#include #include static t_class *noise_class; typedef struct _noise { t_object x_obj; int x_val; } t_noise; static void *noise_new(void) { t_noise *x = (t_noise *)pd_new(noise_class); static int init = 307; x->x_val = (init *= 1319); outlet_new(&x->x_obj, gensym("signal")); return (x); } static t_int *noise_perform(t_int *w) { t_sample *out = (t_sample *)(w[1]); int *vp = (int *)(w[2]); int n = (int)(w[3]); int val = *vp; while (n--) { #ifndef FIXEDPOINT *out++ = ((t_sample)((val & 0x7fffffff) - 0x40000000)) * (t_sample)(1.0 / 0x40000000); #else *out++=val>>(32-fix1); #endif val = val * 435898247 + 382842987; } *vp = val; return (w+4); } static void noise_dsp(t_noise *x, t_signal **sp) { dsp_add(noise_perform, 3, sp[0]->s_vec, &x->x_val, sp[0]->s_n); } void noise_tilde_setup(void) { noise_class = class_new(gensym("noise~"), (t_newmethod)noise_new, 0, sizeof(t_noise), 0, 0); class_addmethod(noise_class, (t_method)noise_dsp, gensym("dsp"), 0); }