/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2010 Robert Bieber * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef RBMOVABLE_H #define RBMOVABLE_H #include /* * This is a base class for scene elements that can be moved around and * resized. It adds some basic functionality for showing a border around * selected items and ensuring that they don't get moved out of their parent's * bounding rect, as well as resizing them. It includes one pure virtual * function, saveGeometry(), that is responsible for syncing the changed * geometry back to the parse tree to be code gen'd into the file. */ class RBMovable : public QGraphicsItem { public: RBMovable(QGraphicsItem* parent); ~RBMovable(); virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); virtual void mousePressEvent(QGraphicsSceneMouseEvent *event); virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); protected: virtual QVariant itemChange(GraphicsItemChange change, const QVariant &value); /* Responsible for updating the parse tree */ virtual void saveGeometry() = 0; bool geomChanged; }; #endif // RBMOVABLE_H