/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2006 by Nicolas Pitre * Copyright (C) 2006-2007 by Stéphane Doyon * Copyright (C) 2012 Michael Sevakis * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "platform.h" #include "config.h" #include "sound.h" #include "core_alloc.h" #include "dsp-util.h" #include "dsp_proc_entry.h" #include "tdspeed.h" #ifndef assert #define assert(cond) #endif #define TIMESTRETCH_SET_FACTOR (DSP_PROC_SETTING+DSP_PROC_TIMESTRETCH) #define MIN_RATE 8000 #define MAX_RATE 48000 /* double buffer for double rate */ #define MINFREQ 100 #define MAX_INPUTCOUNT 512 /* Max input count so dst doesn't overflow */ #define FIXED_BUFCOUNT 3072 /* 48KHz factor 3.0 */ #define FIXED_OUTBUFCOUNT 4096 #define NBUFFERS 4 enum tdspeed_ops { TDSOP_PROCESS, TDSOP_LAST, TDSOP_PURGE, }; static struct tdspeed_state_s { struct dsp_proc_entry *this; /* this stage */ struct dsp_config *dsp; /* the DSP we use */ unsigned int channels; /* flags parameter to use in call */ int32_t samplerate; /* current samplerate of input data */ int32_t factor; /* stretch factor (perdecimille) */ int32_t shift_max; /* maximum displacement on a frame */ int32_t src_step; /* source window pace */ int32_t dst_step; /* destination window pace */ int32_t dst_order; /* power of two for dst_step */ int32_t ovl_shift; /* overlap buffer frame shift */ int32_t ovl_size; /* overlap buffer used size */ int32_t ovl_space; /* overlap buffer size */ int32_t *ovl_buff[2]; /* overlap buffer (L+R) */ } tdspeed_state; static int32_t *buffers[NBUFFERS] = { NULL, NULL, NULL, NULL }; static const int buffer_sizes[NBUFFERS] = { FIXED_BUFCOUNT * sizeof(int32_t), FIXED_BUFCOUNT * sizeof(int32_t), FIXED_OUTBUFCOUNT * sizeof(int32_t), FIXED_OUTBUFCOUNT * sizeof(int32_t) }; #define overlap_buffer (&buffers[0]) #define outbuf (&buffers[2]) #define out_size FIXED_OUTBUFCOUNT /* Processed buffer passed out to later stages */ static struct dsp_buffer dsp_outbuf; /* Discard all data */ static void tdspeed_flush(void) { struct tdspeed_state_s *st = &tdspeed_state; st->ovl_size = 0; st->ovl_shift = 0; dsp_outbuf.remcount = 0; /* Dump remaining output */ } static bool tdspeed_update(int32_t samplerate, int32_t factor) { struct tdspeed_state_s *st = &tdspeed_state; /* Check parameters */ if (factor == PITCH_SPEED_100) return false; if (samplerate < MIN_RATE || samplerate > MAX_RATE) return false; if (factor < STRETCH_MIN || factor > STRETCH_MAX) return false; /* Save parameters we'll need later if format changes */ st->samplerate = samplerate; st->factor = factor; st->dst_step = samplerate / MINFREQ; if (factor > PITCH_SPEED_100) st->dst_step = st->dst_step * PITCH_SPEED_100 / factor; st->dst_order = 1; while (st->dst_step >>= 1) st->dst_order++; st->dst_step = (1 << st->dst_order); st->src_step = st->dst_step * factor / PITCH_SPEED_100; st->shift_max = (st->dst_step > st->src_step) ? st->dst_step : st->src_step; int src_frame_sz = st->shift_max + st->dst_step; if (st->dst_step > st->src_step) src_frame_sz += st->dst_step - st->src_step; st->ovl_space = ((src_frame_sz - 2) / st->src_step) * st->src_step + src_frame_sz; if (st->src_step > st->dst_step) st->ovl_space += 2*st->src_step - st->dst_step; if (st->ovl_space > FIXED_BUFCOUNT) st->ovl_space = FIXED_BUFCOUNT; /* just discard remaining input data */ st->ovl_size = 0; st->ovl_shift = 0; st->ovl_buff[0] = overlap_buffer[0]; st->ovl_buff[1] = overlap_buffer[1]; /* ignored if mono */ return true; } static int tdspeed_apply(int32_t *buf_out[2], int32_t *buf_in[2], int data_len, enum tdspeed_ops op, int *consumed) /* data_len in samples */ { struct tdspeed_state_s *st = &tdspeed_state; int32_t *dest[2]; int32_t next_frame, prev_frame, src_frame_sz; bool stereo = st->channels > 1; src_frame_sz = st->shift_max + st->dst_step; if (st->dst_step > st->src_step) src_frame_sz += st->dst_step - st->src_step; /* deal with overlap data first, if any */ if (st->ovl_size) { int32_t have, copy, steps; have = st->ovl_size; if (st->ovl_shift > 0) have -= st->ovl_shift; /* append just enough data to have all of the overlap buffer consumed */ steps = (have - 1) / st->src_step; copy = steps * st->src_step + src_frame_sz - have; if (copy < src_frame_sz - st->dst_step) copy += st->src_step; /* one more step to allow for pregap data */ if (copy > data_len) copy = data_len; assert(st->ovl_size + copy <= FIXED_BUFCOUNT); memcpy(st->ovl_buff[0] + st->ovl_size, buf_in[0], copy * sizeof(int32_t)); if (stereo) memcpy(st->ovl_buff[1] + st->ovl_size, buf_in[1], copy * sizeof(int32_t)); *consumed += copy; if (op == TDSOP_PROCESS && have + copy < src_frame_sz) { /* still not enough to process at least one frame */ st->ovl_size += copy; return 0; } /* recursively call ourselves to process the overlap buffer */ have = st->ovl_size; st->ovl_size = 0; if (copy == data_len) { assert(have + copy <= FIXED_BUFCOUNT); return tdspeed_apply(buf_out, st->ovl_buff, have+copy, op, consumed); } assert(have + copy <= FIXED_BUFCOUNT); int i = tdspeed_apply(buf_out, st->ovl_buff, have+copy, TDSOP_LAST, consumed); dest[0] = buf_out[0] + i; dest[1] = buf_out[1] + i; /* readjust pointers to account for data already consumed */ next_frame = copy - src_frame_sz + st->src_step; prev_frame = next_frame - st->ovl_shift; } else { dest[0] = buf_out[0]; dest[1] = buf_out[1]; next_frame = prev_frame = 0; if (st->ovl_shift > 0) next_frame += st->ovl_shift; else prev_frame += -st->ovl_shift; } st->ovl_shift = 0; /* process all complete frames */ while (data_len - next_frame >= src_frame_sz) { /* find frame overlap by autocorelation */ int const INC1 = 8; int const INC2 = 32; int64_t min_delta = INT64_MAX; /* most positive */ int shift = 0; /* Power of 2 of a 28bit number requires 56bits, can accumulate 256times in a 64bit variable. */ assert(st->dst_step / INC2 <= 256); assert(next_frame + st->shift_max - 1 + st->dst_step - 1 < data_len); assert(prev_frame + st->dst_step - 1 < data_len); for (int i = 0; i < st->shift_max; i += INC1) { int64_t delta = 0; int32_t *curr = buf_in[0] + next_frame + i; int32_t *prev = buf_in[0] + prev_frame; for (int j = 0; j < st->dst_step; j += INC2, curr += INC2, prev += INC2) { delta += ad_s32(*curr, *prev); if (delta >= min_delta) goto skip; } if (stereo) { curr = buf_in[1] + next_frame + i; prev = buf_in[1] + prev_frame; for (int j = 0; j < st->dst_step; j += INC2, curr += INC2, prev += INC2) { delta += ad_s32(*curr, *prev); if (delta >= min_delta) goto skip; } } min_delta = delta; shift = i; skip:; } /* overlap fading-out previous frame with fading-in current frame */ int32_t *curr = buf_in[0] + next_frame + shift; int32_t *prev = buf_in[0] + prev_frame; int32_t *d = dest[0]; assert(next_frame + shift + st->dst_step - 1 < data_len); assert(prev_frame + st->dst_step - 1 < data_len); assert(dest[0] - buf_out[0] + st->dst_step - 1 < out_size); for (int i = 0, j = st->dst_step; j; i++, j--) { *d++ = (*curr++ * (int64_t)i + *prev++ * (int64_t)j) >> st->dst_order; } dest[0] = d; if (stereo) { curr = buf_in[1] + next_frame + shift; prev = buf_in[1] + prev_frame; d = dest[1]; for (int i = 0, j = st->dst_step; j; i++, j--) { assert(d < buf_out[1] + out_size); *d++ = (*curr++ * (int64_t)i + *prev++ * (int64_t)j) >> st->dst_order; } dest[1] = d; } /* adjust pointers for next frame */ prev_frame = next_frame + shift + st->dst_step; next_frame += st->src_step; /* here next_frame - prev_frame = src_step - dst_step - shift */ assert(next_frame - prev_frame == st->src_step - st->dst_step - shift); } /* now deal with remaining partial frames */ if (op == TDSOP_LAST) { /* special overlap buffer processing: remember frame shift only */ st->ovl_shift = next_frame - prev_frame; } else if (op == TDSOP_PURGE) { /* last call: purge all remaining data to output buffer */ int i = data_len - prev_frame; assert(dest[0] + i <= buf_out[0] + out_size); memcpy(dest[0], buf_in[0] + prev_frame, i * sizeof(int32_t)); dest[0] += i; if (stereo) { assert(dest[1] + i <= buf_out[1] + out_size); memcpy(dest[1], buf_in[1] + prev_frame, i * sizeof(int32_t)); dest[1] += i; } *consumed += i; } else { /* preserve remaining data + needed overlap data for next call */ st->ovl_shift = next_frame - prev_frame; int i = (st->ovl_shift < 0) ? next_frame : prev_frame; st->ovl_size = data_len - i; assert(st->ovl_size <= FIXED_BUFCOUNT); memcpy(st->ovl_buff[0], buf_in[0] + i, st->ovl_size * sizeof(int32_t)); if (stereo) memcpy(st->ovl_buff[1], buf_in[1] + i, st->ovl_size * sizeof(int32_t)); } return dest[0] - buf_out[0]; } /** DSP interface **/ static void tdspeed_process_new_format(struct dsp_proc_entry *this, struct dsp_buffer **buf_p); /* Enable or disable the availability of timestretch */ void dsp_timestretch_enable(bool enabled) { if (enabled != !tdspeed_state.this) return; /* No change */ dsp_proc_enable(dsp_get_config(CODEC_IDX_AUDIO), DSP_PROC_TIMESTRETCH, enabled); } /* Set the timestretch ratio */ void dsp_set_timestretch(int32_t percent) { struct tdspeed_state_s *st = &tdspeed_state; if (!st->this) return; /* not enabled */ if (percent <= 0) percent = PITCH_SPEED_100; if (percent == st->factor) return; /* no change */ dsp_configure(st->dsp, TIMESTRETCH_SET_FACTOR, percent); } /* Return the timestretch ratio */ int32_t dsp_get_timestretch(void) { return tdspeed_state.factor; } /* Return whether or not timestretch is enabled and initialized */ bool dsp_timestretch_available(void) { return !!tdspeed_state.this; } /* Apply timestretch to the input buffer and switch to our output buffer */ static void tdspeed_process(struct dsp_proc_entry *this, struct dsp_buffer **buf_p) { struct dsp_buffer *src = *buf_p; struct dsp_buffer *dst = &dsp_outbuf; *buf_p = dst; /* switch to our buffer */ int count = dst->remcount; if (count > 0) return; /* output remains from an earlier call */ dst->p32[0] = outbuf[0]; dst->p32[1] = outbuf[src->format.num_channels - 1]; if (src->remcount > 0) { dst->bufcount = 0; /* use this to get consumed src */ count = tdspeed_apply(dst->p32, src->p32, MIN(src->remcount, MAX_INPUTCOUNT), TDSOP_PROCESS, &dst->bufcount); /* advance src by samples consumed */ if (dst->bufcount > 0) dsp_advance_buffer32(src, dst->bufcount); } /* else purged dsp_outbuf */ dst->remcount = count; /* inherit in-place processed mask from source buffer */ dst->proc_mask = src->proc_mask; (void)this; } /* Process format changes and settings changes */ static void tdspeed_process_new_format(struct dsp_proc_entry *this, struct dsp_buffer **buf_p) { struct dsp_buffer *src = *buf_p; struct dsp_buffer *dst = &dsp_outbuf; if (dst->remcount > 0) { *buf_p = dst; return; /* output remains from an earlier call */ } DSP_PRINT_FORMAT(DSP_PROC_TIMESTRETCH, DSP_PROC_TIMESTRETCH, src->format); struct tdspeed_state_s *st = &tdspeed_state; struct dsp_config *dsp = st->dsp; struct sample_format *format = &src->format; unsigned int channels = format->num_channels; if (format->codec_frequency != st->samplerate) { /* relevent parameters are changing - all overlap will be discarded */ st->channels = channels; DEBUGF(" DSP_PROC_TIMESTRETCH- new settings: " "ch:%u chz: %u, %d.%02d%%\n", channels, format->codec_frequency, st->factor / 100, st->factor % 100); bool active = tdspeed_update(format->codec_frequency, st->factor); dsp_proc_activate(dsp, DSP_PROC_TIMESTRETCH, active); if (!active) { DEBUGF(" DSP_PROC_RESAMPLE- not active\n"); dst->format = src->format; /* Keep track */ return; /* no more for now */ } } else if (channels != st->channels) { /* channel count transistion - have to make old data in overlap buffer compatible with new format */ DEBUGF(" DSP_PROC_TIMESTRETCH- new ch count: %u=>%u\n", st->channels, channels); st->channels = channels; if (channels > 1) { /* mono->stereo: Process the old mono as stereo now */ memcpy(st->ovl_buff[1], st->ovl_buff[0], st->ovl_size * sizeof (int32_t)); } else { /* stereo->mono: Process the old stereo as mono now */ for (int i = 0; i < st->ovl_size; i++) { st->ovl_buff[0][i] = st->ovl_buff[0][i] / 2 + st->ovl_buff[1][i] / 2; } } } struct sample_format f = *format; format_change_ack(format); if (EQU_SAMPLE_FORMAT(f, dst->format)) { DEBUGF(" DSP_PROC_TIMESTRETCH- same dst format\n"); format_change_ack(&f); /* nothing changed that matters downstream */ } dst->format = f; /* return to normal processing */ this->process[0] = tdspeed_process; dsp_proc_call(this, buf_p, 0); } /* DSP message hook */ static intptr_t tdspeed_configure(struct dsp_proc_entry *this, struct dsp_config *dsp, unsigned int setting, intptr_t value) { struct tdspeed_state_s *st = &tdspeed_state; switch (setting) { case DSP_INIT: /* everything is at 100% until dsp_set_timestretch is called with some other value and timestretch is enabled at the time */ if (value == CODEC_IDX_AUDIO) st->factor = PITCH_SPEED_100; break; case DSP_FLUSH: tdspeed_flush(); break; case DSP_PROC_INIT: if (!tdspeed_alloc_buffers(buffers, buffer_sizes, NBUFFERS)) return -1; /* fail the init */ st->this = this; st->dsp = dsp; this->ip_mask = 0; /* not in-place */ this->process[0] = tdspeed_process; this->process[1] = tdspeed_process_new_format; break; case DSP_PROC_CLOSE: st->this = NULL; st->factor = PITCH_SPEED_100; dsp_outbuf.remcount = 0; tdspeed_free_buffers(buffers, NBUFFERS); break; case TIMESTRETCH_SET_FACTOR: /* force update as a format change */ st->samplerate = 0; st->factor = (int32_t)value; st->this->process[0] = tdspeed_process_new_format; dsp_proc_activate(st->dsp, DSP_PROC_TIMESTRETCH, true); break; } return 1; (void)value; } void tdspeed_move(int i, void* current, void* new) { ptrdiff_t shift = (int32_t *)new - (int32_t *)current; int32_t **p32 = dsp_outbuf.p32; switch (i) { case 0: case 1: /* moving overlap (input) buffers */ tdspeed_state.ovl_buff[i] = new; break; case 2: /* moving outbuf left channel and dsp_outbuf.p32[0] */ if (p32[0] == p32[1]) p32[1] += shift; /* mono mode */ p32[0] += shift; break; case 3: /* moving outbuf right channel and dsp_outbuf.p32[1] */ p32[1] += shift; break; } buffers[i] = new; } /* Database entry */ DSP_PROC_DB_ENTRY(TIMESTRETCH, tdspeed_configure);