/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (c) 2010 Thomas Martitz * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include #define _SYSTEM_WITH_JNI /* for getJavaEnvironment */ #include #include "system.h" #include "kernel.h" #include "debug.h" #include "pcm.h" #include "pcm-internal.h" extern JNIEnv *env_ptr; /* infos about our pcm chunks */ static const void *pcm_data_start; static size_t pcm_data_size; static int audio_locked = 0; static pthread_mutex_t audio_lock_mutex = PTHREAD_MUTEX_INITIALIZER; /* cache frequently called methods */ static jmethodID play_pause_method; static jmethodID stop_method; static jmethodID set_volume_method; static jmethodID write_method; static jclass RockboxPCM_class; static jobject RockboxPCM_instance; /* * mutex lock/unlock wrappers neatness' sake */ static inline void lock_audio(void) { pthread_mutex_lock(&audio_lock_mutex); } static inline void unlock_audio(void) { pthread_mutex_unlock(&audio_lock_mutex); } /* * write pcm samples to the hardware. Calls AudioTrack.write directly (which * is usually a blocking call) * * temp_array is not strictly needed as a parameter as we could * create it here, but that would result in frequent garbage collection * * it is called from the PositionMarker callback of AudioTrack **/ JNIEXPORT jint JNICALL Java_org_rockbox_RockboxPCM_nativeWrite(JNIEnv *env, jobject this, jbyteArray temp_array, jint max_size) { bool new_buffer = false; lock_audio(); jint left = max_size; if (!pcm_data_size) /* get some initial data */ { new_buffer = pcm_play_dma_complete_callback(PCM_DMAST_OK, &pcm_data_start, &pcm_data_size); } while(left > 0 && pcm_data_size) { jint ret; jsize transfer_size = MIN((size_t)left, pcm_data_size); /* decrement both by the amount we're going to write */ pcm_data_size -= transfer_size; left -= transfer_size; (*env)->SetByteArrayRegion(env, temp_array, 0, transfer_size, (jbyte*)pcm_data_start); if (new_buffer) { new_buffer = false; pcm_play_dma_status_callback(PCM_DMAST_STARTED); } /* SetByteArrayRegion copies, which enables us to unlock audio. This * is good because the below write() call almost certainly block. * This allows the mixer to be clocked at a regular interval which vastly * improves responsiveness when pausing/stopping playback */ unlock_audio(); ret = (*env)->CallIntMethod(env, this, write_method, temp_array, 0, transfer_size); lock_audio(); /* check if still playing. might have changed during the write() call */ if (!pcm_is_playing()) break; if (ret < 0) { unlock_audio(); return ret; } if (pcm_data_size == 0) /* need new data */ { new_buffer = pcm_play_dma_complete_callback(PCM_DMAST_OK, &pcm_data_start, &pcm_data_size); } else /* increment data pointer and feed more */ pcm_data_start += transfer_size; } if (new_buffer) pcm_play_dma_status_callback(PCM_DMAST_STARTED); unlock_audio(); return max_size - left; } void pcm_play_lock(void) { if (++audio_locked == 1) lock_audio(); } void pcm_play_unlock(void) { if (--audio_locked == 0) unlock_audio(); } void pcm_dma_apply_settings(void) { } void pcm_play_dma_start(const void *addr, size_t size) { pcm_data_start = addr; pcm_data_size = size; pcm_play_dma_pause(false); } void pcm_play_dma_stop(void) { /* NOTE: due to how pcm_play_dma_complete_callback() works, this is * possibly called from nativeWrite(), i.e. another (host) thread * => need to discover the appropriate JNIEnv* */ JNIEnv* env = getJavaEnvironment(); (*env)->CallVoidMethod(env, RockboxPCM_instance, stop_method); } void pcm_play_dma_pause(bool pause) { (*env_ptr)->CallVoidMethod(env_ptr, RockboxPCM_instance, play_pause_method, (int)pause); } size_t pcm_get_bytes_waiting(void) { return pcm_data_size; } const void * pcm_play_dma_get_peak_buffer(int *count) { uintptr_t addr = (uintptr_t)pcm_data_start; *count = pcm_data_size / 4; return (void *)((addr + 3) & ~3); } void pcm_play_dma_init(void) { /* in order to have background music playing after leaving the activity, * we need to allocate the PCM object from the Rockbox thread (the Activity * runs in a separate thread because it would otherwise kill us when * stopping it) * * Luckily we only reference the PCM object from here, so it's safe (and * clean) to allocate it here **/ JNIEnv e = *env_ptr; /* get the class and its constructor */ RockboxPCM_class = e->FindClass(env_ptr, "org/rockbox/RockboxPCM"); jmethodID constructor = e->GetMethodID(env_ptr, RockboxPCM_class, "", "()V"); /* instance = new RockboxPCM() */ RockboxPCM_instance = e->NewObject(env_ptr, RockboxPCM_class, constructor); /* cache needed methods */ play_pause_method = e->GetMethodID(env_ptr, RockboxPCM_class, "play_pause", "(Z)V"); set_volume_method = e->GetMethodID(env_ptr, RockboxPCM_class, "set_volume", "(I)V"); stop_method = e->GetMethodID(env_ptr, RockboxPCM_class, "stop", "()V"); write_method = e->GetMethodID(env_ptr, RockboxPCM_class, "write", "([BII)I"); } void pcm_play_dma_postinit(void) { } void pcm_set_mixer_volume(int volume) { (*env_ptr)->CallVoidMethod(env_ptr, RockboxPCM_instance, set_volume_method, volume); } /* * release audio resources */ void pcm_shutdown(void) { JNIEnv e = *env_ptr; jmethodID release = e->GetMethodID(env_ptr, RockboxPCM_class, "release", "()V"); e->CallVoidMethod(env_ptr, RockboxPCM_instance, release); pthread_mutex_destroy(&audio_lock_mutex); } JNIEXPORT void JNICALL Java_org_rockbox_RockboxPCM_postVolumeChangedEvent(JNIEnv *env, jobject this, jint volume) { (void) env; (void) this; /* for the main queue, the volume will be available through * button_get_data() */ queue_broadcast(SYS_VOLUME_CHANGED, volume); }