/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 Björn Stenberg * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "menu.h" #include "tree.h" #include "credits.h" #include "lcd.h" #include "button.h" #include "kernel.h" #include "main_menu.h" #include "version.h" #include "debug_menu.h" #include "sprintf.h" #include #include "playlist.h" #include "settings.h" #include "settings_menu.h" #include "power.h" #include "powermgmt.h" #include "sound_menu.h" #ifdef HAVE_LCD_BITMAP #include "games_menu.h" #include "screensavers_menu.h" #include "bmp.h" #include "icons.h" #endif int show_logo( void ) { #ifdef HAVE_LCD_BITMAP char version[32]; unsigned char *ptr=rockbox112x37; int height, i, font_h, font_w; lcd_clear_display(); for(i=0; i < 37; i+=8) { /* the bitmap function doesn't work with full-height bitmaps so we "stripe" the logo output */ lcd_bitmap(ptr, 0, 10+i, 112, (37-i)>8?8:37-i, false); ptr += 112; } height = 37; #if 0 /* * This code is not used anymore, but I kept it here since it shows * one way of using the BMP reader function to display an externally * providing logo. */ unsigned char buffer[112 * 8]; int width; int i; int eline; int failure; failure = read_bmp_file("/rockbox112.bmp", &width, &height, buffer); debugf("read_bmp_file() returned %d, width %d height %d\n", failure, width, height); for(i=0, eline=0; i < height; i+=8, eline++) { /* the bitmap function doesn't work with full-height bitmaps so we "stripe" the logo output */ lcd_bitmap(&buffer[eline*width], 0, 10+i, width, (height-i)>8?8:height-i, false); } } #endif snprintf(version, sizeof(version), "Ver. %s", appsversion); lcd_getfontsize(0, &font_w, &font_h); lcd_putsxy((LCD_WIDTH/2) - ((strlen(version)*font_w)/2), height+10+font_h, version, 0); lcd_update(); #else char *rockbox = "ROCKbox!"; lcd_clear_display(); #ifdef HAVE_NEW_CHARCELL_LCD lcd_double_height(true); #endif lcd_puts(0, 0, rockbox); lcd_puts(0, 1, appsversion); #endif return 0; } void show_credits(void) { int j = 0; int btn; show_logo(); #ifdef HAVE_NEW_CHARCELL_LCD lcd_double_height(false); #endif for (j = 0; j < 10; j++) { sleep((HZ*2)/10); btn = button_get(false); if (btn != BUTTON_NONE && !(btn & BUTTON_REL)) return; } roll_credits(); } #ifdef SIMULATOR #define mp3buf 0 #define mp3end 0 #else /* defined in linker script */ extern unsigned char mp3buf[]; extern unsigned char mp3end[]; #endif void show_info(void) { char s[32]; int buflen = ((mp3end - mp3buf) * 100) / 0x100000; int integer, decimal; bool done = false; while(!done) { lcd_clear_display(); lcd_puts(0, 0, "Rockbox info:"); integer = buflen / 100; decimal = buflen % 100; #ifdef HAVE_LCD_CHARCELLS snprintf(s, sizeof(s), "Buf: %d.%02dMb", integer, decimal); lcd_puts(0, 0, s); #else snprintf(s, sizeof(s), "Buffer: %d.%02d Mb", integer, decimal); lcd_puts(0, 2, s); #endif #ifdef HAVE_LCD_CHARCELLS snprintf(s, sizeof(s), "Batt: %d%%%s", battery_level(), battery_level_safe() ? "" : "!"); lcd_puts(0, 1, s); #else #ifdef HAVE_CHARGE_CTRL if (charger_enabled) snprintf(s, sizeof(s), "Battery: charging"); else snprintf(s, sizeof(s), "Battery: %d%%%s", battery_level(), battery_level_safe() ? "" : " !!"); lcd_puts(0, 3, s); #else snprintf(s, sizeof(s), "Battery: %d%%%s", battery_level(), battery_level_safe() ? "" : " !!"); lcd_puts(0, 3, s); #endif #endif lcd_update(); sleep(HZ/2); /* Wait for a key to be pushed */ if(button_get(false) & ~BUTTON_REL) done = true; } } void main_menu(void) { int m; /* main menu */ struct menu_items items[] = { { "Sound Settings", sound_menu }, { "General Settings", settings_menu }, #ifdef HAVE_LCD_BITMAP { "Games", games_menu }, { "Screensavers", screensavers_menu }, #endif { "Info", show_info }, { "Version", show_credits }, #ifndef SIMULATOR { "Debug (keep out!)", debug_menu }, #endif }; m=menu_init( items, sizeof items / sizeof(struct menu_items) ); #ifdef HAVE_LCD_CHARCELLS lcd_icon(ICON_PARAM, true); #endif menu_run(m); #ifdef HAVE_LCD_CHARCELLS lcd_icon(ICON_PARAM, false); #endif menu_exit(m); settings_save(); }