/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 Dave Chapman * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef __CODECLIB_H__ #define __CODECLIB_H__ #include "config.h" #include "codecs.h" #include #include "mdct.h" #include "fft.h" extern struct codec_api *ci; extern size_t mem_ptr; extern size_t bufsize; extern unsigned char* mp3buf; /* The actual MP3 buffer from Rockbox */ extern unsigned char* mallocbuf; /* The free space after the codec in the codec buffer */ extern unsigned char* filebuf; /* The rest of the MP3 buffer */ /* Standard library functions that are used by the codecs follow here */ /* Get these functions 'out of the way' of the standard functions. Not doing * so confuses the cygwin linker, and maybe others. These functions need to * be implemented elsewhere */ #define malloc(x) codec_malloc(x) #define calloc(x,y) codec_calloc(x,y) #define realloc(x,y) codec_realloc(x,y) #define free(x) codec_free(x) #define alloca(x) __builtin_alloca(x) void* codec_malloc(size_t size); void* codec_calloc(size_t nmemb, size_t size); void* codec_realloc(void* ptr, size_t size); void codec_free(void* ptr); void *memcpy(void *dest, const void *src, size_t n); void *memset(void *s, int c, size_t n); int memcmp(const void *s1, const void *s2, size_t n); void *memmove(void *s1, const void *s2, size_t n); size_t strlen(const char *s); char *strcpy(char *dest, const char *src); char *strcat(char *dest, const char *src); int strcmp(const char *, const char *); void qsort(void *base, size_t nmemb, size_t size, int(*compar)(const void *, const void *)); /*MDCT library functions*/ /* -1- Tremor mdct */ extern void mdct_backward(int n, int32_t *in, int32_t *out); /* -2- ffmpeg fft-based mdct */ extern void ff_imdct_half(unsigned int nbits, int32_t *output, const int32_t *input); extern void ff_imdct_calc(unsigned int nbits, int32_t *output, const int32_t *input); /*ffmpeg fft (can be used without mdct)*/ extern void ff_fft_calc_c(int nbits, FFTComplex *z); #if !defined(CPU_ARM) || ARM_ARCH < 5 /* From libavutil/common.h */ extern const uint8_t bs_log2_tab[256] ICONST_ATTR; extern const uint8_t bs_clz_tab[256] ICONST_ATTR; #endif #define BS_LOG2 0 /* default personality, equivalent floor(log2(x)) */ #define BS_CLZ 1 /* alternate personality, Count Leading Zeros */ #define BS_SHORT 2 /* input guaranteed not to exceed 16 bits */ #define BS_0_0 4 /* guarantee mapping of 0 input to 0 output */ /* Generic bit-scanning function, used to wrap platform CLZ instruction or scan-and-lookup code, and to provide control over output for 0 inputs. */ static inline unsigned int bs_generic(unsigned int v, int mode) { #if defined(CPU_ARM) && ARM_ARCH >= 5 unsigned int r = __builtin_clz(v); if (mode & BS_CLZ) { if (mode & BS_0_0) r &= 31; } else { r = 31 - r; /* If mode is constant, this is a single conditional instruction */ if (mode & BS_0_0 && (signed)r < 0) r += 1; } #else const uint8_t *bs_tab; unsigned int r; unsigned int n = v; int inc; /* Set up table, increment, and initial result value based on personality. */ if (mode & BS_CLZ) { bs_tab = bs_clz_tab; r = 24; inc = -16; } else { bs_tab = bs_log2_tab; r = 0; inc = 16; } if (!(mode & BS_SHORT) && n >= 0x10000) { n >>= 16; r += inc; } if (n > 0xff) { n >>= 8; r += inc / 2; } #ifdef CPU_COLDFIRE /* The high 24 bits of n are guaranteed empty after the above, so a superfluous ext.b instruction can be saved by loading the LUT value over n with asm */ asm volatile ( "move.b (%1,%0.l),%0" : "+d" (n) : "a" (bs_tab) ); #else n = bs_tab[n]; #endif r += n; if (mode & BS_CLZ && mode & BS_0_0 && v == 0) r = 0; #endif return r; } /* TODO figure out if we really need to care about calculating av_log2(0) */ #define av_log2(v) bs_generic(v, BS_0_0) /* Various codec helper functions */ int codec_init(void); void codec_set_replaygain(struct mp3entry* id3); #ifdef RB_PROFILE void __cyg_profile_func_enter(void *this_fn, void *call_site) NO_PROF_ATTR ICODE_ATTR; void __cyg_profile_func_exit(void *this_fn, void *call_site) NO_PROF_ATTR ICODE_ATTR; #endif #endif /* __CODECLIB_H__ */