/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 by Linus Nielsen Feltzing * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "config.h" #include "debug.h" #include "panic.h" #include #ifndef SIMULATOR #include "cpu.h" #include "i2c.h" #include "uda1380.h" #include "system.h" #endif #include #include #include #include "pcm_playback.h" #include "lcd.h" #include "button.h" #include "file.h" #include "buffer.h" #include "sprintf.h" #include "button.h" #include #define CHUNK_SIZE 32768 /* Must be a power of 2 */ #define NUM_PCM_BUFFERS (PCMBUF_SIZE / CHUNK_SIZE) #define NUM_PCM_BUFFERS_MASK (NUM_PCM_BUFFERS - 1) #define PCM_WATERMARK (CHUNK_SIZE * 3) static bool pcm_playing; static bool pcm_paused; static int pcm_freq = 0x6; /* 44.1 is default */ static char *audiobuffer; static size_t audiobuffer_pos; static volatile size_t audiobuffer_free; static size_t audiobuffer_fillpos; static bool boost_mode; static bool crossfade_enabled; static bool crossfade_active; static int crossfade_pos; static int crossfade_amount; static int crossfade_rem; static unsigned char *next_start; static long next_size; struct pcmbufdesc { void *addr; int size; void (*callback)(void); /* Call this when the buffer has been played */ } pcmbuffers[NUM_PCM_BUFFERS]; volatile int pcmbuf_read_index; volatile int pcmbuf_write_index; int pcmbuf_unplayed_bytes; int pcmbuf_watermark; void (*pcmbuf_watermark_callback)(int bytes_left); /* Set up the DMA transfer that kicks in when the audio FIFO gets empty */ static void dma_start(const void *addr, long size) { pcm_playing = true; addr = (void *)((unsigned long)addr & ~3); /* Align data */ size &= ~3; /* Size must be multiple of 4 */ /* Reset the audio FIFO */ IIS2CONFIG = 0x800; /* Set up DMA transfer */ SAR0 = ((unsigned long)addr); /* Source address */ DAR0 = (unsigned long)&PDOR3; /* Destination address */ BCR0 = size; /* Bytes to transfer */ /* Enable the FIFO and force one write to it */ IIS2CONFIG = (pcm_freq << 12) | 0x300; DCR0 = DMA_INT | DMA_EEXT | DMA_CS | DMA_SINC | DMA_START; } void pcm_boost(bool state) { static bool boost_state = false; if (crossfade_active || boost_mode) return ; if (state != boost_state) { cpu_boost(state); boost_state = state; } } /* Stops the DMA transfer and interrupt */ static void dma_stop(void) { pcm_playing = false; /* Reset the FIFO */ IIS2CONFIG = 0x800; pcm_boost(false); } /* set volume of the main channel */ void pcm_set_volume(int volume) { if(volume > 0) { uda1380_mute(0); uda1380_setvol(0xff - volume); } else { uda1380_mute(1); } } /* sets frequency of input to DAC */ void pcm_set_frequency(unsigned int frequency) { switch(frequency) { case 11025: pcm_freq = 0x2; break; case 22050: pcm_freq = 0x4; break; case 44100: pcm_freq = 0x6; break; default: pcm_freq = 0x6; break; } } /* the registered callback function to ask for more mp3 data */ static void (*callback_for_more)(unsigned char**, long*) = NULL; int pcm_play_num_used_buffers(void) { return (pcmbuf_write_index - pcmbuf_read_index) & NUM_PCM_BUFFERS_MASK; } static int last_chunksize = 0; static void pcm_play_callback(unsigned char** start, long* size) { struct pcmbufdesc *desc = &pcmbuffers[pcmbuf_read_index]; int sz; pcmbuf_unplayed_bytes -= last_chunksize; audiobuffer_free += last_chunksize; if(desc->size == 0) { /* The buffer is finished, call the callback function */ if(desc->callback) desc->callback(); /* Advance to the next buffer */ pcmbuf_read_index = (pcmbuf_read_index + 1) & NUM_PCM_BUFFERS_MASK; desc = &pcmbuffers[pcmbuf_read_index]; } if(pcm_play_num_used_buffers()) { /* Play max 64K at a time */ sz = MIN(desc->size, 32768); *start = desc->addr; *size = sz; /* Update the buffer descriptor */ desc->size -= sz; desc->addr += sz; last_chunksize = sz; } else { /* No more buffers */ *size = 0; } #if 1 if(pcmbuf_unplayed_bytes <= pcmbuf_watermark) { if(pcmbuf_watermark_callback) { pcmbuf_watermark_callback(pcmbuf_unplayed_bytes); } } #endif } void pcm_play_data(const unsigned char* start, int size, void (*get_more)(unsigned char** start, long* size)) { callback_for_more = get_more; dma_start(start, size); get_more(&next_start, &next_size); } void pcm_play_stop(void) { dma_stop(); audiobuffer_pos = 0; audiobuffer_fillpos = 0; audiobuffer_free = PCMBUF_SIZE; pcmbuf_read_index = 0; pcmbuf_write_index = 0; pcmbuf_unplayed_bytes = 0; next_start = NULL; next_size = 0; pcm_set_boost_mode(false); } void pcm_play_pause(bool play) { if(pcm_paused && play && pcmbuf_unplayed_bytes) { /* Enable the FIFO and force one write to it */ IIS2CONFIG = (pcm_freq << 12) | 0x300; DCR0 |= DMA_START; } else if(!pcm_paused && !play) { IIS2CONFIG = 0x800; } pcm_paused = !play; pcm_boost(false); } bool pcm_is_playing(void) { return pcm_playing; } /* DMA0 Interrupt is called when the DMA has finished transfering a chunk */ void DMA0(void) __attribute__ ((interrupt_handler, section(".icode"))); void DMA0(void) { int res = DSR0; DSR0 = 1; /* Clear interrupt */ /* Stop on error */ if(res & 0x70) { dma_stop(); } else { if(next_size) { SAR0 = (unsigned long)next_start; /* Source address */ BCR0 = next_size; /* Bytes to transfer */ if (callback_for_more) callback_for_more(&next_start, &next_size); } else { /* Finished playing */ dma_stop(); } } IPR |= (1<<14); /* Clear pending interrupt request */ } void pcm_init(void) { pcm_playing = false; pcm_paused = false; uda1380_init(); BUSMASTER_CTRL = 0x81; /* PARK[1,0]=10 + BCR24BIT */ DIVR0 = 54; /* DMA0 is mapped into vector 54 in system.c */ DMAROUTE = (DMAROUTE & 0xffffff00) | DMA0_REQ_AUDIO_1; DMACONFIG = 1; /* DMA0Req = PDOR3 */ /* Reset the audio FIFO */ IIS2CONFIG = 0x800; /* Enable interrupt at level 7, priority 0 */ ICR4 = (ICR4 & 0xffff00ff) | 0x00001c00; IMR &= ~(1<<14); /* bit 14 is DMA0 */ pcm_play_init(); pcm_set_frequency(44100); } void pcm_play_set_watermark(int numbytes, void (*callback)(int bytes_left)) { pcmbuf_watermark = numbytes; pcmbuf_watermark_callback = callback; } bool pcm_play_add_chunk(void *addr, int size, void (*callback)(void)) { /* We don't use the last buffer, since we can't see the difference between the full and empty condition */ if(pcm_play_num_used_buffers() < (NUM_PCM_BUFFERS - 2)) { pcmbuffers[pcmbuf_write_index].addr = addr; pcmbuffers[pcmbuf_write_index].size = size; pcmbuffers[pcmbuf_write_index].callback = callback; pcmbuf_write_index = (pcmbuf_write_index+1) & NUM_PCM_BUFFERS_MASK; pcmbuf_unplayed_bytes += size; return true; } else return false; } void pcm_watermark_callback(int bytes_left) { (void)bytes_left; /* Fill audio buffer by boosting cpu */ pcm_boost(true); crossfade_active = false; } void pcm_set_boost_mode(bool state) { if (state) pcm_boost(true); boost_mode = state; } void audiobuffer_add_event(void (*event_handler)(void)) { while (!pcm_play_add_chunk(NULL, 0, event_handler)) yield(); } unsigned int audiobuffer_get_latency(void) { int latency; /* This has to be done better. */ latency = (PCMBUF_SIZE - audiobuffer_free - audiobuffer_fillpos - CHUNK_SIZE)/4 / (44100/1000); if (latency < 0) latency = 0; return latency; } bool pcm_is_lowdata(void) { if (!pcm_is_playing()) return false; if (pcmbuf_unplayed_bytes < PCM_WATERMARK) return true; return false; } void pcm_crossfade_start(void) { //logf("cf:%d", audiobuffer_free / CHUNK_SIZE); if (audiobuffer_free > CHUNK_SIZE * 4 || !crossfade_enabled) { return ; } pcm_boost(true); crossfade_active = true; crossfade_pos = audiobuffer_pos; crossfade_amount = (PCMBUF_SIZE - audiobuffer_free - CHUNK_SIZE * 22)/2; crossfade_rem = crossfade_amount; audiobuffer_fillpos = 0; crossfade_pos -= crossfade_amount*2; if (crossfade_pos < 0) crossfade_pos = PCMBUF_SIZE + crossfade_pos; } static __inline void crossfade(short *buf, const short *buf2, int length) { while (length--) { *buf = (int)((*buf * ((crossfade_rem)*1000/crossfade_amount))/1000); *buf += (int)((*buf2 * ((crossfade_amount-crossfade_rem)*1000/crossfade_amount))/1000); buf++; buf2++; if (--crossfade_rem <= 0) { crossfade_active = false; break ; } } } bool audiobuffer_insert(char *buf, size_t length) { size_t copy_n = 0; if (audiobuffer_free < length + CHUNK_SIZE && !crossfade_active) { pcm_boost(false); return false; } if (!pcm_is_playing() && !pcm_paused) { pcm_boost(true); crossfade_active = false; if (audiobuffer_free < PCMBUF_SIZE - CHUNK_SIZE*2) pcm_play_start(); } while (length > 0) { if (crossfade_active) { copy_n = MIN(length, PCMBUF_SIZE - (unsigned int)crossfade_pos); crossfade((short *)&audiobuffer[crossfade_pos], (const short *)buf, copy_n/2); buf += copy_n; length -= copy_n; crossfade_pos += copy_n; if (crossfade_pos >= PCMBUF_SIZE) crossfade_pos -= PCMBUF_SIZE; continue ; } else { copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos - audiobuffer_fillpos); copy_n = MIN(CHUNK_SIZE - audiobuffer_fillpos, copy_n); memcpy(&audiobuffer[audiobuffer_pos+audiobuffer_fillpos], buf, copy_n); buf += copy_n; audiobuffer_free -= copy_n; length -= copy_n; } /* Pre-buffer to meet CHUNK_SIZE requirement */ if (copy_n + audiobuffer_fillpos < CHUNK_SIZE && length == 0) { audiobuffer_fillpos += copy_n; return true; } copy_n += audiobuffer_fillpos; while (!pcm_play_add_chunk(&audiobuffer[audiobuffer_pos], copy_n, NULL)) { pcm_boost(false); yield(); } audiobuffer_pos += copy_n; audiobuffer_fillpos = 0; if (audiobuffer_pos >= PCMBUF_SIZE) { audiobuffer_pos = 0; } } return true; } void pcm_play_init(void) { audiobuffer = &audiobuf[(audiobufend - audiobuf) - PCMBUF_SIZE]; audiobuffer_free = PCMBUF_SIZE; audiobuffer_pos = 0; audiobuffer_fillpos = 0; boost_mode = 0; pcmbuf_read_index = 0; pcmbuf_write_index = 0; pcmbuf_unplayed_bytes = 0; crossfade_enabled = false; pcm_play_set_watermark(PCM_WATERMARK, pcm_watermark_callback); /* Play a small chunk of zeroes to initialize the playback system. */ audiobuffer_pos = 32000; audiobuffer_free -= audiobuffer_pos; memset(&audiobuffer[0], 0, audiobuffer_pos); pcm_play_add_chunk(&audiobuffer[0], audiobuffer_pos, NULL); pcm_play_start(); } void pcm_crossfade_enable(bool on_off) { crossfade_enabled = on_off; } bool pcm_is_crossfade_enabled(void) { return crossfade_enabled; } void pcm_play_start(void) { struct pcmbufdesc *desc = &pcmbuffers[pcmbuf_read_index]; int size; char *start; crossfade_active = false; if(!pcm_is_playing()) { size = MIN(desc->size, 32768); start = desc->addr; last_chunksize = size; desc->size -= size; desc->addr += size; pcm_play_data(start, size, pcm_play_callback); } }