/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2007 Jonathan Gordon * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef __SETTINGSLIST_H #define __SETTINGSLIST_H #include #include #include #include #include "inttypes.h" typedef int (*_isfunc_type)(void); union storage_type { int int_; unsigned int uint_; bool bool_; char *charptr; unsigned char *ucharptr; _isfunc_type func; }; /* the variable type for the setting */ #define F_T_INT 1 #define F_T_UINT 2 #define F_T_BOOL 3 #define F_T_CHARPTR 4 #define F_T_UCHARPTR 5 #define F_T_MASK 0x7 struct sound_setting { int setting; /* from the enum in firmware/sound.h */ }; #define F_T_SOUND 0x8 /* this variable uses the set_sound stuff, \ | with one of the above types (usually F_T_INT) \ These settings get the default from sound_default(setting); */ struct bool_setting { void (*option_callback)(bool); int lang_yes; int lang_no; }; #define F_BOOL_SETTING (F_T_BOOL|0x10) #define F_RGB 0x20 struct filename_setting { const char* prefix; const char* suffix; int max_len; }; #define F_FILENAME 0x40 struct int_setting { void (*option_callback)(int); int unit; int min; int max; int step; void (*formatter)(char*, size_t, int, const char*); int32_t (*get_talk_id)(int); }; #define F_INT_SETTING 0x80 struct choice_setting { void (*option_callback)(int); int count; union { unsigned char **desc; int *talks; }; }; #define F_CHOICE_SETTING 0x100 #define F_CHOICETALKS 0x200 /* uses .talks in the above struct for the talks */ /* and cfg_vals for the strings to display */ /* these use the _isfunc_type type for the function */ /* typedef int (*_isfunc_type)(void); */ #define F_MIN_ISFUNC 0x100000 /* min(above) is function pointer to above type */ #define F_MAX_ISFUNC 0x200000 /* max(above) is function pointer to above type */ #define F_DEF_ISFUNC 0x400000 /* default_val is function pointer to above type */ #define F_THEMESETTING 0x0800000 #define F_RECSETTING 0x1000000 #define F_NVRAM_BYTES_MASK 0xE000 /*0-4 bytes can be stored */ #define F_NVRAM_MASK_SHIFT 13 #define NVRAM_CONFIG_VERSION 4 /* Above define should be bumped if - a new NVRAM setting is added between 2 other NVRAM settings - number of bytes for a NVRAM setting is changed - a NVRAM setting is removed */ #define F_TEMPVAR 0x0400 /* used if the setting should be set using a temp var */ #define F_PADTITLE 0x800 /* pad the title with spaces to force it to scroll */ #define F_NO_WRAP 0x1000 /* used if the list should not wrap */ struct settings_list { uint32_t flags; /* ____ ___R TFFF ____ NNN_ PTVC IFRB STTT */ void *setting; int lang_id; /* -1 for none */ union storage_type default_val; const char *cfg_name; /* this settings name in the cfg file */ const char *cfg_vals; /*comma seperated legal values, or NULL */ /* used with F_T_UCHARPTR this is the folder prefix */ union { void *RESERVED; /* to stop compile errors, will be removed */ struct sound_setting *sound_setting; /* use F_T_SOUND for this */ struct bool_setting *bool_setting; /* F_BOOL_SETTING */ struct filename_setting *filename_setting; /* use F_FILENAME */ struct int_setting *int_setting; /* use F_INT_SETTING */ struct choice_setting *choice_setting; /* F_CHOICE_SETTING */ }; }; #ifndef PLUGIN /* not needed for plugins and just causes compile error, possibly fix proberly later */ extern const struct settings_list settings[]; extern const int nb_settings; #endif #endif