/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 by Björn Stenberg * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include #include "config.h" #include "kernel.h" #include "thread.h" #include "cpu.h" #include "system.h" #include "panic.h" #include "debug.h" #include "general.h" /* Make this nonzero to enable more elaborate checks on objects */ #if defined(DEBUG) || defined(SIMULATOR) #define KERNEL_OBJECT_CHECKS 1 /* Always 1 for DEBUG and sim*/ #else #define KERNEL_OBJECT_CHECKS 0 #endif #if KERNEL_OBJECT_CHECKS #ifdef SIMULATOR #define KERNEL_ASSERT(exp, msg...) \ ({ if (!({ exp; })) { DEBUGF(msg); exit(-1); } }) #else #define KERNEL_ASSERT(exp, msg...) \ ({ if (!({ exp; })) panicf(msg); }) #endif #else #define KERNEL_ASSERT(exp, msg...) ({}) #endif #if !defined(CPU_PP) || !defined(BOOTLOADER) || \ defined(HAVE_BOOTLOADER_USB_MODE) volatile long current_tick SHAREDDATA_ATTR = 0; #endif /* Unless otherwise defined, do nothing */ #ifndef YIELD_KERNEL_HOOK #define YIELD_KERNEL_HOOK() false #endif #ifndef SLEEP_KERNEL_HOOK #define SLEEP_KERNEL_HOOK(ticks) false #endif /* List of tick tasks - final element always NULL for termination */ void (*tick_funcs[MAX_NUM_TICK_TASKS+1])(void); /* This array holds all queues that are initiated. It is used for broadcast. */ static struct { struct event_queue *queues[MAX_NUM_QUEUES+1]; #ifdef HAVE_CORELOCK_OBJECT struct corelock cl; #endif } all_queues SHAREDBSS_ATTR; /**************************************************************************** * Standard kernel stuff ****************************************************************************/ void kernel_init(void) { /* Init the threading API */ init_threads(); /* Other processors will not reach this point in a multicore build. * In a single-core build with multiple cores they fall-through and * sleep in cop_main without returning. */ if (CURRENT_CORE == CPU) { memset(tick_funcs, 0, sizeof(tick_funcs)); memset(&all_queues, 0, sizeof(all_queues)); corelock_init(&all_queues.cl); tick_start(1000/HZ); #ifdef KDEV_INIT kernel_device_init(); #endif } } /**************************************************************************** * Timer tick - Timer initialization and interrupt handler is defined at * the target level. ****************************************************************************/ int tick_add_task(void (*f)(void)) { int oldlevel = disable_irq_save(); void **arr = (void **)tick_funcs; void **p = find_array_ptr(arr, f); /* Add a task if there is room */ if(p - arr < MAX_NUM_TICK_TASKS) { *p = f; /* If already in list, no problem. */ } else { panicf("Error! tick_add_task(): out of tasks"); } restore_irq(oldlevel); return 0; } int tick_remove_task(void (*f)(void)) { int oldlevel = disable_irq_save(); int rc = remove_array_ptr((void **)tick_funcs, f); restore_irq(oldlevel); return rc; } /**************************************************************************** * Tick-based interval timers/one-shots - be mindful this is not really * intended for continuous timers but for events that need to run for a short * time and be cancelled without further software intervention. ****************************************************************************/ #ifdef INCLUDE_TIMEOUT_API /* list of active timeout events */ static struct timeout *tmo_list[MAX_NUM_TIMEOUTS+1]; /* timeout tick task - calls event handlers when they expire * Event handlers may alter expiration, callback and data during operation. */ static void timeout_tick(void) { unsigned long tick = current_tick; struct timeout **p = tmo_list; struct timeout *curr; for(curr = *p; curr != NULL; curr = *(++p)) { int ticks; if(TIME_BEFORE(tick, curr->expires)) continue; /* this event has expired - call callback */ ticks = curr->callback(curr); if(ticks > 0) { curr->expires = tick + ticks; /* reload */ } else { timeout_cancel(curr); /* cancel */ } } } /* Cancels a timeout callback - can be called from the ISR */ void timeout_cancel(struct timeout *tmo) { int oldlevel = disable_irq_save(); int rc = remove_array_ptr((void **)tmo_list, tmo); if(rc >= 0 && *tmo_list == NULL) { tick_remove_task(timeout_tick); /* Last one - remove task */ } restore_irq(oldlevel); } /* Adds a timeout callback - calling with an active timeout resets the interval - can be called from the ISR */ void timeout_register(struct timeout *tmo, timeout_cb_type callback, int ticks, intptr_t data) { int oldlevel; void **arr, **p; if(tmo == NULL) return; oldlevel = disable_irq_save(); /* See if this one is already registered */ arr = (void **)tmo_list; p = find_array_ptr(arr, tmo); if(p - arr < MAX_NUM_TIMEOUTS) { /* Vacancy */ if(*p == NULL) { /* Not present */ if(*tmo_list == NULL) { tick_add_task(timeout_tick); /* First one - add task */ } *p = tmo; } tmo->callback = callback; tmo->data = data; tmo->expires = current_tick + ticks; } restore_irq(oldlevel); } #endif /* INCLUDE_TIMEOUT_API */ /**************************************************************************** * Thread stuff ****************************************************************************/ unsigned sleep(unsigned ticks) { /* In certain situations, certain bootloaders in particular, a normal * threading call is inappropriate. */ if (SLEEP_KERNEL_HOOK(ticks)) return 0; /* Handled */ disable_irq(); sleep_thread(ticks); switch_thread(); return 0; } void yield(void) { /* In certain situations, certain bootloaders in particular, a normal * threading call is inappropriate. */ if (YIELD_KERNEL_HOOK()) return; /* handled */ switch_thread(); } /**************************************************************************** * Queue handling stuff ****************************************************************************/ #ifdef HAVE_EXTENDED_MESSAGING_AND_NAME /**************************************************************************** * Sender thread queue structure that aids implementation of priority * inheritance on queues because the send list structure is the same as * for all other kernel objects: * * Example state: * E0 added with queue_send and removed by thread via queue_wait(_w_tmo) * E3 was posted with queue_post * 4 events remain enqueued (E1-E4) * * rd wr * q->events[]: | XX | E1 | E2 | E3 | E4 | XX | * q->send->senders[]: | NULL | T1 | T2 | NULL | T3 | NULL | * \/ \/ \/ * q->send->list: >->|T0|<->|T1|<->|T2|<-------->|T3|<-< * q->send->curr_sender: /\ * * Thread has E0 in its own struct queue_event. * ****************************************************************************/ /* Puts the specified return value in the waiting thread's return value * and wakes the thread. * * A sender should be confirmed to exist before calling which makes it * more efficent to reject the majority of cases that don't need this * called. */ static void queue_release_sender(struct thread_entry * volatile * sender, intptr_t retval) { struct thread_entry *thread = *sender; *sender = NULL; /* Clear slot. */ #ifdef HAVE_WAKEUP_EXT_CB thread->wakeup_ext_cb = NULL; /* Clear callback. */ #endif thread->retval = retval; /* Assign thread-local return value. */ *thread->bqp = thread; /* Move blocking queue head to thread since wakeup_thread wakes the first thread in the list. */ wakeup_thread(thread->bqp); } /* Releases any waiting threads that are queued with queue_send - * reply with 0. */ static void queue_release_all_senders(struct event_queue *q) { if(q->send) { unsigned int i; for(i = q->read; i != q->write; i++) { struct thread_entry **spp = &q->send->senders[i & QUEUE_LENGTH_MASK]; if(*spp) { queue_release_sender(spp, 0); } } } } /* Callback to do extra forced removal steps from sender list in addition * to the normal blocking queue removal and priority dis-inherit */ static void queue_remove_sender_thread_cb(struct thread_entry *thread) { *((struct thread_entry **)thread->retval) = NULL; #ifdef HAVE_WAKEUP_EXT_CB thread->wakeup_ext_cb = NULL; #endif thread->retval = 0; } /* Enables queue_send on the specified queue - caller allocates the extra * data structure. Only queues which are taken to be owned by a thread should * enable this however an official owner is not compulsory but must be * specified for priority inheritance to operate. * * Use of queue_wait(_w_tmo) by multiple threads on a queue using synchronous * messages results in an undefined order of message replies or possible default * replies if two or more waits happen before a reply is done. */ void queue_enable_queue_send(struct event_queue *q, struct queue_sender_list *send, unsigned int owner_id) { int oldlevel = disable_irq_save(); corelock_lock(&q->cl); if(send != NULL && q->send == NULL) { memset(send, 0, sizeof(*send)); #ifdef HAVE_PRIORITY_SCHEDULING send->blocker.wakeup_protocol = wakeup_priority_protocol_release; send->blocker.priority = PRIORITY_IDLE; if(owner_id != 0) { send->blocker.thread = thread_id_entry(owner_id); q->blocker_p = &send->blocker; } #endif q->send = send; } corelock_unlock(&q->cl); restore_irq(oldlevel); (void)owner_id; } /* Unblock a blocked thread at a given event index */ static inline void queue_do_unblock_sender(struct queue_sender_list *send, unsigned int i) { if(send) { struct thread_entry **spp = &send->senders[i]; if(UNLIKELY(*spp)) { queue_release_sender(spp, 0); } } } /* Perform the auto-reply sequence */ static inline void queue_do_auto_reply(struct queue_sender_list *send) { if(send && send->curr_sender) { /* auto-reply */ queue_release_sender(&send->curr_sender, 0); } } /* Moves waiting thread's refrence from the senders array to the * current_sender which represents the thread waiting for a reponse to the * last message removed from the queue. This also protects the thread from * being bumped due to overflow which would not be a valid action since its * message _is_ being processed at this point. */ static inline void queue_do_fetch_sender(struct queue_sender_list *send, unsigned int rd) { if(send) { struct thread_entry **spp = &send->senders[rd]; if(*spp) { /* Move thread reference from array to the next thread that queue_reply will release */ send->curr_sender = *spp; (*spp)->retval = (intptr_t)spp; *spp = NULL; } /* else message was posted asynchronously with queue_post */ } } #else /* Empty macros for when synchoronous sending is not made */ #define queue_release_all_senders(q) #define queue_do_unblock_sender(send, i) #define queue_do_auto_reply(send) #define queue_do_fetch_sender(send, rd) #endif /* HAVE_EXTENDED_MESSAGING_AND_NAME */ /* Queue must not be available for use during this call */ void queue_init(struct event_queue *q, bool register_queue) { int oldlevel = disable_irq_save(); if(register_queue) { corelock_lock(&all_queues.cl); } corelock_init(&q->cl); q->queue = NULL; /* What garbage is in write is irrelevant because of the masking design- * any other functions the empty the queue do this as well so that * queue_count and queue_empty return sane values in the case of a * concurrent change without locking inside them. */ q->read = q->write; #ifdef HAVE_EXTENDED_MESSAGING_AND_NAME q->send = NULL; /* No message sending by default */ IF_PRIO( q->blocker_p = NULL; ) #endif if(register_queue) { void **queues = (void **)all_queues.queues; void **p = find_array_ptr(queues, q); if(p - queues >= MAX_NUM_QUEUES) { panicf("queue_init->out of queues"); } if(*p == NULL) { /* Add it to the all_queues array */ *p = q; corelock_unlock(&all_queues.cl); } } restore_irq(oldlevel); } /* Queue must not be available for use during this call */ void queue_delete(struct event_queue *q) { int oldlevel = disable_irq_save(); corelock_lock(&all_queues.cl); corelock_lock(&q->cl); /* Remove the queue if registered */ remove_array_ptr((void **)all_queues.queues, q); corelock_unlock(&all_queues.cl); /* Release thread(s) waiting on queue head */ thread_queue_wake(&q->queue); #ifdef HAVE_EXTENDED_MESSAGING_AND_NAME if(q->send) { /* Release threads waiting for replies */ queue_release_all_senders(q); /* Reply to any dequeued message waiting for one */ queue_do_auto_reply(q->send); q->send = NULL; IF_PRIO( q->blocker_p = NULL; ) } #endif q->read = q->write; corelock_unlock(&q->cl); restore_irq(oldlevel); } /* NOTE: multiple threads waiting on a queue head cannot have a well- defined release order if timeouts are used. If multiple threads must access the queue head, use a dispatcher or queue_wait only. */ void queue_wait(struct event_queue *q, struct queue_event *ev) { int oldlevel; unsigned int rd; #ifdef HAVE_PRIORITY_SCHEDULING KERNEL_ASSERT(QUEUE_GET_THREAD(q) == NULL || QUEUE_GET_THREAD(q) == thread_self_entry(), "queue_wait->wrong thread\n"); #endif oldlevel = disable_irq_save(); corelock_lock(&q->cl); /* auto-reply */ queue_do_auto_reply(q->send); while(1) { struct thread_entry *current; rd = q->read; if (rd != q->write) /* A waking message could disappear */ break; current = thread_self_entry(); IF_COP( current->obj_cl = &q->cl; ) current->bqp = &q->queue; block_thread(current); corelock_unlock(&q->cl); switch_thread(); oldlevel = disable_irq_save(); corelock_lock(&q->cl); } q->read = rd + 1; rd &= QUEUE_LENGTH_MASK; *ev = q->events[rd]; /* Get data for a waiting thread if one */ queue_do_fetch_sender(q->send, rd); corelock_unlock(&q->cl); restore_irq(oldlevel); } void queue_wait_w_tmo(struct event_queue *q, struct queue_event *ev, int ticks) { int oldlevel; unsigned int rd, wr; #ifdef HAVE_EXTENDED_MESSAGING_AND_NAME KERNEL_ASSERT(QUEUE_GET_THREAD(q) == NULL || QUEUE_GET_THREAD(q) == thread_self_entry(), "queue_wait_w_tmo->wrong thread\n"); #endif oldlevel = disable_irq_save(); corelock_lock(&q->cl); /* Auto-reply */ queue_do_auto_reply(q->send); rd = q->read; wr = q->write; if (rd == wr && ticks > 0) { struct thread_entry *current = thread_self_entry(); IF_COP( current->obj_cl = &q->cl; ) current->bqp = &q->queue; block_thread_w_tmo(current, ticks); corelock_unlock(&q->cl); switch_thread(); oldlevel = disable_irq_save(); corelock_lock(&q->cl); rd = q->read; wr = q->write; } /* no worry about a removed message here - status is checked inside locks - perhaps verify if timeout or false alarm */ if (rd != wr) { q->read = rd + 1; rd &= QUEUE_LENGTH_MASK; *ev = q->events[rd]; /* Get data for a waiting thread if one */ queue_do_fetch_sender(q->send, rd); } else { ev->id = SYS_TIMEOUT; } corelock_unlock(&q->cl); restore_irq(oldlevel); } void queue_post(struct event_queue *q, long id, intptr_t data) { int oldlevel; unsigned int wr; oldlevel = disable_irq_save(); corelock_lock(&q->cl); wr = q->write++ & QUEUE_LENGTH_MASK; KERNEL_ASSERT((q->write - q->read) <= QUEUE_LENGTH, "queue_post ovf q=%08lX", (long)q); q->events[wr].id = id; q->events[wr].data = data; /* overflow protect - unblock any thread waiting at this index */ queue_do_unblock_sender(q->send, wr); /* Wakeup a waiting thread if any */ wakeup_thread(&q->queue); corelock_unlock(&q->cl); restore_irq(oldlevel); } #ifdef HAVE_EXTENDED_MESSAGING_AND_NAME /* IRQ handlers are not allowed use of this function - we only aim to protect the queue integrity by turning them off. */ intptr_t queue_send(struct event_queue *q, long id, intptr_t data) { int oldlevel; unsigned int wr; oldlevel = disable_irq_save(); corelock_lock(&q->cl); wr = q->write++ & QUEUE_LENGTH_MASK; KERNEL_ASSERT((q->write - q->read) <= QUEUE_LENGTH, "queue_send ovf q=%08lX", (long)q); q->events[wr].id = id; q->events[wr].data = data; if(LIKELY(q->send)) { struct queue_sender_list *send = q->send; struct thread_entry **spp = &send->senders[wr]; struct thread_entry *current = thread_self_entry(); if(UNLIKELY(*spp)) { /* overflow protect - unblock any thread waiting at this index */ queue_release_sender(spp, 0); } /* Wakeup a waiting thread if any */ wakeup_thread(&q->queue); /* Save thread in slot, add to list and wait for reply */ *spp = current; IF_COP( current->obj_cl = &q->cl; ) IF_PRIO( current->blocker = q->blocker_p; ) #ifdef HAVE_WAKEUP_EXT_CB current->wakeup_ext_cb = queue_remove_sender_thread_cb; #endif current->retval = (intptr_t)spp; current->bqp = &send->list; block_thread(current); corelock_unlock(&q->cl); switch_thread(); return current->retval; } /* Function as queue_post if sending is not enabled */ wakeup_thread(&q->queue); corelock_unlock(&q->cl); restore_irq(oldlevel); return 0; } #if 0 /* not used now but probably will be later */ /* Query if the last message dequeued was added by queue_send or not */ bool queue_in_queue_send(struct event_queue *q) { bool in_send; #if NUM_CORES > 1 int oldlevel = disable_irq_save(); corelock_lock(&q->cl); #endif in_send = q->send && q->send->curr_sender; #if NUM_CORES > 1 corelock_unlock(&q->cl); restore_irq(oldlevel); #endif return in_send; } #endif /* Replies with retval to the last dequeued message sent with queue_send */ void queue_reply(struct event_queue *q, intptr_t retval) { if(q->send && q->send->curr_sender) { struct queue_sender_list *sender; int oldlevel = disable_irq_save(); corelock_lock(&q->cl); sender = q->send; /* Double-check locking */ if(LIKELY(sender && sender->curr_sender)) queue_release_sender(&sender->curr_sender, retval); corelock_unlock(&q->cl); restore_irq(oldlevel); } } #endif /* HAVE_EXTENDED_MESSAGING_AND_NAME */ bool queue_peek(struct event_queue *q, struct queue_event *ev) { unsigned int rd; if(q->read == q->write) return false; bool have_msg = false; int oldlevel = disable_irq_save(); corelock_lock(&q->cl); rd = q->read; if(rd != q->write) { *ev = q->events[rd & QUEUE_LENGTH_MASK]; have_msg = true; } corelock_unlock(&q->cl); restore_irq(oldlevel); return have_msg; } /* Poll queue to see if a message exists - careful in using the result if * queue_remove_from_head is called when messages are posted - possibly use * queue_wait_w_tmo(&q, 0) in that case or else a removed message that * unsignals the queue may cause an unwanted block */ bool queue_empty(const struct event_queue* q) { return ( q->read == q->write ); } void queue_clear(struct event_queue* q) { int oldlevel; oldlevel = disable_irq_save(); corelock_lock(&q->cl); /* Release all threads waiting in the queue for a reply - dequeued sent message will be handled by owning thread */ queue_release_all_senders(q); q->read = q->write; corelock_unlock(&q->cl); restore_irq(oldlevel); } void queue_remove_from_head(struct event_queue *q, long id) { int oldlevel; oldlevel = disable_irq_save(); corelock_lock(&q->cl); while(q->read != q->write) { unsigned int rd = q->read & QUEUE_LENGTH_MASK; if(q->events[rd].id != id) { break; } /* Release any thread waiting on this message */ queue_do_unblock_sender(q->send, rd); q->read++; } corelock_unlock(&q->cl); restore_irq(oldlevel); } /** * The number of events waiting in the queue. * * @param struct of event_queue * @return number of events in the queue */ int queue_count(const struct event_queue *q) { return q->write - q->read; } int queue_broadcast(long id, intptr_t data) { struct event_queue **p = all_queues.queues; struct event_queue *q; #if NUM_CORES > 1 int oldlevel = disable_irq_save(); corelock_lock(&all_queues.cl); #endif for(q = *p; q != NULL; q = *(++p)) { queue_post(q, id, data); } #if NUM_CORES > 1 corelock_unlock(&all_queues.cl); restore_irq(oldlevel); #endif return p - all_queues.queues; } /**************************************************************************** * Simple mutex functions ;) ****************************************************************************/ static inline void __attribute__((always_inline)) mutex_set_thread(struct mutex *mtx, struct thread_entry *td) { #ifdef HAVE_PRIORITY_SCHEDULING mtx->blocker.thread = td; #else mtx->thread = td; #endif } static inline struct thread_entry * __attribute__((always_inline)) mutex_get_thread(volatile struct mutex *mtx) { #ifdef HAVE_PRIORITY_SCHEDULING return mtx->blocker.thread; #else return mtx->thread; #endif } /* Initialize a mutex object - call before any use and do not call again once * the object is available to other threads */ void mutex_init(struct mutex *m) { corelock_init(&m->cl); m->queue = NULL; m->recursion = 0; mutex_set_thread(m, NULL); #ifdef HAVE_PRIORITY_SCHEDULING m->blocker.priority = PRIORITY_IDLE; m->blocker.wakeup_protocol = wakeup_priority_protocol_transfer; m->no_preempt = false; #endif } /* Gain ownership of a mutex object or block until it becomes free */ void mutex_lock(struct mutex *m) { struct thread_entry *current = thread_self_entry(); if(current == mutex_get_thread(m)) { /* current thread already owns this mutex */ m->recursion++; return; } /* lock out other cores */ corelock_lock(&m->cl); /* must read thread again inside cs (a multiprocessor concern really) */ if(LIKELY(mutex_get_thread(m) == NULL)) { /* lock is open */ mutex_set_thread(m, current); corelock_unlock(&m->cl); return; } /* block until the lock is open... */ IF_COP( current->obj_cl = &m->cl; ) IF_PRIO( current->blocker = &m->blocker; ) current->bqp = &m->queue; disable_irq(); block_thread(current); corelock_unlock(&m->cl); /* ...and turn control over to next thread */ switch_thread(); } /* Release ownership of a mutex object - only owning thread must call this */ void mutex_unlock(struct mutex *m) { /* unlocker not being the owner is an unlocking violation */ KERNEL_ASSERT(mutex_get_thread(m) == thread_self_entry(), "mutex_unlock->wrong thread (%s != %s)\n", mutex_get_thread(m)->name, thread_self_entry()->name); if(m->recursion > 0) { /* this thread still owns lock */ m->recursion--; return; } /* lock out other cores */ corelock_lock(&m->cl); /* transfer to next queued thread if any */ if(LIKELY(m->queue == NULL)) { /* no threads waiting - open the lock */ mutex_set_thread(m, NULL); corelock_unlock(&m->cl); return; } else { const int oldlevel = disable_irq_save(); /* Tranfer of owning thread is handled in the wakeup protocol * if priorities are enabled otherwise just set it from the * queue head. */ IFN_PRIO( mutex_set_thread(m, m->queue); ) IF_PRIO( unsigned int result = ) wakeup_thread(&m->queue); restore_irq(oldlevel); corelock_unlock(&m->cl); #ifdef HAVE_PRIORITY_SCHEDULING if((result & THREAD_SWITCH) && !m->no_preempt) switch_thread(); #endif } } /**************************************************************************** * Simple semaphore functions ;) ****************************************************************************/ #ifdef HAVE_SEMAPHORE_OBJECTS /* Initialize the semaphore object. * max = maximum up count the semaphore may assume (max >= 1) * start = initial count of semaphore (0 <= count <= max) */ void semaphore_init(struct semaphore *s, int max, int start) { KERNEL_ASSERT(max > 0 && start >= 0 && start <= max, "semaphore_init->inv arg\n"); s->queue = NULL; s->max = max; s->count = start; corelock_init(&s->cl); } /* Down the semaphore's count or wait for 'timeout' ticks for it to go up if * it is already 0. 'timeout' as TIMEOUT_NOBLOCK (0) will not block and may * safely be used in an ISR. */ int semaphore_wait(struct semaphore *s, int timeout) { int ret; int oldlevel; int count; oldlevel = disable_irq_save(); corelock_lock(&s->cl); count = s->count; if(LIKELY(count > 0)) { /* count is not zero; down it */ s->count = count - 1; ret = OBJ_WAIT_SUCCEEDED; } else if(timeout == 0) { /* just polling it */ ret = OBJ_WAIT_TIMEDOUT; } else { /* too many waits - block until count is upped... */ struct thread_entry * current = thread_self_entry(); IF_COP( current->obj_cl = &s->cl; ) current->bqp = &s->queue; /* return value will be OBJ_WAIT_SUCCEEDED after wait if wake was * explicit in semaphore_release */ current->retval = OBJ_WAIT_TIMEDOUT; if(timeout > 0) block_thread_w_tmo(current, timeout); /* ...or timed out... */ else block_thread(current); /* -timeout = infinite */ corelock_unlock(&s->cl); /* ...and turn control over to next thread */ switch_thread(); return current->retval; } corelock_unlock(&s->cl); restore_irq(oldlevel); return ret; } /* Up the semaphore's count and release any thread waiting at the head of the * queue. The count is saturated to the value of the 'max' parameter specified * in 'semaphore_init'. */ void semaphore_release(struct semaphore *s) { IF_PRIO( unsigned int result = THREAD_NONE; ) int oldlevel; oldlevel = disable_irq_save(); corelock_lock(&s->cl); if(LIKELY(s->queue != NULL)) { /* a thread was queued - wake it up and keep count at 0 */ KERNEL_ASSERT(s->count == 0, "semaphore_release->threads queued but count=%d!\n", s->count); s->queue->retval = OBJ_WAIT_SUCCEEDED; /* indicate explicit wake */ IF_PRIO( result = ) wakeup_thread(&s->queue); } else { int count = s->count; if(count < s->max) { /* nothing waiting - up it */ s->count = count + 1; } } corelock_unlock(&s->cl); restore_irq(oldlevel); #if defined(HAVE_PRIORITY_SCHEDULING) && defined(irq_enabled_checkval) /* No thread switch if IRQ disabled - it's probably called via ISR. * switch_thread would as well enable them anyway. */ if((result & THREAD_SWITCH) && irq_enabled_checkval(oldlevel)) switch_thread(); #endif } #endif /* HAVE_SEMAPHORE_OBJECTS */