/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Pacbox - a Pacman Emulator for Rockbox * * Based on PIE - Pacman Instructional Emulator * * Copyright (c) 1997-2003,2004 Alessandro Scotti * http://www.ascotti.org/ * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ /* Platform-specific defines - used in both C and ASM files */ #ifndef _PACBOX_H #define _PACBOX_H #include "config.h" #if CONFIG_KEYPAD == IPOD_4G_PAD #define PACMAN_UP BUTTON_RIGHT #define PACMAN_DOWN BUTTON_LEFT #define PACMAN_LEFT BUTTON_MENU #define PACMAN_RIGHT BUTTON_PLAY #define PACMAN_1UP BUTTON_SELECT #define PACMAN_COIN BUTTON_SELECT #define PACMAN_MENU (BUTTON_MENU | BUTTON_SELECT) #elif CONFIG_KEYPAD == IRIVER_H100_PAD || CONFIG_KEYPAD == IRIVER_H300_PAD #define PACMAN_UP BUTTON_RIGHT #define PACMAN_DOWN BUTTON_LEFT #define PACMAN_LEFT BUTTON_UP #define PACMAN_RIGHT BUTTON_DOWN #define PACMAN_1UP BUTTON_SELECT #define PACMAN_2UP BUTTON_ON #define PACMAN_COIN BUTTON_REC #define PACMAN_MENU BUTTON_MODE #ifdef HAVE_REMOTE_LCD #define PACMAN_HAS_REMOTE #define PACMAN_RC_UP BUTTON_RC_VOL_UP #define PACMAN_RC_DOWN BUTTON_RC_VOL_DOWN #define PACMAN_RC_LEFT BUTTON_RC_REW #define PACMAN_RC_RIGHT BUTTON_RC_FF #define PACMAN_RC_1UP BUTTON_RC_SOURCE #define PACMAN_RC_2UP BUTTON_RC_BITRATE #define PACMAN_RC_COIN BUTTON_RC_REC #define PACMAN_RC_MENU BUTTON_RC_MODE #endif #elif CONFIG_KEYPAD == GIGABEAT_PAD #define PACMAN_UP BUTTON_UP #define PACMAN_DOWN BUTTON_DOWN #define PACMAN_LEFT BUTTON_LEFT #define PACMAN_RIGHT BUTTON_RIGHT #define PACMAN_1UP BUTTON_SELECT #define PACMAN_2UP BUTTON_POWER #define PACMAN_COIN BUTTON_A #define PACMAN_MENU BUTTON_MENU #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD #define PACMAN_UP BUTTON_RIGHT #define PACMAN_DOWN BUTTON_LEFT #define PACMAN_LEFT BUTTON_UP #define PACMAN_RIGHT BUTTON_DOWN #define PACMAN_1UP BUTTON_SELECT #define PACMAN_2UP BUTTON_POWER #define PACMAN_COIN BUTTON_REC #define PACMAN_MENU BUTTON_PLAY #elif CONFIG_KEYPAD == SANSA_E200_PAD #define PACMAN_UP BUTTON_UP #define PACMAN_DOWN BUTTON_DOWN #define PACMAN_LEFT BUTTON_LEFT #define PACMAN_RIGHT BUTTON_RIGHT #define PACMAN_1UP BUTTON_SELECT #define PACMAN_2UP BUTTON_REC #define PACMAN_COIN_PRE BUTTON_SELECT #define PACMAN_COIN (BUTTON_SELECT | BUTTON_DOWN) #define PACMAN_MENU BUTTON_POWER #elif CONFIG_KEYPAD == IRIVER_H10_PAD #if defined(IRIVER_H10_5GB) #define PACMAN_UP BUTTON_SCROLL_UP #define PACMAN_DOWN BUTTON_SCROLL_DOWN #define PACMAN_LEFT BUTTON_LEFT #define PACMAN_RIGHT BUTTON_RIGHT #else #define PACMAN_UP BUTTON_RIGHT #define PACMAN_DOWN BUTTON_LEFT #define PACMAN_LEFT BUTTON_SCROLL_UP #define PACMAN_RIGHT BUTTON_SCROLL_DOWN #endif #define PACMAN_1UP BUTTON_REW #define PACMAN_2UP BUTTON_POWER #define PACMAN_COIN BUTTON_FF #define PACMAN_MENU BUTTON_PLAY #endif #if (LCD_HEIGHT >= 288) #define XOFS ((LCD_WIDTH-224)/2) #define YOFS ((LCD_HEIGHT-288)/2) #elif (LCD_WIDTH >= 288) #define XOFS ((LCD_WIDTH-288)/2) #define YOFS ((LCD_HEIGHT-224)/2) #elif (LCD_WIDTH >= 220) #define XOFS ((LCD_WIDTH-(288*3/4))/2) #define YOFS ((LCD_HEIGHT-(224*3/4))/2) #elif (LCD_WIDTH >= 168) && (LCD_HEIGHT >= 216) #define XOFS ((LCD_WIDTH-(224*3/4))/2) #define YOFS ((LCD_HEIGHT-(288*3/4))/2) #elif (LCD_WIDTH >= 144) #define XOFS ((LCD_WIDTH-288/2)/2) #define YOFS ((LCD_HEIGHT-224/2)/2) #elif (LCD_WIDTH >= 128) #define XOFS ((LCD_WIDTH-224/2)/2) #define YCLIP ((288-2*LCD_HEIGHT)/2) #endif /* How many video frames (out of a possible 60) we display each second. NOTE: pacbox.c assumes this is an integer divisor of 60 */ #if defined(IPOD_NANO) || defined (TOSHIBA_GIGABEAT_F) /* The Nano and Gigabeat can manage full-speed at 30fps (1 in 2 frames) */ #define FPS 30 #else /* We aim for 20fps on the other targets (1 in 3 frames) */ #define FPS 20 #endif #endif