/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * * Copyright (C) 2005 Stepan Moskovchenko * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #define BYTE unsigned char //Data chunk ID types, returned by readID() #define ID_UNKNOWN -1 #define ID_MTHD 1 #define ID_MTRK 2 #define ID_EOF 3 //MIDI Commands #define MIDI_NOTE_OFF 128 #define MIDI_NOTE_ON 144 #define MIDI_AFTERTOUCH 160 #define MIDI_CONTROL 176 #define MIDI_PRGM 192 #define MIDI_PITCHW 224 //MIDI Controllers #define CTRL_VOLUME 7 #define CTRL_BALANCE 8 #define CTRL_PANNING 10 #define CHANNEL 1 //Most of these are deprecated.. rampdown is used, maybe one other one too #define STATE_ATTACK 1 #define STATE_DECAY 2 #define STATE_SUSTAIN 3 #define STATE_RELEASE 4 #define STATE_RAMPDOWN 5 //Loop states #define STATE_LOOPING 7 #define STATE_NONLOOPING 8 //Various bits in the GUS mode byte #define LOOP_ENABLED 4 #define LOOP_PINGPONG 8 #define LOOP_REVERSE 16 #define LOOPDIR_FORWARD 0 #define LOOPDIR_REVERSE 1 extern struct plugin_api * rb; int printf(const char *fmt, ...); int chVol[16] IBSS_ATTR; /* Channel volume */ int chPanLeft[16] IBSS_ATTR; /* Channel panning */ int chPanRight[16] IBSS_ATTR; int chPat[16] IBSS_ATTR; /* Channel patch */ int chPW[16] IBSS_ATTR; /* Channel pitch wheel, MSB only */ struct GPatch * gusload(char *); struct GPatch * patchSet[128]; struct GPatch * drumSet[128]; struct Event { unsigned int delta; unsigned char status, d1, d2; unsigned int len; unsigned char * evData; }; struct Track { unsigned int size; unsigned int numEvents; unsigned int delta; /* For sequencing */ unsigned int pos; /* For sequencing */ void * dataBlock; }; struct MIDIfile { int Length; unsigned short numTracks; unsigned short div; /* Time division, X ticks per millisecond */ struct Track * tracks[48]; unsigned char patches[128]; int numPatches; }; /* struct SynthObject { struct GWaveform * wf; unsigned int delta; unsigned int decay; unsigned int cp; unsigned char state, loopState, loopDir; unsigned char note, vol, ch, isUsed; int curRate, curOffset, targetOffset; unsigned int curPoint; }; */ struct SynthObject { struct GWaveform * wf; int delta; int decay; unsigned int cp; int state, loopState, loopDir; int note, vol, ch, isUsed; int curRate, curOffset, targetOffset; int curPoint; }; struct SynthObject voices[MAX_VOICES] IBSS_ATTR; void sendEvent(struct Event * ev); inline void setPoint(struct SynthObject * so, int pt); struct Event * getEvent(struct Track * tr, int evNum); int readTwoBytes(int file); int readFourBytes(int file); int readVarData(int file); int midimain(void * filename); void *alloc(int size) { static char *offset = NULL; static int totalSize = 0; char *ret; int remainder = size % 4; size = size + 4-remainder; if (offset == NULL) { offset = rb->plugin_get_audio_buffer(&totalSize); } if (size + 4 > totalSize) { printf("\nMALLOC BARF"); printf("\nMALLOC BARF"); printf("\nMALLOC BARF"); printf("\nMALLOC BARF"); printf("\nMALLOC BARF"); printf("\nMALLOC BARF"); printf("\nMALLOC BARF"); /* We've made our point. */ return NULL; } ret = offset + 4; *((unsigned int *)offset) = size; offset += size + 4; totalSize -= size + 4; return ret; } /* Rick's code */ /* void *alloc(int size) { static char *offset = NULL; static int totalSize = 0; char *ret; if (offset == NULL) { offset = rb->plugin_get_audio_buffer(&totalSize); } if (size + 4 > totalSize) { return NULL; } ret = offset + 4; *((unsigned int *)offset) = size; offset += size + 4; totalSize -= size + 4; return ret; } */ #define malloc(n) my_malloc(n) void * my_malloc(int size) { return alloc(size); } unsigned char readChar(int file) { char buf[2]; rb->read(file, &buf, 1); return buf[0]; } unsigned char * readData(int file, int len) { unsigned char * dat = malloc(len); rb->read(file, dat, len); return dat; } int eof(int fd) { int curPos = rb->lseek(fd, 0, SEEK_CUR); int size = rb->lseek(fd, 0, SEEK_END); rb->lseek(fd, curPos, SEEK_SET); return size+1 == rb->lseek(fd, 0, SEEK_CUR); } // Here is a hacked up printf command to get the output from the game. int printf(const char *fmt, ...) { static int p_xtpt = 0; char p_buf[50]; bool ok; va_list ap; va_start(ap, fmt); ok = rb->vsnprintf(p_buf,sizeof(p_buf), fmt, ap); va_end(ap); rb->lcd_putsxy(1,p_xtpt, (unsigned char *)p_buf); rb->lcd_update(); p_xtpt+=8; if(p_xtpt>LCD_HEIGHT-8) { p_xtpt=0; rb->lcd_clear_display(); } return 1; } void exit(int code) { code = code; /* Stub function, kill warning for now */ }