// Normal cpu for NSF emulator // Game_Music_Emu 0.6-pre. http://www.slack.net/~ant/ #include "nsf_emu.h" #include "blargg_endian.h" #ifdef BLARGG_DEBUG_H //#define CPU_LOG_START 1000000 //#include "nes_cpu_log.h" #undef LOG_MEM #endif /* Copyright (C) 2003-2008 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" #ifndef LOG_MEM #define LOG_MEM( addr, str, data ) data #endif int read_mem( struct Nsf_Emu* this, addr_t addr ) { int result = this->low_ram [addr & (low_ram_size-1)]; // also handles wrap-around if ( addr & 0xE000 ) { result = *Cpu_get_code( &this->cpu, addr ); if ( addr < sram_addr ) { if ( addr == apu_status_addr ) result = Apu_read_status( &this->apu, Cpu_time( &this->cpu ) ); else result = cpu_read( this, addr ); } } return LOG_MEM( addr, ">", result ); } void write_mem( struct Nsf_Emu* this, addr_t addr, int data ) { (void) LOG_MEM( addr, "<", data ); int offset = addr - sram_addr; if ( (unsigned) offset < sram_size ) { sram( this ) [offset] = data; } else { // after sram because cpu handles most low_ram accesses internally already int temp = addr & (low_ram_size-1); // also handles wrap-around if ( !(addr & 0xE000) ) { this->low_ram [temp] = data; } else { int bank = addr - banks_addr; if ( (unsigned) bank < bank_count ) { write_bank( this, bank, data ); } else if ( (unsigned) (addr - apu_io_addr) < apu_io_size ) { Apu_write_register( &this->apu, Cpu_time( &this->cpu ), addr, data ); } else { #ifndef NSF_EMU_APU_ONLY // 0x8000-0xDFFF is writable int i = addr - 0x8000; if ( fds_enabled( this ) && (unsigned) i < fdsram_size ) fdsram( this ) [i] = data; else #endif cpu_write( this, addr, data ); } } } } #define READ_LOW( addr ) (LOG_MEM( addr, ">", this->low_ram [addr] )) #define WRITE_LOW( addr, data ) (LOG_MEM( addr, "<", this->low_ram [addr] = data )) #define CAN_WRITE_FAST( addr ) (addr < low_ram_size) #define WRITE_FAST WRITE_LOW // addr < 0x2000 || addr >= 0x8000 #define CAN_READ_FAST( addr ) ((addr ^ 0x8000) < 0xA000) #define READ_FAST( addr, out ) (LOG_MEM( addr, ">", out = READ_CODE( addr ) )) #define READ_MEM( addr ) read_mem( this, addr ) #define WRITE_MEM( addr, data ) write_mem( this, addr, data ) #define CPU_BEGIN \ bool run_cpu_until( struct Nsf_Emu* this, nes_time_t end ) \ { \ struct Nes_Cpu* cpu = &this->cpu; \ Cpu_set_end_time( cpu, end ); \ if ( *Cpu_get_code( cpu, cpu->r.pc ) != halt_opcode ) \ { #include "nes_cpu_run.h" } return Cpu_time_past_end( cpu ) < 0; }