/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2014 by Amaury Pouly * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef __SOC_DESC__ #define __SOC_DESC__ #include #include #include #include #include namespace soc_desc { const size_t MAJOR_VERSION = 2; const size_t MINOR_VERSION = 0; const size_t REVISION_VERSION = 0; /** Typedef for SoC types: word, address and flags */ typedef uint32_t soc_addr_t; typedef uint32_t soc_word_t; typedef int soc_id_t; /** Error class */ class error_t { public: enum level_t { INFO, WARNING, FATAL }; error_t(level_t lvl, const std::string& loc, const std::string& msg) :m_level(lvl), m_loc(loc), m_msg(msg) {} level_t level() const { return m_level; } std::string location() const { return m_loc; } std::string message() const { return m_msg; } protected: level_t m_level; std::string m_loc, m_msg; }; /** Error context to log errors */ class error_context_t { public: void add(const error_t& err) { m_list.push_back(err); } size_t count() const { return m_list.size(); } error_t get(size_t i) const { return m_list[i]; } protected: std::vector< error_t > m_list; }; /** * Bare representation of the format */ /** Enumerated value (aka named value), represents a special value for a field */ struct enum_t { soc_id_t id; /** ID (must be unique among field enums) */ std::string name; /** Name (must be unique among field enums) */ std::string desc; /** Optional description of the meaning of this value */ soc_word_t value; /** Value of the field */ }; /** Register field information */ struct field_t { soc_id_t id; /** ID (must be unique among register fields) */ std::string name; /** Name (must be unique among register fields) */ std::string desc; /** Optional description of the field */ size_t pos; /** Position of the least significant bit */ size_t width; /** Width of the field in bits */ std::vector< enum_t > enum_; /** List of special values */ /** Returns the bit mask of the field within the register */ soc_word_t bitmask() const { // WARNING beware of the case where width is 32 if(width == 32) return 0xffffffff; else return ((1 << width) - 1) << pos; } /** Extract field value from register value */ soc_word_t extract(soc_word_t reg_val) const { return (reg_val & bitmask()) >> pos; } /** Replace the field value in a register value */ soc_word_t replace(soc_word_t reg_val, soc_word_t field_val) const { return (reg_val & ~bitmask()) | ((field_val << pos) & bitmask()); } /** Return field value index, or -1 if none */ int find_value(soc_word_t v) const { for(size_t i = 0; i < enum_.size(); i++) if(enum_[i].value == v) return i; return -1; } }; /** Register variant information * * A register variant provides an alternative access to the register, potentially * we special semantics. Although there are no constraints on the type string, * the following types have well-defined semantics: * - alias: the same register at another address * - set: writing to this register will set the 1s bits and ignore the 0s * - clr: writing to this register will clear the 1s bits and ignore the 0s * - tog: writing to this register will toggle the 1s bits and ignore the 0s */ struct variant_t { soc_id_t id; /** ID (must be unique among register variants) */ std::string type; /** type of the variant */ soc_addr_t offset; /** offset of the variant */ }; /** Register information */ struct register_t { size_t width; /** Size in bits */ std::string desc; /** Optional description of the register */ std::vector< field_t > field; /** List of fields */ std::vector< variant_t > variant; /** List of variants */ }; /** Node address range information */ struct range_t { enum type_t { STRIDE, /** Addresses are given by a base address and a stride */ FORMULA, /** Addresses are given by a formula */ LIST, /** Addresses are given by a list */ }; type_t type; /** Range type */ size_t first; /** First index in the range */ size_t count; /** Number of indexes in the range (for STRIDE and RANGE) */ soc_word_t base; /** Base address (for STRIDE) */ soc_word_t stride; /** Stride value (for STRIDE) */ std::string formula; /** Formula (for FORMULA) */ std::string variable; /** Formula variable name (for FORMULA) */ std::vector< soc_word_t > list; /** Address list (for LIST) */ /** Return the number of indexes (based on count or list) */ size_t size() { return type == LIST ? list.size() : count; } }; /** Node instance information */ struct instance_t { enum type_t { SINGLE, /** There is a single instance at a specified address */ RANGE /** There are multiple addresses forming a range */ }; soc_id_t id; /** ID (must be unique among node instances) */ std::string name; /** Name (must be unique among node instances) */ std::string title; /** Optional instance human name */ std::string desc; /** Optional description of the instance */ type_t type; /** Instance type */ soc_word_t addr; /** Address (for SINGLE) */ range_t range; /** Range (for RANGE) */ }; /** Node information */ struct node_t { soc_id_t id; /** ID (must be unique among nodes) */ std::string name; /** Name (must be unique for the among nodes) */ std::string title; /** Optional node human name */ std::string desc; /** Optional description of the node */ std::vector< register_t> register_; /** Optional register */ std::vector< instance_t> instance; /** List of instances */ std::vector< node_t > node; /** List of sub-nodes */ }; /** System-on-chip information */ struct soc_t { std::string name; /** Codename of the SoC */ std::string title; /** Human name of the SoC */ std::string desc; /** Optional description of the SoC */ std::string isa; /** Instruction Set Assembly */ std::string version; /** Description version */ std::vector< std::string > author; /** List of authors of the description */ std::vector< node_t > node; /** List of nodes */ }; /** Parse a SoC description from a XML file, put it into . */ bool parse_xml(const std::string& filename, soc_t& soc, error_context_t& error_ctx); /** Write a SoC description to a XML file, overwriting it. A file can contain * multiple Soc descriptions */ bool produce_xml(const std::string& filename, const soc_t& soc, error_context_t& error_ctx); /** Normalise a soc description by reordering elements so that: * - nodes are sorted by lowest address of an instance * - instances are sorted by lowest address * - fields are sorted by last bit * - enum are sorted by value */ void normalize(soc_t& soc); /** Formula parser: try to parse and evaluate a formula with some variables */ bool evaluate_formula(const std::string& formula, const std::map< std::string, soc_word_t>& var, soc_word_t& result, const std::string& loc, error_context_t& error_ctx); /** * Convenience API to manipulate the format * * The idea is that *_ref_t objects are stable pointers: they stay valid even * when the underlying soc changes. In particular: * - modifying any structure data (except id fields) preserves all references * - removing a structure invalidates all references pointing to this structure * and its children * - adding any structure preserves all references * These references can be used to get pointers to the actual data * of the representation when it needs to be read or write. */ class soc_ref_t; class node_ref_t; class register_ref_t; class field_ref_t; class enum_ref_t; class variant_ref_t; class node_inst_t; /** SoC reference */ class soc_ref_t { soc_t *m_soc; /* pointer to the soc */ public: /** Builds an invalid reference */ soc_ref_t(); /** Builds a reference to a soc */ soc_ref_t(soc_t *soc); /** Checks whether this reference is valid */ bool valid() const; /** Returns a pointer to the soc */ soc_t *get() const; /** Returns a reference to the root node */ node_ref_t root() const; /** Returns a reference to the root node instance */ node_inst_t root_inst() const; /** Compare this reference to another */ bool operator==(const soc_ref_t& r) const; inline bool operator!=(const soc_ref_t& r) const { return !operator==(r); } bool operator<(const soc_ref_t& r) const { return m_soc < r.m_soc; } /** Make this reference invalid */ void reset(); }; /** SoC node reference * NOTE: the root soc node is presented as a node with empty path */ class node_ref_t { friend class soc_ref_t; friend class node_inst_t; soc_ref_t m_soc; /* reference to the soc */ std::vector< soc_id_t > m_path; /* path from the root */ node_ref_t(soc_ref_t soc); node_ref_t(soc_ref_t soc, const std::vector< soc_id_t >& path); public: /** Builds an invalid reference */ node_ref_t(); /** Check whether this reference is valid */ bool valid() const; /** Check whether this reference is the root node */ bool is_root() const; /** Returns a pointer to the node, or 0 if invalid or root */ node_t *get() const; /** Returns a reference to the soc */ soc_ref_t soc() const; /** Returns a reference to the n-th parent node, 0-th is itself, 1-th is parent */ node_ref_t parent(unsigned level = 1) const; /** Returns reference depth, root is 0, below root is 1 and so on */ unsigned depth() const; /** Returns a reference to the register (which may be on a parent node) */ register_ref_t reg() const; /** Returns a list of references to the sub-nodes */ std::vector< node_ref_t > children() const; /** Returns a reference to a specific child */ node_ref_t child(const std::string& name) const; /** Returns the path of the node, as the list of node names from the root */ std::vector< std::string > path() const; /** Returns the name of the node */ std::string name() const; /** Compare this reference to another */ bool operator==(const node_ref_t& r) const; inline bool operator!=(const node_ref_t& r) const { return !operator==(r); } /** Delete the node (and children) pointed by the reference, invalidating it * NOTE: if reference points to the root node, deletes all nodes * NOTE: does nothing if the reference is not valid */ void remove(); /** Create a new child node and returns a reference to it */ node_ref_t create() const; /** Create a register and returns a reference to it */ register_ref_t create_reg(size_t width = 32) const; /** Make this reference invalid */ void reset(); }; /** SoC register reference */ class register_ref_t { friend class node_ref_t; node_ref_t m_node; /* reference to the node owning the register */ register_ref_t(node_ref_t node); public: /** Builds an invalid reference */ register_ref_t(); /** Check whether this reference is valid/exists */ bool valid() const; /** Returns a pointer to the register, or 0 */ register_t *get() const; /** Returns a reference to the node containing the register */ node_ref_t node() const; /** Returns a list of references to the fields of the register */ std::vector< field_ref_t > fields() const; /** Returns a list of references to the variants of the register */ std::vector< variant_ref_t > variants() const; /** Returns a reference to a particular field */ field_ref_t field(const std::string& name) const; /** Returns a reference to a particular variant */ variant_ref_t variant(const std::string& type) const; /** Compare this reference to another */ bool operator==(const register_ref_t& r) const; inline bool operator!=(const register_ref_t& r) const { return !operator==(r); } /** Delete the register pointed by the reference, invalidating it * NOTE: does nothing if the reference is not valid */ void remove(); /** Create a new field and returns a reference to it */ field_ref_t create_field() const; /** Create a new variant and returns a reference to it */ variant_ref_t create_variant() const; /** Make this reference invalid */ void reset(); }; /** SoC register field reference */ class field_ref_t { friend class register_ref_t; register_ref_t m_reg; /* reference to the register */ soc_id_t m_id; /* field id */ field_ref_t(register_ref_t reg, soc_id_t id); public: /** Builds an invalid reference */ field_ref_t(); /** Check whether this reference is valid/exists */ bool valid() const; /** Returns a pointer to the field, or 0 */ field_t *get() const; /** Returns a reference to the register containing the field */ register_ref_t reg() const; /** Returns a list of references to the enums of the field */ std::vector< enum_ref_t > enums() const; /** Compare this reference to another */ bool operator==(const field_ref_t& r) const; inline bool operator!=(const field_ref_t& r) const { return !operator==(r); } /** Make this reference invalid */ void reset(); /** Create a new enum and returns a reference to it */ enum_ref_t create_enum() const; }; /** SoC register field enum reference */ class enum_ref_t { friend class field_ref_t; field_ref_t m_field; /* reference to the field */ soc_id_t m_id; /* enum id */ enum_ref_t(field_ref_t reg, soc_id_t id); public: /** Builds an invalid reference */ enum_ref_t(); /** Check whether this reference is valid/exists */ bool valid() const; /** Returns a pointer to the enum, or 0 */ enum_t *get() const; /** Returns a reference to the field containing the enum */ field_ref_t field() const; /** Compare this reference to another */ bool operator==(const field_ref_t& r) const; inline bool operator!=(const field_ref_t& r) const { return !operator==(r); } /** Make this reference invalid */ void reset(); }; /** SoC register variant reference */ class variant_ref_t { friend class register_ref_t; register_ref_t m_reg; /* reference to the register */ soc_id_t m_id; /* variant name */ variant_ref_t(register_ref_t reg, soc_id_t id); public: /** Builds an invalid reference */ variant_ref_t(); /** Check whether this reference is valid/exists */ bool valid() const; /** Returns a pointer to the variant, or 0 */ variant_t *get() const; /** Returns a reference to the register containing the field */ register_ref_t reg() const; /** Returns variant type */ std::string type() const; /** Returns variant offset */ soc_word_t offset() const; /** Compare this reference to another */ bool operator==(const variant_ref_t& r) const; inline bool operator!=(const variant_ref_t& r) const { return !operator==(r); } /** Make this reference invalid */ void reset(); }; /** SoC node instance * NOTE: the root soc node is presented as a node with a single instance at 0 */ class node_inst_t { friend class node_ref_t; friend class soc_ref_t; node_ref_t m_node; /* reference to the node */ std::vector< soc_id_t > m_id_path; /* list of instance IDs */ std::vector< size_t > m_index_path; /* list of instance indexes */ node_inst_t(soc_ref_t soc); node_inst_t(node_ref_t soc, const std::vector< soc_id_t >& path, const std::vector< size_t >& indexes); public: /** Builds an invalid reference */ node_inst_t(); /** Check whether this instance is valid/exists */ bool valid() const; /** Returns a reference to the soc */ soc_ref_t soc() const; /** Returns a reference to the node */ node_ref_t node() const; /** Check whether this reference is the root node instance */ bool is_root() const; /** Returns a reference to the n-th parent instance, 0-th is itself, and so on */ node_inst_t parent(unsigned level = 1) const; /** Returns reference depth, 0 is root, and so on */ unsigned depth() const; /** Returns a pointer to the instance of the node, or 0 */ instance_t *get() const; /** Returns the address of this instance */ soc_addr_t addr() const; /** Returns an instance to a child of this node's instance. If the subnode * instance is a range, the returned reference is invalid */ node_inst_t child(const std::string& name) const; /** Returns an instance to a child of this node's instance with a range index. * If the subnode is not not a range or if the index is out of bounds, * the returned reference is invalid */ node_inst_t child(const std::string& name, size_t index) const; /** Returns a list of all instances of subnodes of this node's instance */ std::vector< node_inst_t > children() const; /** Returns the name of the instance */ std::string name() const; /** Checks whether this instance is indexed */ bool is_indexed() const; /** Returns the index of the instance */ size_t index() const; /** Compare this reference to another */ bool operator==(const node_inst_t& r) const; inline bool operator!=(const node_inst_t& r) const { return !operator==(r); } /** Make this reference invalid */ void reset(); }; } // soc_desc #endif /* __SOC_DESC__ */