/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 by Ulf Ralberg * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "thread.h" struct regs { unsigned int r[7]; /* Registers r8 thru r14 */ void *sp; /* Stack pointer (r15) */ unsigned int mach; unsigned int macl; unsigned int sr; /* Status register */ void* pr; /* Procedure register */ }; static int num_threads; static int current_thread; static struct regs thread_contexts[MAXTHREADS]; /*--------------------------------------------------------------------------- * Store non-volatile context. *--------------------------------------------------------------------------- */ static inline void store_context(void* addr) { asm volatile ("add #48, %0\n\t" "sts.l pr, @-%0\n\t" "stc.l sr, @-%0\n\t" "sts.l macl,@-%0\n\t" "sts.l mach,@-%0\n\t" "mov.l r15, @-%0\n\t" "mov.l r14, @-%0\n\t" "mov.l r13, @-%0\n\t" "mov.l r12, @-%0\n\t" "mov.l r11, @-%0\n\t" "mov.l r10, @-%0\n\t" "mov.l r9, @-%0\n\t" "mov.l r8, @-%0" : : "r" (addr)); } /*--------------------------------------------------------------------------- * Load non-volatile context. *--------------------------------------------------------------------------- */ static inline void load_context(void* addr) { asm volatile ("mov.l @%0+,r8\n\t" "mov.l @%0+,r9\n\t" "mov.l @%0+,r10\n\t" "mov.l @%0+,r11\n\t" "mov.l @%0+,r12\n\t" "mov.l @%0+,r13\n\t" "mov.l @%0+,r14\n\t" "mov.l @%0+,r15\n\t" "lds.l @%0+,mach\n\t" "lds.l @%0+,macl\n\t" "ldc.l @%0+,sr\n\t" "mov.l @%0,%0\n\t" "lds %0,pr\n\t" "mov.l %0, @(0, r15)" : "+r" (addr)); } /*--------------------------------------------------------------------------- * Switch thread in round robin fashion. *--------------------------------------------------------------------------- */ void switch_thread(void) { int current; int next; next = current = current_thread; if (++next >= num_threads) next = 0; current_thread = next; store_context(&thread_contexts[current]); load_context(&thread_contexts[next]); } /*--------------------------------------------------------------------------- * Create thread. * Return 0 if context area could be allocated, else -1. *--------------------------------------------------------------------------- */ int create_thread(void* function, void* stack, int stack_size) { if (num_threads >= MAXTHREADS) return -1; else { struct regs* regs = &thread_contexts[num_threads++]; store_context(regs); /* Subtract 4 to leave room for the PR push in ldctx() Align it on an even 32 bit boundary */ regs->sp = (void*)(((unsigned int)stack + stack_size - 4) & ~3); regs->sr = 0; regs->pr = function; } return 0; } void init_threads(void) { num_threads = 1; /* We have 1 thread to begin with */ current_thread = 0; /* The current thread is number 0 */ }