#include "config.h" #include "cpu.h" #include "string.h" #include "lcd.h" #include "kernel.h" #include "lcd-target.h" #define LCDADDR(x, y) (&lcd_framebuffer[(y)][(x)]) static volatile bool lcd_on = true; volatile bool lcd_poweroff = false; static unsigned lcd_yuv_options = 0; /* ** These are imported from lcd-16bit.c */ extern unsigned fg_pattern; extern unsigned bg_pattern; extern struct viewport* current_vp; #if 0 bool lcd_enabled() { return lcd_on; } #endif void printscreen(unsigned int colour) { int i; char * base = (char *)FRAME; for(i = 0; i < (320*240*2); i++) { writel(colour, base); base++; } } /* LCD init */ void lcd_init_device(void) { } /* Update a fraction of the display. */ void lcd_update_rect(int x, int y, int width, int height) { fb_data *dst, *src; if (!lcd_on) return; if (x + width > LCD_WIDTH) width = LCD_WIDTH - x; /* Clip right */ if (x < 0) width += x, x = 0; /* Clip left */ if (width <= 0) return; /* nothing left to do */ if (y + height > LCD_HEIGHT) height = LCD_HEIGHT - y; /* Clip bottom */ if (y < 0) height += y, y = 0; /* Clip top */ if (height <= 0) return; /* nothing left to do */ /* TODO: It may be faster to swap the addresses of lcd_driver_framebuffer * and lcd_framebuffer */ dst = (fb_data *)FRAME + LCD_WIDTH*y + x; src = &lcd_framebuffer[y][x]; /* Copy part of the Rockbox framebuffer to the second framebuffer */ if (width < LCD_WIDTH) { /* Not full width - do line-by-line */ lcd_copy_buffer_rect(dst, src, width, height); } else { /* Full width - copy as one line */ lcd_copy_buffer_rect(dst, src, LCD_WIDTH*height, 1); } } void lcd_enable(bool state) { (void)state; } bool lcd_enabled(void) { return true; } /* Update the display. This must be called after all other LCD functions that change the display. */ void lcd_update(void) { if (!lcd_on) return; lcd_copy_buffer_rect((fb_data *)FRAME, &lcd_framebuffer[0][0], LCD_WIDTH*LCD_HEIGHT, 1); } void lcd_bitmap_transparent_part(const fb_data *src, int src_x, int src_y, int stride, int x, int y, int width, int height) { #if 0 int w, px; fb_data *dst; if (x + width > LCD_WIDTH) width = LCD_WIDTH - x; /* Clip right */ if (x < 0) width += x, x = 0; /* Clip left */ if (width <= 0) return; /* nothing left to do */ if (y + height > LCD_HEIGHT) height = LCD_HEIGHT - y; /* Clip bottom */ if (y < 0) height += y, y = 0; /* Clip top */ if (height <= 0) return; /* nothing left to do */ src += stride * src_y + src_x; /* move starting point */ dst = &lcd_framebuffer[y][x]; asm volatile ( ".rowstart: \r\n" "mov %[w], %[width] \r\n" /* Load width for inner loop */ ".nextpixel: \r\n" "ldrh %[px], [%[s]], #2 \r\n" /* Load src pixel */ "add %[d], %[d], #2 \r\n" /* Uncoditionally increment dst */ "cmp %[px], %[fgcolor] \r\n" /* Compare to foreground color */ "streqh %[fgpat], [%[d], #-2] \r\n" /* Store foregroud if match */ "cmpne %[px], %[transcolor] \r\n" /* Compare to transparent color */ "strneh %[px], [%[d], #-2] \r\n" /* Store dst if not transparent */ "subs %[w], %[w], #1 \r\n" /* Width counter has run down? */ "bgt .nextpixel \r\n" /* More in this row? */ "add %[s], %[s], %[sstp], lsl #1 \r\n" /* Skip over to start of next line */ "add %[d], %[d], %[dstp], lsl #1 \r\n" "subs %[h], %[h], #1 \r\n" /* Height counter has run down? */ "bgt .rowstart \r\n" /* More rows? */ : [w]"=&r"(w), [h]"+&r"(height), [px]"=&r"(px), [s]"+&r"(src), [d]"+&r"(dst) : [width]"r"(width), [sstp]"r"(stride - width), [dstp]"r"(LCD_WIDTH - width), [transcolor]"r"(TRANSPARENT_COLOR), [fgcolor]"r"(REPLACEWITHFG_COLOR), [fgpat]"r"(current_vp->fg_pattern) ); #endif } void lcd_yuv_set_options(unsigned options) { lcd_yuv_options = options; } /* Line write helper function for lcd_yuv_blit. Write two lines of yuv420. */ extern void lcd_write_yuv420_lines(fb_data *dst, unsigned char const * const src[3], int width, int stride); extern void lcd_write_yuv420_lines_odither(fb_data *dst, unsigned char const * const src[3], int width, int stride, int x_screen, /* To align dither pattern */ int y_screen); /* Performance function to blit a YUV bitmap directly to the LCD */ /* For the Gigabeat - show it rotated */ /* So the LCD_WIDTH is now the height */ void lcd_yuv_blit(unsigned char * const src[3], int src_x, int src_y, int stride, int x, int y, int width, int height) { /* Caches for chroma data so it only need be recaculated every other line */ unsigned char const * yuv_src[3]; off_t z; if (!lcd_on) return; /* Sorry, but width and height must be >= 2 or else */ width &= ~1; height >>= 1; y = LCD_WIDTH - 1 - y; fb_data *dst = (fb_data*)FRAME + x * LCD_WIDTH + y; z = stride*src_y; yuv_src[0] = src[0] + z + src_x; yuv_src[1] = src[1] + (z >> 2) + (src_x >> 1); yuv_src[2] = src[2] + (yuv_src[1] - src[1]); if (lcd_yuv_options & LCD_YUV_DITHER) { do { lcd_write_yuv420_lines_odither(dst, yuv_src, width, stride, y, x); yuv_src[0] += stride << 1; /* Skip down two luma lines */ yuv_src[1] += stride >> 1; /* Skip down one chroma line */ yuv_src[2] += stride >> 1; dst -= 2; y -= 2; } while (--height > 0); } else { do { lcd_write_yuv420_lines(dst, yuv_src, width, stride); yuv_src[0] += stride << 1; /* Skip down two luma lines */ yuv_src[1] += stride >> 1; /* Skip down one chroma line */ yuv_src[2] += stride >> 1; dst -= 2; } while (--height > 0); } } void lcd_set_contrast(int val) { (void) val; // TODO: } void lcd_set_invert_display(bool yesno) { (void) yesno; // TODO: } void lcd_blit(const fb_data* data, int bx, int y, int bwidth, int height, int stride) { (void) data; (void) bx; (void) y; (void) bwidth; (void) height; (void) stride; //TODO: } void lcd_set_flip(bool yesno) { (void) yesno; // TODO: }