# __________ __ ___. # Open \______ \ ____ ____ | | _\_ |__ _______ ___ # Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / # Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < # Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ # \/ \/ \/ \/ \/ # $Id$ # INCLUDES= $(TARGET_INC) -I$(FIRMDIR)/include -I$(FIRMDIR)/export -I. -I$(BUILDDIR) \ -I$(BUILDDIR)/bitmaps -I$(OBJDIR) DEPFILE = $(OBJDIR)/dep-apps LDS := $(FIRMDIR)/target/$(CPU)/$(MANUFACTURER)/app.lds ROMLDS := $(FIRMDIR)/rom.lds ifdef ENABLEDPLUGINS ROCKS=rocks endif ifdef SOFTWARECODECS CODECS=build-codecs # This sets up the parameters for building and linking libspeex for core voice VOICE=libspeex-rockbox VOICELIB=$(BUILDDIR)/libspeex-rockbox.a LINKVOICE= -lspeex-rockbox endif # Set up the bitmap libraries BITMAPLIBS = LINKBITMAPS = ifneq ($(strip $(BMP2RB_MONO)),) BITMAPLIBS += $(BUILDDIR)/libbitmapsmono.a LINKBITMAPS += -lbitmapsmono endif ifneq ($(strip $(BMP2RB_NATIVE)),) BITMAPLIBS += $(BUILDDIR)/libbitmapsnative.a LINKBITMAPS += -lbitmapsnative endif ifneq ($(strip $(BMP2RB_REMOTEMONO)),) BITMAPLIBS += $(BUILDDIR)/libbitmapsremotemono.a LINKBITMAPS += -lbitmapsremotemono endif ifneq ($(strip $(BMP2RB_REMOTENATIVE)),) BITMAPLIBS += $(BUILDDIR)/libbitmapsremotenative.a LINKBITMAPS += -lbitmapsremotenative endif # This sets up 'SRC' based on the files mentioned in SOURCES include $(TOOLSDIR)/makesrc.inc DEFINES = $(DEBUG) DIRS = . ifdef APPEXTRA DIRS += $(subst :, ,$(APPEXTRA)) INCLUDES += $(patsubst %,-I%,$(subst :, ,$(APPEXTRA))) endif CFLAGS = $(INCLUDES) $(GCCOPTS) $(TARGET) $(BUILDDATE) $(DEFINES) -DTARGET_ID=$(TARGET_ID) \ -DAPPSVERSION=\"$(VERSION)\" $(EXTRA_DEFINES) -DMEM=${MEMORYSIZE} \ -DTARGET_NAME=\"$(MODELNAME)\" OBJS2 := $(OBJDIR)/lang.o $(patsubst %.c, $(OBJDIR)/%.o, $(SRC)) OBJS = $(patsubst %.S, $(OBJDIR)/%.o, $(OBJS2)) SOURCES = $(SRC) LINKFILE = $(OBJDIR)/linkage.lds LINKROM = $(OBJDIR)/linkrom.lds MAXINFILE = $(OBJDIR)/romstart.temp MAXOUTFILE = $(OBJDIR)/romstart LIBROCKBOX = $(BUILDDIR)/librockbox.a ifdef SIMVER # this is a sim build all: $(BUILDDIR)/$(BINARY) $(CODECS) $(ROCKS) else # regular target build ifdef DEBUG REALBIN = $(OBJDIR)/rockbox.elf else # this is not needed to get built when doing debug builds REALBIN = $(BUILDDIR)/$(BINARY) endif all: $(REALBIN) $(FLASHFILE) $(CODECS) $(ROCKS) $(ARCHOSROM) endif $(DEPFILE): $(BITMAPLIBS) dep: $(DEPFILE) features: $(OBJDIR)/features libspeex-rockbox: $(SILENT)mkdir -p $(OBJDIR)/libspeex-rockbox $(call PRINTS,MAKE in libspeex for rockbox core)$(MAKE) -C $(APPSDIR)/codecs/libspeex ROCKBOX_VOICE_CODEC=1 OBJDIR=$(OBJDIR)/libspeex-rockbox OUTPUT=$(BUILDDIR)/libspeex-rockbox.a build-codecs: $(SILENT)$(MAKE) -C codecs/lib OBJDIR=$(OBJDIR)/codecs/lib $(SILENT)$(MAKE) -C codecs OBJDIR=$(OBJDIR)/codecs build-bitmapsmono: $(call PRINTS,MAKE in bitmaps/mono)$(MAKE) -C bitmaps/mono OBJDIR=$(OBJDIR)/bitmaps/mono build-bitmapsnative: $(call PRINTS,MAKE in bitmaps/native)$(MAKE) -C bitmaps/native OBJDIR=$(OBJDIR)/bitmaps/native build-bitmapsremotemono: $(call PRINTS,MAKE in bitmaps/remote_mono)$(MAKE) -C bitmaps/remote_mono OBJDIR=$(OBJDIR)/bitmaps/remote_mono build-bitmapsremotenative: $(call PRINTS,MAKE in bitmaps/remote_native)$(MAKE) -C bitmaps/remote_native OBJDIR=$(OBJDIR)/bitmaps/remote_native $(BITMAPLIBS): $(BUILDDIR)/lib%.a: build-% rocks: build-codecs $(SILENT)$(MAKE) -C plugins/lib OBJDIR=$(OBJDIR)/plugins/lib $(SILENT)$(MAKE) -C plugins OBJDIR=$(OBJDIR)/plugins $(LINKFILE): $(LDS) $(call PRINTS,Build $(@F))cat $< | $(CC) -DLOADADDRESS=$(LOADADDRESS) -DMEMORYSIZE=$(MEMORYSIZE) $(INCLUDES) $(TARGET) $(DEFINES) -E -P $(ROMBUILD) - >$@ $(LINKROM): $(ROMLDS) $(call PRINTS,Build $(@F))cat $< | $(CC) -DMEMORYSIZE=$(MEMORYSIZE) $(INCLUDES) $(TARGET) $(DEFINES) -E -P $(ROMBUILD) - >$@ $(MAXOUTFILE): $(SILENT)echo '#include "config.h"' > $(MAXINFILE) $(SILENT)echo "ROM_START" >> $(MAXINFILE) $(SILENT)cat $(MAXINFILE) | $(CC) -DMEMORYSIZE=$(MEMORYSIZE) $(INCLUDES) $(TARGET) $(DEFINES) -E -P $(ROMBUILD) - > $(MAXOUTFILE) $(SILENT)rm $(MAXINFILE) $(OBJDIR)/rombox.elf : $(OBJS) $(LINKROM) $(DEPFILE) $(LIBROCKBOX) $(VOICE) $(BITMAPLIBS) $(call PRINTS,LD $(@F))$(CC) $(GCCOPTS) -Os -nostdlib -o $@ $(OBJS) -L$(BUILDDIR) -lrockbox -lgcc $(LINKVOICE) $(LINKBITMAPS) -L$(BUILDDIR)/firmware -T$(LINKROM) -Wl,-Map,$(OBJDIR)/rombox.map ifndef SIMVER $(OBJDIR)/rockbox.elf : $(OBJS) $(LINKFILE) $(DEPFILE) $(LIBROCKBOX) $(VOICE) $(BITMAPLIBS) $(call PRINTS,LD $(@F))$(CC) $(GCCOPTS) -Os -nostdlib -o $@ $(OBJS) -L$(BUILDDIR)/firmware -L$(BUILDDIR) -lrockbox $(LINKVOICE) $(LINKBITMAPS) -lgcc -T$(LINKFILE) -Wl,-Map,$(OBJDIR)/rockbox.map $(OBJDIR)/rockbox.bin : $(OBJDIR)/rockbox.elf $(call PRINTS,OBJCOPY $(@F))$(OC) $(if $(filter yes, $(USE_ELF)), -S -x, -O binary) $< $@ $(OBJDIR)/rombox.bin : $(OBJDIR)/rombox.elf $(call PRINTS,OBJCOPY $(@F))$(OC) -O binary $< $@ $(OBJDIR)/rockbox.asm: $(OBJDIR)/rockbox.bin $(TOOLSDIR)/sh2d -sh1 $< > $@ # # If there's a flashfile defined for this target (rockbox.ucl for Archos # models) Then check if the mkfirmware script fails, as then it is (likely) # because the image is too big and we need to create a compressed image # instead. # $(BUILDDIR)/$(BINARY) : $(OBJDIR)/rockbox.bin $(FLASHFILE) $(call PRINTS,Build firmware file)($(MKFIRMWARE) $< $@; \ stat=$$?; \ if test -n "$(FLASHFILE)"; then \ if test "$$stat" -ne 0; then \ echo "Image too big, making a compressed version!"; \ $(MAKE) -C $(FIRMDIR)/decompressor OBJDIR=$(BUILDDIR)/firmware/decompressor; \ $(MKFIRMWARE) $(BUILDDIR)/firmware/decompressor/compressed.bin $@; \ fi \ fi ) else # this is a simulator build ifeq ($(SIMVER), win32) # OK, this is ugly but we need it on the link line to make it do right EXTRAOBJ = $(BUILDDIR)/sim/uisw32-res.o LDOPTS += -lwinmm endif # OS X's ld does not support -Map ifeq ($(UNAME), Darwin) SIMULATOR_MAP= else #SIMULATOR_MAP=-Wl,-Map,$(OBJDIR)/rockbox.map endif $(BUILDDIR)/$(BINARY) : $(OBJS) $(DEPFILE) $(BUILDDIR)/libsim.a \ $(BUILDDIR)/libcomsim.a $(LIBROCKBOX) $(VOICE) $(BITMAPLIBS) $(call PRINTS,LD $(BINARY))$(CC) $(GCCOPTS) -o $@ $(OBJS) -L$(BUILDDIR) -lrockbox -lsim -lcomsim $(LINKVOICE) $(LINKBITMAPS) $(LDOPTS) $(EXTRAOBJ) $(SIMULATOR_MAP) endif $(BUILDDIR)/rockbox.ucl: $(OBJDIR)/rockbox.bin $(call PRINTS,UCLPACK rockbox)$(TOOLSDIR)/uclpack --best --2e -b1048576 $< $@ >/dev/null 2>&1 $(BUILDDIR)/rombox.ucl: $(OBJDIR)/rombox.bin $(MAXOUTFILE) $(call PRINTS,UCLPACK rombox)$(TOOLSDIR)/uclpack --none $< $@ >/dev/null 2>&1; \ perl $(TOOLSDIR)/romsizetest.pl `cat $(MAXOUTFILE)` $<; \ if test $$? -ne 0; then \ echo "removing UCL file again, making it a fake one"; \ echo "fake" > $@; \ fi $(BUILDDIR)/rombox.iriver: $(OBJDIR)/rombox.bin $(call PRINTS,Build ROM file)$(MKFIRMWARE) $< $@ include $(TOOLSDIR)/make.inc # apps/features.txt is a file that (is preprocessed and) lists named features # based on defines in the config-*.h files. The named features will be passed # to genlang and thus (translated) phrases can be used based on those names. # button.h is included for the HAS_BUTTON_HOLD define. # $(OBJDIR)/features: features.txt $(SILENT)mkdir -p `dirname $@` $(SILENT)cat $< | $(HOSTCC) -DMEMORYSIZE=$(MEMORYSIZE) $(INCLUDES) \ $(TARGET) $(DEFINES) $(EXTRA_DEFINES) -E -P -imacros "config.h" -imacros "button.h" - | \ grep -v "^\#" | grep -v "^$$" > $@; \ for f in `cat $(OBJDIR)/features`; do feat="$$feat:$$f" ; done ; \ echo "$$feat" >$(OBJDIR)/genlang-features $(OBJDIR)/lang.o: lang/$(LANGUAGE).lang $(OBJDIR)/features $(SILENT)for f in `cat $(OBJDIR)/features`; do feat="$$feat:$$f" ; done; \ perl -s $(TOOLSDIR)/genlang -p=$(BUILDDIR)/lang -t=$(MODELNAME)$$feat $< $(call PRINTS,CC lang.c)$(CC) $(CFLAGS) -c $(BUILDDIR)/lang.c -o $@ clean: $(call PRINTS,cleaning apps)-rm -f $(OBJS) $(BUILDDIR)/$(BINARY) $(OBJDIR)/rockbox.asm \ $(OBJDIR)/rockbox.bin $(OBJDIR)/rockbox.elf $(OBJDIR)/*.map \ $(OBJDIR)/lang.o $(OBJDIR)/build.lang $(BUILDDIR)/lang.[ch] \ $(LINKFILE) $(BUILDDIR)/rockbox.ucl $(LINKROM) \ $(BUILDDIR)/rombox.ucl $(OBJDIR)/rombox.bin $(OBJDIR)/rombox.elf \ $(MAXOUTFILE) $(DEPFILE) $(SILENT)$(MAKE) -C bitmaps/mono clean OBJDIR=$(OBJDIR)/bitmaps/mono $(SILENT)$(MAKE) -C bitmaps/native clean OBJDIR=$(OBJDIR)/bitmaps/native $(SILENT)$(MAKE) -C bitmaps/remote_mono clean OBJDIR=$(OBJDIR)/bitmaps/remote_mono $(SILENT)$(MAKE) -C bitmaps/remote_native clean OBJDIR=$(OBJDIR)/bitmaps/remote_native $(SILENT)$(MAKE) -C plugins clean OBJDIR=$(OBJDIR)/plugins $(SILENT)$(MAKE) -C codecs clean OBJDIR=$(OBJDIR)/codecs $(SILENT)rm -rf $(OBJDIR)/recorder $(OBJDIR)/player $(SILENT)rm -rf $(BUILDDIR)/bitmaps ifdef SIMVER $(SILENT)$(MAKE) -C $(SIMDIR) clean endif ifneq ($(MAKECMDGOALS),clean) -include $(DEPFILE) endif