/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 by Linus Nielsen Feltzing * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef _MPEG_H_ #define _MPEG_H_ #include #define MPEG_SWAP_CHUNKSIZE 0x2000 #define MPEG_HIGH_WATER 2 /* We leave 2 bytes empty because otherwise we wouldn't be able to see the difference between an empty buffer and a full one. */ #define MPEG_LOW_WATER 0x60000 #define MPEG_RECORDING_LOW_WATER 0x80000 #define MPEG_LOW_WATER_CHUNKSIZE 0x40000 #define MPEG_LOW_WATER_SWAP_CHUNKSIZE 0x10000 #ifdef HAVE_MMC #define MPEG_PLAY_PENDING_THRESHOLD 0x20000 #define MPEG_PLAY_PENDING_SWAPSIZE 0x20000 #else #define MPEG_PLAY_PENDING_THRESHOLD 0x10000 #define MPEG_PLAY_PENDING_SWAPSIZE 0x10000 #endif #define MPEG_MAX_PRERECORD_SECONDS 30 /* For ID3 info and VBR header */ #define MPEG_RESERVED_HEADER_SPACE (4096 + 1500) #ifdef SIMULATOR #define mpeg_play(x) sim_mpeg_play(x) #endif struct mpeg_debug { int mp3buflen; int mp3buf_write; int mp3buf_swapwrite; int mp3buf_read; int last_dma_chunk_size; bool dma_on; bool playing; bool play_pending; bool is_playing; bool filling; bool dma_underrun; int unplayed_space; int playable_space; int unswapped_space; int low_watermark_level; int lowest_watermark_level; }; void mpeg_init(void); void mpeg_play(int offset); void mpeg_stop(void); void mpeg_pause(void); void mpeg_resume(void); void mpeg_next(void); void mpeg_prev(void); void mpeg_ff_rewind(int newtime); void mpeg_flush_and_reload_tracks(void); struct mp3entry* mpeg_current_track(void); struct mp3entry* mpeg_next_track(void); bool mpeg_has_changed_track(void); int mpeg_status(void); #if (CONFIG_HWCODEC == MAS3587F) || defined(SIMULATOR) void mpeg_init_recording(void); void mpeg_init_playback(void); void mpeg_record(const char *filename); void mpeg_new_file(const char *filename); void mpeg_set_recording_options(int frequency, int quality, int source, int channel_mode, bool editable, int prerecord_time); void mpeg_set_recording_gain(int left, int right, bool use_mic); unsigned long mpeg_recorded_time(void); unsigned long mpeg_num_recorded_bytes(void); void mpeg_pause_recording(void); void mpeg_resume_recording(void); #endif void mpeg_get_debugdata(struct mpeg_debug *dbgdata); void mpeg_set_buffer_margin(int seconds); unsigned int mpeg_error(void); void mpeg_error_clear(void); int mpeg_get_file_pos(void); unsigned long mpeg_get_last_header(void); void mpeg_beep(int duration); /* in order to keep the recording here, I have to expose this */ void rec_tick(void); void playback_tick(void); /* FixMe: get rid of this, use mp3_get_playtime() */ void mpeg_id3_options(bool _v1first); #define MPEG_STATUS_PLAY 1 #define MPEG_STATUS_PAUSE 2 #define MPEG_STATUS_RECORD 4 #define MPEG_STATUS_PRERECORD 8 #define MPEG_STATUS_ERROR 16 #define MPEGERR_DISK_FULL 1 #endif