/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2014 Franklin Wei, Benjamin Brown * Copyright (C) 2004 Gregory Montoir * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ***************************************************************************/ #include "mixer.h" #include "serializer.h" #include "sys.h" static int8_t addclamp(int a, int b) { int add = a + b; if (add < -128) { add = -128; } else if (add > 127) { add = 127; } return (int8_t)add; } void mixer_create(struct Mixer* mx, struct System *stub) { mx->sys = stub; } static void mixer_mixCallback(void *param, uint8_t *buf, int len); void mixer_init(struct Mixer* mx) { rb->memset(mx->_channels, 0, sizeof(mx->_channels)); if(!mx->sys) { error("in mixer sys is NULL"); } mx->_mutex = sys_createMutex(mx->sys); sys_startAudio(mx->sys, mixer_mixCallback, mx); } void mixer_free(struct Mixer* mx) { mixer_stopAll(mx); sys_stopAudio(mx->sys); sys_destroyMutex(mx->sys, mx->_mutex); } void mixer_playChannel(struct Mixer* mx, uint8_t channel, const struct MixerChunk *mc, uint16_t freq, uint8_t volume) { debug(DBG_SND, "mixer_playChannel(%d, %d, %d)", channel, freq, volume); assert(channel < AUDIO_NUM_CHANNELS); /* FW: the mutex code was converted 1:1 from C++ to C, leading to the ugly calls */ /* to constructors/destructors as seen here */ struct MutexStack_t ms; MutexStack(&ms, mx->sys, mx->_mutex); struct MixerChannel *ch = &mx->_channels[channel]; ch->active = true; ch->volume = volume; ch->chunk = *mc; ch->chunkPos = 0; ch->chunkInc = (freq << 8) / sys_getOutputSampleRate(mx->sys); MutexStack_destroy(&ms); } void mixer_stopChannel(struct Mixer* mx, uint8_t channel) { debug(DBG_SND, "mixer_stopChannel(%d)", channel); assert(channel < AUDIO_NUM_CHANNELS); struct MutexStack_t ms; MutexStack(&ms, mx->sys, mx->_mutex); mx->_channels[channel].active = false; MutexStack_destroy(&ms); } void mixer_setChannelVolume(struct Mixer* mx, uint8_t channel, uint8_t volume) { debug(DBG_SND, "mixer_setChannelVolume(%d, %d)", channel, volume); assert(channel < AUDIO_NUM_CHANNELS); struct MutexStack_t ms; MutexStack(&ms, mx->sys, mx->_mutex); mx->_channels[channel].volume = volume; MutexStack_destroy(&ms); } void mixer_stopAll(struct Mixer* mx) { debug(DBG_SND, "mixer_stopAll()"); struct MutexStack_t ms; MutexStack(&ms, mx->sys, mx->_mutex); for (uint8_t i = 0; i < AUDIO_NUM_CHANNELS; ++i) { mx->_channels[i].active = false; } MutexStack_destroy(&ms); } /* Mx is SDL callback. Called in order to populate the buf with len bytes. */ /* The mixer iterates through all active channels and combine all sounds. */ /* Since there is no way to know when SDL will ask for a buffer fill, we need */ /* to synchronize with a mutex so the channels remain stable during the execution */ /* of this method. */ static void mixer_mix(struct Mixer* mx, int8_t *buf, int len) { int8_t *pBuf; /* disabled because this will be called in IRQ */ /*sys_lockMutex(mx->sys, mx->_mutex);*/ /* Clear the buffer since nothing guarantees we are receiving clean memory. */ rb->memset(buf, 0, len); for (uint8_t i = 0; i < AUDIO_NUM_CHANNELS; ++i) { struct MixerChannel *ch = &mx->_channels[i]; if (!ch->active) continue; pBuf = buf; for (int j = 0; j < len; ++j, ++pBuf) { uint16_t p1, p2; uint16_t ilc = (ch->chunkPos & 0xFF); p1 = ch->chunkPos >> 8; ch->chunkPos += ch->chunkInc; if (ch->chunk.loopLen != 0) { if (p1 == ch->chunk.loopPos + ch->chunk.loopLen - 1) { debug(DBG_SND, "Looping sample on channel %d", i); ch->chunkPos = p2 = ch->chunk.loopPos; } else { p2 = p1 + 1; } } else { if (p1 == ch->chunk.len - 1) { debug(DBG_SND, "Stopping sample on channel %d", i); ch->active = false; break; } else { p2 = p1 + 1; } } /* interpolate */ int8_t b1 = *(int8_t *)(ch->chunk.data + p1); int8_t b2 = *(int8_t *)(ch->chunk.data + p2); int8_t b = (int8_t)((b1 * (0xFF - ilc) + b2 * ilc) >> 8); /* set volume and clamp */ *pBuf = addclamp(*pBuf, (int)b * ch->volume / 0x40); /* 0x40=64 */ } } /*sys_unlockMutex(mx->sys, mx->_mutex);*/ } static void mixer_mixCallback(void *param, uint8_t *buf, int len) { mixer_mix((struct Mixer*)param, (int8_t *)buf, len); } void mixer_saveOrLoad(struct Mixer* mx, struct Serializer *ser) { sys_lockMutex(mx->sys, mx->_mutex); for (int i = 0; i < AUDIO_NUM_CHANNELS; ++i) { struct MixerChannel *ch = &mx->_channels[i]; struct Entry entries[] = { SE_INT(&ch->active, SES_BOOL, VER(2)), SE_INT(&ch->volume, SES_INT8, VER(2)), SE_INT(&ch->chunkPos, SES_INT32, VER(2)), SE_INT(&ch->chunkInc, SES_INT32, VER(2)), SE_PTR(&ch->chunk.data, VER(2)), SE_INT(&ch->chunk.len, SES_INT16, VER(2)), SE_INT(&ch->chunk.loopPos, SES_INT16, VER(2)), SE_INT(&ch->chunk.loopLen, SES_INT16, VER(2)), SE_END() }; ser_saveOrLoadEntries(ser, entries); } sys_unlockMutex(mx->sys, mx->_mutex); };