/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2010 Robert Bieber * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "skindocument.h" #include #include #include SkinDocument::SkinDocument(QWidget *parent) : QWidget(parent) { setupUI(); title = "Untitled"; fileName = ""; saved = true; } SkinDocument::~SkinDocument() { delete highlighter; delete model; } bool SkinDocument::requestClose() { return true; } void SkinDocument::setupUI() { /* Setting up the text edit */ layout = new QHBoxLayout; editor = new QPlainTextEdit(this); layout->addWidget(editor); setLayout(layout); /* Attaching the syntax highlighter */ highlighter = new SkinHighlighter(QColor(0,180,0), QColor(255,0,0), QColor(0,0,255), QColor(120,120,120), editor->document()); /* Setting up the model */ model = new ParseTreeModel(""); /* Connecting the editor's signal */ QObject::connect(editor, SIGNAL(textChanged()), this, SLOT(codeChanged())); } void SkinDocument::codeChanged() { model->changeTree(editor->document()->toPlainText().toAscii()); if(saved == true) { saved = false; title.append(tr("*")); emit titleChanged(title); } } void SkinDocument::save() { QFile fout(fileName); if(!fout.exists()) { QTimer::singleShot(0, this, SLOT(saveAs())); return; } fout.open(QFile::WriteOnly); fout.write(editor->document()->toPlainText().toAscii()); fout.close(); saved = true; } void SkinDocument::saveAs() { /* Determining the directory to open */ }