#include "rockmacros.h" #include "defs.h" #include "regs.h" #include "hw.h" #include "mem.h" #include "lcd-gb.h" #include "fb.h" #ifdef HAVE_LCD_COLOR #include "palette-presets.h" #endif #ifdef USE_ASM #include "asm.h" #endif struct lcd lcd; struct scan scan IBSS_ATTR; #define BG (scan.bg) #define WND (scan.wnd) #if LCD_DEPTH >= 16 #define BUF (scan.buf) #else #define BUF (scan.buf[scanline_ind]) #endif #define PRI (scan.pri) #define PAL (scan.pal) #define VS (scan.vs) /* vissprites */ #define NS (scan.ns) #define L (scan.l) /* line */ #define X (scan.x) /* screen position */ #define Y (scan.y) #define S (scan.s) /* tilemap position */ #define T (scan.t) #define U (scan.u) /* position within tile */ #define V (scan.v) #define WX (scan.wx) #define WY (scan.wy) #define WT (scan.wt) #define WV (scan.wv) byte patpix[4096][8][8] #if defined(CPU_COLDFIRE) __attribute__ ((aligned(16))) /* to profit from burst mode */ #endif ; byte patdirty[1024]; byte anydirty; #if LCD_DEPTH < 16 static int scanline_ind=0; #endif static int dmg_pal[4][4]; #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) unsigned char *vdest; #else fb_data *vdest; #endif static fb_data* get_framebuffer(void) { struct viewport *vp_main = *(rb->screens[SCREEN_MAIN]->current_viewport); return vp_main->buffer->fb_ptr; } #ifndef ASM_UPDATEPATPIX static void updatepatpix(void) ICODE_ATTR; static void updatepatpix(void) { int i, j; #if !defined(CPU_COLDFIRE) int k, a, c; #endif byte *vram = lcd.vbank[0]; if (!anydirty) return; for (i = 0; i < 1024; i++) { if (i == 384) i = 512; if (i == 896) break; if (!patdirty[i]) continue; patdirty[i] = 0; for (j = 0; j < 8; j++) { #if defined(CPU_COLDFIRE) asm volatile ( "move.b (%2),%%d2 \n" "move.b (1,%2),%%d1 \n" "addq.l #8,%1 \n" "clr.l %%d0 \n" "lsr.l #1,%%d1 \n" "addx.l %%d0,%%d0 \n" "lsr.l #1,%%d2 \n" "addx.l %%d0,%%d0 \n" "move.b %%d0,-(%1) \n" "lsl.l #6,%%d0 \n" "lsr.l #1,%%d1 \n" "addx.l %%d0,%%d0 \n" "lsr.l #1,%%d2 \n" "addx.l %%d0,%%d0 \n" "move.b %%d0,-(%1) \n" "lsl.l #6,%%d0 \n" "lsr.l #1,%%d1 \n" "addx.l %%d0,%%d0 \n" "lsr.l #1,%%d2 \n" "addx.l %%d0,%%d0 \n" "move.b %%d0,-(%1) \n" "lsl.l #6,%%d0 \n" "lsr.l #1,%%d1 \n" "addx.l %%d0,%%d0 \n" "lsr.l #1,%%d2 \n" "addx.l %%d0,%%d0 \n" "move.l %%d0,(%0) \n" "move.b %%d0,-(%1) \n" "clr.l %%d0 \n" "lsr.l #1,%%d1 \n" "addx.l %%d0,%%d0 \n" "lsr.l #1,%%d2 \n" "addx.l %%d0,%%d0 \n" "move.b %%d0,-(%1) \n" "lsl.l #6,%%d0 \n" "lsr.l #1,%%d1 \n" "addx.l %%d0,%%d0 \n" "lsr.l #1,%%d2 \n" "addx.l %%d0,%%d0 \n" "move.b %%d0,-(%1) \n" "lsl.l #6,%%d0 \n" "lsr.l #1,%%d1 \n" "addx.l %%d0,%%d0 \n" "lsr.l #1,%%d2 \n" "addx.l %%d0,%%d0 \n" "move.b %%d0,-(%1) \n" "lsl.l #6,%%d0 \n" "lsr.l #1,%%d1 \n" "addx.l %%d0,%%d0 \n" "lsr.l #1,%%d2 \n" "addx.l %%d0,%%d0 \n" "move.l %%d0,(4,%0) \n" "move.b %%d0,-(%1) \n" : /* outputs */ : /* inputs */ /* %0 */ "a"(patpix[i+1024][j]), /* %1 */ "a"(patpix[i][j]), /* %2 */ "a"(&vram[(i<<4)|(j<<1)]) : /* clobbers */ "d0", "d1", "d2" ); #else a = ((i<<4) | (j<<1)); for (k = 0; k < 8; k++) { c = vram[a] & BIT_N(k) ? 1 : 0; c |= vram[a+1] & BIT_N(k) ? 2 : 0; patpix[i+1024][j][k] = c; } for (k = 0; k < 8; k++) patpix[i][j][k] = patpix[i+1024][j][7-k]; #endif } #if defined(CPU_COLDFIRE) asm volatile ( "movem.l (%0),%%d0-%%d3 \n" "move.l %%d0,%%d4 \n" "move.l %%d1,%%d5 \n" "movem.l %%d2-%%d5,(48,%1) \n" "movem.l (16,%0),%%d0-%%d3 \n" "move.l %%d0,%%d4 \n" "move.l %%d1,%%d5 \n" "movem.l %%d2-%%d5,(32,%1) \n" "movem.l (32,%0),%%d0-%%d3 \n" "move.l %%d0,%%d4 \n" "move.l %%d1,%%d5 \n" "movem.l %%d2-%%d5,(16,%1) \n" "movem.l (48,%0),%%d0-%%d3 \n" "move.l %%d0,%%d4 \n" "move.l %%d1,%%d5 \n" "movem.l %%d2-%%d5,(%1) \n" "move.l %2,%%d0 \n" "add.l %%d0,%0 \n" "add.l %%d0,%1 \n" "movem.l (%0),%%d0-%%d3 \n" "move.l %%d0,%%d4 \n" "move.l %%d1,%%d5 \n" "movem.l %%d2-%%d5,(48,%1) \n" "movem.l (16,%0),%%d0-%%d3 \n" "move.l %%d0,%%d4 \n" "move.l %%d1,%%d5 \n" "movem.l %%d2-%%d5,(32,%1) \n" "movem.l (32,%0),%%d0-%%d3 \n" "move.l %%d0,%%d4 \n" "move.l %%d1,%%d5 \n" "movem.l %%d2-%%d5,(16,%1) \n" "movem.l (48,%0),%%d0-%%d3 \n" "move.l %%d0,%%d4 \n" "move.l %%d1,%%d5 \n" "movem.l %%d2-%%d5,(%1) \n" : /* outputs */ : /* inputs */ /* %0 */ "a"(patpix[i][0]), /* %1 */ "a"(patpix[i+2048][0]), /* %2 */ "i"(1024*64) : /* clobbers */ "d0", "d1", "d2", "d3", "d4", "d5" ); #else for (j = 0; j < 8; j++) { for (k = 0; k < 8; k++) { patpix[i+2048][j][k] = patpix[i][7-j][k]; patpix[i+3072][j][k] = patpix[i+1024][7-j][k]; } } #endif } anydirty = 0; } #endif /* ASM_UPDATEPATPIX */ static void tilebuf(void) ICODE_ATTR; static void tilebuf(void) { int i, cnt; int base; byte *tilemap, *attrmap; int *tilebuf; int *wrap; static int wraptable[64] = { 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,-32 }; base = ((R_LCDC&0x08)?0x1C00:0x1800) + (T<<5) + S; tilemap = lcd.vbank[0] + base; attrmap = lcd.vbank[1] + base; tilebuf = BG; wrap = wraptable + S; cnt = ((WX + 7) >> 3) + 1; if (hw.cgb) { if (R_LCDC & 0x10) for (i = cnt; i > 0; i--) { *(tilebuf++) = *tilemap | (((int)*attrmap & 0x08) << 6) | (((int)*attrmap & 0x60) << 5); *(tilebuf++) = (((int)*attrmap & 0x07) << 2); attrmap += *wrap + 1; tilemap += *(wrap++) + 1; } else for (i = cnt; i > 0; i--) { *(tilebuf++) = (256 + ((n8)*tilemap)) | (((int)*attrmap & 0x08) << 6) | (((int)*attrmap & 0x60) << 5); *(tilebuf++) = (((int)*attrmap & 0x07) << 2); attrmap += *wrap + 1; tilemap += *(wrap++) + 1; } } else { if (R_LCDC & 0x10) for (i = cnt; i > 0; i--) { *(tilebuf++) = *(tilemap++); tilemap += *(wrap++); } else for (i = cnt; i > 0; i--) { *(tilebuf++) = (256 + ((n8)*(tilemap++))); tilemap += *(wrap++); } } if (WX >= 160) return; base = ((R_LCDC&0x40)?0x1C00:0x1800) + (WT<<5); tilemap = lcd.vbank[0] + base; attrmap = lcd.vbank[1] + base; tilebuf = WND; cnt = ((160 - WX) >> 3) + 1; if (hw.cgb) { if (R_LCDC & 0x10) for (i = cnt; i > 0; i--) { *(tilebuf++) = *(tilemap++) | (((int)*attrmap & 0x08) << 6) | (((int)*attrmap & 0x60) << 5); *(tilebuf++) = (((int)*(attrmap++)&7) << 2); } else for (i = cnt; i > 0; i--) { *(tilebuf++) = (256 + ((n8)*(tilemap++))) | (((int)*attrmap & 0x08) << 6) | (((int)*attrmap & 0x60) << 5); *(tilebuf++) = (((int)*(attrmap++)&7) << 2); } } else { if (R_LCDC & 0x10) for (i = cnt; i > 0; i--) *(tilebuf++) = *(tilemap++); else for (i = cnt; i > 0; i--) *(tilebuf++) = (256 + ((n8)*(tilemap++))); } } /* V = vertical line * WX = WND start (if 0, no need to do anything) -> WY * U = start...something...thingy... 7 at most */ static void bg_scan(void) ICODE_ATTR; static void bg_scan(void) { int cnt; byte *src, *dest; int *tile; if (WX <= 0) return; cnt = WX; tile = BG; dest = BUF; src = patpix[*(tile++)][V] + U; memcpy(dest, src, 8-U); dest += 8-U; cnt -= 8-U; if (cnt <= 0) return; while (cnt >= 8) { #if defined(CPU_COLDFIRE) asm volatile ( "move.l (%1)+,(%0)+ \n" "move.l (%1)+,(%0)+ \n" : /*outputs*/ : /*inputs*/ /* %0 */ "a" (dest), /* %1 */ "a" (patpix[*(tile++)][V]) //: /* clobbers */ ); #else src = patpix[*(tile++)][V]; memcpy(dest,src,8); dest += 8; #endif cnt -= 8; } src = patpix[*tile][V]; while (cnt--) *(dest++) = *(src++); } static void wnd_scan(void) ICODE_ATTR; static void wnd_scan(void) { int cnt; byte *src, *dest; int *tile; if (WX >= 160) return; cnt = 160 - WX; tile = WND; dest = BUF + WX; while (cnt >= 8) { #if defined(CPU_COLDFIRE) asm volatile ( "move.l (%1)+,(%0)+ \n" "move.l (%1)+,(%0)+ \n" : /*outputs*/ : /*inputs*/ /* %0 */ "a" (dest), /* %1 */ "a" (patpix[*(tile++)][WV]) //: /* clobbers */ ); #else src = patpix[*(tile++)][WV]; memcpy(dest,src,8); dest += 8; #endif cnt -= 8; } src = patpix[*tile][WV]; while (cnt--) *(dest++) = *(src++); } static void blendcpy(byte *dest, byte *src, byte b, int cnt) { while (cnt--) *(dest++) = *(src++) | b; } static int priused(void *attr) { un32 *a = attr; return (int)((a[0]|a[1]|a[2]|a[3]|a[4]|a[5]|a[6]|a[7])&0x80808080); } static void bg_scan_pri(void) ICODE_ATTR; static void bg_scan_pri(void) { int cnt, i; byte *src, *dest; if (WX <= 0) return; i = S; cnt = WX; dest = PRI; src = lcd.vbank[1] + ((R_LCDC&0x08)?0x1C00:0x1800) + (T<<5); if (!priused(src)) { memset(dest, 0, cnt); return; } memset(dest, src[i++&31]&128, 8-U); dest += 8-U; cnt -= 8-U; if (cnt <= 0) return; while (cnt >= 8) { memset(dest, src[i++&31]&128, 8); dest += 8; cnt -= 8; } memset(dest, src[i&31]&128, cnt); } static void wnd_scan_pri(void) ICODE_ATTR; static void wnd_scan_pri(void) { int cnt, i; byte *src, *dest; if (WX >= 160) return; i = 0; cnt = 160 - WX; dest = PRI + WX; src = lcd.vbank[1] + ((R_LCDC&0x40)?0x1C00:0x1800) + (WT<<5); if (!priused(src)) { memset(dest, 0, cnt); return; } while (cnt >= 8) { memset(dest, src[i++]&128, 8); dest += 8; cnt -= 8; } memset(dest, src[i]&128, cnt); } static void bg_scan_color(void) { int cnt; byte *src, *dest; int *tile; if (WX <= 0) return; cnt = WX; tile = BG; dest = BUF; src = patpix[*(tile++)][V] + U; blendcpy(dest, src, *(tile++), 8-U); dest += 8-U; cnt -= 8-U; if (cnt <= 0) return; while (cnt >= 8) { src = patpix[*(tile++)][V]; #if defined(CPU_COLDFIRE) asm volatile ( "move.l (%2)+,%%d1 \n" "move.b %%d1,%%d2 \n" "move.b (%1)+,%%d0 \n" "or.l %%d2,%%d0 \n" "move.b %%d0,(%0)+ \n" "move.b (%1)+,%%d0 \n" "or.l %%d1,%%d0 \n" "move.b %%d0,(%0)+ \n" "move.b (%1)+,%%d0 \n" "or.l %%d2,%%d0 \n" "move.b %%d0,(%0)+ \n" "move.b (%1)+,%%d0 \n" "or.l %%d2,%%d0 \n" "move.b %%d0,(%0)+ \n" "move.b (%1)+,%%d0 \n" "or.l %%d2,%%d0 \n" "move.b %%d0,(%0)+ \n" "move.b (%1)+,%%d0 \n" "or.l %%d2,%%d0 \n" "move.b %%d0,(%0)+ \n" "move.b (%1)+,%%d0 \n" "or.l %%d2,%%d0 \n" "move.b %%d0,(%0)+ \n" "move.b (%1)+,%%d0 \n" "or.l %%d2,%%d0 \n" "move.b %%d0,(%0)+ \n" : /*outputs*/ : /*inputs*/ /* %0 */ "a" (dest), /* %1 */ "a" (src), /* %2 */ "a" (tile) : /* clobbers */ "d0", "d1", "d2" ); #else blendcpy(dest, src, *(tile++), 8); dest += 8; #endif cnt -= 8; } src = patpix[*(tile++)][V]; blendcpy(dest, src, *(tile++), cnt); } static void wnd_scan_color(void) { int cnt; byte *src, *dest; int *tile; if (WX >= 160) return; cnt = 160 - WX; tile = WND; dest = BUF + WX; while (cnt >= 8) { src = patpix[*(tile++)][WV]; blendcpy(dest, src, *(tile++), 8); dest += 8; cnt -= 8; } src = patpix[*(tile++)][WV]; blendcpy(dest, src, *(tile++), cnt); } static void spr_enum(void) ICODE_ATTR; static void spr_enum(void) { int i, j; struct obj *o; struct vissprite ts; int v, pat; NS = 0; if (!(R_LCDC & 0x02)) return; o = lcd.oam.obj; for (i = 40; i; i--, o++) { if (L >= o->y || L + 16 < o->y) continue; if (L + 8 >= o->y && !(R_LCDC & 0x04)) continue; VS[NS].x = (int)o->x - 8; v = L - (int)o->y + 16; if (hw.cgb) { pat = o->pat | (((int)o->flags & 0x60) << 5) | (((int)o->flags & 0x08) << 6); VS[NS].pal = 32 + ((o->flags & 0x07) << 2); } else { pat = o->pat | (((int)o->flags & 0x60) << 5); VS[NS].pal = 32 + ((o->flags & 0x10) >> 2); } VS[NS].pri = (o->flags & 0x80) >> 7; if ((R_LCDC & 0x04)) { pat &= ~1; if (v >= 8) { v -= 8; pat++; } if (o->flags & 0x40) pat ^= 1; } VS[NS].buf = patpix[pat][v]; if (++NS == 10) break; } if (hw.cgb) return; for (i = 0; i < NS; i++) { for (j = i + 1; j < NS; j++) { if (VS[i].x > VS[j].x) { ts = VS[i]; VS[i] = VS[j]; VS[j] = ts; } } } } static void spr_scan(void) ICODE_ATTR; static void spr_scan(void) { int i, x; byte pal, b, ns = NS; byte *src, *dest, *bg, *pri; struct vissprite *vs; static byte bgdup[256]; if (!ns) return; memcpy(bgdup, BUF, 256); vs = &VS[ns-1]; for (; ns; ns--, vs--) { x = vs->x; if (x > 159) continue; if (x < -7) continue; if (x < 0) { src = vs->buf - x; dest = BUF; i = 8 + x; } else { src = vs->buf; dest = BUF + x; if (x > 152) i = 160 - x; else i = 8; } pal = vs->pal; if (vs->pri) { bg = bgdup + (dest - BUF); while (i--) { b = src[i]; if (b && !(bg[i]&3)) dest[i] = pal|b; } } else if (hw.cgb) { bg = bgdup + (dest - BUF); pri = PRI + (dest - BUF); while (i--) { b = src[i]; if (b && (!pri[i] || !(bg[i]&3))) dest[i] = pal|b; } } else while (i--) if (src[i]) dest[i] = pal|src[i]; } } /* Scaling defines */ #define DX ((LCD_WIDTH<<16) / 160) #define DXI ((160<<16) / LCD_WIDTH) #define DY ((LCD_HEIGHT<<16) / 144) #define DYI ((144<<16) / LCD_HEIGHT) #define DXR ((LCD_WIDTH<<16) / 144) #define DXIR ((144<<16) / LCD_WIDTH) #define DYR ((LCD_HEIGHT<<16) / 160) #define DYIR ((160<<16) / LCD_HEIGHT) /* Defines for scale offsets: * S2 is for scaled * S3 if scaled and maintain ratio * S1 is unscaled * R's are the rotated defines */ #if (LCD_WIDTH>=160) && (LCD_HEIGHT>=144) #define S1 ((LCD_HEIGHT-144)/2)*LCD_WIDTH + ((LCD_WIDTH-160)/2) #define S2 0 #define S1R ((LCD_HEIGHT-160)/2)*LCD_WIDTH + ((LCD_WIDTH-144)/2)+144 #define S2R (LCD_WIDTH-1) #elif (LCD_WIDTH>=160) && (LCD_HEIGHT<=144) #define S1 0 #define S2 0 #define S1R LCD_WIDTH-1 #define S2R LCD_WIDTH-1 #elif (LCD_WIDTH<=160) && (LCD_HEIGHT>=144) #define S1 ((LCD_HEIGHT-144)/2)*LCD_WIDTH #define S2 ((LCD_HEIGHT-144)/2)*LCD_WIDTH #define S1R LCD_WIDTH-1 #define S2R LCD_WIDTH-1 #else #define S1 0 #define S2 0 #define S1R LCD_WIDTH-1 #define S2R LCD_WIDTH-1 #endif #if (LCD_WIDTH>LCD_HEIGHT) #define S3 ((LCD_WIDTH-((160*DY)>>16))/2) #define S3R LCD_WIDTH-1 #else #define S3 ((LCD_HEIGHT-((144*DX)>>16))/2)*LCD_WIDTH #define S3R ((LCD_HEIGHT-((160*DXR)>>16))/2)*LCD_WIDTH+LCD_WIDTH-1 #endif void lcd_begin(void) { fb_data *lcd_fb = get_framebuffer(); #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) vdest=(unsigned char*)lcd_fb; #else vdest=lcd_fb; #endif #ifdef HAVE_LCD_COLOR if(options.rotate==1) { if(options.scaling == 0) vdest+=S2R; else if (options.scaling == 1) vdest+=S3R; else vdest+=S1R; } else if(options.rotate==2) { if(options.scaling == 0) vdest+=(LCD_WIDTH*LCD_HEIGHT)-S2R; else if (options.scaling == 1) vdest+=(LCD_WIDTH*LCD_HEIGHT)-S3R; else vdest+=(LCD_WIDTH*LCD_HEIGHT)-S1R-144; } else { if(options.scaling == 0) vdest+=S2; else if (options.scaling == 1) vdest+=S3; else vdest+=S1; } #endif WY = R_WY; } #ifdef HAVE_LCD_COLOR int SCALEWL IDATA_ATTR=1<<16; int SCALEWS IDATA_ATTR=1<<16; int SCALEHL IDATA_ATTR=1<<16; int SCALEHS IDATA_ATTR=1<<16; int swidth IDATA_ATTR=160; int sremain IDATA_ATTR=LCD_WIDTH-160; #endif void setvidmode(void) { #ifdef HAVE_LCD_COLOR switch(options.scaling) { case 0: if(options.rotate) { SCALEWL=DYR; SCALEWS=DYIR; SCALEHL=DXR; SCALEHS=DXIR; } else { SCALEWL=DX; SCALEWS=DXI; SCALEHL=DY; SCALEHS=DYI; } break; case 1: /* Maintain Ratio */ if(options.rotate) { if (DYR>16); if(options.rotate==1) { sremain=-(((160*SCALEWL)>>16)*LCD_WIDTH+1); } else if(options.rotate==2) { sremain=(((160*SCALEWL)>>16)*LCD_WIDTH+1); } else { sremain=LCD_WIDTH-swidth; } #endif } void lcd_refreshline(void) { if (!(R_LCDC & 0x80)) return; /* should not happen... */ #if (LCD_HEIGHT <= 128) && !defined(HAVE_LCD_COLOR) if ( (fb.mode==0&&(R_LY >= 128)) || (fb.mode==1&&(R_LY < 16)) || (fb.mode==2&&(R_LY<8||R_LY>=136)) || (fb.mode==3&&((R_LY%9)==8)) #if LCD_HEIGHT == 64 || (R_LY & 1) /* calculate only even lines */ #endif ) return; #endif updatepatpix(); L = R_LY; X = R_SCX; Y = (R_SCY + L) & 0xff; S = X >> 3; T = Y >> 3; U = X & 7; V = Y & 7; WX = R_WX - 7; if (WY>L || WY<0 || WY>143 || WX<-7 || WX>159 || !(R_LCDC&0x20)) WX = 160; WT = (L - WY) >> 3; WV = (L - WY) & 7; spr_enum(); tilebuf(); if (hw.cgb) { bg_scan_color(); wnd_scan_color(); if (NS) { bg_scan_pri(); wnd_scan_pri(); } } else { bg_scan(); wnd_scan(); } spr_scan(); #if !defined(HAVE_LCD_COLOR) #if LCD_DEPTH == 1 if (scanline_ind == 7) #elif LCD_DEPTH == 2 if (scanline_ind == 3) #endif { if(fb.mode!=3) vid_update(L); else vid_update(L-((int)(L/9))); #else { /* Universal Scaling pulled from PrBoom and modified for rockboy */ static int hpt IDATA_ATTR=0x8000; while((hpt>>16)>16]; #else *vdest = PAL[BUF[srcpt>>16]]; #endif if (options.rotate == 1) { vdest+=LCD_WIDTH; } else if (options.rotate == 2) { vdest-=LCD_WIDTH; } else { vdest++; } srcpt+=SCALEWS; } vdest+=sremain; } if(L==143) { if(options.showstats) { if(options.showstats==1) { rb->lcd_putsxyf(0,LCD_HEIGHT-10," %d %d ", options.fps, options.frameskip); } else { rb->lcd_putsxyf(0,LCD_HEIGHT-10," FPS: %d Frameskip: %d ", options.fps, options.frameskip); } rb->lcd_update_rect(0,LCD_HEIGHT-10, LCD_WIDTH, 10); } hpt=0x8000; #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) if(options.scaling==3) { rb->lcd_blit_pal256((unsigned char*)lcd_fb,(LCD_WIDTH-160)/2, (LCD_HEIGHT-144)/2, (LCD_WIDTH-160)/2, (LCD_HEIGHT-144)/2, 160, 144); } else { rb->lcd_blit_pal256((unsigned char*)lcd_fb,0,0,0,0,LCD_WIDTH,LCD_HEIGHT); } #else if(options.scaling==3) { rb->lcd_update_rect( (LCD_WIDTH-160)/2, (LCD_HEIGHT-144)/2, 160, 144); } else { rb->lcd_update(); } #endif } #endif } #if LCD_DEPTH == 1 scanline_ind = (scanline_ind+1) % 8; #elif LCD_DEPTH == 2 scanline_ind = (scanline_ind+1) % 4; #endif } #ifdef HAVE_LCD_COLOR void set_pal(void) { memcpy(dmg_pal,palettes[options.pal], sizeof(dmg_pal)); pal_dirty(); } static void updatepalette(int i) { int c, r, g, b; fb_data px; c = (lcd.pal[i<<1] | ((int)lcd.pal[(i<<1)|1] << 8)) & 0x7FFF; r = (c & 0x001F) << 3; g = (c & 0x03E0) >> 2; b = (c & 0x7C00) >> 7; r |= (r >> 5); g |= (g >> 5); b |= (b >> 5); r = (r >> fb.cc[0].r) << fb.cc[0].l; g = (g >> fb.cc[1].r) << fb.cc[1].l; b = (b >> fb.cc[2].r) << fb.cc[2].l; c = r|g|b; px = FB_SCALARPACK_LCD(c); /* updatepalette might get called, but the pallete does not necessarily * need to be updated. */ if(memcmp(&PAL[i], &px, sizeof(fb_data))) { PAL[i] = px; #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) rb->lcd_pal256_update_pal(PAL); #endif } } #endif /* HAVE_LCD_COLOR */ void pal_write(int i, byte b) { if (lcd.pal[i] == b) return; lcd.pal[i] = b; #ifdef HAVE_LCD_COLOR updatepalette(i>>1); #endif } void pal_write_dmg(int i, int mapnum, byte d) { int j; int *cmap = dmg_pal[mapnum]; int c, r, g, b; if (hw.cgb) return; for (j = 0; j < 8; j += 2) { c = cmap[(d >> j) & 3]; r = (c & 0xf8) >> 3; g = (c & 0xf800) >> 6; b = (c & 0xf80000) >> 9; c = r|g|b; /* FIXME - handle directly without faking cgb */ pal_write(i+j, c & 0xff); pal_write(i+j+1, c >> 8); } } void vram_write(addr a, byte b) { lcd.vbank[R_VBK&1][a] = b; if (a >= 0x1800) return; patdirty[((R_VBK&1)<<9)+(a>>4)] = 1; anydirty = 1; pal_dirty(); } void vram_dirty(void) { anydirty = 1; memset(patdirty, 1, sizeof patdirty); } void pal_dirty(void) { #ifdef HAVE_LCD_COLOR int i; #endif if (!hw.cgb) { pal_write_dmg(0, 0, R_BGP); pal_write_dmg(8, 1, R_BGP); pal_write_dmg(64, 2, R_OBP0); pal_write_dmg(72, 3, R_OBP1); } #ifdef HAVE_LCD_COLOR for (i = 0; i < 64; i++) updatepalette(i); #endif } void lcd_reset(void) { memset(&lcd, 0, sizeof lcd); lcd_begin(); vram_dirty(); }