/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 Linus Nielsen Feltzing * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "plugin.h" #include "highscore.h" int highscore_save(char *filename, struct highscore *scores, int num_scores) { int i; int fd; int rc; char buf[80]; fd = rb->open(filename, O_WRONLY|O_CREAT); if(fd < 0) return -1; for(i = 0;i < num_scores;i++) { rb->snprintf(buf, sizeof(buf)-1, "%s:%d:%d\n", scores[i].name, scores[i].score, scores[i].level); rc = rb->write(fd, buf, rb->strlen(buf)); if(rc < 0) { rb->close(fd); return -2; } } rb->close(fd); return 0; } int highscore_load(char *filename, struct highscore *scores, int num_scores) { int i; int fd; char buf[80]; char *name, *score, *level; char *ptr; fd = rb->open(filename, O_RDONLY); rb->memset(scores, 0, sizeof(struct highscore)*(num_scores+1)); if(fd < 0) return -1; i = -1; while(rb->read_line(fd, buf, sizeof(buf)-1) && i < num_scores) { i++; DEBUGF("%s\n", buf); name = buf; ptr = rb->strchr(buf, ':'); if ( !ptr ) continue; *ptr = 0; ptr++; rb->strncpy(scores[i].name, name, sizeof(scores[i].name)); DEBUGF("%s\n", scores[i].name); score = ptr; ptr = rb->strchr(ptr, ':'); if ( !ptr ) continue; *ptr = 0; ptr++; scores[i].score = rb->atoi(score); level = ptr; scores[i].level = rb->atoi(level); } return 0; } int highscore_update(int score, int level, struct highscore *scores, int num_scores) { int i, j; int new = 0; /* look through the scores and see if this one is in the top ones */ for(i = num_scores-1;i >= 0; i--) { if ((score > scores[i].score)) { /* Move the rest down one... */ if (i > 0) { for (j=1; j<=i; j++) { rb->memcpy((void *)&scores[j-1], (void *)&scores[j], sizeof(struct highscore)); } } scores[i].score = score; scores[i].level = level; /* Need to sort out entering a name... maybe old three letter arcade style */ new = 1; break; } } return new; }