/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 Miika Pekkarinen * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef _PLAYBACK_H #define _PLAYBACK_H #include #include #include #include "id3.h" #include "mp3data.h" /* File buffer configuration keys. */ #define CODEC_SET_FILEBUF_WATERMARK 1 #define CODEC_SET_FILEBUF_CHUNKSIZE 2 #define CODEC_SET_FILEBUF_LIMIT 3 /* Not yet implemented. */ #define CODEC_SET_AUDIOBUF_WATERMARK 4 #define MAX_TRACK 10 struct track_info { struct mp3entry id3; /* TAG metadata */ struct mp3info mp3data; /* MP3 metadata */ char *codecbuf; /* Pointer to codec buffer */ size_t codecsize; /* Codec length in bytes */ off_t filerem; /* Remaining bytes of file NOT in buffer */ off_t filesize; /* File total length */ off_t filepos; /* Read position of file for next buffer fill */ off_t start_pos; /* Position to first bytes of file in buffer */ volatile int available; /* Available bytes to read from buffer */ bool taginfo_ready; /* Is metadata read */ int playlist_offset; /* File location in playlist */ }; /* Codec Interface */ struct codec_api { off_t filesize; /* Total file length */ off_t curpos; /* Current buffer position */ /* For gapless mp3 */ struct mp3entry *id3; /* TAG metadata pointer */ struct mp3info *mp3data; /* MP3 metadata pointer */ bool *taginfo_ready; /* Is metadata read */ /* Codec should periodically check if stop_codec is set to true. In case it's, codec must return with PLUGIN_OK status immediately. */ bool stop_codec; /* Codec should periodically check if reload_codec is set to true. In case it's, codec should reload itself without exiting. */ bool reload_codec; /* If seek_time != 0, codec should seek to that song position (in ms) if codec supports seeking. */ int seek_time; /* Returns buffer to malloc array. Only codeclib should need this. */ void* (*get_codec_memory)(size_t *size); /* Insert PCM data into audio buffer for playback. Playback will start automatically. */ bool (*audiobuffer_insert)(char *data, size_t length); /* Set song position in WPS (value in ms). */ void (*set_elapsed)(unsigned int value); /* Read next amount bytes from file buffer to . Will return number of bytes read or 0 if end of file. */ size_t (*read_filebuf)(void *ptr, size_t size); /* Request pointer to file buffer which can be used to read amount of data. tells the buffer system how much data it should try to allocate. If is 0, end of file is reached. */ void* (*request_buffer)(size_t *realsize, size_t reqsize); /* Advance file buffer position by amount of bytes. */ void (*advance_buffer)(size_t amount); /* Advance file buffer to a pointer location inside file buffer. */ void (*advance_buffer_loc)(void *ptr); /* Seek file buffer to position beginning of file. */ bool (*seek_buffer)(off_t newpos); /* Calculate mp3 seek position from given time data in ms. */ off_t (*mp3_get_filepos)(int newtime); /* Request file change from file buffer. Returns true is next track is available and changed. If return value is false, codec should exit immediately with PLUGIN_OK status. */ bool (*request_next_track)(void); /* Configure different codec buffer parameters. */ void (*configure)(int setting, void *value); }; #endif