef int BOOL; typedef void(*tpFunc)(void); // type for execute typedef int(*tpMain)(void); // type for start vector to main() // structure of an image in the flash typedef struct { UINT32* pDestination; // address to copy it to UINT32 size; // how many bytes of payload (to the next header) tpFunc pExecute; // entry point UINT32 flags; // uncompressed or compressed // end of header, now comes the payload UINT32 image[]; // the binary image starts here // after the payload, the next header may follow, all 0xFF if none } tImage; // flags valid for image header #define IF_NONE 0x00000000 #define IF_UCL_2E 0x00000001 // image is compressed with UCL, algorithm 2e // resolve platform dependency of F1 button check #if defined PLATFORM_PLAYER #define F1_MASK 0x0001 // Player has no F1 button, so we use "-" #define F2_MASK 0x0008 // Player has no F2 button, so we use "Play" #define F3_MASK 0x0004 // Player has no F3 button, so we use "+" #elif defined PLATFORM_RECORDER #define USE_ADC #define CHANNEL 4 #define F1_LOWER 250 #define F1_UPPER 499 #define F2_LOWER 500 #define F2_UPPER 699 #define F3_LOWER 900 #define F3_UPPER 1023 #elif defined PLATFORM_FM #define USE_ADC #define CHANNEL 4 #define F1_LOWER 150 #define F1_UPPER 384 #define F2_LOWER 385 #define F2_UPPER 544 #define F3_LOWER 700 #define F3_UPPER 1023 #elif defined PLATFORM_ONDIO #define USE_ADC #define CHANNEL 4 #define F1_LOWER 0x2EF // Ondio has no F1 button, #define F1_UPPER 0x3FF // so we use "Left". #define F2_LOWER 0x19D // Ondio has no F2 button, #define F2_UPPER 0x245 // so we use "Up". #define F3_LOWER 0x246 // Ondio has no F3 button, #define F3_UPPER 0x2EE // so we use "Right". #else #error ("No platform given!") #endif #define FLASH_BASE 0x02000000 // start of the flash memory #define FW_VERSION *(unsigned short*)(FLASH_BASE + 0xFE) // firmware version // prototypes void _main(void) __attribute__ ((section (".startup"))); int main(void); // minimon commands #define BAUDRATE 0x00 // followed by BRR value; response: command byte #define ADDRESS 0x01 // followed by 4 bytes address; response: command byte #define BYTE_READ 0x02 // response: 1 byte content #define BYTE_WRITE 0x03 // followed by 1 byte content; response: command byte #define BYTE_READ16 0x04 // response: 16 bytes content #define BYTE_WRITE16 0x05 // followed by 16 bytes; response: command byte #define BYTE_FLASH 0x06 // followed by 1 byte content; response: command byte #define BYTE_FLASH16 0x07 // followed by 16 bytes; response: command byte #define HALFWORD_READ 0x08 // response: 2 byte content #define HALFWORD_WRITE 0x09 // followed by 2 byte content; response: command byte #define EXECUTE 0x0A // response: command byte if call returns #define VERSION 0x0B // response: version // linker symbols extern UINT32 begin_text[]; extern UINT32 end_text[]; extern UINT32 begin_data[]; extern UINT32 end_data[]; extern UINT32 begin_bss[]; extern UINT32 end_bss[]; extern UINT32 begin_stack[]; extern UINT32 end_stack[]; extern UINT32 begin_iramcopy[]; extern UINT32 total_size[];