# Microsoft Developer Studio Project File - Name="rockbox" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=rockbox - Win32 Player !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "rockbox.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "rockbox.mak" CFG="rockbox - Win32 Player" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "rockbox - Win32 Recorder" (based on "Win32 (x86) Application") !MESSAGE "rockbox - Win32 Player" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "rockbox - Win32 Recorder" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "rockbox___Win32_Recorder" # PROP BASE Intermediate_Dir "rockbox___Win32_Recorder" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "rockbox___Win32_Recorder" # PROP Intermediate_Dir "rockbox___Win32_Recorder" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../firmware/export" /I "../../firmware/drivers" /I "../../firmware/common" /I "../common" /I "../win32" /I "../../apps" /I "../../apps/recorder" /D "HAVE_LCD_BITMAP" /D "HAVE_RECORDER_KEYPAD" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_CONFIG_H" /D "GETTIMEOFDAY_TWO_ARGS" /D "SIMULATOR" /D APPSVERSION=\"WIN32SIM\" /FR /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x407 /d "_DEBUG" # ADD RSC /l 0x407 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libcmtd.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcd.lib" /pdbtype:sept !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "rockbox___Win32_Player" # PROP BASE Intermediate_Dir "rockbox___Win32_Player" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "rockbox___Win32_Player" # PROP Intermediate_Dir "rockbox___Win32_Player" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../firmware/export" /I "../../firmware/drivers" /I "../../firmware/common" /I "../common" /I "../win32" /I "../../apps" /I "../../apps/player" /D "HAVE_LCD_CHARCELLS" /D "HAVE_PLAYER_KEYPAD" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_CONFIG_H" /D "GETTIMEOFDAY_TWO_ARGS" /D "SIMULATOR" /D APPSVERSION=\"WIN32SIM\" /FR /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x407 /d "_DEBUG" # ADD RSC /l 0x407 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libcmtd.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcd.lib" /pdbtype:sept !ENDIF # Begin Target # Name "rockbox - Win32 Recorder" # Name "rockbox - Win32 Player" # Begin Group "Firmware" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\firmware\buffer.c # End Source File # Begin Source File SOURCE=..\..\firmware\font.c !IF "$(CFG)" == "rockbox - Win32 Recorder" !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\firmware\id3.c # End Source File # Begin Source File SOURCE=..\..\firmware\mp3data.c # End Source File # Begin Source File SOURCE=..\..\firmware\mpeg.c # End Source File # Begin Source File SOURCE=..\..\firmware\powermgmt.c # End Source File # Begin Source File SOURCE=..\..\firmware\usb.c # End Source File # End Group # Begin Group "Drivers" # PROP Default_Filter "" # Begin Source File SOURCE="..\..\firmware\drivers\lcd-player-charset.c" !IF "$(CFG)" == "rockbox - Win32 Recorder" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "rockbox - Win32 Player" !ENDIF # End Source File # Begin Source File SOURCE="..\..\firmware\drivers\lcd-player.c" !IF "$(CFG)" == "rockbox - Win32 Recorder" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "rockbox - Win32 Player" !ENDIF # End Source File # Begin Source File SOURCE="..\common\lcd-playersim.c" !IF "$(CFG)" == "rockbox - Win32 Recorder" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "rockbox - Win32 Player" !ENDIF # End Source File # Begin Source File SOURCE="..\..\firmware\drivers\lcd-recorder.c" !IF "$(CFG)" == "rockbox - Win32 Recorder" !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\firmware\drivers\power.c # End Source File # End Group # Begin Group "Common" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\firmware\common\errno.c # End Source File # Begin Source File SOURCE=..\..\firmware\common\sprintf.c # End Source File # Begin Source File SOURCE=..\..\firmware\common\strtok.c # End Source File # End Group # Begin Group "Apps" # PROP Default_Filter "" # Begin Group "Player" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\apps\player\icons.c !IF "$(CFG)" == "rockbox - Win32 Recorder" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "rockbox - Win32 Player" !ENDIF # End Source File # Begin Source File SOURCE=..\..\apps\player\icons.h !IF "$(CFG)" == "rockbox - Win32 Recorder" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "rockbox - Win32 Player" !ENDIF # End Source File # Begin Source File SOURCE=..\..\apps\player\keyboard.c !IF "$(CFG)" == "rockbox - Win32 Recorder" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "rockbox - Win32 Player" !ENDIF # End Source File # End Group # Begin Group "Recorder" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\apps\recorder\bmp.c !IF "$(CFG)" == "rockbox - Win32 Recorder" !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\apps\recorder\bounce.c !IF "$(CFG)" == "rockbox - Win32 Recorder" !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\apps\recorder\cube.c !IF "$(CFG)" == "rockbox - Win32 Recorder" !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\apps\recorder\icons.c !IF "$(CFG)" == "rockbox - Win32 Recorder" !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\apps\recorder\keyboard.c !IF "$(CFG)" == "rockbox - Win32 Recorder" !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\apps\recorder\peakmeter.c !IF "$(CFG)" == "rockbox - Win32 Recorder" !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\apps\recorder\snow.c !IF "$(CFG)" == "rockbox - Win32 Recorder" !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\apps\recorder\sokoban.c !IF "$(CFG)" == "rockbox - Win32 Recorder" !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\apps\recorder\tetris.c !IF "$(CFG)" == "rockbox - Win32 Recorder" !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\apps\recorder\widgets.c !IF "$(CFG)" == "rockbox - Win32 Recorder" !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\apps\recorder\wormlet.c !IF "$(CFG)" == "rockbox - Win32 Recorder" !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # PROP Exclude_From_Build 1 !ENDIF # End Source File # End Group # Begin Source File SOURCE=..\..\apps\alarm_menu.c # End Source File # Begin Source File SOURCE=..\..\apps\credits.c # End Source File # Begin Source File SOURCE=..\..\apps\debug_menu.c # End Source File # Begin Source File SOURCE=..\..\apps\demo_menu.c # End Source File # Begin Source File SOURCE=..\..\apps\games_menu.c # End Source File # Begin Source File SOURCE=..\..\apps\language.c # End Source File # Begin Source File SOURCE=..\..\apps\main.c # End Source File # Begin Source File SOURCE=..\..\apps\main_menu.c # End Source File # Begin Source File SOURCE=..\..\apps\menu.c # End Source File # Begin Source File SOURCE=..\..\apps\misc.c # End Source File # Begin Source File SOURCE=..\..\apps\onplay.c # End Source File # Begin Source File SOURCE=..\..\apps\playlist.c # End Source File # Begin Source File SOURCE=..\..\apps\screens.c # End Source File # Begin Source File SOURCE=..\..\apps\settings.c # End Source File # Begin Source File SOURCE=..\..\apps\settings_menu.c # End Source File # Begin Source File SOURCE=..\..\apps\sleeptimer.c # End Source File # Begin Source File SOURCE=..\..\apps\sound_menu.c # End Source File # Begin Source File SOURCE=..\..\apps\status.c # End Source File # Begin Source File SOURCE=..\..\apps\tree.c # End Source File # Begin Source File SOURCE=..\..\apps\viewer.c # End Source File # Begin Source File SOURCE="..\..\apps\wps-display.c" # End Source File # Begin Source File SOURCE=..\..\apps\wps.c # End Source File # End Group # Begin Group "Win32" # PROP Default_Filter "" # Begin Group "AppsCommon" # PROP Default_Filter "" # Begin Source File SOURCE="..\common\lcd-common.c" # End Source File # Begin Source File SOURCE=..\common\mpegplay.c # End Source File # Begin Source File SOURCE=..\common\sim_icons.c # End Source File # Begin Source File SOURCE=..\common\stubs.c # End Source File # End Group # Begin Source File SOURCE=.\button.c # End Source File # Begin Source File SOURCE=".\debug-win32.c" # End Source File # Begin Source File SOURCE=".\dir-win32.c" # End Source File # Begin Source File SOURCE="..\common\font-player.c" !IF "$(CFG)" == "rockbox - 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Win32 Recorder" # Begin Custom Build - Creating font from $(InputPath) InputPath=..\..\firmware\fonts\clR6x8.bdf "sysfont.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\tools\convbdf -c -o sysfont.c $(InputPath) # End Custom Build !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # Begin Custom Build - Creating font from $(InputPath) InputPath=..\..\firmware\fonts\clR6x8.bdf "sysfont.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\tools\convbdf -c -o sysfont.c $(InputPath) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\docs\CREDITS !IF "$(CFG)" == "rockbox - Win32 Recorder" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating credits from $(InputPath) InputPath=..\..\docs\CREDITS "../../apps/credits.raw" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" perl ../../apps/credits.pl < $(InputPath) > ../../apps/credits.raw # End Custom Build !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Creating credits from $(InputPath) InputPath=..\..\docs\CREDITS "../../apps/credits.raw" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" perl ../../apps/credits.pl < $(InputPath) > ../../apps/credits.raw # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\apps\lang\english.lang !IF "$(CFG)" == "rockbox - Win32 Recorder" # Begin Custom Build - Creating language files from $(InputPath) InputPath=..\..\apps\lang\english.lang BuildCmds= \ perl -s ..\..\tools\genlang -p=lang $(InputPath) "lang.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "lang.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "rockbox - Win32 Player" # Begin Custom Build - Creating language files from $(InputPath) InputPath=..\..\apps\lang\english.lang BuildCmds= \ perl -s ..\..\tools\genlang -p=lang $(InputPath) "lang.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "lang.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # End Group # End Target # End Project