/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Floating on-screen display * * Copyright (C) 2012 Michael Sevakis * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "plugin.h" #include "grey.h" #include "osd.h" #if 1 #undef DEBUGF #define DEBUGF(...) #endif #if defined(SIMULATOR) && LCD_DEPTH < 4 /* Sim isn't using --ffunction-sections thus greylib references will happen here even if not using this with greylib on a grayscale display, which demands that a struct _grey_info exist. */ #ifndef _WIN32 __attribute__((weak)) #endif /* _WIN32 */ struct _grey_info _grey_info; #endif /* defined(SIMULATOR) && LCD_DEPTH < 4 */ /* At this time: assumes use of the default viewport for normal drawing */ /* If multiple OSD's are wanted, could convert to caller-allocated */ struct osd { enum osd_status { OSD_DISABLED = 0, /* Disabled entirely */ OSD_HIDDEN, /* Hidden from view */ OSD_VISIBLE, /* Visible on screen */ OSD_ERASED, /* Erased in preparation for regular drawing */ } status; /* View status */ struct viewport vp; /* Clipping viewport */ struct frame_buffer_t framebuf; /* Holds framebuffer reference */ int lcd_bitmap_stride; /* Stride of LCD bitmap */ void *lcd_bitmap_data; /* Backbuffer framebuffer data */ int back_bitmap_stride; /* Stride of backbuffer bitmap */ void *back_bitmap_data; /* LCD framebuffer data */ int maxwidth; /* How wide may it be at most? */ int maxheight; /* How high may it be at most? */ long timeout; /* Current popup stay duration */ long hide_tick; /* Tick when it should be hidden */ osd_draw_cb_fn_t draw_cb; /* Draw update callback */ /* Functions to factilitate interface compatibility of OSD types */ void * (*init_buffers)(struct osd *osd, unsigned flags, void *buf, size_t *bufsize); void (*set_viewport_pos)(struct viewport *vp, int x, int y, int width, int height); void (*lcd_update)(void); void (*lcd_update_rect)(int x, int y, int width, int height); struct viewport *(*lcd_set_viewport)(struct viewport *vp); void (*lcd_set_framebuffer)(void *buf); void (*lcd_framebuffer_set_pos)(int x, int y, int width, int height); void (*lcd_bitmap_part)(const void *src, int src_x, int src_y, int stride, int x, int y, int width, int height); }; static struct osd native_osd; #if LCD_DEPTH < 4 static struct osd grey_osd; #endif /* Framebuffer allocation macros */ #if LCD_DEPTH == 1 # if LCD_PIXELFORMAT == HORIZONTAL_PACKING # define _OSD_WIDTH2BYTES(w) (((w)+7)/8) # define _OSD_BYTES2WIDTH(b) ((b)*8) # elif LCD_PIXELFORMAT == VERTICAL_PACKING # define _OSD_HEIGHT2BYTES(h) (((h)+7)/8) # define _OSD_BYTES2HEIGHT(b) ((b)*8) # else # error Unknown 1-bit format; please define macros # endif /* LCD_PIXELFORMAT */ #elif LCD_DEPTH == 2 # if LCD_PIXELFORMAT == HORIZONTAL_PACKING # define _OSD_WIDTH2BYTES(w) (((w)+3)/4) # define _OSD_BYTES2WIDTH(b) ((b)*4) # elif LCD_PIXELFORMAT == VERTICAL_PACKING # define _OSD_HEIGHT2BYTES(h) (((h)+3)/4) # define _OSD_BYTES2HEIGHT(b) ((b)*4) # elif LCD_PIXELFORMAT == VERTICAL_INTERLEAVED # define _OSD_HEIGHT2BYTES(h) (((h)+7)/8*2) # define _OSD_BYTES2HEIGHT(b) ((b)/2*8) # else # error Unknown 2-bit format; please define macros # endif /* LCD_PIXELFORMAT */ #elif LCD_DEPTH == 16 # if LCD_STRIDEFORMAT == VERTICAL_STRIDE # define _OSD_HEIGHT2BYTES(h) ((h)*2) # define _OSD_BYTES2HEIGHT(b) ((b)/2) # else /* LCD_STRIDEFORMAT != VERTICAL_STRIDE */ # define _OSD_WIDTH2BYTES(w) ((w)*2) # define _OSD_BYTES2WIDTH(b) ((b)/2) # endif /* end stride type selection */ #elif LCD_DEPTH == 24 # define _OSD_WIDTH2BYTES(w) ((w)*3) # define _OSD_BYTES2WIDTH(b) ((b)/3) #elif LCD_DEPTH == 32 # define _OSD_WIDTH2BYTES(w) ((w)*4) # define _OSD_BYTES2WIDTH(b) ((b)/4) #else /* other LCD depth */ # error Unknown LCD depth; please define macros #endif /* LCD_DEPTH */ /* Set defaults if not defined differently */ #ifndef _OSD_WIDTH2BYTES # define _OSD_WIDTH2BYTES(w) (w) #endif #ifndef _OSD_BYTES2WIDTH # define _OSD_BYTES2WIDTH(b) (b) #endif #ifndef _OSD_HEIGHT2BYTES # define _OSD_HEIGHT2BYTES(h) (h) #endif #ifndef _OSD_BYTES2HEIGHT # define _OSD_BYTES2HEIGHT(b) (b) #endif #ifndef _OSD_BUFSIZE # define _OSD_BUFSIZE(w, h) (_OSD_WIDTH2BYTES(w)*_OSD_HEIGHT2BYTES(h)) #endif static void _osd_destroy(struct osd *osd); static bool _osd_show(struct osd *osd, unsigned flags); /** Native LCD routines **/ /* Create a bitmap framebuffer from a buffer */ static void * _osd_lcd_init_buffers(struct osd *osd, unsigned flags, void *buf, size_t *bufsize) { /* Used as dest, the LCD functions cannot deal with alternate strides as of now - the stride guides the calulations. If that is no longer the case, then width or height can be used instead (and less memory needed for a small surface!). IOW: crappiness means one dimension is non-negotiable. */ DEBUGF("OSD: in(buf=%p bufsize=%lu)\n", buf, (unsigned long)*bufsize); rb->viewport_set_fullscreen(&osd->vp, SCREEN_MAIN); #if LCD_STRIDEFORMAT == VERTICAL_STRIDE int colbytes = _OSD_HEIGHT2BYTES(LCD_HEIGHT); int bytecols = *bufsize / colbytes; int w = _OSD_BYTES2WIDTH(bytecols); int h = _OSD_BYTES2HEIGHT(colbytes); if (flags & OSD_INIT_MAJOR_HEIGHT) { if (w == 0 || ((flags & OSD_INIT_MINOR_MIN) && w < osd->maxwidth)) { DEBUGF("OSD: not enough buffer\n"); return NULL; /* not enough buffer */ } if ((flags & OSD_INIT_MINOR_MAX) && w > osd->maxwidth) w = osd->maxwidth; } else /* OSD_INIT_MAJOR_WIDTH implied */ { if (w == 0 || w < osd->maxwidth) { DEBUGF("OSD: not enough buffer\n"); return NULL; /* not enough buffer */ } else if (w > osd->maxwidth) { w = osd->maxwidth; } } w = _OSD_BYTES2WIDTH(_OSD_WIDTH2BYTES(w)); osd->lcd_bitmap_stride = _OSD_BYTES2HEIGHT(_OSD_HEIGHT2BYTES(LCD_HEIGHT)); osd->back_bitmap_stride = h; #else /* LCD_STRIDEFORMAT != VERTICAL_STRIDE */ int rowbytes = _OSD_WIDTH2BYTES(LCD_WIDTH); int byterows = *bufsize / rowbytes; int w = _OSD_BYTES2WIDTH(rowbytes); int h = _OSD_BYTES2HEIGHT(byterows); if (flags & OSD_INIT_MAJOR_HEIGHT) { if (h == 0 || h < osd->maxheight) { DEBUGF("OSD: not enough buffer\n"); return NULL; } else if (h > osd->maxheight) { h = osd->maxheight; } } else /* OSD_INIT_MAJOR_WIDTH implied */ { if (h == 0 || ((flags & OSD_INIT_MINOR_MIN) && h < osd->maxheight)) { DEBUGF("OSD: not enough buffer\n"); return NULL; } if ((flags & OSD_INIT_MINOR_MAX) && h > osd->maxheight) h = osd->maxheight; } h = _OSD_BYTES2HEIGHT(_OSD_HEIGHT2BYTES(h)); osd->lcd_bitmap_stride = _OSD_BYTES2WIDTH(_OSD_WIDTH2BYTES(LCD_WIDTH)); osd->back_bitmap_stride = w; #endif /* end stride type selection */ /* vp is currently initialized to the default framebuffer */ osd->lcd_bitmap_data = osd->vp.buffer->data; osd->back_bitmap_data = buf; osd->maxwidth = w; osd->maxheight = h; *bufsize = _OSD_BUFSIZE(w, h); DEBUGF("OSD: addr(fb=%p bb=%p)\n", osd->lcd_bitmap_data, osd->back_bitmap_data); DEBUGF("OSD: w=%d h=%d bufsz=%lu\n", w, h, (unsigned long)*bufsize); return buf; } /* Set viewport coordinates */ static void _osd_lcd_viewport_set_pos( struct viewport *vp, int x, int y, int width, int height) { vp->x = x; vp->y = y; vp->width = width; vp->height = height; } #if LCD_DEPTH < 4 /** Greylib LCD routines **/ /* Create a greylib bitmap framebuffer from a buffer */ static void * _osd_grey_init_buffers(struct osd *osd, unsigned flags, void *buf, size_t *bufsize) { int w, h; DEBUGF("OSD (grey): in(buf=%p bufsize=%lu)\n", buf, (unsigned long)*bufsize); grey_viewport_set_fullscreen(&osd->vp, SCREEN_MAIN); if (flags & OSD_INIT_MAJOR_HEIGHT) { h = osd->maxheight; w = *bufsize / h; if (w == 0 || ((flags & OSD_INIT_MINOR_MIN) && w < osd->maxwidth)) { DEBUGF("OSD (grey): Not enough buffer\n"); return NULL; } if ((flags & OSD_INIT_MINOR_MAX) && w > osd->maxwidth) w = osd->maxwidth; } else /* OSD_INIT_MAJOR_WIDTH implied */ { w = osd->maxwidth; h = *bufsize / w; if (h == 0 || ((flags & OSD_INIT_MINOR_MIN) && h < osd->maxheight)) { DEBUGF("OSD (grey): Not enough buffer\n"); return NULL; } if ((flags & OSD_INIT_MINOR_MAX) && h > osd->maxheight) h = osd->maxheight; } /* Have to peek into _grey_info a bit */ osd->lcd_bitmap_stride = _grey_info.width; osd->lcd_bitmap_data = _grey_info.buffer; osd->back_bitmap_stride = w; osd->back_bitmap_data = buf; osd->maxwidth = w; osd->maxheight = h; *bufsize = w * h; DEBUGF("OSD (grey): addr(fb=%p bb=%p)\n", osd->lcd_bitmap_data, osd->back_bitmap_data); DEBUGF("OSD (grey): w=%d h=%d bufsz=%lu\n", w, h, (unsigned long)*bufsize); return buf; } #endif /* LCD_DEPTH < 4*/ /** Common LCD routines **/ /* Draw the OSD image portion using the callback */ static void _osd_draw_osd_rect(struct osd *osd, int x, int y, int width, int height) { osd->lcd_set_viewport(&osd->vp); osd->draw_cb(x, y, width, height); osd->lcd_set_viewport(NULL); } /* Draw the OSD image using the callback */ static void _osd_draw_osd(struct osd *osd) { _osd_draw_osd_rect(osd, 0, 0, osd->vp.width, osd->vp.height); } static void _osd_update_viewport(struct osd *osd) { osd->lcd_update_rect(osd->vp.x, osd->vp.y, osd->vp.width, osd->vp.height); } /* Sync the backbuffer to the framebuffer image */ static void _osd_update_back_buffer(struct osd *osd) { /* Assume it's starting with default viewport for now */ osd->lcd_set_framebuffer(osd->back_bitmap_data); #if LCD_DEPTH < 4 if (osd->lcd_framebuffer_set_pos) osd->lcd_framebuffer_set_pos(0, 0, osd->maxwidth, osd->maxheight); #endif /* LCD_DEPTH < 4 */ osd->lcd_bitmap_part(osd->lcd_bitmap_data, osd->vp.x, osd->vp.y, osd->lcd_bitmap_stride, 0, 0, osd->vp.width, osd->vp.height); /* Assume it was on default framebuffer for now */ osd->lcd_set_framebuffer(NULL); } /* Erase the OSD to restore the framebuffer image */ static void _osd_erase_osd(struct osd *osd) { osd->lcd_bitmap_part(osd->back_bitmap_data, 0, 0, osd->back_bitmap_stride, osd->vp.x, osd->vp.y, osd->vp.width, osd->vp.height); } /* Initialized the OSD and set its backbuffer */ static bool _osd_init(struct osd *osd, unsigned flags, void *backbuf, size_t backbuf_size, osd_draw_cb_fn_t draw_cb, int *width, int *height, size_t *bufused) { _osd_destroy(osd); if (!draw_cb) return false; if (!backbuf) return false; void *backbuf_orig = backbuf; /* Save in case of ptr advance */ ALIGN_BUFFER(backbuf, backbuf_size, MAX(FB_DATA_SZ, 4)); if (!backbuf_size) return false; if (flags & OSD_INIT_MAJOR_HEIGHT) { if (!height || *height <= 0) return false; if ((flags & (OSD_INIT_MINOR_MIN | OSD_INIT_MINOR_MAX)) && (!width || *width <= 0)) { return false; } } else { if (!width || *width <= 0) return false; if ((flags & (OSD_INIT_MINOR_MIN | OSD_INIT_MINOR_MAX)) && (!height || *height <= 0)) { return false; } } /* Store requested sizes in max(width|height) */ if (width) osd->maxwidth = *width; else osd->maxwidth = LCD_WIDTH; if (height) osd->maxheight = *height; else osd->maxheight = LCD_HEIGHT; if (!osd->init_buffers(osd, flags, backbuf, &backbuf_size)) { osd->maxwidth = osd->maxheight = 0; return false; } osd->draw_cb = draw_cb; if (bufused) *bufused = backbuf_size + (backbuf_orig - backbuf); if (width) *width = osd->maxwidth; if (height) *height = osd->maxheight; /* Set the default position to the whole thing */ osd->set_viewport_pos(&osd->vp, 0, 0, osd->maxwidth, osd->maxheight); osd->status = OSD_HIDDEN; /* Ready when you are */ return true; } static void _osd_destroy(struct osd *osd) { _osd_show(osd, OSD_HIDE); /* Set to essential defaults */ osd->status = OSD_DISABLED; osd->set_viewport_pos(&osd->vp, 0, 0, 0, 0); osd->maxwidth = osd->maxheight = 0; osd->timeout = 0; } /* Redraw the entire OSD */ static bool _osd_update(struct osd *osd) { if (osd->status != OSD_VISIBLE) return false; _osd_draw_osd(osd); _osd_update_viewport(osd); return true; } /* Show/Hide the OSD on screen */ static bool _osd_show(struct osd *osd, unsigned flags) { if (flags & OSD_SHOW) { switch (osd->status) { case OSD_DISABLED: break; /* No change */ case OSD_HIDDEN: _osd_update_back_buffer(osd); osd->status = OSD_VISIBLE; _osd_update(osd); osd->hide_tick = *rb->current_tick + osd->timeout; break; case OSD_VISIBLE: if (flags & OSD_UPDATENOW) _osd_update(osd); /* Fall-through */ case OSD_ERASED: osd->hide_tick = *rb->current_tick + osd->timeout; return true; } } else { switch (osd->status) { case OSD_DISABLED: case OSD_HIDDEN: break; case OSD_VISIBLE: _osd_erase_osd(osd); _osd_update_viewport(osd); /* Fall-through */ case OSD_ERASED: osd->status = OSD_HIDDEN; return true; } } return false; } /* Redraw part of the OSD (viewport-relative coordinates) */ static bool _osd_update_rect(struct osd *osd, int x, int y, int width, int height) { if (osd->status != OSD_VISIBLE) return false; _osd_draw_osd_rect(osd, x, y, width, height); int vp_x = osd->vp.x; int vp_w = osd->vp.width; if (x + width > vp_w) width = vp_w - x; if (x < 0) { width += x; x = 0; } if (width <= 0) return false; int vp_y = osd->vp.y; int vp_h = osd->vp.height; if (y + height > vp_h) height = vp_h - y; if (y < 0) { height += y; y = 0; } if (height <= 0) return false; osd->lcd_update_rect(vp_x + x, vp_y + y, width, height); return true; } /* Set a new screen location and size (screen coordinates) */ static bool _osd_update_pos(struct osd *osd, int x, int y, int width, int height) { if (osd->status == OSD_DISABLED) return false; if (width < 0) width = 0; else if (width > osd->maxwidth) width = osd->maxwidth; if (height < 0) height = 0; else if (height > osd->maxheight) height = osd->maxheight; int vp_x = osd->vp.x; int vp_y = osd->vp.y; int vp_w = osd->vp.width; int vp_h = osd->vp.height; if (x == vp_x && y == vp_y && width == vp_w && height == vp_h) return false; /* No change */ if (osd->status != OSD_VISIBLE) { /* Not visible - just update pos */ osd->set_viewport_pos(&osd->vp, x, y, width, height); return false; } /* Visible area has changed */ _osd_erase_osd(osd); /* Update the smallest rectangle that encloses both the old and new regions to make the change free of flicker (they may overlap) */ int xu = MIN(vp_x, x); int yu = MIN(vp_y, y); int wu = MAX(vp_x + vp_w, x + width) - xu; int hu = MAX(vp_y + vp_h, y + height) - yu; osd->set_viewport_pos(&osd->vp, x, y, width, height); _osd_update_back_buffer(osd); _osd_draw_osd(osd); osd->lcd_update_rect(xu, yu, wu, hu); return true; } /* Call periodically to have the OSD timeout and hide itself */ static void _osd_monitor_timeout(struct osd *osd) { if (osd->status <= OSD_HIDDEN) return; /* Already hidden/disabled */ if (osd->timeout > 0 && TIME_AFTER(*rb->current_tick, osd->hide_tick)) _osd_show(osd, OSD_HIDE); } /* Set the OSD timeout value. <= 0 = never timeout */ static void _osd_set_timeout(struct osd *osd, long timeout) { if (osd->status == OSD_DISABLED) return; osd->timeout = timeout; _osd_monitor_timeout(osd); } /* Use the OSD viewport context */ static inline struct viewport * _osd_get_viewport(struct osd *osd) { return &osd->vp; } /* Get the maximum dimensions calculated by osd_init() */ static void _osd_get_max_dims(struct osd *osd, int *maxwidth, int *maxheight) { if (maxwidth) *maxwidth = osd->maxwidth; if (maxheight) *maxheight = osd->maxheight; } /* Is the OSD enabled? */ static inline bool _osd_enabled(struct osd *osd) { return osd->status != OSD_DISABLED; } /** LCD update substitutes **/ /* Prepare LCD framebuffer for regular drawing */ static inline void _osd_lcd_update_prepare(struct osd *osd) { if (osd->status == OSD_VISIBLE) { osd->status = OSD_ERASED; _osd_erase_osd(osd); } } /* Update the whole screen */ static inline void _osd_lcd_update(struct osd *osd) { if (osd->status == OSD_ERASED) { /* Save the screen image underneath and restore the OSD image */ osd->status = OSD_VISIBLE; _osd_update_back_buffer(osd); _osd_draw_osd(osd); } osd->lcd_update(); } /* Update a part of the screen */ static void _osd_lcd_update_rect(struct osd *osd, int x, int y, int width, int height) { if (osd->status == OSD_ERASED) { /* Save the screen image underneath and restore the OSD image */ osd->status = OSD_VISIBLE; _osd_update_back_buffer(osd); _osd_draw_osd(osd); } osd->lcd_update_rect(x, y, width, height); } static void _osd_lcd_viewport_set_buffer(void *buffer) { if (buffer) { native_osd.framebuf.data = buffer; native_osd.framebuf.elems = native_osd.maxheight * native_osd.maxwidth; native_osd.framebuf.get_address_fn = NULL; /*Default iterator*/ if (buffer == native_osd.back_bitmap_data) native_osd.framebuf.stride = (native_osd.back_bitmap_stride); else native_osd.framebuf.stride = (native_osd.lcd_bitmap_stride); rb->viewport_set_buffer(NULL, &native_osd.framebuf, SCREEN_MAIN); } else rb->viewport_set_buffer(NULL, NULL, SCREEN_MAIN); } /* Native LCD, public */ bool osd_init(unsigned flags, void *backbuf, size_t backbuf_size, osd_draw_cb_fn_t draw_cb, int *width, int *height, size_t *bufused) { native_osd.init_buffers = _osd_lcd_init_buffers; native_osd.set_viewport_pos = _osd_lcd_viewport_set_pos; native_osd.lcd_update = rb->lcd_update; native_osd.lcd_update_rect = rb->lcd_update_rect; native_osd.lcd_set_viewport = rb->lcd_set_viewport; native_osd.lcd_set_framebuffer = (void *)_osd_lcd_viewport_set_buffer; #if LCD_DEPTH < 4 native_osd.lcd_framebuffer_set_pos = NULL; #endif /* LCD_DEPTH < 4 */ native_osd.lcd_bitmap_part = (void *)rb->lcd_bitmap_part; return _osd_init(&native_osd, flags, backbuf, backbuf_size, draw_cb, width, height, bufused); } void osd_destroy(void) { return _osd_destroy(&native_osd); } bool osd_show(unsigned flags) { return _osd_show(&native_osd, flags); } bool osd_update(void) { return _osd_update(&native_osd); } bool osd_update_rect(int x, int y, int width, int height) { return _osd_update_rect(&native_osd, x, y, width, height); } bool osd_update_pos(int x, int y, int width, int height) { return _osd_update_pos(&native_osd, x, y, width, height); } void osd_monitor_timeout(void) { _osd_monitor_timeout(&native_osd); } void osd_set_timeout(long timeout) { _osd_set_timeout(&native_osd, timeout); } struct viewport * osd_get_viewport(void) { return _osd_get_viewport(&native_osd); } void osd_get_max_dims(int *maxwidth, int *maxheight) { _osd_get_max_dims(&native_osd, maxwidth, maxheight); } bool osd_enabled(void) { return _osd_enabled(&native_osd); } void osd_lcd_update_prepare(void) { _osd_lcd_update_prepare(&native_osd); } void osd_lcd_update(void) { _osd_lcd_update(&native_osd); } void osd_lcd_update_rect(int x, int y, int width, int height) { _osd_lcd_update_rect(&native_osd, x, y, width, height); } #if LCD_DEPTH < 4 /* Greylib LCD, public */ bool osd_grey_init(unsigned flags, void *backbuf, size_t backbuf_size, osd_draw_cb_fn_t draw_cb, int *width, int *height, size_t *bufused) { grey_osd.init_buffers = _osd_grey_init_buffers; grey_osd.set_viewport_pos = grey_viewport_set_pos; grey_osd.lcd_update = grey_update; grey_osd.lcd_update_rect = grey_update_rect; grey_osd.lcd_set_viewport = grey_set_viewport; grey_osd.lcd_set_framebuffer = (void *)grey_set_framebuffer; grey_osd.lcd_framebuffer_set_pos = grey_framebuffer_set_pos; grey_osd.lcd_bitmap_part = (void *)grey_gray_bitmap_part; return _osd_init(&grey_osd, flags, backbuf, backbuf_size, draw_cb, width, height, bufused); } void osd_grey_destroy(void) { return _osd_destroy(&grey_osd); } bool osd_grey_show(unsigned flags) { return _osd_show(&grey_osd, flags); } bool osd_grey_update(void) { return _osd_update(&grey_osd); } bool osd_grey_update_rect(int x, int y, int width, int height) { return _osd_update_rect(&grey_osd, x, y, width, height); } bool osd_grey_update_pos(int x, int y, int width, int height) { return _osd_update_pos(&grey_osd, x, y, width, height); } void osd_grey_monitor_timeout(void) { _osd_monitor_timeout(&grey_osd); } void osd_grey_set_timeout(long timeout) { _osd_set_timeout(&grey_osd, timeout); } struct viewport * osd_grey_get_viewport(void) { return _osd_get_viewport(&grey_osd); } void osd_grey_get_max_dims(int *maxwidth, int *maxheight) { _osd_get_max_dims(&grey_osd, maxwidth, maxheight); } bool osd_grey_enabled(void) { return _osd_enabled(&grey_osd); } void osd_grey_lcd_update_prepare(void) { _osd_lcd_update_prepare(&grey_osd); } void osd_grey_lcd_update(void) { _osd_lcd_update(&grey_osd); } void osd_grey_lcd_update_rect(int x, int y, int width, int height) { _osd_lcd_update_rect(&grey_osd, x, y, width, height); } #endif /* LCD_DEPTH < 4 */