/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 Karl Kurbjun based on midi2wav by Stepan Moskovchenko * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "plugin.h" #include "guspat.h" #include "midiutil.h" #include "synth.h" #include "sequencer.h" #include "midifile.h" /* variable button definitions */ #if (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD) #define BTN_QUIT BUTTON_OFF #define BTN_RIGHT BUTTON_RIGHT #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #define BTN_LEFT BUTTON_LEFT #define BTN_RC_QUIT BUTTON_RC_STOP #define BTN_PLAY BUTTON_ON #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \ (CONFIG_KEYPAD == IPOD_1G2G_PAD) #define BTN_QUIT (BUTTON_SELECT | BUTTON_MENU) #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_SCROLL_FWD #define BTN_DOWN BUTTON_SCROLL_BACK #define BTN_PLAY BUTTON_PLAY #elif (CONFIG_KEYPAD == GIGABEAT_PAD) #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #define BTN_PLAY BUTTON_A #elif (CONFIG_KEYPAD == GIGABEAT_S_PAD) #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #define BTN_PLAY BUTTON_PLAY #elif (CONFIG_KEYPAD == SANSA_E200_PAD) #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_SCROLL_FWD #define BTN_DOWN BUTTON_SCROLL_BACK #define BTN_PLAY BUTTON_UP #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD) #define BTN_QUIT (BUTTON_HOME|BUTTON_REPEAT) #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_SCROLL_FWD #define BTN_DOWN BUTTON_SCROLL_BACK #define BTN_PLAY BUTTON_UP #elif (CONFIG_KEYPAD == SANSA_C200_PAD) || \ (CONFIG_KEYPAD == SANSA_CLIP_PAD) || \ (CONFIG_KEYPAD == SANSA_M200_PAD) #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_VOL_UP #define BTN_DOWN BUTTON_VOL_DOWN #define BTN_PLAY BUTTON_UP #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #define BTN_PLAY BUTTON_PLAY #elif CONFIG_KEYPAD == IRIVER_H10_PAD #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_SCROLL_UP #define BTN_DOWN BUTTON_SCROLL_DOWN #define BTN_PLAY BUTTON_PLAY #elif CONFIG_KEYPAD == MROBE500_PAD #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_RC_PLAY #define BTN_DOWN BUTTON_RC_DOWN #define BTN_PLAY BUTTON_RC_HEART #elif (CONFIG_KEYPAD == MROBE100_PAD) #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #define BTN_PLAY BUTTON_DISPLAY #elif CONFIG_KEYPAD == IAUDIO_M3_PAD #define BTN_QUIT BUTTON_RC_REC #define BTN_RIGHT BUTTON_RC_FF #define BTN_LEFT BUTTON_RC_REW #define BTN_UP BUTTON_RC_VOL_UP #define BTN_DOWN BUTTON_RC_VOL_DOWN #define BTN_PLAY BUTTON_RC_PLAY #elif CONFIG_KEYPAD == COWON_D2_PAD #define BTN_QUIT BUTTON_POWER #elif CONFIG_KEYPAD == IAUDIO67_PAD #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_STOP #define BTN_DOWN BUTTON_PLAY #define BTN_PLAY BUTTON_MENU #elif CONFIG_KEYPAD == CREATIVEZVM_PAD #define BTN_QUIT BUTTON_BACK #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #define BTN_PLAY BUTTON_PLAY #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #define BTN_PLAY BUTTON_MENU #elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #define BTN_PLAY BUTTON_MENU #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_NEXT #define BTN_LEFT BUTTON_PREV #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #define BTN_PLAY BUTTON_MENU #elif CONFIG_KEYPAD == ONDAVX747_PAD #define BTN_QUIT BUTTON_POWER #elif CONFIG_KEYPAD == ONDAVX777_PAD #define BTN_QUIT BUTTON_POWER #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD #define BTN_QUIT BUTTON_REW #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #define BTN_PLAY BUTTON_PLAY #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD #define BTN_QUIT BUTTON_REC #define BTN_RIGHT BUTTON_NEXT #define BTN_LEFT BUTTON_PREV #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #define BTN_PLAY BUTTON_PLAY #elif CONFIG_KEYPAD == MPIO_HD200_PAD #define BTN_QUIT (BUTTON_REC | BUTTON_PLAY) #define BTN_RIGHT BUTTON_VOL_DOWN #define BTN_LEFT BUTTON_VOL_UP #define BTN_UP BUTTON_REW #define BTN_DOWN BUTTON_FF #define BTN_PLAY BUTTON_PLAY #elif CONFIG_KEYPAD == MPIO_HD300_PAD #define BTN_QUIT (BUTTON_REC | BUTTON_REPEAT) #define BTN_RIGHT BUTTON_FF #define BTN_LEFT BUTTON_REW #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #define BTN_PLAY BUTTON_PLAY #elif CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD #define BTN_QUIT BUTTON_POWER #define BTN_RIGHT BUTTON_RIGHT #define BTN_LEFT BUTTON_LEFT #define BTN_UP BUTTON_UP #define BTN_DOWN BUTTON_DOWN #define BTN_PLAY BUTTON_PLAYPAUSE #else #error No keymap defined! #endif #ifdef HAVE_TOUCHSCREEN #ifndef BTN_QUIT #define BTN_QUIT BUTTON_TOPLEFT #endif #ifndef BTN_RIGHT #define BTN_RIGHT BUTTON_MIDRIGHT #endif #ifndef BTN_LEFT #define BTN_LEFT BUTTON_MIDLEFT #endif #ifndef BTN_UP #define BTN_UP BUTTON_TOPMIDDLE #endif #ifndef BTN_DOWN #define BTN_DOWN BUTTON_BOTTOMMIDDLE #endif #ifndef BTN_PLAY #define BTN_PLAY BUTTON_CENTER #endif #endif #undef SYNC #ifdef SIMULATOR #define SYNC #endif struct MIDIfile * mf IBSS_ATTR; int number_of_samples IBSS_ATTR; /* the number of samples in the current tick */ int playing_time IBSS_ATTR; /* How many seconds into the file have we been playing? */ int samples_this_second IBSS_ATTR; /* How many samples produced during this second so far? */ long bpm IBSS_ATTR; int32_t gmbuf[BUF_SIZE*NBUF]; static unsigned int samples_in_buf; bool quit = false; bool swap = false; bool lastswap = true; static inline void synthbuf(void) { int32_t *outptr; int i = BUF_SIZE; #ifndef SYNC if (lastswap == swap) return; lastswap = swap; outptr = (swap ? gmbuf : gmbuf+BUF_SIZE); #else outptr = gmbuf; #endif /* synth samples for as many whole ticks as we can fit in the buffer */ for (; i >= number_of_samples; i -= number_of_samples) { synthSamples((int32_t*)outptr, number_of_samples); outptr += number_of_samples; #ifndef SYNC /* synthbuf is called in interrupt context is SYNC is defined so it cannot yield that bug causing the sim to crach when not using SYNC should really be fixed */ rb->yield(); #endif if (tick() == 0) quit = true; } /* how many samples did we write to the buffer? */ samples_in_buf = BUF_SIZE-i; } void get_more(unsigned char** start, size_t* size) { #ifndef SYNC if(lastswap != swap) { midi_debug("Buffer miss!"); /* Comment out the midi_debug to make missses less noticable. */ } #else synthbuf(); /* For some reason midiplayer crashes when an update is forced */ #endif *size = samples_in_buf*sizeof(int32_t); #ifndef SYNC *start = (unsigned char*)((swap ? gmbuf : gmbuf + BUF_SIZE)); swap = !swap; #else *start = (unsigned char*)(gmbuf); #endif } static int midimain(const void * filename) { int a, notes_used, vol; bool is_playing = true; /* false = paused */ midi_debug("Loading file"); mf = loadFile(filename); if (mf == NULL) { midi_debug("Error loading file."); return -1; } if (initSynth(mf, ROCKBOX_DIR "/patchset/patchset.cfg", ROCKBOX_DIR "/patchset/drums.cfg") == -1) return -1; rb->pcm_play_stop(); #if INPUT_SRC_CAPS != 0 /* Select playback */ rb->audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK); rb->audio_set_output_source(AUDIO_SRC_PLAYBACK); #endif rb->pcm_set_frequency(SAMPLE_RATE); /* 44100 22050 11025 */ /* * tick() will do one MIDI clock tick. Then, there's a loop here that * will generate the right number of samples per MIDI tick. The whole * MIDI playback is timed in terms of this value.. there are no forced * delays or anything. It just produces enough samples for each tick, and * the playback of these samples is what makes the timings right. * * This seems to work quite well. On a laptop, anyway. */ midi_debug("Okay, starting sequencing"); bpm = mf->div*1000000/tempo; number_of_samples = SAMPLE_RATE/bpm; /* Skip over any junk in the beginning of the file, so start playing */ /* after the first note event */ do { notes_used = 0; for (a = 0; a < MAX_VOICES; a++) if (voices[a].isUsed) notes_used++; tick(); } while (notes_used == 0); playing_time = 0; samples_this_second = 0; synthbuf(); rb->pcm_play_data(&get_more, NULL, 0); while (!quit) { #ifndef SYNC synthbuf(); #endif rb->yield(); /* Prevent idle poweroff */ rb->reset_poweroff_timer(); /* Code taken from Oscilloscope plugin */ switch (rb->button_get(false)) { case BTN_UP: case BTN_UP | BUTTON_REPEAT: { vol = rb->global_settings->volume; if (vol < rb->sound_max(SOUND_VOLUME)) { vol++; rb->sound_set(SOUND_VOLUME, vol); rb->global_settings->volume = vol; } break; } case BTN_DOWN: case BTN_DOWN | BUTTON_REPEAT: { vol = rb->global_settings->volume; if (vol > rb->sound_min(SOUND_VOLUME)) { vol--; rb->sound_set(SOUND_VOLUME, vol); rb->global_settings->volume = vol; } break; } case BTN_LEFT: { /* Rewinding is tricky. Basically start the file over */ /* but run through the tracks without the synth running */ rb->pcm_play_stop(); seekBackward(5); midi_debug("Rewind to %d:%02d\n", playing_time/60, playing_time%60); if (is_playing) rb->pcm_play_data(&get_more, NULL, 0); break; } case BTN_RIGHT: { rb->pcm_play_stop(); seekForward(5); midi_debug("Skip to %d:%02d\n", playing_time/60, playing_time%60); if (is_playing) rb->pcm_play_data(&get_more, NULL, 0); break; } case BTN_PLAY: { if (is_playing) { midi_debug("Paused at %d:%02d\n", playing_time/60, playing_time%60); is_playing = false; rb->pcm_play_stop(); } else { midi_debug("Playing from %d:%02d\n", playing_time/60, playing_time%60); is_playing = true; rb->pcm_play_data(&get_more, NULL, 0); } break; } #ifdef BTN_RC_QUIT case BTN_RC_QUIT: #endif case BTN_QUIT: quit = true; } } return 0; } enum plugin_status plugin_start(const void* parameter) { int retval; if (parameter == NULL) { rb->splash(HZ*2, " Play .MID file "); return PLUGIN_OK; } rb->lcd_setfont(FONT_SYSFIXED); #if defined(HAVE_ADJUSTABLE_CPU_FREQ) rb->cpu_boost(true); #endif midi_debug("%s", parameter); /* rb->splash(HZ, true, parameter); */ #ifdef RB_PROFILE rb->profile_thread(); #endif retval = midimain(parameter); #ifdef RB_PROFILE rb->profstop(); #endif rb->pcm_play_stop(); rb->pcm_set_frequency(HW_SAMPR_DEFAULT); #if defined(HAVE_ADJUSTABLE_CPU_FREQ) rb->cpu_boost(false); #endif rb->splash(HZ, "FINISHED PLAYING"); if (retval == -1) return PLUGIN_ERROR; return PLUGIN_OK; }