/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 Björn Stenberg * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include #include #include #include #include "debug.h" #include "sprintf.h" #include "lcd.h" #include "dir.h" #include "file.h" #include "audio.h" #include "menu.h" #include "lang.h" #include "playlist.h" #include "button.h" #include "kernel.h" #include "keyboard.h" #include "mp3data.h" #include "id3.h" #include "screens.h" #include "tree.h" #include "buffer.h" #include "settings.h" #include "statusbar.h" #include "playlist_viewer.h" #include "talk.h" #include "onplay.h" #include "filetypes.h" #include "plugin.h" #include "bookmark.h" #include "action.h" #include "splash.h" #include "yesno.h" #if LCD_DEPTH > 1 #include "backdrop.h" #endif #ifdef HAVE_LCD_BITMAP #include "icons.h" #endif #include "main_menu.h" #include "sound_menu.h" #if CONFIG_CODEC == SWCODEC #include "menus/eq_menu.h" #endif #include "playlist_menu.h" #include "playlist_catalog.h" #ifdef HAVE_TAGCACHE #include "tagtree.h" #endif static int context; static char* selected_file = NULL; static int selected_file_attr = 0; static int onplay_result = ONPLAY_OK; static char clipboard_selection[MAX_PATH]; static int clipboard_selection_attr = 0; static bool clipboard_is_copy = false; /* For playlist options */ struct playlist_args { int position; bool queue; }; /* ----------------------------------------------------------------------- */ /* Displays the bookmark menu options for the user to decide. This is an */ /* interface function. */ /* ----------------------------------------------------------------------- */ static bool bookmark_menu(void) { int i,m; bool result; struct menu_item items[3]; i=0; if ((audio_status() & AUDIO_STATUS_PLAY)) { items[i].desc = ID2P(LANG_BOOKMARK_MENU_CREATE); items[i].function = bookmark_create_menu; i++; if (bookmark_exist()) { items[i].desc = ID2P(LANG_BOOKMARK_MENU_LIST); items[i].function = bookmark_load_menu; i++; } } m=menu_init( items, i, NULL, NULL, NULL, NULL ); #ifdef HAVE_LCD_CHARCELLS status_set_param(true); #endif result = menu_run(m); #ifdef HAVE_LCD_CHARCELLS status_set_param(false); #endif menu_exit(m); settings_save(); return result; } static bool list_viewers(void) { struct menu_item menu[16]; int m, i, result; int ret = 0; i=filetype_load_menu(menu,sizeof(menu)/sizeof(*menu)); if (i) { m = menu_init( menu, i, NULL, NULL, NULL, NULL ); result = menu_show(m); menu_exit(m); if (result >= 0) ret = filetype_load_plugin((char *)menu[result].desc,selected_file); } else { /* FIX: translation! */ gui_syncsplash(HZ*2, true, (unsigned char *)"No viewers found"); } if (ret == PLUGIN_USB_CONNECTED) onplay_result = ONPLAY_RELOAD_DIR; return false; } static bool shuffle_playlist(void) { playlist_sort(NULL, true); playlist_randomise(NULL, current_tick, true); return false; } static bool save_playlist(void) { save_playlist_screen(NULL); return false; } static bool add_to_playlist(int position, bool queue) { bool new_playlist = !(audio_status() & AUDIO_STATUS_PLAY); char *lines[] = { (char *)str(LANG_RECURSE_DIRECTORY_QUESTION), selected_file }; struct text_message message={lines, 2}; gui_syncsplash(0, true, str(LANG_WAIT)); if (new_playlist) playlist_create(NULL, NULL); /* always set seed before inserting shuffled */ if (position == PLAYLIST_INSERT_SHUFFLED) srand(current_tick); #ifdef HAVE_TAGCACHE if (context == CONTEXT_ID3DB) { tagtree_insert_selection_playlist(position, queue); } else #endif { if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_MPA) playlist_insert_track(NULL, selected_file, position, queue, true); else if (selected_file_attr & ATTR_DIRECTORY) { bool recurse = false; if (global_settings.recursive_dir_insert != RECURSE_ASK) recurse = (bool)global_settings.recursive_dir_insert; else { /* Ask if user wants to recurse directory */ recurse = (gui_syncyesno_run(&message, NULL, NULL)==YESNO_YES); } playlist_insert_directory(NULL, selected_file, position, queue, recurse); } else if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_M3U) playlist_insert_playlist(NULL, selected_file, position, queue); } if (new_playlist && (playlist_amount() > 0)) { /* nothing is currently playing so begin playing what we just inserted */ if (global_settings.playlist_shuffle) playlist_shuffle(current_tick, -1); playlist_start(0,0); gui_syncstatusbar_draw(&statusbars, false); onplay_result = ONPLAY_START_PLAY; } return false; } static bool view_playlist(void) { bool was_playing = audio_status() & AUDIO_STATUS_PLAY; bool result; result = playlist_viewer_ex(selected_file); if (!was_playing && (audio_status() & AUDIO_STATUS_PLAY) && onplay_result == ONPLAY_OK) /* playlist was started from viewer */ onplay_result = ONPLAY_START_PLAY; return result; } static bool cat_add_to_a_playlist(void) { return catalog_add_to_a_playlist(selected_file, selected_file_attr, false); } static bool cat_add_to_a_new_playlist(void) { return catalog_add_to_a_playlist(selected_file, selected_file_attr, true); } static bool cat_playlist_options(void) { struct menu_item items[3]; int m, i=0, result; bool ret = false; if ((audio_status() & AUDIO_STATUS_PLAY && context == CONTEXT_WPS) || context == CONTEXT_TREE) { if (context == CONTEXT_WPS) { items[i].desc = ID2P(LANG_CATALOG_VIEW); items[i].function = catalog_view_playlists; i++; } items[i].desc = ID2P(LANG_CATALOG_ADD_TO); items[i].function = cat_add_to_a_playlist; i++; items[i].desc = ID2P(LANG_CATALOG_ADD_TO_NEW); items[i].function = cat_add_to_a_new_playlist; i++; } m = menu_init( items, i, NULL, NULL, NULL, NULL ); result = menu_show(m); if(result >= 0) ret = items[result].function(); menu_exit(m); return ret; } /* Sub-menu for playlist options */ static bool playlist_options(void) { struct menu_item items[13]; struct playlist_args args[13]; /* increase these 2 if you add entries! */ int m, i=0, pstart=0, result; bool ret = false; if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_M3U && context == CONTEXT_TREE) { items[i].desc = ID2P(LANG_VIEW); items[i].function = view_playlist; i++; pstart++; } if (audio_status() & AUDIO_STATUS_PLAY && context == CONTEXT_WPS) { items[i].desc = ID2P(LANG_VIEW_DYNAMIC_PLAYLIST); items[i].function = playlist_viewer; i++; pstart++; items[i].desc = ID2P(LANG_SEARCH_IN_PLAYLIST); items[i].function = search_playlist; i++; pstart++; items[i].desc = ID2P(LANG_SAVE_DYNAMIC_PLAYLIST); items[i].function = save_playlist; i++; pstart++; items[i].desc = ID2P(LANG_SHUFFLE_PLAYLIST); items[i].function = shuffle_playlist; i++; pstart++; } if (context == CONTEXT_TREE || context == CONTEXT_ID3DB) { if (audio_status() & AUDIO_STATUS_PLAY) { items[i].desc = ID2P(LANG_INSERT); args[i].position = PLAYLIST_INSERT; args[i].queue = false; i++; items[i].desc = ID2P(LANG_INSERT_FIRST); args[i].position = PLAYLIST_INSERT_FIRST; args[i].queue = false; i++; items[i].desc = ID2P(LANG_INSERT_LAST); args[i].position = PLAYLIST_INSERT_LAST; args[i].queue = false; i++; items[i].desc = ID2P(LANG_INSERT_SHUFFLED); args[i].position = PLAYLIST_INSERT_SHUFFLED; args[i].queue = false; i++; items[i].desc = ID2P(LANG_QUEUE); args[i].position = PLAYLIST_INSERT; args[i].queue = true; i++; items[i].desc = ID2P(LANG_QUEUE_FIRST); args[i].position = PLAYLIST_INSERT_FIRST; args[i].queue = true; i++; items[i].desc = ID2P(LANG_QUEUE_LAST); args[i].position = PLAYLIST_INSERT_LAST; args[i].queue = true; i++; items[i].desc = ID2P(LANG_QUEUE_SHUFFLED); args[i].position = PLAYLIST_INSERT_SHUFFLED; args[i].queue = true; i++; items[i].desc = ID2P(LANG_REPLACE); args[i].position = PLAYLIST_REPLACE; args[i].queue = false; i++; } else if (((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_MPA) || (selected_file_attr & ATTR_DIRECTORY)) { items[i].desc = ID2P(LANG_INSERT); args[i].position = PLAYLIST_INSERT_LAST; args[i].queue = false; i++; if (selected_file_attr & ATTR_DIRECTORY) { items[i].desc = ID2P(LANG_INSERT_SHUFFLED); args[i].position = PLAYLIST_INSERT_SHUFFLED; args[i].queue = false; i++; } } } m = menu_init( items, i, NULL, NULL, NULL, NULL ); result = menu_show(m); if (result >= 0 && result < pstart) ret = items[result].function(); else if (result >= pstart) ret = add_to_playlist(args[result].position, args[result].queue); menu_exit(m); return ret; } /* helper function to remove a non-empty directory */ static int remove_dir(char* dirname, int len) { int result = 0; DIR* dir; int dirlen = strlen(dirname); int i; dir = opendir(dirname); if (!dir) return -1; /* open error */ while(true) { struct dirent* entry; /* walk through the directory content */ entry = readdir(dir); if (!entry) break; dirname[dirlen] ='\0'; FOR_NB_SCREENS(i) screens[i].puts(0,1,dirname); /* append name to current directory */ snprintf(dirname+dirlen, len-dirlen, "/%s", entry->d_name); if (entry->attribute & ATTR_DIRECTORY) { /* remove a subdirectory */ if (!strcmp((char *)entry->d_name, ".") || !strcmp((char *)entry->d_name, "..")) continue; /* skip these */ /* inform the user which dir we're deleting */ result = remove_dir(dirname, len); /* recursion */ if (result) break; /* or better continue, delete what we can? */ } else { /* remove a file */ FOR_NB_SCREENS(i) screens[i].puts_scroll(0,2,entry->d_name); result = remove(dirname); } #ifdef HAVE_LCD_BITMAP FOR_NB_SCREENS(i) screens[i].update(); #endif if(ACTION_STD_CANCEL == get_action(CONTEXT_STD,TIMEOUT_NOBLOCK)) { gui_syncsplash(HZ, true, str(LANG_MENU_SETTING_CANCEL)); result = -1; break; } } closedir(dir); if (!result) { /* remove the now empty directory */ dirname[dirlen] = '\0'; /* terminate to original length */ result = rmdir(dirname); } return result; } /* share code for file and directory deletion, saves space */ static bool delete_handler(bool is_dir) { char *lines[]={ (char *)str(LANG_REALLY_DELETE), selected_file }; char *yes_lines[]={ (char *)str(LANG_DELETED), selected_file }; struct text_message message={lines, 2}; struct text_message yes_message={yes_lines, 2}; if(gui_syncyesno_run(&message, &yes_message, NULL)!=YESNO_YES) return false; int res; if (is_dir) { char pathname[MAX_PATH]; /* space to go deep */ cpu_boost(true); strncpy(pathname, selected_file, sizeof pathname); res = remove_dir(pathname, sizeof(pathname)); cpu_boost(false); } else res = remove(selected_file); if (!res) { onplay_result = ONPLAY_RELOAD_DIR; } return false; } static bool delete_file(void) { return delete_handler(false); } static bool delete_dir(void) { return delete_handler(true); } #if LCD_DEPTH > 1 static bool set_backdrop(void) { /* load the image */ if(load_main_backdrop(selected_file)) { gui_syncsplash(HZ, true, str(LANG_BACKDROP_LOADED)); set_file(selected_file, (char *)global_settings.backdrop_file, MAX_FILENAME); show_main_backdrop(); return true; } else { gui_syncsplash(HZ, true, str(LANG_BACKDROP_FAILED)); return false; } } #endif static bool rename_file(void) { char newname[MAX_PATH]; char* ptr = strrchr(selected_file, '/') + 1; int pathlen = (ptr - selected_file); strncpy(newname, selected_file, sizeof newname); if (!kbd_input(newname + pathlen, (sizeof newname)-pathlen)) { if (!strlen(newname + pathlen) || (rename(selected_file, newname) < 0)) { lcd_clear_display(); lcd_puts(0,0,str(LANG_RENAME)); lcd_puts(0,1,str(LANG_FAILED)); lcd_update(); sleep(HZ*2); } else onplay_result = ONPLAY_RELOAD_DIR; } return false; } static bool create_dir(void) { char dirname[MAX_PATH]; char *cwd; int rc; int pathlen; cwd = getcwd(NULL, 0); memset(dirname, 0, sizeof dirname); snprintf(dirname, sizeof dirname, "%s/", cwd[1] ? cwd : ""); pathlen = strlen(dirname); rc = kbd_input(dirname + pathlen, (sizeof dirname)-pathlen); if (rc < 0) return false; rc = mkdir(dirname); if (rc < 0) { gui_syncsplash(HZ, true, (unsigned char *)"%s %s", str(LANG_CREATE_DIR), str(LANG_FAILED)); } else { onplay_result = ONPLAY_RELOAD_DIR; } return true; } static bool properties(void) { if(PLUGIN_USB_CONNECTED == filetype_load_plugin("properties", selected_file)) onplay_result = ONPLAY_RELOAD_DIR; return false; } /* Store the current selection in the clipboard */ static bool clipboard_clip(bool copy) { clipboard_selection[0] = 0; strncpy(clipboard_selection, selected_file, MAX_PATH); clipboard_selection_attr = selected_file_attr; clipboard_is_copy = copy; return true; } static bool clipboard_cut(void) { return clipboard_clip(false); } static bool clipboard_copy(void) { return clipboard_clip(true); } /* Paste a file to a new directory. Will overwrite always. */ static bool clipboard_pastefile(const char *src, const char *target, bool copy) { int src_fd, target_fd, buffersize, size, bytesread, byteswritten; char *buffer; bool result = false; if (copy) { /* See if we can get the plugin buffer for the file copy buffer */ buffer = (char *) plugin_get_buffer(&buffersize); if (buffer == NULL || buffersize < 512) { /* Not large enough, try for a disk sector worth of stack instead */ buffersize = 512; buffer = (char *) __builtin_alloca(buffersize); } if (buffer == NULL) { return false; } buffersize &= ~0x1ff; /* Round buffer size to multiple of sector size */ src_fd = open(src, O_RDONLY); if (src_fd >= 0) { target_fd = creat(target); if (target_fd >= 0) { result = true; size = filesize(src_fd); if (size == -1) { result = false; } while(size > 0) { bytesread = read(src_fd, buffer, buffersize); if (bytesread == -1) { result = false; break; } size -= bytesread; while(bytesread > 0) { byteswritten = write(target_fd, buffer, bytesread); if (byteswritten == -1) { result = false; size = 0; break; } bytesread -= byteswritten; } } close(target_fd); /* Copy failed. Cleanup. */ if (!result) { remove(target); } } close(src_fd); } } else { result = rename(src, target) == 0; #ifdef HAVE_MULTIVOLUME if (!result) { if (errno == EXDEV) { /* Failed because cross volume rename doesn't work. Copy instead */ result = clipboard_pastefile(src, target, true); if (result) { result = remove(src); } } } #endif } return result; } /* Paste a directory to a new location. Designed to be called by clipboard_paste */ static bool clipboard_pastedirectory(char *src, int srclen, char *target, int targetlen, bool copy) { DIR *srcdir; int srcdirlen = strlen(src); int targetdirlen = strlen(target); int fd; bool result = true; /* Check if the target exists */ fd = open(target, O_RDONLY); close(fd); if (fd < 0) { if (!copy) { /* Just move the directory */ result = rename(src, target) == 0; #ifdef HAVE_MULTIVOLUME if (!result && errno == EXDEV) { /* Try a copy as we're going across devices */ result = clipboard_pastedirectory(src, srclen, target, targetlen, true); /* If it worked, remove the source directory */ if (result) { remove_dir(src, srclen); } } #endif return result; } else { /* Make a directory to copy things to */ result = mkdir(target) == 0; } } /* Check if something went wrong already */ if (!result) { return result; } srcdir = opendir(src); if (!srcdir) { return false; } /* This loop will exit as soon as there's a problem */ while(result) { struct dirent* entry; /* walk through the directory content */ entry = readdir(srcdir); if (!entry) break; /* append name to current directory */ snprintf(src+srcdirlen, srclen-srcdirlen, "/%s", entry->d_name); snprintf(target+targetdirlen, targetlen-targetdirlen, "/%s", entry->d_name); DEBUGF("Copy %s to %s\n", src, target); if (entry->attribute & ATTR_DIRECTORY) { /* copy/move a subdirectory */ if (!strcmp((char *)entry->d_name, ".") || !strcmp((char *)entry->d_name, "..")) continue; /* skip these */ result = clipboard_pastedirectory(src, srclen, target, targetlen, copy); /* recursion */ } else { /* copy/move a file */ result = clipboard_pastefile(src, target, copy); } } closedir(srcdir); if (result) { src[srcdirlen] = '\0'; /* terminate to original length */ target[targetdirlen] = '\0'; /* terminate to original length */ } return result; } /* Paste the clipboard to the current directory */ static bool clipboard_paste(void) { char target[MAX_PATH]; char *cwd, *nameptr; bool success; int target_fd; unsigned char *lines[]={str(LANG_REALLY_OVERWRITE)}; struct text_message message={(char **)lines, 1}; /* Get the name of the current directory */ cwd = getcwd(NULL, 0); snprintf(target, sizeof target, "%s", cwd[1] ? cwd : ""); /* Figure out the name of the selection */ nameptr = strrchr(clipboard_selection, '/'); /* Paste the name on to the current directory to give us our final target */ strcat(target, nameptr); /* Check if we're going to overwrite */ target_fd = open(target, O_RDONLY); close(target_fd); /* If the target existed but they choose not to overwite, exit */ if (target_fd >= 0 && (gui_syncyesno_run(&message, NULL, NULL) == YESNO_NO)) { return false; } /* Now figure out what we're doing */ if (clipboard_selection_attr & ATTR_DIRECTORY) { /* Recursion. Set up external stack */ char srcpath[MAX_PATH]; char targetpath[MAX_PATH]; strncpy(srcpath, clipboard_selection, sizeof srcpath); strncpy(targetpath, target, sizeof targetpath); success = clipboard_pastedirectory(srcpath, sizeof(srcpath), target, sizeof(targetpath), clipboard_is_copy); } else { success = clipboard_pastefile(clipboard_selection, target, clipboard_is_copy); } /* Did it work? */ if (success) { /* Reset everything */ clipboard_selection[0] = 0; clipboard_selection_attr = 0; clipboard_is_copy = false; /* Force reload of the current directory */ onplay_result = ONPLAY_RELOAD_DIR; } else { gui_syncsplash(HZ, true, (unsigned char *)"%s %s", str(LANG_PASTE), str(LANG_FAILED)); } return true; } static bool exit_to_main; /* catch MENU_EXIT_MENU within context menu to call the main menu afterwards */ static int onplay_callback(int key, int menu) { (void)menu; if (key == ACTION_STD_MENU) exit_to_main = true; return key; } int onplay(char* file, int attr, int from) { #if CONFIG_CODEC == SWCODEC struct menu_item items[14]; /* increase this if you add entries! */ #else struct menu_item items[12]; #endif int m, i=0, result; #if LCD_DEPTH > 1 char *suffix; #endif onplay_result = ONPLAY_OK; context=from; exit_to_main = false; selected_file = file; selected_file_attr = attr; if (context == CONTEXT_WPS) { items[i].desc = ID2P(LANG_SOUND_SETTINGS); items[i].function = sound_menu; i++; } if (file && (context == CONTEXT_WPS || context == CONTEXT_TREE || context == CONTEXT_ID3DB)) { items[i].desc = ID2P(LANG_PLAYLIST); items[i].function = playlist_options; i++; items[i].desc = ID2P(LANG_CATALOG); items[i].function = cat_playlist_options; i++; } if (context == CONTEXT_WPS) { items[i].desc = ID2P(LANG_BOOKMARK_MENU); items[i].function = bookmark_menu; i++; } if (file) { if (context == CONTEXT_WPS) { items[i].desc = ID2P(LANG_MENU_SHOW_ID3_INFO); items[i].function = browse_id3; i++; /* if(rundb_initialized) { items[i].desc = ID2P(LANG_MENU_SET_RATING); items[i].function = set_rating; i++; }*/ } #ifdef HAVE_MULTIVOLUME if (!(attr & ATTR_VOLUME)) /* no rename+delete for volumes */ #endif { if (context == CONTEXT_TREE) { items[i].desc = ID2P(LANG_RENAME); items[i].function = rename_file; i++; items[i].desc = ID2P(LANG_CUT); items[i].function = clipboard_cut; i++; items[i].desc = ID2P(LANG_COPY); items[i].function = clipboard_copy; i++; if (clipboard_selection[0] != 0) /* Something in the clipboard? */ { items[i].desc = ID2P(LANG_PASTE); items[i].function = clipboard_paste; i++; } } if (!(attr & ATTR_DIRECTORY) && context == CONTEXT_TREE) { items[i].desc = ID2P(LANG_DELETE); items[i].function = delete_file; i++; #if LCD_DEPTH > 1 suffix = strrchr(file, '.'); if (suffix) { if (strcasecmp(suffix, ".bmp") == 0) { items[i].desc = ID2P(LANG_SET_AS_BACKDROP); items[i].function = set_backdrop; i++; } } #endif } else { if (context == CONTEXT_TREE) { items[i].desc = ID2P(LANG_DELETE_DIR); items[i].function = delete_dir; i++; } } } if (!(attr & ATTR_DIRECTORY)) { items[i].desc = ID2P(LANG_ONPLAY_OPEN_WITH); items[i].function = list_viewers; i++; } } else { if (strlen(clipboard_selection) != 0) { items[i].desc = ID2P(LANG_PASTE); items[i].function = clipboard_paste; i++; } } if (context == CONTEXT_TREE) { items[i].desc = ID2P(LANG_CREATE_DIR); items[i].function = create_dir; i++; if (file) { items[i].desc = ID2P(LANG_PROPERTIES); items[i].function = properties; i++; } } if (context == CONTEXT_WPS) { #ifdef HAVE_PITCHSCREEN /* Pitch screen access */ items[i].desc = ID2P(LANG_PITCH); items[i].function = pitch_screen; i++; #endif #if CONFIG_CODEC == SWCODEC /* Equalizer menu items */ items[i].desc = ID2P(LANG_EQUALIZER_GRAPHICAL); items[i].function = eq_menu_graphical; i++; items[i].desc = ID2P(LANG_EQUALIZER_BROWSE); items[i].function = eq_browse_presets; i++; #endif } /* DIY menu handling, since we want to exit after selection */ if (i) { m = menu_init( items, i, onplay_callback, NULL, NULL, NULL ); result = menu_show(m); if (result >= 0) items[result].function(); menu_exit(m); if (exit_to_main) result = main_menu(); #ifdef HAVE_LCD_BITMAP if (global_settings.statusbar) lcd_setmargins(0, STATUSBAR_HEIGHT); else lcd_setmargins(0, 0); #endif } return onplay_result; }