/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (c) 2011 Michael Sevakis * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ /* Actually output samples into beep_buf */ static FORCE_INLINE void beep_generate(uint32_t *out, int count, int32_t *phase, uint32_t step, uint32_t amplitude) { uint32_t s; asm volatile ( "1: \n" "move.l %1, %3 \n" "add.l %4, %1 \n" "add.l %3, %3 \n" "subx.l %3, %3 \n" "eor.l %5, %3 \n" "move.l %3, (%0)+ \n" "subq.l #1, %2 \n" "bgt.b 1b \n" : "+a"(out), "+d"(*phase), "+d"(count), "=&d"(s) : "r"(step), "d"(amplitude)); }