/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2007 Dave Chapman * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "cpu.h" #include "kernel.h" #include "system.h" #include "power.h" #include "pcf50606.h" #include "button-target.h" #ifndef SIMULATOR void power_init(void) { unsigned char data[3]; /* 0 = INT1, 1 = INT2, 2 = INT3 */ /* Clear pending interrupts from pcf50606 */ pcf50606_read_multiple(0x02, data, 3); /* Set outputs as per OF - further investigation required. */ pcf50606_write(PCF5060X_DCDEC1, 0xe4); pcf50606_write(PCF5060X_IOREGC, 0xf5); pcf50606_write(PCF5060X_D1REGC1, 0xf5); pcf50606_write(PCF5060X_D2REGC1, 0xe9); pcf50606_write(PCF5060X_D3REGC1, 0xf8); /* WM8985 3.3v */ pcf50606_write(PCF5060X_DCUDC1, 0xe7); pcf50606_write(PCF5060X_LPREGC1, 0x0); pcf50606_write(PCF5060X_LPREGC2, 0x2); #ifndef BOOTLOADER IEN |= EXT3_IRQ_MASK; /* Unmask EXT3 */ #endif } void ide_power_enable(bool on) { (void)on; } bool ide_powered(void) { return true; } void power_off(void) { /* Forcibly cut power to SoC & peripherals by putting the PCF to sleep */ pcf50606_write(PCF5060X_OOCC1, GOSTDBY | CHGWAK | EXTONWAK); } #ifndef BOOTLOADER void EXT3(void) { unsigned char data[3]; /* 0 = INT1, 1 = INT2, 2 = INT3 */ /* Clear pending interrupts from pcf50606 */ int fiq_status = disable_fiq_save(); pcf50606_read_multiple(0x02, data, 3); if (data[0] & 0x04) { /* ONKEY1S: don't reset the timeout, because we want a way to power off the player in the event of a crashed plugin or UIE/panic, etc. */ #if 0 /* ONKEY1S: reset timeout as we're using SW poweroff */ pcf50606_write(0x08, pcf50606_read(0x08) | 0x02); /* OOCC1: TOTRST=1 */ #endif } if (data[2] & 0x08) { /* Touchscreen event, do something about it */ button_set_touch_available(); } restore_fiq(fiq_status); } #endif #if CONFIG_CHARGING bool charger_inserted(void) { return (GPIOC & (1<<26)) ? false:true; } #endif #else /* SIMULATOR */ bool charger_inserted(void) { return false; } void charger_enable(bool on) { (void)on; } void power_off(void) { } void ide_power_enable(bool on) { (void)on; } #endif /* SIMULATOR */