#include "config.h" #include #include "cpu.h" #include "lcd.h" #include "kernel.h" #include "system.h" #include "mmu-meg-fx.h" #include #include "memory.h" #include "lcd-target.h" #include "font.h" #include "rbunicode.h" #include "bidi.h" #define LCDADDR(x, y) (&lcd_framebuffer[(y)][(x)]) static volatile bool lcd_on = true; volatile bool lcd_poweroff = false; /* ** These are imported from lcd-16bit.c */ extern unsigned fg_pattern; extern unsigned bg_pattern; bool lcd_enabled() { return lcd_on; } unsigned int LCDBANK(unsigned int address) { return ((address >> 22) & 0xff); } unsigned int LCDBASEU(unsigned int address) { return (address & ((1 << 22)-1)) >> 1; } unsigned int LCDBASEL(unsigned int address) { address += 320*240*2; return (address & ((1 << 22)-1)) >> 1; } /* LCD init */ void lcd_init_device(void) { #ifdef BOOTLOADER /* When the Rockbox bootloader starts, we are changing framebuffer address, but we don't want what's shown on the LCD to change until we do an lcd_update(), so copy the data from the old framebuffer to the new one */ int i; unsigned short *buf = (unsigned short*)FRAME; memcpy(FRAME, (short *)((LCDSADDR1)<<1), 320*240*2); /* The Rockbox bootloader is transitioning from RGB555I to RGB565 mode so convert the frambuffer data accordingly */ for(i=0; i< 320*240; i++){ *buf = ((*buf>>1) & 0x1F) | (*buf & 0xffc0); buf++; } #endif LCDSADDR1 = (LCDBANK((unsigned)FRAME) << 21) | (LCDBASEU((unsigned)FRAME)); LCDSADDR2 = LCDBASEL((unsigned)FRAME); LCDSADDR3 = 0x000000F0; LCDCON5 |= 1 << 11; /* Switch from 555I mode to 565 mode */ #if !defined(BOOTLOADER) lcd_poweroff = false; #endif } /* Update a fraction of the display. */ void lcd_update_rect(int x, int y, int width, int height) { (void)x; (void)width; (void)y; (void)height; if(!lcd_on) { sleep(200); return; } memcpy(((char*)FRAME) + (y * sizeof(fb_data) * LCD_WIDTH), ((char *)&lcd_framebuffer) + (y * sizeof(fb_data) * LCD_WIDTH), ((height * sizeof(fb_data) * LCD_WIDTH))); } void lcd_enable(bool state) { if(!lcd_poweroff) return; if(state) { if(!lcd_on) { lcd_on = true; memcpy(FRAME, lcd_framebuffer, LCD_WIDTH*LCD_HEIGHT*2); LCDCON1 |= 1; } } else { if(lcd_on) { lcd_on = false; LCDCON1 &= ~1; } } } /* Update the display. This must be called after all other LCD functions that change the display. */ void lcd_update(void) { lcd_update_rect(0, 0, LCD_WIDTH, LCD_HEIGHT); } void lcd_bitmap_transparent_part(const fb_data *src, int src_x, int src_y, int stride, int x, int y, int width, int height) { fb_data *dst, *dst_end; unsigned int transcolor; /* nothing to draw? */ if ((width <= 0) || (height <= 0) || (x >= LCD_WIDTH) || (y >= LCD_HEIGHT) || (x + width <= 0) || (y + height <= 0)) return; /* clipping */ if (x < 0) { width += x; src_x -= x; x = 0; } if (y < 0) { height += y; src_y -= y; y = 0; } if (x + width > LCD_WIDTH) width = LCD_WIDTH - x; if (y + height > LCD_HEIGHT) height = LCD_HEIGHT - y; src += stride * src_y + src_x; /* move starting point */ dst = &lcd_framebuffer[(y)][(x)]; dst_end = dst + height * LCD_WIDTH; width *= 2; stride *= 2; transcolor = TRANSPARENT_COLOR; asm volatile( "rowstart: \n" "mov r0, #0 \n" "nextpixel: \n" "ldrh r1, [%0, r0] \n" /* Load word src+r0 */ "cmp r1, %5 \n" /* Compare to transparent color */ "strneh r1, [%1, r0] \n" /* Store dst+r0 if not transparent */ "add r0, r0, #2 \n" "cmp r0, %2 \n" /* r0 == width? */ "bne nextpixel \n" /* More in this row? */ "add %0, %0, %4 \n" /* src += stride */ "add %1, %1, #480 \n" /* dst += LCD_WIDTH (x2) */ "cmp %1, %3 \n" "bne rowstart \n" /* if(dst != dst_end), keep going */ : : "r" (src), "r" (dst), "r" (width), "r" (dst_end), "r" (stride), "r" (transcolor) : "r0", "r1" ); } /* Line write helper function for lcd_yuv_blit. Write two lines of yuv420. */ extern void lcd_write_yuv420_lines(fb_data *dst, unsigned char chroma_buf[LCD_HEIGHT/2*3], unsigned char const * const src[3], int width, int stride); /* Performance function to blit a YUV bitmap directly to the LCD */ /* For the Gigabeat - show it rotated */ /* So the LCD_WIDTH is now the height */ void lcd_yuv_blit(unsigned char * const src[3], int src_x, int src_y, int stride, int x, int y, int width, int height) { /* Caches for chroma data so it only need be recaculated every other line */ unsigned char chroma_buf[LCD_HEIGHT/2*3]; /* 480 bytes */ unsigned char const * yuv_src[3]; off_t z; if (!lcd_on) return; /* Sorry, but width and height must be >= 2 or else */ width &= ~1; height >>= 1; fb_data *dst = (fb_data*)FRAME + x * LCD_WIDTH + (LCD_WIDTH - y) - 1; z = stride*src_y; yuv_src[0] = src[0] + z + src_x; yuv_src[1] = src[1] + (z >> 2) + (src_x >> 1); yuv_src[2] = src[2] + (yuv_src[1] - src[1]); do { lcd_write_yuv420_lines(dst, chroma_buf, yuv_src, width, stride); yuv_src[0] += stride << 1; /* Skip down two luma lines */ yuv_src[1] += stride >> 1; /* Skip down one chroma line */ yuv_src[2] += stride >> 1; dst -= 2; } while (--height > 0); } void lcd_set_contrast(int val) { (void) val; // TODO: } void lcd_set_invert_display(bool yesno) { (void) yesno; // TODO: } void lcd_blit(const fb_data* data, int bx, int y, int bwidth, int height, int stride) { (void) data; (void) bx; (void) y; (void) bwidth; (void) height; (void) stride; //TODO: } void lcd_set_flip(bool yesno) { (void) yesno; // TODO: }